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ark-stronghold-protocol
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a3083170414c43e11cf2bee30feeafff8b7e8eb8
ark-stronghold-protocol
/
server
/
sim
/
content
/
kits
T
History
sganggs
42d9c3744b
feedback2 WK: an operator forced off the field (史尔特尔's 余烬, 耀骑士临光 S2, 骑士戒律 + 竞技旗, 伊内丝 S3, a 商人 that cannot pay) lies down on its tile and redeploys there like a knocked-out one, still no kill (PRTS 卫戍协议/帮助; GitHub
#60
)
2026-10-04 02:55:48 +08:00
..
tier1.js
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
tier2.js
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
tier3.js
feedback1 integrate: WV a knocked-out operator keeps its tile and redeploys there; 突袭 never lands on it
2026-10-03 13:36:40 +08:00
tier4.js
要塞分支不再攻击空中单位;莫斯提马的减速显示状态图标 (
#48
)
2026-10-04 02:16:20 +08:00
tier5.js
feedback2 WK: an operator forced off the field (史尔特尔's 余烬, 耀骑士临光 S2, 骑士戒律 + 竞技旗, 伊内丝 S3, a 商人 that cannot pay) lies down on its tile and redeploys there like a knocked-out one, still no kill (PRTS 卫戍协议/帮助; GitHub
#60
)
2026-10-04 02:55:48 +08:00
tier6.js
feedback2 WH: 余 S2 厚礼上宾 casts with an enemy on its x-1 instead of when hit (the owner's deliberate deviation from the 重装 TAKE_DAMAGE row: TRIGGER_DEVIATIONS SKILL_RANGE, data regenerated, only the two 余 records change)
2026-10-04 00:39:54 +08:00