- Shared card pool and item stock as in the official mode (the owner's request, from the 路标档案馆 video and public notes): solo low-tier exceptions, co-op operators x2, shared item stock with special-item exceptions, normal / advanced occupancy 1 / 2, re-check on buy, 机变 exhaustion, release on consume / destroy / elimination; 整备 never exceeds stock; invariant held <= cap. - 突袭: one taunt-first reselect right after a revive (the owner's rule); ordinary polls and redeploys keep the 0.2.3 rule; a revive on an enemy's tile stays. #475: online boss / hidden-boss Raid may land on the empty half (owner-limited scope). - 浊心斯卡蒂 S1 x 坚守 no longer bounce redirected damage, and the two shares conserve the hit (idea of PR #464 by @HappyTanuki). - Operator fixes adapted from PRs by @Xinglan233 (#459 哈洛德 S2 elemental trigger, #460 涤火杰西卡 shield on the four adjacent tiles, #461 家族徽章 first hit after stealth, #462 松果 S2 regrow per deploy); 克莱门莎 S2 splash 1.1 / 100% ATK and air auto-trigger (#467); 白面 copying 歌蕾蒂娅 / 余 skips the three-member condition (#473, the owner's video). - 香槟炸弹 is not chosen by friendly auras / heals (PR #468 / #476 by @Siornya); 琳琅诗怀雅 coin balance (PR #450 by @IceCodeNew); Touch prep display (PR #451 by @YinqiMargatroid); lobby header (PR #471 by @YuriRestia); Japanese UI terms (PR #448 by @scutkane). - AI-only boss countdown grace, render-failure cache / recovery without restarting a battle, device units kept on a same-field re-entry, DIY detail / skill previews, large-text result buttons. - golden: battle families equal 0.2.3 except diy-135 / diy-136 (克莱门莎); all 18 release matches move through the shared pool, every flip named in docs/history/0.2.4.md §29.12; two coverage scenarios added.
64 lines
1.9 KiB
JSON
64 lines
1.9 KiB
JSON
{
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"name": "stronghold-protocol-alliance",
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"version": "0.2.4-dev",
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"private": true,
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"description": "明日方舟「卫戍协议:盟约」非官方同人联机网页复刻(1–4 人合作,Node.js 服务器 + 浏览器客户端)",
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"license": "GPL-3.0-or-later",
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"homepage": "https://github.com/sganggs/Stronghold-Protocol#readme",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/sganggs/Stronghold-Protocol.git"
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},
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"bugs": {
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"url": "https://github.com/sganggs/Stronghold-Protocol/issues"
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},
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"keywords": [
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"arknights",
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"auto-chess",
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"tower-defense",
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"co-op",
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"browser-game",
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"fan-game"
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],
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"type": "module",
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"main": "server/index.js",
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"scripts": {
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"start": "node server/index.js",
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"dev": "node --watch server/index.js",
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"test": "node --test",
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"golden": "node tools/golden.mjs",
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"golden:update": "node tools/golden.mjs --update",
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"vendor": "node tools/vendor.mjs",
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"build-data": "node tools/build-data.mjs",
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"assets": "node tools/vendor.mjs && node tools/fetch-assets.mjs",
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"postinstall": "node tools/vendor.mjs",
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"setup": "node tools/setup.mjs",
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"doctor": "node tools/doctor.mjs",
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"launch": "node scripts/launch.mjs",
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"lint": "eslint .",
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"typecheck": "tsc --noEmit --checkJs -p jsconfig.json",
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"check:imports": "node tools/check-imports.mjs",
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"ci": "node tools/ci.mjs",
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"package": "node tools/package.mjs",
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"package:lite": "node tools/package.mjs --lite"
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},
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"engines": {
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"node": ">=22"
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},
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"dependencies": {
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"htm": "^3.1.1",
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"pixi-spine": "^4.0.6",
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"pixi.js": "^7.4.2",
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"preact": "^10.29.8",
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"three": "^0.186.1",
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"ws": "^8.22.0"
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},
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"devDependencies": {
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"@eslint/js": "^10.0.1",
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"eslint": "^10.12.0",
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"globals": "^17.13.0",
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"puppeteer-core": "^25.12.0",
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"typescript": "^5.9.2"
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}
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}
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