This website requires JavaScript.
Explore
Help
Sign In
herryyun
/
ark-stronghold-protocol
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
d2d1c46364572928fe507b369261d6e101c1aeb2
ark-stronghold-protocol
/
docs
T
History
sganggs
d2d1c46364
feedback2: WA review wording — DESIGN §22.1 says only the model choice is unchanged for enemies and summons, the held idle frame is an [ASSUMED] look, the knocked-down pose keeps a Back skeleton's own Die clip
2026-10-03 23:31:03 +08:00
..
img
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
research
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
ASSETS.md
feedback2 WA: DESIGN §22.1 (Back-facing operators play their fall, GitHub issue
#25
), docs/ASSETS.md model choice and die role
2026-10-03 22:58:26 +08:00
BALANCE.md
feedback1 integrate: bot numbers - the 0.1.0 bot on the final 0.1.1 rules (solo gain mostly the rules, co-op the bot)
2026-10-03 12:08:52 +08:00
DATA.md
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
DEPLOY.md
feedback1 integrate: DEPLOY troubleshooting says a failed asset download keeps data/assets.json
2026-10-03 14:01:21 +08:00
DESIGN.md
feedback2: WA review wording — DESIGN §22.1 says only the model choice is unchanged for enemies and summons, the held idle frame is an [ASSUMED] look, the knocked-down pose keeps a Back skeleton's own Die clip
2026-10-03 23:31:03 +08:00
META.md
feedback1 final: merge the 突变细胞 bench rule (carrier destroyed, tile freed, the new operator gained into the 整备区; pointed out in PR
#2
)
2026-10-03 18:48:30 +08:00
PLAYING.md
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
SIM.md
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00