Files
ark-stronghold-protocol/test/golden/roster.json
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sganggs 227ab9e7ca feedback7 R23-TICK: an attack interval or a time-SP cost of a whole number of frames takes exactly that many — 1 s is 30 frames, not 31 (PR #402 by @Cloudnyco, ported onto 0.2.2); golden: every family moves (roster, bonds, fields, matches, standins, diy — regenerated in the next commit)
Seen (PR #402, measured again on 0.2.2): TICK = 1/30 is not a binary fraction. An attack cooldown counted down from 1 s
stops at 2.1e-16 after thirty steps and the fire check `atkCd > 0` waited a 31st frame; 300 time gains of 1/30 SP add up
to 9.999999999999975 and `sp >= cost` charged a 10-SP skill a frame late. Over the 265 golden battles 30.85 % of the
consecutive attacks on a whole-frame interval came a frame late (control, other intervals: 0.09 %), and 4 157
end-of-tick states sat within 1e-9 under a cost. The engine already took timers within 1e-9 as done (skill timeLeft,
buffs, every() / after(), enemy abilities, nextCastAt, the 失衡 end); these two did not.

Official: PRTS 作战机制/sandbox 「帧对齐机制对攻速的影响」 — one frame = 1/30 s; since 2019-12-24 a non-integer frame count
is rounded (四舍五入); an exact 1 s is 30 frames under any rule.

Now: ai.js attackCountdown(cd, dt) (left within 1e-9 of 0 is 0) for the operators' cooldown (the canAct guard kept) and
the enemies' (not while stunned or hidden; the 0.2.2 失衡 swing cut untouched) — an enemy's whole-frame wind-up is exact
too (0.4 s: 12 frames, 13 before). The same countdown for the two strict `cd -= dt; if (cd > 0)` attack clocks of the
same shape: the 双眼皮 turrets (content/devices.js; BAT 4 s: 121 → 120 frames) and 寒檀's S2 icicles (0.5 s: 16 → 15).
SkillRuntime.gainSp takes SP within 1e-9 of the cost as full for every charge (a tiny negative remainder → 0);
_normalize compares the same way. Left as they are: a non-integer count still ends on the frame that crosses 0
(⌈30 × interval⌉ — the official 四舍五入 is an older, separate difference); the count-up content clocks that restart from
0 (bosses.js self-timers, kit auras — PR #402's list); attack / hurt SP (+1 on an integer cost) unchanged.

Tests: test/sim/tick-tolerance.test.js (new, 7: the PR's four adapted — residue, attackCountdown over bat 0.1–10 s ×
14 ASPD = ⌈30 × interval⌉, 1 s operator every 30 / 3 s ranged enemy every 90, time SP 4/10/16/20/30/50 at exactly 30 × N
gains for one and two charges — plus the 1.2 s / 1.25 s control (36 / 38), the turret at 0 layers (120) and 寒檀's
icicles (15); the four engine tests fail on the parent: 31 / 91, cost 4 at 121, 121, 16). The PR's seven test edits,
re-run: the same 8 assertions failed on the new timing and each edit passes on the parent and on the fix —
feedback2-surtr-stealth (count once no arrow is in flight), kits_alt_t2 拉普兰德 S1 (dummy ATK 300 → 250: 120 × 15 = her
1791 HP by 59.5 s), kits_alt_t6 (medic smoke at half HP; 余 S1 up to the first 燃烧 burst), op_jesca2 (the T6 shield
returns a tick after the cast), op_lmlee (hits before the burst), op_logos (count after the clear), op_narant (the first
attack thrown after the new enemies). node --test (with the golden of the next commit): 5703 tests, 5701 pass, 0 fail,
2 skipped; eslint 0 errors (135 warnings, the parent's 135); typecheck, check:imports, smoke ok.

