Files
ark-stronghold-protocol/test/match/setup-reroll-ws.test.js
T
sganggs f3658a0dd4 0.2.3: prepare follow-up fixes and client features (#407, #408, #410, #413, #431, #435, #436, #440, #444)
Add special-target activation without bypassing attack cadence, cooperative
card preferences and emotes, skill sound banks, per-operator voice choices,
text sizing, install prompts, closed-tab recovery and unanimous setup rerolls.
Retain late deployment elapsed time and resolve echo/counter pulses without
recursive hook overflow. Independent final review remains pending.

Golden: roster-016, roster-035, roster-036, roster-045;
boss-boss_1-pair, boss-boss_3-pair, boss-boss_5-pair, boss-boss_7-pair,
hidden-boss_9-pair; solo-HARD-9-boosted: Lemuen attack cadence.
diy-132: Necras extra activation targets.
coop2-NORMAL-14-standins: cooperative purchase preference and simulation fixes.
hidden-boss_10-solo: echo pulse FIFO resolution.
See DESIGN 28.13-28.24 for assumptions, sources and contributor credit.
2026-10-09 22:55:24 +08:00

125 lines
6.5 KiB
JavaScript

import { test } from 'node:test';
import assert from 'node:assert/strict';
import { startServer } from '../../server/index.js';
import { TestClient } from '../helpers/wsClient.js';
import { ERR } from '../../shared/constants.js';
const ok = async (c, msg) => {
const r = await c.request(msg);
assert.equal(r.t, 'ok', JSON.stringify(r));
};
const err = async (c, msg, code) => {
const r = await c.request(msg);
assert.equal(r.t, 'error', JSON.stringify(r));
assert.equal(r.code, code, JSON.stringify(r));
};
const setupOf = (pub) => ({ stageId: pub.stageId, bossId: pub.bossId, hiddenBossId: pub.hiddenBossId,
factions: pub.factions, disabledBonds: pub.disabledBonds, bannedChess: pub.bannedChess, setupRevision: pub.setupRevision });
test('real four-player sockets: host-only proposal, unanimous sync, reconnect and stale requests', { timeout: 15000 }, async (t) => {
const errors = [];
const srv = await startServer({ port: 0, host: '127.0.0.1', seedFn: () => 123,
log: { info() {}, warn() {}, debug() {}, error: (...args) => errors.push(args.map(String).join(' ')) } });
const clients = [];
t.after(async () => {
await Promise.all(clients.map((c) => c.terminate()));
await srv.close();
assert.deepEqual(errors, []);
});
const player = async (name, token) => {
const c = await TestClient.connect(`ws://127.0.0.1:${srv.port}/ws`);
clients.push(c);
const w = await c.hello(name, token);
c.id = w.playerId;
c.token = w.token;
return c;
};
const host = await player('Host');
await ok(host, { t: 'room.create', mode: 'coop', difficulty: 'HARD' });
const room = await host.waitFor('room.state');
const guests = [];
for (let i = 0; i < 3; i++) {
const c = await player(`Guest${i}`);
guests.push(c);
await ok(c, { t: 'room.join', code: room.code });
await ok(c, { t: 'room.ready', ready: true });
}
const spectator = await player('Viewer');
await ok(spectator, { t: 'room.spectate', code: room.code });
await ok(host, { t: 'room.start' });
const initial = await host.waitFor('m.public', (p) => p.phase === 'INFO_CHECK');
const m = srv.lobby.rooms.get(room.code).match;
await err(guests[0], { t: 'room.rerollSetup', setupRevision: 0 }, ERR.NOT_HOST);
await err(spectator, { t: 'room.rerollSetup', setupRevision: 0 }, ERR.SPECTATOR);
await ok(guests[0], { t: 'g.infoReady', setupRevision: 0 });
await ok(host, { t: 'room.rerollSetup', setupRevision: 0 });
const voting = await host.waitFor('m.public', (p) => !!p.rerollVote);
assert.equal(voting.deadline, 0);
assert.equal(voting.rerollVote.voters.length, 4);
assert.deepEqual(voting.rerollVote.agreed, [host.id]);
const voteId = voting.rerollVote.id;
await err(spectator, { t: 'g.rerollVote', voteId, agree: true }, ERR.SPECTATOR);
