Downloaded 1,295 files, 127.2 MB (133,426,089 bytes) into the shared public/assets; no existing file changed or removed. data/assets.json only gains entries: 72 chars (all with avatar, portrait, Front and Back Spine), 38 tokens (avatars; no Spine — upstream has skin variants only), 208 skill icons, 10 sub-profession icons, 102 SFX units, 131 module type icons.
407 lines
21 KiB
JavaScript
407 lines
21 KiB
JavaScript
#!/usr/bin/env node
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// Downloads, post-processes and indexes every art/audio/font asset the game
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// needs, from community dumps of the official client (research 07):
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// public/assets/** images, Spine models, audio (git-ignored)
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// public/fonts/** Bender / Novecento (.otf/.ttf + .woff2) and fonts.css
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// data/assets.json manifest used by the client (schema: docs/ASSETS.md)
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//
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// Enemy models no dump carries get another enemy's model (ASSETS.md "Enemy
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// aliases"); the official ones the local client has (tools/local-extract/
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// extract.py ENEMY_SPINES, optional) are added as `spineLocal` from the
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// committed tools/assets/local-enemy-spines.json — never from the disk, so the
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// manifest is the same with or without the extraction. --local-spines rewrites
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// that file from the extracted models (after a game update).
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//
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// Idempotent: existing files with the right size are skipped, so re-running is
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// cheap. Downloads use ~16 parallel connections, 3 retries per source and a
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// jsDelivr mirror fallback. Spine atlases get `size:` (and `pma: true` for
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// enemies); every skeleton is parsed to resolve animation roles.
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//
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// The committed data/assets.json never shrinks by accident: an entry whose files
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// are missing here is left out of a rebuilt manifest, so a run on a machine where
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// some downloads failed (or whose upstream index lost them) would drop entries
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// every other install still has. The run then keeps the current manifest, lists
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// the entries it would drop and exits 1; --allow-shrink (or --prune) writes the
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// smaller manifest.
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//
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// Beyond research 07's ids the plan covers what data/*.json adds: spawnable
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// enemies / tokens (data/enemies.json, data/tokens.json), the 自选 owned-6★ picks
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// of data/backups.json `units` (art from 07's URL patterns) and their summons
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// (`tokens`), and the module type icons of every module in data/chess.json /
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// data/backups.json (manifest `modules`).
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//
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// --add-only: for a checkout whose public/assets / public/fonts are shared with
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// another one (a git worktree): download only the files missing on disk, never
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// re-download, rewrite or delete an existing file (atlases already on disk are
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// left as they are; fonts are not rebuilt — the manifest keeps its current
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// `fonts`).
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//
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// Usage: node tools/fetch-assets.mjs [--concurrency=16] [--force] [--offline]
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// [--dry-run] [--refresh-index] [--prune]
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// [--allow-shrink] [--add-only] [--local-spines] [--help]
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import { readFile, writeFile, mkdir, rename, readdir, unlink } from 'node:fs/promises';
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import { existsSync, realpathSync } from 'node:fs';
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import { dirname, join, relative, sep } from 'node:path';
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import { fileURLToPath, pathToFileURL } from 'node:url';
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import { Downloader } from './assets/downloader.mjs';
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import { loadIndexes } from './assets/cache.mjs';
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import { indexAudio } from './assets/audio.mjs';
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import { buildPlan } from './assets/plan.mjs';
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import { processModels, findLocalEnemyModels, localEnemySpineMeta, loadLocalEnemySpines, LOCAL_ENEMY_SPINES_FILE } from './assets/spine.mjs';
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import { collectLeaves, downloadLeaves, resolveTemplate, totalBytes, contentHash, droppedEntries, MANIFEST_VERSION } from './assets/manifest.mjs';
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import { fontJobs, buildFonts } from './assets/fonts.mjs';
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import { skelParserAvailable } from './assets/skel.mjs';
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const ROOT = join(dirname(fileURLToPath(import.meta.url)), '..');
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const ASSETS = join(ROOT, 'public', 'assets');
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const FONTS = join(ROOT, 'public', 'fonts');
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const CACHE = join(ROOT, '.cache');
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const MANIFEST = join(ROOT, 'data', 'assets.json');
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const REPORT = join(CACHE, 'assets-report.json');
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const LOCAL_SPINES = join(ROOT, LOCAL_ENEMY_SPINES_FILE);
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const HELP = `Usage: node tools/fetch-assets.mjs [options]
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--concurrency=N parallel downloads (default 16)
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--force re-download files even when present
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--offline no network: post-process what is on disk and rebuild data/assets.json
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--dry-run print the plan and exit
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--refresh-index re-download audio_data.json / models_data.json indexes
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--prune delete files under public/assets that the manifest no longer references
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(public/assets/local/** of tools/local-extract is never deleted); implies --allow-shrink
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--allow-shrink write data/assets.json even when it loses entries the current one has
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(without it such a run keeps the current manifest, lists the entries and exits 1)
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--add-only download only files missing on disk; never re-download, rewrite or delete an existing
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file, no font rebuild (a worktree sharing public/assets and public/fonts)
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--local-spines rewrite ${LOCAL_ENEMY_SPINES_FILE} from the enemy models extracted
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by tools/local-extract/extract.py (public/assets/local/spine/enemy/)
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--help this text`;
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/**
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* Parse CLI flags.