feedback7 R23-TICK: golden for whole-frame attack intervals and SP costs (PR #402) — 281 of 283 scenarios move: roster 49/49, bonds 46/46, fields 22/22, matches 18/18, standins 10/10, diy 136/138; solo-NORMAL-1 now loses its Final Assault (below)

npm run golden:update on the previous commit. Every family moves because both sides attack on time (more enemy kinds
than operator forms sit on whole-frame intervals: 3 s, 4 s, 1 s …) and time SP charges a frame sooner. Measured over
the 265 battles: whole-frame consecutive attacks a frame late 30.85 % → 0.04 % (control 0.09 % → 0.13 %; 1 s gaps at
30 frames 256 → 3 776 of ~3 800, 3 s at 90 frames 0 → 6 657 of 6 657), SP float-short states 4 157 → 0. Moved battles'
totals: kills 10 647 → 10 625, leaks 12 398 → 12 445, deaths 2 913 → 2 944. Unchanged: diy-040, diy-069.

End results that flip (one frame cascades; the causes as measured with the matches' battles instrumented):
- solo-NORMAL-1: won → lost in round 14 (passed 14 → 13, team LP 8 → 0): the Final Assault on 卢西恩 (pool 390 000) runs
  as before for two minutes (his 0.4 s wind-up a frame shorter), then the team's damage on the pool trails — 884 left
  when the overtime drain (from 300 game s) takes the last of the 17 LP at 334 s; before, it emptied at 318 s, 8 LP left.
- solo-HARD-1: LP 10 → 12 — round 8 lets one more through (26 → 25; rounds 11–12 even it out) and the Final Assault ends
  at 300.6 s, before the overtime drain (304.8 s and 2 LP before).
- solo-NORMAL-2: LP 9 → 25 — round 5 lets one more through (26 → 25, a coin less), the bot's shop path parts from round
  6 and its later board (突袭, 232 layers at round 13 against 94) clears rounds 12–13 with no leak (7 + 18 before).
- coop2-NORMAL-3: team LP 63 → 68 — ai_1's round-13 battle leaks 1 instead of 6 (its round-12 leaker now goes to 联防).
- coop2-ABYSS-10-boosted: team LP 583 → 630 — the Final Assault ends at 606.6 s (639.6) and the Hidden Core at 335.9 s
  (397.8): 47 LP less of overtime drain.
- coop2-NORMAL-14-standins: team LP 41 → 40 — ai_0's round-13 battle lets one 潜伏者 through (23 → 22).
- roster-016: cleared at 220.3 s → time-out at 230 s (主角阵营角色 leaks instead of falling; kills 101 → 105, leaks 26 → 22).
- roster-041: time-out → cleared at 189.0 s, perfect (the last 粉碎攻坚组长 falls inside the 190 s).
- bond-suntShip-high: cleared at 164.2 s → time-out at 190 s (kills 11 → 13, deaths 4 → 2).
- standin-04: perfect → 10 leaks (deaths 8 → 10; 萨卡兹大剑组长 / 萨卡兹穿刺手 / 澪 get through).
- diy-005 / diy-008 (艾丽妮 / 赫拉格): cleared at 225.3 s → time-out at 230 s (a last 宿主重装士兵 / 深池方阵指挥官 walking).
- diy-127 (白铁 / 酒神): time-out → cleared at 225.8 s (deaths 7 → 13, leaks 57 → 72).
- diy-131 (死芒): perfect → 1 leak (a 掠海漂移体).
The other matches keep their ends (solo-FUNNY-1/2, solo-HARD-2, solo-ABYSS-1/2, coop2-HARD-4, coop3-ABYSS-5,
coop4-FUNNY-6, coop4-ABYSS-7, coop2-NORMAL-8-serverrun, solo-HARD-9-boosted, coop2-NORMAL-70-diy). PR #402's own
0.2.1 table (coop2-NORMAL-14-standins loss → win, solo-HARD-2 / solo-ABYSS-2 earlier exits) was measured before §27 and
does not repeat here.