await err(guests[0], { t: 'room.cancelReroll', voteId }, ERR.NOT_HOST);
await ok(guests[0], { t: 'g.rerollVote', voteId, agree: true });
await ok(guests[1], { t: 'g.rerollVote', voteId, agree: true });
assert.equal(m.setupRevision, 0, '3/4 agrees never refreshes');
await ok(guests[2], { t: 'g.rerollVote', voteId, agree: true });
const all = [host, ...guests, spectator];
const fresh = await Promise.all(all.map((c) => c.waitFor('m.public', (p) => p.setupRevision === 1)));
for (const p of fresh) {
assert.deepEqual(setupOf(p), setupOf(fresh[0]));
assert.equal(p.deadline, fresh[0].deadline, 'all players share the same new deadline');
assert.equal(Math.ceil((p.deadline - p.serverNow) / 1000), 25, 'each player sees a fresh 25-second countdown');
assert.equal(p.rerollVote, null);
assert.ok(p.players.every((ps) => !ps.ready));
}
assert.notDeepEqual(setupOf(fresh[0]), { ...setupOf(initial), setupRevision: 1 });
assert.equal(srv.lobby.rooms.get(room.code).match, m, 'room/match instance and sockets retained');
assert.ok(all.every((c) => c.isOpen));
await err(guests[0], { t: 'g.infoReady', setupRevision: 0 }, ERR.BAD_TARGET);
await err(guests[0], { t: 'g.infoReady' }, ERR.BAD_TARGET);
await err(host, { t: 'room.rerollSetup', setupRevision: 0 }, ERR.BAD_TARGET);
// Disconnect/reconnect retains this room and returns the current full setup.
const guest = guests[2];
await guest.terminate();
await host.waitFor('m.public', (p) => p.setupRevision === 1 && p.players.some((ps) => ps.playerId === guest.id && !ps.connected));
const resumed = await player('Guest2', guest.token);
assert.equal(resumed.id, guest.id);
assert.deepEqual(setupOf(await resumed.waitFor('m.public', (p) => p.setupRevision === 1)), setupOf(fresh[0]));
const restoredRoom = await resumed.waitFor('room.state');
assert.equal(restoredRoom.code, room.code);
for (const c of [host, guests[0], guests[1], resumed]) await ok(c, { t: 'g.infoReady', setupRevision: 1 });
await host.waitFor('m.public', (p) => p.phase === 'BAND_DRAFT');
await err(host, { t: 'room.rerollSetup', setupRevision: 1 }, ERR.WRONG_PHASE);
});
test('real sockets: reject/cancel/disconnect keep the setup and resume the countdown', { timeout: 15000 }, async (t) => {
const srv = await startServer({ port: 0, host: '127.0.0.1', quiet: true });
const clients = [];
t.after(async () => { await Promise.all(clients.map((c) => c.terminate())); await srv.close(); });
for (const name of ['Host', 'Guest']) {
const c = await TestClient.connect(`ws://127.0.0.1:${srv.port}/ws`);
clients.push(c);
await c.hello(name);
}
const [host, guest] = clients;
await ok(host, { t: 'room.create', mode: 'coop', difficulty: 'NORMAL' });
const room = await host.waitFor('room.state');
await ok(guest, { t: 'room.join', code: room.code });
await ok(guest, { t: 'room.ready', ready: true });
await ok(host, { t: 'room.start' });
const initial = await host.waitFor('m.public', (p) => p.phase === 'INFO_CHECK');
const m = srv.lobby.rooms.get(room.code).match;
for (const finish of ['reject', 'cancel', 'disconnect']) {
await new Promise((resolve) => setTimeout(resolve, 310));
await ok(host, { t: 'room.rerollSetup', setupRevision: 0 });
const voting = await host.waitFor('m.public', (p) => !!p.rerollVote);
if (finish === 'reject') await ok(guest, { t: 'g.rerollVote', voteId: voting.rerollVote.id, agree: false });
if (finish === 'cancel') await ok(host, { t: 'room.cancelReroll', voteId: voting.rerollVote.id });
if (finish === 'disconnect') await guest.terminate();
await host.waitFor('m.public', (p) => !p.rerollVote && p.deadline > 0);
assert.equal(m.setupRevision, 0);
assert.deepEqual(setupOf(m.publicView()), setupOf(initial));
}
});