灼热源石虫 / 炽焰源石虫 (enemy_1305_mhslim / _2, the ELEMENT faction's slugs) were drawn with the plain 源石虫 skeleton: no community dump carries their models, so the asset plan aliased them to enemy_1007_slime. tools/local-extract/extract.py now extracts their official skeletons from the client's enemy art bundles (ENEMY_SPINES, pages merged with their alpha textures) into public/assets/local/spine/enemy/, and fetch-assets plans such a model before any alias (spine.mjs findLocalEnemyModels, plan.mjs localEnemyModels). public/assets/local is never pruned. An audit of all 249 enemies against the client's prefabs found no other enemy drawn with another enemy's model.
277 lines
13 KiB
JavaScript
277 lines
13 KiB
JavaScript
#!/usr/bin/env node
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// Downloads, post-processes and indexes every art/audio/font asset the game
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// needs, from community dumps of the official client (research 07):
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// public/assets/** images, Spine models, audio (git-ignored)
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// public/fonts/** Bender / Novecento (.otf/.ttf + .woff2) and fonts.css
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// data/assets.json manifest used by the client (schema: docs/ASSETS.md)
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//
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// Enemy models no dump carries are taken from the local client when
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// tools/local-extract/extract.py has extracted them (public/assets/local/spine/
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// enemy/<id>/, ASSETS.md "Enemy aliases"); otherwise another enemy's model.
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//
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// Idempotent: existing files with the right size are skipped, so re-running is
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// cheap. Downloads use ~16 parallel connections, 3 retries per source and a
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// jsDelivr mirror fallback. Spine atlases get `size:` (and `pma: true` for
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// enemies); every skeleton is parsed to resolve animation roles.
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//
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// Usage: node tools/fetch-assets.mjs [--concurrency=16] [--force] [--offline]
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// [--dry-run] [--refresh-index] [--prune] [--help]
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import { readFile, writeFile, mkdir, rename, readdir, unlink } from 'node:fs/promises';
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import { existsSync } from 'node:fs';
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import { dirname, join, relative, sep } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { Downloader } from './assets/downloader.mjs';
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import { loadIndexes } from './assets/cache.mjs';
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import { indexAudio } from './assets/audio.mjs';
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import { buildPlan } from './assets/plan.mjs';
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import { processModels, findLocalEnemyModels } from './assets/spine.mjs';
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import { collectLeaves, downloadLeaves, resolveTemplate, totalBytes, contentHash, MANIFEST_VERSION } from './assets/manifest.mjs';
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import { fontJobs, buildFonts } from './assets/fonts.mjs';
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import { skelParserAvailable } from './assets/skel.mjs';
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const ROOT = join(dirname(fileURLToPath(import.meta.url)), '..');
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const ASSETS = join(ROOT, 'public', 'assets');
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const FONTS = join(ROOT, 'public', 'fonts');
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const CACHE = join(ROOT, '.cache');
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const MANIFEST = join(ROOT, 'data', 'assets.json');
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const REPORT = join(CACHE, 'assets-report.json');
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const HELP = `Usage: node tools/fetch-assets.mjs [options]
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--concurrency=N parallel downloads (default 16)
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--force re-download files even when present
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--offline no network: post-process what is on disk and rebuild data/assets.json
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--dry-run print the plan and exit
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--refresh-index re-download audio_data.json / models_data.json indexes
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--prune delete files under public/assets that the manifest no longer references
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--help this text`;
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/**
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* Parse CLI flags.