2026-10-09 01:37:32 +08:00

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{
"family": "roster",
"about": "every visible chess record × every selectable skill / module, every stage, every non-leader enemy kind, items, bands, 机变 cards, map cards, placeable summons",
"note": "Generated by `npm run golden:update` (tools/golden.mjs). A refactor must never change this file; see test/golden/README.md.",
"columns": {
"units": ["player","ref","kind","def","skill","module","hp","alive","deploys","kills","dmg","taken","heal","attacks","casts"],
"enemies": ["spawned","killed","leaked","dmg","taken"],
"hooks": ["battleStart","deploy","tick","beforeAttack","attack","hit","damaged","heal","kill","death","skillStart","skillEnd","ammoUsed","spGain","statusApplied","blocked","enemySpawn","enemyLeak","battleEnd","fatal","layerGain","elementBurst","dodge"]
},
"scenarios": {
"roster-001": {
"about": "pass 0 band 1: chess_char_1_02_a chess_char_1_04_a chess_char_1_10_a chess_char_1_08_a chess_char_1_12_a chess_char_1_01_a chess_char_1_03_a chess_char_1_06_a chess_char_1_07_a chess_char_1_09_a chess_char_1_13_a chess_char_1_14_a",
"fast": true,
"kind": "normal",
"stageId": "act1autochess_m01",
"modeId": "mode_multi_normal",
"round": 2,
"seed": 2049055500,
"waveId": "act1autochess_02",
"time": 90,
"ticks": 2700,
"reason": "timeout",
"killed": 26,
"total": 31,
"unspawned": 0,
"bossHpLeft": null,
"rngDraws": 50,
"errors": {"count":0,"kinds":[]},
"players": {"p1":{"killed":26,"total":31,"perfect":false,"leaks":5,"leaksUncounted":0,"coins":8,"dmg":182429,"bossDmg":0,"heal":14165,"deaths":6,"layerGains":{}}},
"units": [
["p1",1,"op","chess_char_1_02_a",1,null,3527.16,1,7,0,301,762,0,2,1],
["p1",2,"op","chess_char_1_04_a",1,null,2331.59,1,9,3,18820,982,0,48,2],
["p1",3,"op","chess_char_1_10_a",0,null,1223.6,1,48,0,2445,2189,3487,21,13],
["p1",4,"op","chess_char_1_08_a",1,null,0,0,12,6,31751,10090,0,29,2],
["p1",5,"op","chess_char_1_12_a",1,null,0,0,15,3,22213,6691,1908,22,1],
["p1",6,"op","chess_char_1_01_a",1,null,715.23,1,4,3,12566,879,0,27,1],
["p1",7,"op","chess_char_1_03_a",1,null,1110.57,1,5,0,1067,882,0,1,1],
["p1",8,"op","chess_char_1_06_a",1,null,0,0,11,2,17317,3753,5866,34,1],
["p1",9,"op","chess_char_1_07_a",0,null,0,0,13,2,16762,2548,0,23,0],
["p1",10,"op","chess_char_1_09_a",1,null,1444.73,1,6,1,24028,6289,0,19,0],
["p1",11,"op","chess_char_1_13_a",1,null,1255.38,1,49,3,10017,3174,0,20,1],
["p1",12,"op","chess_char_1_14_a",1,null,1082.47,1,8,3,25142,2435,0,12,1],
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null],
["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null],
["p1","~1","token","char_605_cmedic",null,null,1202,1,16,0,0,0,2904,32,2]
],
"enemies": {
"enemy_10001_trslim": [1,1,0,0,4320],
"enemy_1005_yokai_3": [1,1,0,4863,28800],
"enemy_1010_demon_2": [1,1,0,2730,14400],
"enemy_1026_aghost": [1,1,0,0,3648],
"enemy_1112_emppnt_2": [1,0,0,0,4438],
"enemy_1116_liprr": [18,17,0,197,92148],
"enemy_1168_dumage": [1,1,0,1769,4320],
"enemy_1198_msfshu_2": [1,1,0,0,4],
"enemy_1229_darmy_2": [1,1,0,1338,5280],
