- op-chen.js (char_010_chen, 剑豪): S1 鞘击 one sheath strike (her Skill clip: one OnAttack) + stun; S2 赤霄·拔刀 up to max_target enemies of 3-12, flyers too, arts then physical (PRTS 备注); S3 赤霄·绝影 10 slashes on the nearest ground enemy of x-1 at the Skill_3 clip's OnAttack times, the last stuns, 2.933 s of 无敌 / 无法阻挡 / stun and freeze immunity, ends at once with no target before the 10th (PRTS 备注), not opened with only flyers in range [ASSUMED]; 呵斥 per-deployment timer +1 attack / hurt SP to the field's allies (SWO-X 3: every 3 s, +1 more for her); 持刀格斗术; SWO-X x1.1 during her skill (PRTS 修正 技能期间), SWO-Y ignores 70 DEF. - op-irene.js (char_4009_irene, 剑豪): 审判之火 as PRTS 备注 (a 物理穿透 charge: air units always and without a draw, 浮空 enemies count, ground at 50 %, spent only by a landing instance); SWO-X 3: 55 % and +6 SP after a skill that knocked out an air unit; 净化之剑 doubled while a 【海怪】 is on the field; S1 起风 strike + 浮空 + second strike; S2 裂潮 2 charges, ground only, 重量 <= 3 float, not opened with only flyers in range [ASSUMED]; S3 判决 3.5 s (PRTS): opening strike + 浮空, 10 bombardments every 0.3 s, radius 1.1, air too; SWO-X x1.1 skill damage, SWO-Y 70 DEF, ISW-A attributes only (its talent parts are 集成战略-only). - op-helage.js (char_188_helage, 武者): S1 新月 two hits, S2 弦月 二连击 + 75 % dodge, S3 满月 range +1 / 3 targets; the 武者 heal per damage instance (the kit adds one per further hit of an attack); 坚忍 ASPD (SBL-X 3: +130 at 50 %); 运筹帷幄 生命回复速度 while not blocking [ASSUMED: no PRTS 备注], SBL-Y 3 also below 30 % HP (80 / s, never both); SBL-X 庇护 25 % below 50 % HP; SBL-Y once per deployment back to 30 % HP. - kits/index.js OPERATOR_KIT_FILES: the three files appended. Tests: op_chen / op_irene / op_helage (10 each, every form x module x skill, numbers from data/backups.json). - Golden: only the diy family moved — the packing now fields the new kits: diy-003 … diy-006 (the prototypes before) and the new diy-007 … diy-009 field 陈 / 艾丽妮 / 赫拉格 in every form x module x skill, the prototypes moved to the new diy-010 … diy-013; diy-001 / diy-002 (推进之王) and roster / bonds / fields / matches / standins unchanged. test/golden/README.md: the diy row no longer counts battles or names 推进之王 alone.
535 lines
35 KiB
JSON
535 lines
35 KiB
JSON
{
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"family": "diy",
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"about": "自选 pieces: every kitted owned 6★ × form (tiers 5 / 6, normal / elite × module) × skill, every kitted prototype at its locked selection",
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"note": "Generated by `npm run golden:update` (tools/golden.mjs). A refactor must never change this file; see test/golden/README.md.",
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["p1",9,"op","chess_char_6_diy1_b",2,"uniequip_002_chen",0,0,5,1,27158,2647,0,9,2],
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["p1",10,"op","chess_char_6_diy2_b",0,"uniequip_003_chen",0,0,8,0,9738,2647,0,6,3],
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["p1",11,"op","chess_char_6_diy1_b",1,"uniequip_003_chen",0,0,72,0,32975,5294,0,11,3],
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["p1",12,"op","chess_char_6_diy2_b",2,"uniequip_003_chen",0,0,77,0,75822,5294,0,18,3],
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["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
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["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null],
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["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null]
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],
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"diy-005": {
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