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ark-stronghold-protocol/package.json
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sganggs 6bfc08270c 0.2.4-dev: round-29 community fixes and the official shared card pool
- Shared card pool and item stock as in the official mode (the owner's request, from the 路标档案馆 video and public notes): solo low-tier exceptions, co-op operators x2, shared item stock with special-item exceptions, normal / advanced occupancy 1 / 2, re-check on buy, 机变 exhaustion, release on consume / destroy / elimination; 整备 never exceeds stock; invariant held <= cap.
- 突袭: one taunt-first reselect right after a revive (the owner's rule); ordinary polls and redeploys keep the 0.2.3 rule; a revive on an enemy's tile stays. #475: online boss / hidden-boss Raid may land on the empty half (owner-limited scope).
- 浊心斯卡蒂 S1 x 坚守 no longer bounce redirected damage, and the two shares conserve the hit (idea of PR #464 by @HappyTanuki).
- Operator fixes adapted from PRs by @Xinglan233 (#459 哈洛德 S2 elemental trigger, #460 涤火杰西卡 shield on the four adjacent tiles, #461 家族徽章 first hit after stealth, #462 松果 S2 regrow per deploy); 克莱门莎 S2 splash 1.1 / 100% ATK and air auto-trigger (#467); 白面 copying 歌蕾蒂娅 / 余 skips the three-member condition (#473, the owner's video).
- 香槟炸弹 is not chosen by friendly auras / heals (PR #468 / #476 by @Siornya); 琳琅诗怀雅 coin balance (PR #450 by @IceCodeNew); Touch prep display (PR #451 by @YinqiMargatroid); lobby header (PR #471 by @YuriRestia); Japanese UI terms (PR #448 by @scutkane).
- AI-only boss countdown grace, render-failure cache / recovery without restarting a battle, device units kept on a same-field re-entry, DIY detail / skill previews, large-text result buttons.
- golden: battle families equal 0.2.3 except diy-135 / diy-136 (克莱门莎); all 18 release matches move through the shared pool, every flip named in docs/history/0.2.4.md §29.12; two coverage scenarios added.
2026-10-11 01:58:52 +08:00

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{
"name": "stronghold-protocol-alliance",
"version": "0.2.4-dev",
"private": true,
"description": "明日方舟「卫戍协议:盟约」非官方同人联机网页复刻(1–4 人合作,Node.js 服务器 + 浏览器客户端)",
"license": "GPL-3.0-or-later",
"homepage": "https://github.com/sganggs/Stronghold-Protocol#readme",
"repository": {
"type": "git",
"url": "git+https://github.com/sganggs/Stronghold-Protocol.git"
},
"bugs": {
"url": "https://github.com/sganggs/Stronghold-Protocol/issues"
},
"keywords": [
"arknights",
"auto-chess",
"tower-defense",
"co-op",
"browser-game",
"fan-game"
],
"type": "module",
"main": "server/index.js",
"scripts": {
"start": "node server/index.js",
"dev": "node --watch server/index.js",
"test": "node --test",
"golden": "node tools/golden.mjs",
"golden:update": "node tools/golden.mjs --update",
"vendor": "node tools/vendor.mjs",
"build-data": "node tools/build-data.mjs",
"assets": "node tools/vendor.mjs && node tools/fetch-assets.mjs",
"postinstall": "node tools/vendor.mjs",
"setup": "node tools/setup.mjs",
"doctor": "node tools/doctor.mjs",
"launch": "node scripts/launch.mjs",
"lint": "eslint .",
"typecheck": "tsc --noEmit --checkJs -p jsconfig.json",
"check:imports": "node tools/check-imports.mjs",
"ci": "node tools/ci.mjs",
"package": "node tools/package.mjs",
"package:lite": "node tools/package.mjs --lite"
},
"engines": {
"node": ">=22"
},
"dependencies": {
"htm": "^3.1.1",
"pixi-spine": "^4.0.6",
"pixi.js": "^7.4.2",
"preact": "^10.29.8",
"three": "^0.186.1",
"ws": "^8.22.0"
},
"devDependencies": {
"@eslint/js": "^10.0.1",
"eslint": "^10.12.0",
"globals": "^17.13.0",
"puppeteer-core": "^25.12.0",
"typescript": "^5.9.2"
}
}