"enemy_1288_duskls": [1,1,0,396,4805],
"enemy_1381_winman": [1,1,0,13,5568],
"enemy_1500_skulsr": [1,0,0,1131,4236],
"enemy_2004_balloon": [1,0,0,0,10026],
"enemy_9010_acpupp": [1,0,0,0,435]
},
"hooks": [1,49,2700,360,360,626,630,329,32,32,26,22,16,15035,81,28,31,0,1,33,0,0,0],
"events": {"atk":386,"bounty":4,"deploy":15,"die":32,"dmg":630,"engage":12,"fx":74,"heal":323,"skill":49,"spawn":47,"status":104},
"fx": {"aoe":2,"bombard":8,"bombardShell":9,"counter":16,"crit":15,"dp":2,"ember":1,"explode":4,"heal":13,"summon":1,"taunt":1,"telegraph":1,"zone":1},
"snaps": "6af7264d a26376db 0663f965 35b5e30b 5892c1f3 5594c529 74298445 9e9a49ea 100df62e"
},
"roster-002": {
"about": "pass 0 band 2: chess_char_1_02_b chess_char_1_20_a chess_char_1_04_b chess_char_1_08_b chess_char_1_18_a chess_char_1_19_a chess_char_1_17_a chess_char_1_01_b chess_char_1_03_b chess_char_1_06_b chess_char_1_07_b chess_char_1_09_b",
"fast": true,
"kind": "normal",
"stageId": "act1autochess_m02",
"modeId": "mode_multi_hard",
"round": 4,
"seed": 408519033,
"waveId": "act1autochess_04",
"time": 110,
"ticks": 3300,
"reason": "timeout",
"killed": 35,
"total": 43,
"unspawned": 0,
"bossHpLeft": null,
"rngDraws": 86,
"errors": {"count":0,"kinds":[]},
"players": {"p1":{"killed":35,"total":43,"perfect":false,"leaks":9,"leaksUncounted":0,"coins":10,"dmg":277153,"bossDmg":0,"heal":6084,"deaths":13,"layerGains":{}}},
"units": [
["p1",1,"op","chess_char_1_02_b",1,"uniequip_002_yak",0,0,3,3,9285,5164,0,20,1],
["p1",2,"op","chess_char_1_20_a",1,null,3143.14,1,1,0,0,0,0,0,0],
["p1",3,"op","chess_char_1_04_b",1,"uniequip_002_udflow",1848.72,1,4,0,0,2304,0,0,0],
["p1",4,"op","chess_char_1_08_b",1,"uniequip_002_texas",0,0,7,0,8027,3821,0,0,3],
["p1",5,"op","chess_char_1_18_a",1,null,877.25,1,60,0,0,6359,0,0,2],
["p1",6,"op","chess_char_1_19_a",1,null,0,0,57,1,9983,4239,0,13,1],
["p1",7,"op","chess_char_1_17_a",1,null,0,0,5,0,0,1629,0,0,0],
["p1",8,"op","chess_char_1_01_b",1,"uniequip_002_inside",0,0,8,6,66551,4284,0,62,3],
["p1",9,"op","chess_char_1_03_b",1,"uniequip_002_leizi",0,0,6,6,43514,1989,0,24,1],
["p1",10,"op","chess_char_1_06_b",1,"uniequip_002_vendla",0,0,61,7,26859,7842,6084,29,2],
["p1",11,"op","chess_char_1_07_b",0,"uniequip_002_prove",0,0,59,8,48294,6551,0,29,0],
["p1",12,"op","chess_char_1_09_b",1,"uniequip_002_caper",1973.62,1,2,4,64640,1194,0,42,2]
],
"enemies": {
"enemy_1000_gopro_2": [1,1,0,0,2938],
"enemy_10065_ftzlc": [1,1,0,0,6566],
"enemy_10112_ymgds": [1,1,0,0,8640],
"enemy_1019_jshoot": [9,6,2,12402,18662],
"enemy_1040_bombd": [1,1,0,0,6912],
"enemy_1043_zomsbr": [18,18,0,383,84067],
"enemy_1116_liprr": [1,1,0,0,9504],
"enemy_1168_dumage_2": [1,1,0,2190,11232],
"enemy_1199_sfjin": [1,1,0,0,11232],
"enemy_1200_msfjin": [1,0,1,0,25],
"enemy_1234_dsubrl": [1,1,0,3823,17280],
"enemy_1288_duskls_2": [1,0,1,546,13117],
"enemy_1299_ymkilr": [3,1,2,4549,21434],
"enemy_1381_winman_2": [1,1,0,0,13478],
"enemy_1501_demonk": [1,1,0,9587,25920],
"enemy_2005_axetro": [1,0,0,8276,16615],
"enemy_9011_acrefr": [1,0,0,0,9530]
},