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* @param {string[]} argv
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* @returns {{concurrency:number, force:boolean, offline:boolean, dryRun:boolean, refreshIndex:boolean, prune:boolean, allowShrink:boolean, addOnly:boolean, localSpines:boolean, help:boolean}}
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*/
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export function parseArgs(argv) {
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const o = { concurrency: 16, force: false, offline: false, dryRun: false, refreshIndex: false, prune: false, allowShrink: false, addOnly: false, localSpines: false, help: false };
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for (const a of argv) {
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const [k, v] = a.split('=');
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if (k === '--concurrency') o.concurrency = Math.max(1, Math.min(64, parseInt(v, 10) || 16));
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else if (k === '--force') o.force = true;
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else if (k === '--offline') o.offline = true;
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else if (k === '--dry-run') o.dryRun = true;
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else if (k === '--refresh-index') o.refreshIndex = true;
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else if (k === '--prune') o.prune = true;
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else if (k === '--allow-shrink') o.allowShrink = true;
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else if (k === '--add-only') o.addOnly = true;
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else if (k === '--local-spines') o.localSpines = true;
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else if (k === '--help' || k === '-h') o.help = true;
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else throw new Error(`unknown option ${a}\n${HELP}`);
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}
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if (o.addOnly && (o.prune || o.force)) throw new Error(`--add-only never deletes or rewrites files: not with --prune / --force\n${HELP}`);
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return o;
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}
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/**
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* What data/backups.json and data/chess.json add to the asset plan: `extraOperators` — every unit of backups.json
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* (`{ name, subProfessionId, nationId, skills: [{ index, skillId, iconId }] }`; buildPlan plans those research 07 lacks,
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* the 自选 owned-6★ picks), `tokenIds` — the summons of the 自选 picks (backups.json `tokens`), `moduleTypes` — the type
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* icon of every module a chess or a unit form offers.
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* @param {any} backups data/backups.json (or null)
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* @param {any} chess data/chess.json (or null)
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*/
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export function dataExtras(backups, chess) {
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const extraOperators = {};
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const moduleTypes = new Set();
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for (const [id, u] of Object.entries(backups?.units || {})) {
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const skills = new Map();
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for (const f of Object.values(u.forms || {})) {
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for (const sk of f.skills || []) if (!skills.has(sk.index)) skills.set(sk.index, { index: sk.index, skillId: sk.skillId, iconId: sk.iconId || sk.skillId });
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for (const m of f.modules || []) if (m.typeIcon) moduleTypes.add(m.typeIcon);
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}
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extraOperators[id] = { name: u.name, subProfessionId: u.subProfessionId, nationId: u.nationId, skills: [...skills.values()].sort((a, b) => a.index - b.index) };
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}
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for (const c of Object.values(chess || {})) for (const m of c?.modules || []) if (m.typeIcon) moduleTypes.add(m.typeIcon);
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return { extraOperators, tokenIds: Object.keys(backups?.tokens || {}).sort(), moduleTypes: [...moduleTypes].sort() };
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}
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/**
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* The shrink guard of data/assets.json (header): the entries of the current manifest `prev` that `next` would drop,
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* and whether `next` may be written — always when nothing is dropped (or there is no current manifest), otherwise
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* only with --allow-shrink or --prune.
