Logo
Explore Help
Sign In
herryyun/ark-stronghold-protocol
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dcdaeec933e4acf0bb8edb0d56c261f34aec02ac
ark-stronghold-protocol/public/js/render/board3d
T
History
Andrew Wang b92a0bf3c2 local-extract: derive the board normal map from both layouts a client holds — BC5 (R = X) and DXT5nm (A = X, R = 1), read as Unity unpacks them (x = R·A); a client with the older map_autochess bundle got Z = 0 everywhere and a grey 3D board
2026-10-11 19:30:10 -04:00
..
atlas.js
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
layout.js
Playtest #5 follow-up: boss-field blowers show in the normal rounds; 联防 timer restart confirmed
2026-09-30 20:32:47 +08:00
load.js
0.2.4-dev: round-29 community fixes and the official shared card pool
2026-10-11 01:58:52 +08:00
materials.js
local-extract: derive the board normal map from both layouts a client holds — BC5 (R = X) and DXT5nm (A = X, R = 1), read as Unity unpacks them (x = R·A); a client with the older map_autochess bundle got Z = 0 everywhere and a grey 3D board
2026-10-11 19:30:10 -04:00
obj.js
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
scene.js
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
Powered by Gitea Version: 28.1.0 Page: 24ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API