"hooks": [1,61,3300,362,362,440,464,2395,48,54,15,16,48,7617,48,15,44,6,1,49,0,0,0],
"events": {"atk":394,"bounty":5,"deploy":17,"die":48,"dmg":464,"engage":7,"fx":75,"heal":30,"leak":6,"skill":34,"spawn":56,"status":102},
"fx": {"aoe":5,"counter":14,"crit":22,"displace":12,"dp":3,"ember":1,"pulse":12,"revive":1,"sp":2,"summon":1,"taunt":2},
"snaps": "0d3057d4 8863305a 692800e6 e5d0cf49 484a69e2 f79d3ee6 00703085 aa371275 0b7cd361 56edb31a 5815d60b"
},
"roster-003": {
"about": "pass 0 band 2: chess_char_1_10_b chess_char_1_12_b chess_char_1_20_b chess_char_1_18_b chess_char_1_19_b chess_char_1_13_b chess_char_1_14_b chess_char_1_17_b chess_char_2_01_a chess_char_2_02_a chess_char_2_04_a chess_char_2_05_a token_10000_silent_healrb",
"fast": true,
"kind": "normal",
"stageId": "act1autochess_m03",
"modeId": "mode_single_normal",
"round": 4,
"seed": 1035156278,
"waveId": "act1autochess_04",
"time": 110,
"ticks": 3300,
"reason": "timeout",
"killed": 83,
"total": 34,
"unspawned": 0,
"bossHpLeft": null,
"rngDraws": 54,
"errors": {"count":0,"kinds":[]},
"players": {
"p1": {"killed":83,"total":34,"perfect":false,"leaks":2,"leaksUncounted":0,"coins":12,"dmg":124524,"bossDmg":0,"heal":19636,"deaths":3,"layerGains":{"preciShip":3}}
},
"units": [
["p1",1,"op","chess_char_1_10_b",0,"uniequip_002_sunbr",2742.3,1,5,0,0,0,103,1,1],
["p1",2,"op","chess_char_1_12_b",1,"uniequip_002_estell",2847.9,1,7,4,1219,103,0,28,1],
["p1",3,"op","chess_char_1_20_b",1,"uniequip_002_liskam",217.15,1,10,16,24658,3613,0,72,1],
["p1",4,"op","chess_char_1_18_b",1,"uniequip_002_utage",3239.88,1,11,9,23950,6540,6090,87,1],
["p1",5,"op","chess_char_1_19_b",1,"uniequip_002_wildmn",0,0,14,7,49076,8801,0,76,2],
["p1",6,"op","chess_char_1_13_b",1,"uniequip_002_podego",2691.15,1,8,5,1153,0,0,4,2],
["p1",7,"op","chess_char_1_14_b",1,"uniequip_002_greyy",1561.05,1,12,8,2474,2585,0,20,1],
["p1",8,"op","chess_char_1_17_b",1,"uniequip_002_indigo",0,0,15,7,9634,1749,0,9,1],
["p1",9,"op","chess_char_2_01_a",1,null,1863.4,1,4,8,2082,0,0,23,1],
["p1",10,"op","chess_char_2_02_a",1,null,1540,1,6,0,0,0,7032,38,4],
["p1",11,"op","chess_char_2_04_a",1,null,750.2,1,9,19,10278,541,0,57,3],
["p1",12,"op","chess_char_2_05_a",1,null,0,0,13,0,0,4750,2981,19,1],
["p1",13,"token","token_10000_silent_healrb",null,null,1000,1,106,0,0,0,3430,58,null],
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null],
["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null]
],
"enemies": {
"enemy_10018_sgrobh": [1,1,0,955,6750],
"enemy_10067_ftsjc": [1,1,0,1455,11700],
"enemy_10116_ymgtop": [1,1,0,222,9000],
"enemy_1041_lazerd": [1,1,0,418,2430],
"enemy_1116_liprr_2": [1,1,0,28,6750],
"enemy_1169_duphlx": [1,1,0,11,3600],
"enemy_1195_sfyin": [12,12,0,57,21600],
"enemy_1196_msfyin": [24,24,0,0,48],
"enemy_1197_sfshu": [9,9,0,199,20250],
"enemy_1198_msfshu": [27,27,0,0,81],
"enemy_1200_msfjin": [1,1,0,0,27],
"enemy_1234_dsubrl_2": [1,1,0,7830,12600],
"enemy_1292_duskld": [1,0,0,2359,13481],
"enemy_1387_winshd": [1,1,0,807,10800],
"enemy_1502_crowns": [1,1,0,132,5400],
"enemy_2008_flking": [1,0,0,12362,0],