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* @param {object|null} prev
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* @param {object} next
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* @param {{allowShrink?:boolean, prune?:boolean}} opts
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* @returns {{dropped:string[], write:boolean}}
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*/
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export function shrinkGuard(prev, next, { allowShrink = false, prune = false } = {}) {
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const dropped = prev ? droppedEntries(prev, next) : [];
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return { dropped, write: dropped.length === 0 || !!allowShrink || !!prune };
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}
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const mb = (n) => `${(n / 1048576).toFixed(1)} MB`;
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const log = (m) => console.log(m);
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async function readJson(rel) {
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const p = join(ROOT, rel);
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try { return JSON.parse(await readFile(p, 'utf8')); } catch (e) { throw new Error(`cannot read ${rel}: ${e.message}`); }
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}
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async function writeJsonAtomic(path, value, indent) {
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await mkdir(dirname(path), { recursive: true });
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await writeFile(path + '.tmp', JSON.stringify(value, null, indent) + '\n');
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await rename(path + '.tmp', path);
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}
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/** All files under a directory, as forward-slash paths relative to it. */
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async function listFiles(dir, base = dir, out = []) {
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let entries = [];
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try { entries = await readdir(dir, { withFileTypes: true }); } catch { return out; }
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for (const e of entries) {
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const p = join(dir, e.name);
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if (e.isDirectory()) await listFiles(p, base, out);
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else if (e.isFile()) out.push(relative(base, p).split(sep).join('/'));
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}
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return out;
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}
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/** Remove fields that only make sense next to a resolved spine. */
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function tidyManifest(m) {
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for (const e of Object.values(m.enemies || {})) if (!e.spine) delete e.spineAliasOf;
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for (const t of Object.values(m.tokens || {})) if (!t.spine) delete t.spineVariant;
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if (m.skillsById) {
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for (const [sid, iconId] of Object.entries(m.skillsById)) if (!m.skills?.[iconId]) delete m.skillsById[sid];
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}
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for (const c of Object.values(m.chars || {})) if (c.spine && !Object.keys(c.spine).length) delete c.spine;
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}
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function countStats(m, bytes, files) {
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const vals = (o) => Object.values(o || {});
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const spines = new Set();
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for (const c of vals(m.chars)) for (const s of vals(c.spine)) spines.add(s.skel);
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for (const e of vals(m.enemies)) if (e.spine) spines.add(e.spine.skel);
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for (const t of vals(m.tokens)) if (t.spine) spines.add(t.spine.skel);
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return {
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files,
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bytes,
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chars: Object.keys(m.chars || {}).length,
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charsWithBack: vals(m.chars).filter((c) => c.spine?.back).length,
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enemies: Object.keys(m.enemies || {}).length,
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enemiesWithSpine: vals(m.enemies).filter((e) => e.spine).length,
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tokens: Object.keys(m.tokens || {}).length,
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tokensWithSpine: vals(m.tokens).filter((t) => t.spine).length,
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spineModels: spines.size,
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bonds: Object.keys(m.bonds || {}).length,
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items: Object.keys(m.items || {}).length,
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bands: Object.keys(m.bands || {}).length,
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skills: Object.keys(m.skills || {}).length,
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modules: Object.keys(m.modules || {}).length,
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ui: Object.keys(m.ui || {}).length,
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sfxUnits: Object.keys(m.audio?.sfx?.units || {}).length,
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};
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}
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/** Required assets whose absence makes the run fail (exit code 1). */
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function requiredMisses(m, charIds) {
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const out = [];
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for (const id of charIds) {
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const c = m.chars?.[id];
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if (!c?.avatar) out.push(`${id}.avatar`);
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if (!c?.portrait) out.push(`${id}.portrait`);
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if (!c?.spine?.front) out.push(`${id}.spine.front`);
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}
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return out;
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}
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/**
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* Metadata of the local-client enemy models (the committed LOCAL_SPINES). With --local-spines it is rewritten from the
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* models extracted under public/assets/local/spine/enemy/ (read only); otherwise extracted models whose metadata differs
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* from the committed one only get a warning — the manifest never depends on what this machine extracted.