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* @param {string[]} argv
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* @returns {{concurrency:number, force:boolean, offline:boolean, dryRun:boolean, refreshIndex:boolean, prune:boolean, help:boolean}}
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*/
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function parseArgs(argv) {
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const o = { concurrency: 16, force: false, offline: false, dryRun: false, refreshIndex: false, prune: false, help: false };
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for (const a of argv) {
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const [k, v] = a.split('=');
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if (k === '--concurrency') o.concurrency = Math.max(1, Math.min(64, parseInt(v, 10) || 16));
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else if (k === '--force') o.force = true;
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else if (k === '--offline') o.offline = true;
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else if (k === '--dry-run') o.dryRun = true;
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else if (k === '--refresh-index') o.refreshIndex = true;
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else if (k === '--prune') o.prune = true;
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else if (k === '--help' || k === '-h') o.help = true;
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else throw new Error(`unknown option ${a}\n${HELP}`);
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}
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return o;
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}
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const mb = (n) => `${(n / 1048576).toFixed(1)} MB`;
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const log = (m) => console.log(m);
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async function readJson(rel) {
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const p = join(ROOT, rel);
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try { return JSON.parse(await readFile(p, 'utf8')); } catch (e) { throw new Error(`cannot read ${rel}: ${e.message}`); }
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}
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async function writeJsonAtomic(path, value, indent) {
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await mkdir(dirname(path), { recursive: true });
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await writeFile(path + '.tmp', JSON.stringify(value, null, indent) + '\n');
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await rename(path + '.tmp', path);
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}
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/** All files under a directory, as forward-slash paths relative to it. */
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async function listFiles(dir, base = dir, out = []) {
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let entries = [];
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try { entries = await readdir(dir, { withFileTypes: true }); } catch { return out; }
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for (const e of entries) {
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const p = join(dir, e.name);
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if (e.isDirectory()) await listFiles(p, base, out);
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else if (e.isFile()) out.push(relative(base, p).split(sep).join('/'));
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}
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return out;
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}
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/** Remove fields that only make sense next to a resolved spine. */
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function tidyManifest(m) {
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for (const e of Object.values(m.enemies || {})) if (!e.spine) delete e.spineAliasOf;
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for (const t of Object.values(m.tokens || {})) if (!t.spine) delete t.spineVariant;
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if (m.skillsById) {
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for (const [sid, iconId] of Object.entries(m.skillsById)) if (!m.skills?.[iconId]) delete m.skillsById[sid];
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}
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for (const c of Object.values(m.chars || {})) if (c.spine && !Object.keys(c.spine).length) delete c.spine;
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}
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function countStats(m, bytes, files) {
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const vals = (o) => Object.values(o || {});
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const spines = new Set();
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for (const c of vals(m.chars)) for (const s of vals(c.spine)) spines.add(s.skel);
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for (const e of vals(m.enemies)) if (e.spine) spines.add(e.spine.skel);
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for (const t of vals(m.tokens)) if (t.spine) spines.add(t.spine.skel);
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return {
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files,
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bytes,
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chars: Object.keys(m.chars || {}).length,
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charsWithBack: vals(m.chars).filter((c) => c.spine?.back).length,
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enemies: Object.keys(m.enemies || {}).length,
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enemiesWithSpine: vals(m.enemies).filter((e) => e.spine).length,
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tokens: Object.keys(m.tokens || {}).length,
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tokensWithSpine: vals(m.tokens).filter((t) => t.spine).length,
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spineModels: spines.size,
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bonds: Object.keys(m.bonds || {}).length,
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items: Object.keys(m.items || {}).length,
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bands: Object.keys(m.bands || {}).length,
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skills: Object.keys(m.skills || {}).length,
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ui: Object.keys(m.ui || {}).length,
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sfxUnits: Object.keys(m.audio?.sfx?.units || {}).length,
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};
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}
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/** Required assets whose absence makes the run fail (exit code 1). */
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function requiredMisses(m, charIds) {
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const out = [];
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for (const id of charIds) {
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const c = m.chars?.[id];
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if (!c?.avatar) out.push(`${id}.avatar`);
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if (!c?.portrait) out.push(`${id}.portrait`);
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if (!c?.spine?.front) out.push(`${id}.spine.front`);
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}
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return out;
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}
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async function main() {
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const opts = parseArgs(process.argv.slice(2));
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if (opts.help) { log(HELP); return 0; }
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const t0 = Date.now();
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log(`[assets] root ${ROOT}`);
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if (!skelParserAvailable()) throw new Error('@pixi-spine/runtime-3.8 not found — run `npm install` first');
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const [assets07, ops03, enemies05, maps05] = await Promise.all([
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readJson('docs/research/07-assets.json'),
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readJson('docs/research/03-operators.json'),
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readJson('docs/research/05-enemies.json'),
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readJson('docs/research/05-maps.json'),
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]);
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const { audioData, modelsData } = await loadIndexes(ROOT, { refresh: opts.refreshIndex && !opts.offline, offline: opts.offline, log });
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const audio = indexAudio(audioData);
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// The game data built by tools/build-data.mjs (when present) may reference more
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// spawnable enemies/tokens than research lists (e.g. 机变 enemy swaps): cover them too.
