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ark-stronghold-protocol/docs/research/04-items.json
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sganggs 2981ff7ae6 feedback1 cell: docs for the 突变细胞 bench rule (DESIGN §21.1 / §20.11 / §21.20, META, PLAYING, DATA, research, CHANGELOG)
- DESIGN §21.1 states the corrected rule with its evidence: bilibili BV1vzyVBuEN9 (上半, about 8:24) and
  BV1Qkw1zMEoR (下半, about 7:25) show the carrier's tile empty at the next prep, one more deployment left
  and the new operator on the bench; the PRTS 备注 is a destroy followed by a gain; PRTS 帮助 sends what a
  player gains to the 手牌区; the closed PR #2 said the same (its merge path not adopted). The WA
  keep-the-tile rule and the carrier-tile merge exception are withdrawn; the bench carrier and the
  hand-and-temp-full case stay [ASSUMED].
- §20.11 / §20.9 no longer count a transformed carrier's tile; §21.20 lists the rule as official;
  §21.25 credits PR #2's bench rule; §6.2 and §6.6 follow; the §21 intro maps it.
- META (bot, ctx.transform, built-ins, merge, notes), PLAYING, DATA (items.json note), research 04
  (addendum 2, implFormula, open question 6) and research 01 row 7 follow.
- One CHANGELOG 0.1.1 line (PR #2 指出).
- docs-consistency pins the docs against the code (no fromKey / returnItems left, the gain through
  acquireChess).
2026-10-03 15:20:43 +08:00

7166 lines
218 KiB
JSON

{
"meta": {
"season": "act2autochess 卫戍协议:盟约 (下半 data, zh_CN Kengxxiao/ArknightsGameData)",
"counts": {
"shopEntries": 59,
"chessEntries": 115,
"equipDistinct": 56,
"magic": 3
},
"notes": "normal chess id *_a, golden *_b; params = flattened blackboard (duplicate keys suffixed _1). Descriptions stripped of rich-text; effectDescRaw keeps tags."
},
"rules": {
"itemTypes": {
"EQUIP": "装备: attached to an operator (max 2). 56 distinct items x (normal _a + golden _b) = 112 chess entries.",
"MAGIC": "法术 (Arts): dragged onto a map tile, not equipped. 3 entries (chess_item_6_0x_m), all hideInShop=true, no golden version, obtained only from strategies (bands)."
},
"maxEquipPerOperator": {
"value": 2,
"source": "PRTS 卫戍协议/帮助 \"每名干员最多可佩戴2件装备\"; arknights.wiki.gg; 变形同构体 text \"由另一件携带装备而定\""
},
"equipTargets": "Operators on the battlefield OR in hand/整备区 (下半 update ak.hypergryph.com/news/5114: \"装备可直接配置在处于整备区的干员身上\").",
"lockAndRemoval": "Once equipped an item is locked; it only leaves the operator when (a) the operator is promoted to elite (3->1 merge), (b) the item itself merges into golden, (c) the operator is sold -> items return to hand (overflow -> 临时手牌区). Source: PRTS/bwiki summary \"除干员晋级、道具晋级、干员出售外无法取下\"; in-game tip \"干员晋级后已配发装备会回收至整备区,需要重新配置\".",
"replacement": "Equipping a 3rd item onto an operator with 2 items starts a replacement: player picks one equipped item, which is DESTROYED; cancelable. Source: PRTS 帮助 \"达到上限强行佩戴会改为替换装备\", wiki.gg \"the replaced one will be destroyed\".",
"merge": {
"rule": "2 copies of the same NORMAL item (upgradeNum=2) automatically merge into 1 golden (进阶) copy (_b). upgradeNum=100 => never merges (talent note \"本装备不会合并为进阶品质\"). Golden items have upgradeNum=0.",
"countsEquipped": "[ASSUMED] copies in hand AND copies equipped on operators both count; the merged golden item goes to hand (the operator slot is freed), consistent with \"道具晋级\" being a removal condition.",
"nonMergeable": [
"寻呼模块",
"信标",
"拟态物质",
"突变细胞",
"人事部文档",
"变形同构体"
]
},
"consumeOnEquip": "Items whose effect says \"装备时销毁\" are consumed instantly when dropped on an operator, never occupy a slot, and still need a valid operator target (their effect reads the target: bonds/tier/name).",
"shop": {
"itemSlotsPerShopLevel": "itemCount = 1 at every shop level (1-6) in all real modes (single/multi funny/normal/hard/abyss); training mode: 0 until level 5. (act1 season: items only from shop level 5.)",
"eligiblePool": "[ASSUMED] non-hidden normal (_a) EQUIP items with tier <= current shop level, mirroring the operator rule \"仅当调度中心等级≥干员所在等阶时才可能出现\". Pool size by tier: I:5 II:7 III:12 IV:12 V:9 VI:11.",
"tierWeights": "[ASSUMED] reuse the operator tier-odds table for the current shop level, then uniform among items of that tier (no per-item copy limit).",
"price": "purchasePrice of the _a entry (1-5). Golden entries all have purchasePrice=5 but never appear in the normal shop [ASSUMED]; a golden can be bought only via 整备 buff (allybuff_select_5: next bought item becomes golden).",
"refreshFreeze": "[ASSUMED] item slot is refreshed (1 fund) and frozen together with operator slots."