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*/
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async function syncLocalEnemySpines(opts) {
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const committed = await loadLocalEnemySpines(LOCAL_SPINES);
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const found = await findLocalEnemyModels(ASSETS);
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if (!Object.keys(found).length) {
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if (opts.localSpines) log(`[local-spines] no extracted enemy model under public/assets/local/spine/enemy/ — ${LOCAL_ENEMY_SPINES_FILE} kept`);
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return committed;
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}
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const { meta, problems } = await localEnemySpineMeta(ASSETS, found);
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for (const p of problems) log(`[local-spines] ${p}`);
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if (opts.localSpines && !opts.dryRun) {
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const models = { ...committed, ...meta };
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const sorted = Object.fromEntries(Object.keys(models).sort().map((k) => [k, models[k]]));
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const doc = {
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about: 'Spine metadata of the enemy models only the local client has (tools/local-extract/extract.py ENEMY_SPINES); '
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+ 'data/assets.json enemies[id].spineLocal. Written by node tools/fetch-assets.mjs --local-spines (docs/ASSETS.md "Enemy aliases").',
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models: sorted,
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};
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await writeJsonAtomic(LOCAL_SPINES, doc, 2);
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log(`[local-spines] ${Object.keys(meta).length} model(s) → ${LOCAL_ENEMY_SPINES_FILE}`);
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return sorted;
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}
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for (const [id, m] of Object.entries(meta)) {
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if (JSON.stringify(m) !== JSON.stringify(committed[id])) log(`[local-spines] ${id}: the extracted model differs from ${LOCAL_ENEMY_SPINES_FILE} (re-run with --local-spines to update it)`);
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}
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return committed;
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}
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async function main() {
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const opts = parseArgs(process.argv.slice(2));
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if (opts.help) { log(HELP); return 0; }
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const t0 = Date.now();
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log(`[assets] root ${ROOT}`);
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if (!skelParserAvailable()) throw new Error('@pixi-spine/runtime-3.8 not found — run `npm install` first');
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const [assets07, ops03, enemies05, maps05] = await Promise.all([
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readJson('docs/research/07-assets.json'),
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readJson('docs/research/03-operators.json'),
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readJson('docs/research/05-enemies.json'),
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readJson('docs/research/05-maps.json'),
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]);
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const { audioData, modelsData } = await loadIndexes(ROOT, { refresh: opts.refreshIndex && !opts.offline, offline: opts.offline, log });
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const audio = indexAudio(audioData);
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// The game data built by tools/build-data.mjs (when present) may reference more
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// spawnable enemies/tokens than research lists (e.g. 机变 enemy swaps): cover them too.
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const [dataEnemies, dataTokens, dataBosses, dataBackups, dataChess] = await Promise.all(
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['data/enemies.json', 'data/tokens.json', 'data/bosses.json', 'data/backups.json', 'data/chess.json'].map((f) => readJson(f).catch(() => null)));
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const extras = dataExtras(dataBackups, dataChess);
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const extraHandbook = {};
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for (const b of Object.values(dataBosses || {})) if (b?.enemyKey && typeof b.handbookId === 'string') extraHandbook[b.enemyKey] = b.handbookId;
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const localEnemySpines = await syncLocalEnemySpines(opts);
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const plan = buildPlan({
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assets07, ops03, enemies05, maps05, audio, modelsData,
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extraEnemyIds: Object.keys(dataEnemies || {}),
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extraTokenIds: [...Object.keys(dataTokens || {}), ...extras.tokenIds],
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extraHandbook,
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localEnemySpines,
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extraOperators: extras.extraOperators,