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const [dataEnemies, dataTokens, dataBosses] = await Promise.all(
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['data/enemies.json', 'data/tokens.json', 'data/bosses.json'].map((f) => readJson(f).catch(() => null)));
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const extraHandbook = {};
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for (const b of Object.values(dataBosses || {})) if (b?.enemyKey && typeof b.handbookId === 'string') extraHandbook[b.enemyKey] = b.handbookId;
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const plan = buildPlan({
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assets07, ops03, enemies05, maps05, audio, modelsData,
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extraEnemyIds: Object.keys(dataEnemies || {}),
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extraTokenIds: Object.keys(dataTokens || {}),
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extraHandbook,
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localEnemyModels: await findLocalEnemyModels(ASSETS),
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});
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const leaves = collectLeaves(plan.template);
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log(`[plan] ${leaves.length} files + ${plan.models.size} Spine models ` +
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`(${Object.keys(plan.template.chars).length} chars, ${Object.keys(plan.template.enemies).length} enemies, ` +
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`${Object.keys(plan.template.tokens).length} tokens, ${Object.keys(plan.template.ui).length} UI sprites, ` +
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`${Object.keys(plan.template.audio.sfx.units).length} units with SFX)`);
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if (opts.dryRun) {
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for (const n of plan.notes) log(` note: ${n}`);
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return 0;
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}
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const dl = new Downloader({
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root: ASSETS, ledgerPath: join(CACHE, 'assets-ledger.json'),
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concurrency: opts.concurrency, force: opts.force, log,
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});
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await dl.loadLedger();
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const downloadErrors = opts.offline ? [] : await downloadLeaves(leaves, dl, ASSETS, 'files');
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// Fonts
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let fontErrors = [];
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if (!opts.offline) {
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const fdl = new Downloader({ root: FONTS, ledgerPath: join(CACHE, 'fonts-ledger.json'), concurrency: 4, force: opts.force, log });
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await fdl.loadLedger();
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await fdl.run(fontJobs(), 'fonts');
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dl.totals.bytesDownloaded += fdl.totals.bytesDownloaded;
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for (const k of ['ok', 'skip', 'miss', 'error']) dl.totals[k] += fdl.totals[k];
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}
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const fonts = await buildFonts(FONTS, log);
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fontErrors = fonts.errors;
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// Spine
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const spine = await processModels(plan.models, {
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root: ASSETS, dl, cachePath: join(CACHE, 'spine-info.json'), download: !opts.offline, log,
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});
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// Manifest
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const resolved = resolveTemplate(plan.template, { root: ASSETS, spine: spine.entries, sourceOf: (rel) => dl.ledger.files[rel]?.url });
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const body = resolved.value;
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tidyManifest(body);
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const fontFaces = {};
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for (const [name, f] of Object.entries(fonts.files)) fontFaces[name] = f;
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body.fonts = existsSync(join(FONTS, 'fonts.css')) ? { css: '/fonts/fonts.css', faces: fontFaces } : { faces: fontFaces };
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const bytes = totalBytes(ASSETS, resolved.files);
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const manifest = {
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version: MANIFEST_VERSION,
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hash: contentHash(body),
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generator: 'tools/fetch-assets.mjs',
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stats: countStats(body, bytes, resolved.files.size),
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...body,
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};
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await writeJsonAtomic(MANIFEST, manifest);
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// Orphans: files on disk that the manifest does not reference (e.g. after a mapping change). public/assets/local/**
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// belongs to tools/local-extract (data/local-assets.json) and is never an orphan: --prune used to delete it.
