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714af994fc5d7907ad37c56d9a6ba7e17e284149
ark-stronghold-protocol
/
data
T
History
sganggs
714af994fc
feedback5: merge W5AA — community reports of 2026-10-06: the 孤岛风云 prisoners leave the gate confined (grey) and change model as their prefabs do, the 4th attack hits freed; a bounty enemy that dies with no operator behind it pays in 联防 too (the helper whose half it fell on); 忍冬's trigger and 枯朽之种's bounty were already fixed (pinned by tests); DESIGN §25.14 after round 18's §25.13; data/enemies.json regenerated offline on the merged code (round 18's model quirks + the prisoners' clips); golden: vs feedback5 exactly W5AA's moves (26 battles, solo-ABYSS-2, coop2-NORMAL-3, coop3-ABYSS-5, solo-HARD-9-boosted), vs W5AA exactly round 18's boss-pool moves
2026-10-06 22:35:10 +08:00
..
i18n
feedback5: 焰狐龙梓兰 leaves the 自选 pool as a collab operator (MH05, a Monster Hunter 联动寻访 whose team reserve6 names no collab: DIY_EXCLUDED_NUMBER_PREFIXES MH / RS / AM / PS / DD next to the team list — the owner's decision of 2026-10-05; reported by O6) — 71 owned picks; 「攻击范围改为」 is an attack-range change (黑 S3 was SKILL_RANGE, now DEFAULT; 远牙 S3 keeps its own CUSTOM_RANGE row); data and the EN overlay regenerated offline, chess.json unchanged; golden unchanged
2026-10-06 00:16:23 +08:00
assets.json
feedback5 WAA: the 孤岛风云 prisoners leave the gate confined and change model as their official prefabs do — grey while 【禁锢】, the blinking orange warning before the last confined attack, red once freed; the 4th attack already hits freed (community report of 2026-10-06 「囚徒类敌人出门就是已解放的模型」)
2026-10-06 21:57:51 +08:00
backups.json
feedback5 WE2: 重构体 only on the ground inside Mon3tr's range, 战术锚点 only on a 高台 outside 凯尔希·思衡托's (
#26
)
2026-10-06 15:34:20 +08:00
bands.json
feedback1 gaps: bands.json bondIds is built once and read by the bot
2026-10-03 15:56:33 +08:00
bonds.json
feedback5 WY: 华法琳's granted trait stops at the data's 7 / 14 layers per battle, not 12 / 24 (GitHub
#175
; from PR
#192
by @kukiC; the owner's decision of 2026-10-06)
2026-10-06 21:03:56 +08:00
bosses.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
chess.json
feedback5 WF: ACTIVE_RANGE also replaces the SEARCH row and covers 深巡 S2 — a skill whose running range strictly contains the own one casts with an enemy inside it (the owner's decisions of 2026-10-05)
2026-10-05 18:45:13 +08:00
choices.json
feedback1 WB: 战术决策 review: independent R11 draws marked assumed (the slot pattern of the 4 drafts left open); twin battle passives stacking marked assumed in META
2026-10-03 09:36:22 +08:00
config.json
feedback5 WY: the Final Assault / Hidden Core leader pool is bloodPoint × the players alive when the fight starts (solo × 1), replacing 「保持固定血量」; 胄's drone share passes 限伤 (from PR
#209
by @qingjingshenghuo; the owner's decision of 2026-10-06)
2026-10-06 21:41:49 +08:00
effects.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
emotes.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
enemies.json
feedback5: merge W5AA — community reports of 2026-10-06: the 孤岛风云 prisoners leave the gate confined (grey) and change model as their prefabs do, the 4th attack hits freed; a bounty enemy that dies with no operator behind it pays in 联防 too (the helper whose half it fell on); 忍冬's trigger and 枯朽之种's bounty were already fixed (pinned by tests); DESIGN §25.14 after round 18's §25.13; data/enemies.json regenerated offline on the merged code (round 18's model quirks + the prisoners' clips); golden: vs feedback5 exactly W5AA's moves (26 battles, solo-ABYSS-2, coop2-NORMAL-3, coop3-ABYSS-5, solo-HARD-9-boosted), vs W5AA exactly round 18's boss-pool moves
2026-10-06 22:35:10 +08:00
factions.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
garrisons.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
items.json
feedback1 cell: a 突变细胞 transformation gains the new operator into the 整备区 and frees the carrier's tile (pointed out in PR
#2
)
2026-10-03 15:18:42 +08:00
stages.json
feedback5 WE: 联防 is played on its own map, the escaped template level (GitHub
#41
, item 3) — act2autochess constData escapedBattleTemplateMapSinglePlayer / MultiPlayer = level_act1autochess_escaped_single / _multi name the level of the 联防 battle, and its map is the field: two road halves (cols 3–9 and 11–17, rows 9–12) joined at col 10, no water, crates or devices (until 0.1.3 the round's stage, opened to both halves). tools/build-data.mjs builds both into data/stages.json after the 11 battle stages (kind 'unite', helpers 1 / 2, weight 0, inactive, no modes, the name 联防阵地(N名玩家) the remake's own label [ASSUMED]; validation ties config.unite.templates to them); regenerated offline, a JSON compare shows only the two added records. unite.js uniteStageId picks the map of the helper count (escaped_single's routes enter at col 10, escaped_multi's at col 18 through (9,10)); match/unitePhase.js fields the 联防 battle on it (the round's stage only with data that lacks it); each helper on its prep tiles, the first of two shifted 8 columns onto the right half as before (the official halves; player_map_lr_offset 8). Client: screens/game.js draws the shown field's own map and restores the board's on leaving it (a 2-line change in a file of the R5 split; render/app.js enterBattle already loads m.field stageId); the dev mock's 联防 follows. The 联防 BGM (PR
#110
) is unchanged. Tests: test/match/feedback5-unite-map.test.js (both combat modes, 1 and 2 helpers, degraded data), test/data.test.js, test/render/tiles.test.js. Docs: DATA §12, META §4, DESIGN §3, PLAYING §5. Golden: fields unite-1 / unite-2 (the battle's stage → the 联防 map) and the 6 co-op match scenarios with a 联防 round (coop2-NORMAL-3, coop2-HARD-4, coop3-ABYSS-5, coop4-FUNNY-6, coop4-ABYSS-7, coop2-NORMAL-8-serverrun); roster / bonds unchanged (tools/golden.mjs leaves the 联防 maps out of its stage list)
2026-10-05 18:17:08 +08:00
tokens.json
feedback1 WC: no deployment in the water, tactical points inside the tactician's range
2026-10-03 02:01:34 +08:00
tuning.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00
waves.json
卫戍协议:盟约 web remake — initial import
2026-09-29 16:21:31 +08:00