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moduleTypes: extras.moduleTypes,
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});
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const leaves = collectLeaves(plan.template);
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log(`[plan] ${leaves.length} files + ${plan.models.size} Spine models ` +
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`(${Object.keys(plan.template.chars).length} chars, ${Object.keys(plan.template.enemies).length} enemies, ` +
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`${Object.keys(plan.template.tokens).length} tokens, ${Object.keys(plan.template.ui).length} UI sprites, ` +
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`${Object.keys(plan.template.audio.sfx.units).length} units with SFX)`);
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if (opts.dryRun) {
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for (const n of plan.notes) log(` note: ${n}`);
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return 0;
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}
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const dl = new Downloader({
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root: ASSETS, ledgerPath: join(CACHE, 'assets-ledger.json'),
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concurrency: opts.concurrency, force: opts.force, keepExisting: opts.addOnly, log,
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});
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await dl.loadLedger();
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const downloadErrors = opts.offline ? [] : await downloadLeaves(leaves, dl, ASSETS, 'files');
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let current = null;
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if (existsSync(MANIFEST)) {
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try { current = JSON.parse(await readFile(MANIFEST, 'utf8')); } catch (e) { log(`[manifest] the current ${relative(ROOT, MANIFEST)} is unreadable (${e.message}): replaced`); }
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}
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// Fonts (--add-only: not rebuilt — public/fonts may be another checkout's; the manifest keeps its current entry)
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let fontErrors = [];
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if (!opts.offline && !opts.addOnly) {
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const fdl = new Downloader({ root: FONTS, ledgerPath: join(CACHE, 'fonts-ledger.json'), concurrency: 4, force: opts.force, log });
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await fdl.loadLedger();
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await fdl.run(fontJobs(), 'fonts');
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dl.totals.bytesDownloaded += fdl.totals.bytesDownloaded;
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for (const k of ['ok', 'skip', 'miss', 'error']) dl.totals[k] += fdl.totals[k];
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}
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const fonts = opts.addOnly ? { files: {}, errors: [] } : await buildFonts(FONTS, log);
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fontErrors = fonts.errors;
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// Spine
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const spine = await processModels(plan.models, {
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root: ASSETS, dl, cachePath: join(CACHE, 'spine-info.json'), download: !opts.offline, log,
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...(opts.addOnly ? { writable: (rel) => dl.written.has(rel) } : null),
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});
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// Manifest
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const resolved = resolveTemplate(plan.template, { root: ASSETS, spine: spine.entries, sourceOf: (rel) => dl.ledger.files[rel]?.url });
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const body = resolved.value;
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tidyManifest(body);
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const fontFaces = {};
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for (const [name, f] of Object.entries(fonts.files)) fontFaces[name] = f;
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body.fonts = opts.addOnly && current?.fonts ? current.fonts
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: existsSync(join(FONTS, 'fonts.css')) ? { css: '/fonts/fonts.css', faces: fontFaces } : { faces: fontFaces };
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const bytes = totalBytes(ASSETS, resolved.files);
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const manifest = {
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version: MANIFEST_VERSION,
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hash: contentHash(body),
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generator: 'tools/fetch-assets.mjs',
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stats: countStats(body, bytes, resolved.files.size),
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...body,
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};
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const guard = shrinkGuard(current, manifest, opts);
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if (guard.write) await writeJsonAtomic(MANIFEST, manifest);
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// Orphans: files on disk that the manifest does not reference (e.g. after a mapping change). public/assets/local/**
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// belongs to tools/local-extract (data/local-assets.json) and is never an orphan: --prune used to delete all of it.
