This website requires JavaScript.
Explore
Help
Sign In
herryyun
/
ark-stronghold-protocol
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
47789aba8d7cc2dec98323618e90515cbf9e2d94
ark-stronghold-protocol
/
server
/
sim
/
content
/
kits
T
History
sganggs
47789aba8d
feedback4: a skill restarted inside its own end owns its events — Skill.end emits no trailing skillEnd / client 'skill off' when onEnd re-activated it (耀骑士临光 S2 retreats at its duration end and 不屈 redeploys her inside that call: the trailing skillEnd cleared 骑士戒律 for the whole second cast, a PR
#109
regression); 伊内丝's 影哨 death hooks run before 不屈's redeploy (priority 20 over 10), so the next deployment's S3 recalls the sentry she left (0.1.4 release review); test/sim/feedback4-restart-in-end.test.js, each case fails without its fix; golden unchanged
2026-10-06 00:12:26 +08:00
..
tier1.js
Deploy-timed skills run the normal duration lifecycle: one charge on deployment, a duration bar, a real end, again on the next deployment (
#109
)
2026-10-05 22:36:29 +08:00
tier2.js
Deploy-timed skills run the normal duration lifecycle: one charge on deployment, a duration bar, a real end, again on the next deployment (
#109
)
2026-10-05 22:36:29 +08:00
tier3.js
Deploy-timed skills run the normal duration lifecycle: one charge on deployment, a duration bar, a real end, again on the next deployment (
#109
)
2026-10-05 22:36:29 +08:00
tier4.js
feedback4: a skill restarted inside its own end owns its events — Skill.end emits no trailing skillEnd / client 'skill off' when onEnd re-activated it (耀骑士临光 S2 retreats at its duration end and 不屈 redeploys her inside that call: the trailing skillEnd cleared 骑士戒律 for the whole second cast, a PR
#109
regression); 伊内丝's 影哨 death hooks run before 不屈's redeploy (priority 20 over 10), so the next deployment's S3 recalls the sentry she left (0.1.4 release review); test/sim/feedback4-restart-in-end.test.js, each case fails without its fix; golden unchanged
2026-10-06 00:12:26 +08:00
tier5.js
feedback4: 引星棘刺 S1 度算浪波 (an AUTO skill thrown at an ally) fires as soon as its SP is full, with no enemy around (GitHub
#124
)
2026-10-05 14:37:23 +08:00
tier6.js
Deploy-timed skills run the normal duration lifecycle: one charge on deployment, a duration bar, a real end, again on the next deployment (
#109
)
2026-10-05 22:36:29 +08:00