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herryyun/ark-stronghold-protocol
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a12a539e4d27fcff88edbfdbc8f176b5bd5f79bd
ark-stronghold-protocol/public/js/battle
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sganggs 8a123f6b11 feedback5: the browser battle loads data/backups.json too, so a stand-in fights the same in the browser as on the server
2026-10-05 17:48:10 +08:00
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observe.js
feedback5 R2: docs and comments follow the split — DESIGN §2 and META list server/match/match/ and server/match/player/ (the classes: constructor + method install), research 09 / 11 name the new homes (Match.watch in match/watch.js, the settle in match/settle.js, the facing changes in player/placement.js / items.js), code comments that pointed at moved code say where it lives now (shared constants, client bandDraft / observe / result / hud / teamPanel / underframe / game-mock, test comments); .git-blame-ignore-revs lists the two pure-move commits. DESIGN §17–§23 history citations, the "before" column and the proposal of research 11, tools/build-data.mjs (Match.js still exports BAND_TURN_SECONDS) and public/js/ui/gameLogic.js (in the client stream R5) are left as they are
2026-10-05 17:18:22 +08:00
runner.js
feedback5: the browser battle loads data/backups.json too, so a stand-in fights the same in the browser as on the server
2026-10-05 17:48:10 +08:00
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