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ark-stronghold-protocol/server/sim/content
sganggs c236273cf2 feedback4: 缇缇 S2's sleep pulses each count as a new 沉睡 entry for her trait (GitHub #162; the owner's decision of 2026-10-06)
- The S2 ward ("期间持续使自身与该目标周围的敌人陷入沉睡") re-applies a 0.5 s sleep every 0.25 s, so an enemy held asleep
  was one entry for garrison_125 (「每当范围内有敌人或干员进入沉睡或晕眩时」 萨尔贡 / 精准 +1, elite +2, at most 24 / 48 per
  battle). The reporter's first-hand memory of the official mode: 「攻击范围内有陷入沉睡就开始迅速增加直至上限」.
- The pulse now passes applyStatus `reenter` (a new opt-in: statusApplied reports `entered`; the buff refreshes as
  before) — once per enemy and pulse, not while a longer sleep from elsewhere holds it. With one enemy in her range the
  trait reaches its cap 5.63 s into S2; an enemy outside her range still adds nothing; a refresh elsewhere is still no
  entry (the garrison rule is unchanged). No enemy wakes between pulses. The pulse timing is [ASSUMED] (not in the data).
- Tests: garrisons_battle — new 缇缇 125 + S2 test (normal and elite: an enemy at her back adds nothing over 8 s of
  pulses; an enemy in range beside both wards, one entry per pulse, takes the trait to 24 / 48 within 6.5 s).
- Docs: DESIGN §24.8 (and the §24 intro), the Battle.applyStatus / garrison / kit comments.
- Golden: roster-042 (缇缇 S2): her trait's 24 layers come within her first S2 (26–37 s) instead of over four casts up
  to 177 s; same totals (capped), and the earlier layers end the fight at 166.97 s instead of 182.03 s, 5 knock-outs
  instead of 7.
2026-10-06 14:40:33 +08:00
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