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const orphans = (await listFiles(ASSETS)).filter((r) => !resolved.files.has(r) && !r.startsWith('local/'));
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if (opts.prune) for (const r of orphans) { try { await unlink(join(ASSETS, r)); } catch { /* ignore */ } }
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const charIds = Object.keys(assets07.operators || {});
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const required = requiredMisses(manifest, charIds);
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const report = {
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downloadedBytes: dl.totals.bytesDownloaded,
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totals: dl.totals,
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stats: manifest.stats,
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requiredMisses: required,
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misses: resolved.misses,
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downloadErrors, // leaves whose primary failed transiently (fallbacks not tried; re-run to retry)
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fallbacks: resolved.fallbacks,
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spineProblems: spine.problems,
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fontErrors,
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orphans: opts.prune ? [] : orphans,
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pruned: opts.prune ? orphans : [],
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notes: plan.notes,
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};
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await writeJsonAtomic(REPORT, report, 1);
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// Summary
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const s = manifest.stats;
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log('');
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log('=== fetch-assets summary ===');
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log(`downloaded this run : ${mb(dl.totals.bytesDownloaded)} (ok ${dl.totals.ok}, skipped ${dl.totals.skip}, missing ${dl.totals.miss}, errors ${dl.totals.error}` +
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`${dl.totals.sizeChanged ? `, ${dl.totals.sizeChanged} changed upstream` : ''})`);
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log(`on disk (manifest) : ${mb(s.bytes)} in ${s.files} files`);
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log(`chars ${s.chars} (Back model ${s.charsWithBack}) · enemies ${s.enemies} (Spine ${s.enemiesWithSpine}) · tokens ${s.tokens} (Spine ${s.tokensWithSpine}) · Spine models ${s.spineModels}`);
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log(`bonds ${s.bonds} · items ${s.items} · bands ${s.bands} · skill icons ${s.skills} · UI ${s.ui} · units with SFX ${s.sfxUnits}`);
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log(`fonts: ${Object.values(fonts.files).map((f) => f.woff2 || f.original).join(', ') || 'none'}`);
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if (resolved.fallbacks.length) { log(`fallbacks used (${resolved.fallbacks.length}):`); for (const f of resolved.fallbacks.slice(0, 20)) log(` ${f}`); }
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if (downloadErrors.length) log(`download errors (${downloadErrors.length}, re-run to retry): ${downloadErrors.slice(0, 10).join(', ')}`);
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if (resolved.misses.length) {
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log(`missing (${resolved.misses.length}, omitted from manifest; client uses fallbacks):`);
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for (const m of resolved.misses.slice(0, 40)) log(` ${m}`);
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if (resolved.misses.length > 40) log(` … see ${REPORT}`);
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}
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if (spine.problems.length) { log(`spine notes (${spine.problems.length}):`); for (const p of spine.problems.slice(0, 20)) log(` ${p}`); }
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for (const e of fontErrors) log(`font error: ${e}`);
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if (orphans.length) log(opts.prune ? `pruned ${orphans.length} unreferenced files` : `${orphans.length} unreferenced files on disk (run with --prune to delete)`);
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log(`manifest: ${MANIFEST} · report: ${REPORT} · ${((Date.now() - t0) / 1000).toFixed(0)} s`);
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if (required.length) {
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log(`ERROR: ${required.length} required assets missing: ${required.slice(0, 10).join(', ')}`);
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return 1;
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}
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return 0;
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}
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main().then((code) => { process.exitCode = code; }, (e) => {
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console.error(`[assets] FAILED: ${process.env.DEBUG ? e?.stack || e : e?.message || e}`);
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process.exitCode = 1;
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});
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