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const orphans = (await listFiles(ASSETS)).filter((r) => !resolved.files.has(r) && !r.startsWith('local/'));
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if (opts.prune) for (const r of orphans) { try { await unlink(join(ASSETS, r)); } catch { /* ignore */ } }
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const charIds = Object.keys(assets07.operators || {});
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const required = requiredMisses(manifest, charIds);
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const report = {
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downloadedBytes: dl.totals.bytesDownloaded,
|
|
totals: dl.totals,
|
|
stats: manifest.stats,
|
|
requiredMisses: required,
|
|
misses: resolved.misses,
|
|
downloadErrors, // leaves whose primary failed transiently (fallbacks not tried; re-run to retry)
|
|
fallbacks: resolved.fallbacks,
|
|
spineProblems: spine.problems,
|
|
fontErrors,
|
|
orphans: opts.prune ? [] : orphans,
|
|
pruned: opts.prune ? orphans : [],
|
|
manifestWritten: guard.write,
|
|
droppedEntries: guard.dropped, // entries of the previous data/assets.json the rebuilt one lacks
|
|
notes: plan.notes,
|
|
};
|
|
await writeJsonAtomic(REPORT, report, 1);
|
|
|
|
// Summary
|
|
const s = manifest.stats;
|
|
log('');
|
|
log('=== fetch-assets summary ===');
|
|
log(`downloaded this run : ${mb(dl.totals.bytesDownloaded)} (ok ${dl.totals.ok}, skipped ${dl.totals.skip}, missing ${dl.totals.miss}, errors ${dl.totals.error}` +
|
|
`${dl.totals.sizeChanged ? `, ${dl.totals.sizeChanged} changed upstream` : ''})`);
|
|
log(`on disk (manifest) : ${mb(s.bytes)} in ${s.files} files`);
|
|
log(`chars ${s.chars} (Back model ${s.charsWithBack}) · enemies ${s.enemies} (Spine ${s.enemiesWithSpine}) · tokens ${s.tokens} (Spine ${s.tokensWithSpine}) · Spine models ${s.spineModels}`);
|
|
log(`bonds ${s.bonds} · items ${s.items} · bands ${s.bands} · skill icons ${s.skills} · UI ${s.ui} · units with SFX ${s.sfxUnits}`);
|
|
log(`fonts: ${Object.values(fonts.files).map((f) => f.woff2 || f.original).join(', ') || 'none'}`);
|
|
if (resolved.fallbacks.length) { log(`fallbacks used (${resolved.fallbacks.length}):`); for (const f of resolved.fallbacks.slice(0, 20)) log(` ${f}`); }
|
|
if (downloadErrors.length) log(`download errors (${downloadErrors.length}, re-run to retry): ${downloadErrors.slice(0, 10).join(', ')}`);
|
|
if (resolved.misses.length) {
|
|
log(`missing (${resolved.misses.length}, omitted from manifest; client uses fallbacks):`);
|
|
for (const m of resolved.misses.slice(0, 40)) log(` ${m}`);
|
|
if (resolved.misses.length > 40) log(` … see ${REPORT}`);
|
|
}
|
|
if (spine.problems.length) { log(`spine notes (${spine.problems.length}):`); for (const p of spine.problems.slice(0, 20)) log(` ${p}`); }
|
|
for (const e of fontErrors) log(`font error: ${e}`);
|
|
if (orphans.length) log(opts.prune ? `pruned ${orphans.length} unreferenced files` : `${orphans.length} unreferenced files on disk (run with --prune to delete)`);
|
|
if (guard.dropped.length) {
|
|
log(guard.write
|
|
? `data/assets.json lost ${guard.dropped.length} entries (${opts.prune ? '--prune' : '--allow-shrink'}):`
|
|
: `ERROR: data/assets.json NOT written — it would lose ${guard.dropped.length} entries the current one has (their files are missing here):`);
|
|
for (const k of guard.dropped) log(` ${k}`);
|
|
if (!guard.write) log(' re-run to retry the downloads (--refresh-index for the audio/model indexes), or pass --allow-shrink (or --prune) to write the smaller manifest');
|
|
}
|
|
log(`manifest: ${MANIFEST}${guard.write ? '' : ' (kept)'} · report: ${REPORT} · ${((Date.now() - t0) / 1000).toFixed(0)} s`);
|
|
if (required.length) {
|
|
log(`ERROR: ${required.length} required assets missing: ${required.slice(0, 10).join(', ')}`);
|
|
return 1;
|
|
}
|
|
return guard.write ? 0 : 1;
|
|
}
|
|
|
|
// run only as a script (tests import parseArgs / shrinkGuard)
|
|
const invoked = (() => { try { return pathToFileURL(realpathSync(process.argv[1] || '')).href; } catch { return null; } })();
|
|
if (invoked === import.meta.url) {
|
|
main().then((code) => { process.exitCode = code; }, (e) => {
|
|
console.error(`[assets] FAILED: ${process.env.DEBUG ? e?.stack || e : e?.message || e}`);
|
|
process.exitCode = 1;
|
|
});
|
|
}
|