"enemy_9016_acstmr": [1,1,0,0,7]
},
"hooks": [1,105,3300,559,559,613,702,225,86,90,19,18,0,15850,269,25,85,0,1,91,1,0,0],
"events": {"atk":628,"bounty":6,"deploy":17,"die":90,"dmg":667,"engage":9,"fx":89,"heal":201,"layer":1,"skill":37,"spawn":101,"status":215},
"fx": {"aoe":1,"blink":1,"displace":7,"ember":1,"explode":9,"garrison":1,"heal":1,"pulse":30,"reveal":1,"revive":1,"sleep":7,"summon":25,"undying":2,"zone":2},
"snaps": "99993230 a64f257d a2eaa0a9 db556574 aca024d6 811d71b3 d888e485 570ac23f 5fee1a9c 0807a5b0 6b483d7e"
},
"roster-004": {
"about": "pass 0 band 2: chess_char_2_08_a chess_char_2_17_a chess_char_2_18_a chess_char_2_07_a chess_char_2_09_a chess_char_2_11_a chess_char_2_13_a chess_char_2_16_a chess_char_2_12_a chess_char_2_06_a chess_char_2_10_a chess_char_2_14_a",
"fast": true,
"kind": "normal",
"stageId": "act1autochess_m04",
"modeId": "mode_multi_abyss",
"round": 4,
"seed": 3689713411,
"waveId": "act1autochess_04",
"time": 110,
"ticks": 3300,
"reason": "timeout",
"killed": 16,
"total": 36,
"unspawned": 0,
"bossHpLeft": null,
"rngDraws": 2,
"errors": {"count":0,"kinds":[]},
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["p1","~1","token","token_10022_kazema_shadow",null,null,0,0,26,0,6149,1883,67,6,null]
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"enemy_1389_winbab_2": [1,0,1,3237,1400],
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"round": 6,
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"ticks": 4200,
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["p1","~11","token","token_10031_swire2_gdtrap",null,null,1000,0,78,0,0,0,0,0,null],
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"stageId": "act2autochess_m01",
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"round": 8,
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"time": 170,
"ticks": 5100,
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"round": 2,
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"waveId": "act1autochess_02",
"time": 90,
"ticks": 2700,
"reason": "timeout",
"killed": 33,
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"bossHpLeft": null,
"rngDraws": 90,
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["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null]
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"time": 110,
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"enemy_1010_demon_2": [3,2,0,2806,25140],
"enemy_10112_ymgds": [1,1,0,29,4000],
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"enemy_1439_dslntf_2": [1,0,0,3350,2577],
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"round": 6,
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"time": 140,
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"enemy_1196_msfyin": [68,67,1,0,134],
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"fx": {"beam":3,"buff":5,"phase":1,"summon":59,"telegraph":1,"zone":12},
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"modeId": "mode_multi_normal",
"round": 6,
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