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e376cff5a8dc081e29e4455db92d5e794097c4e8
ark-stronghold-protocol
/
docs
T
History
sganggs
e376cff5a8
feedback3 WF: a 傀儡师 leaves every switch at full HP (PRTS: the HP is reset during the switch, 不死 throughout) — a second 阿戈尔 devour mark inside the 1-s switch no longer leaves 归溟幽灵鲨's 替身 at 1 HP (community report
#2
)
2026-10-04 19:27:34 +08:00
..
img
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
research
feedback3 WF: the 阿戈尔 5-tier revives go to the first 3 members by position (the devour / deployment order, fixed at battle start), each on its own first knock-out — no longer to the first 3 knocked out, which the devour's food spent at t = 0 (community report
#24
)
2026-10-04 19:25:00 +08:00
ASSETS.md
feedback3: merge W3B — 碎骨's grenade (community report
#14
) and the enemy numbers from the 0.1.2 review against PRTS (扎罗, 复仇者, 庞贝, 巨大的丑东西, 墓碑, 烹泉, 集团军重型火炮, 清明, 重弩突袭者); 圣聆初雪 S2 freezes the blue gate (
#32
); 琳琅诗怀雅 S1 heals without an attack (owner's decision,
#5
)
2026-10-04 18:19:16 +08:00
BALANCE.md
feedback1 integrate: bot numbers - the 0.1.0 bot on the final 0.1.1 rules (solo gain mostly the rules, co-op the bot)
2026-10-03 12:08:52 +08:00
DATA.md
feedback2: merge WK — a ranged enemy stands for each attack's clip, then walks (GitHub
#58
); every exit leaves a 倒地干员 redeployed on that tile, per PRTS 卫戍协议/帮助 (GitHub
#60
)
2026-10-04 03:24:02 +08:00
DEPLOY.md
feedback2 docs: version 0.1.2 — package.json, package-lock.json, APP_VERSION, README badge and sentences, DEPLOY, CHANGELOG entry
2026-10-04 02:40:55 +08:00
DESIGN.md
feedback3 WF: the 阿戈尔 5-tier revives go to the first 3 members by position (the devour / deployment order, fixed at battle start), each on its own first knock-out — no longer to the first 3 knocked out, which the devour's food spent at t = 0 (community report
#24
)
2026-10-04 19:25:00 +08:00
META.md
feedback3: merge W3D — 折桠's skill idle (community report
#23
), the ammo bar's real total (
#35
), unit sounds at the official chance and volume (
#30
), shots from the hands to the chest (GitHub
#61
), stuck model loads restarted (GitHub
#68
), the boss leader shown in prep with its hit tiles (
#12
)
2026-10-04 18:10:01 +08:00
PLAYING.md
feedback3: merge W3A — 联防 carries HP ratio and SP only (GitHub
#82
); down operators take part in the 联防 devour (players' reports, owner's decision); 不屈 on 撤退 / 替身 switches; SP recovers during stun (洛洛 S2)
2026-10-04 17:57:44 +08:00
SIM.md
feedback3 WF: a 傀儡师 leaves every switch at full HP (PRTS: the HP is reset during the switch, 不死 throughout) — a second 阿戈尔 devour mark inside the 1-s switch no longer leaves 归溟幽灵鲨's 替身 at 1 HP (community report
#2
)
2026-10-04 19:27:34 +08:00
WINDOWS.md
Windows 便携包:只收 git 跟踪的文件、生产依赖、钉死的 Node 版本与许可证 (
#30
)
2026-10-04 14:20:11 +08:00