},
"hand": "Items occupy hand (手牌区) slots like operators: 10 regular (constData.maxDeckChessCnt=10) + 5 temporary (cleared when next phase starts). Source: PRTS 卫戍协议/帮助.",
"sell": "[ASSUMED] An UNEQUIPPED item in hand can be sold for 1 fund (normal or golden). Official sources only confirm operators sell for 1 fund; if you prefer strictness, disallow item selling.",
"stacking": "[ASSUMED] Effects from two different items on one operator stack: ATK%/DEF%/HP% additive with other % buffs (final = base*(1+sum%)+flat), ASPD flat additive, damage multipliers (damage_scale) multiplicative, identical status procs roll independently. Same item (normal+golden of the same name) can coexist on one operator and both apply.",
"magicArts": {
"usage": "Drag onto a map tile during 休整期(prep); resolves immediately (all 3 current Arts are instant). trapDuration=0.",
"limit": "wiki.gg (season 1): \"For Arts that affect the current round, up to two Arts may be placed at a time, and all Arts on the map are destroyed when the round ends.\" -> implement MAX_ACTIVE_ARTS_PER_ROUND = 2.",
"range": "画卷 uses range 1-1 = [(0,0),(0,1)] (placed tile + the tile in front); others 0-1 (single tile)."
},
"freeSupply": {
"equip_free_* (道具补给, choiceType EQUIP_FREE)": "Special-phase (机变阶段) choice: pick equipment for free. Community (Bahamut snA=12294): happens after rounds 2/8 (标准), 2/5/8 (险境), 2/8/10 (绝境+), alternating with bounties/tactics. [ASSUMED] offer 3 random eligible items (tier <= shop level + 1, capped at 6), pick 1.",
"artifact_paid_* (机密商店)": "Same choiceType EQUIP_FREE with desc \"无需消耗资金,获得装备补给\". [ASSUMED] offer 3 items of tier >= 4, pick 1.",
"allybuff_select_1 列装": "Tactical decision: you (and teammates) get 2 random tier-I equipment (pool_equip_shop_1).",
"allybuff_select_5 整备": "Your next purchased item becomes golden."
},
"bondInteraction": "Victoria bond counts equipped items (per equip ATK bonus, golden counts more) and every 25 layers grants a random special hammer (pool_equip_vict = {灼燃,坚固,加速,战栗}维式重锤 [ASSUMED]). band_narant (娜仁图亚) lets Sargon skills share the carrier's items of tier <= V to the 8 surrounding allies for 60 s."
},
"categories": {
"STAT": "属性型 Flat stat modifiers (always on while equipped)",
"ON_HIT": "战斗触发 On-attack / on-skill / time-window combat effects",
"SURVIVAL": "生存 Survival (taunt, shields, undying, revive, DR, CC-immunity)",
"SP": "技力 SP gain",
"ECONOMY": "经济 Consumed on equip, gives funds",
"RECRUIT": "调度 Roster manipulation (get / transform / promote operators, deploy cap)",
"BOND": "盟约层数 Bond-layer consumables",
"BOND_GRANT": "盟约赋予 Grants an extra bond",
"SET": "套装 Two-piece set (天马)",
"BOND_SIGNATURE": "VI阶盟约专属 Bond-gated signature items (bonus if carrier has bond X, extra bonus if paired with bond's base item)",
"MAGIC": "法术 Arts: placed on a map tile, not equipped"
},
"shopLevels": {
"mode_training_1": {
"1": {
"charChessCount": 3,
"itemCount": 0,
"upgradePrice": 4
},
"2": {
"charChessCount": 3,
"itemCount": 0,
"upgradePrice": 4
},
"3": {
"charChessCount": 3,
"itemCount": 0,
"upgradePrice": 6
},
"4": {
"charChessCount": 3,
"itemCount": 0,
"upgradePrice": 9
},
"5": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 12
},
"6": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_single_funny": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 1
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 1
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 5
},
"4": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"5": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 10
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 11
}
},
"mode_single_normal": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_single_hard": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_single_abyss": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_multi_funny": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 10
},
"4": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"5": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_multi_normal": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_multi_hard": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
},
"mode_multi_abyss": {
"1": {
"charChessCount": 3,
"itemCount": 1,
"upgradePrice": 5
},
"2": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 8
},
"3": {
"charChessCount": 4,
"itemCount": 1,
"upgradePrice": 11
},
"4": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 12
},
"5": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 13
},
"6": {
"charChessCount": 5,
"itemCount": 1,
"upgradePrice": 99
}
}
},
"bondGrantTable_for_变形同构体": {
"victoriaShip": {
"bondName": "维多利亚",
"items": [
"维式重锤(chess_item_1_01_e)",
"战栗维式重锤(chess_item_2_03_e)",
"坚固维式重锤(chess_item_3_09_e)",
"加速维式重锤(chess_item_3_10_e)",
"灼燃维式重锤(chess_item_4_09_e)"
]
},
"steadShip": {
"bondName": "坚守",
"items": [
"坚守盾牌(chess_item_1_02_e)"
]
},
"indomShip": {
"bondName": "不屈",
"items": [
"不屈弹射器(chess_item_2_01_e)"
]
},
"sargonShip": {
"bondName": "萨尔贡",
"items": [
"萨尔贡浓茶(chess_item_2_04_e)"
]
},
"siracusaShip": {
"bondName": "叙拉古",
"items": [
"叙拉古正装(chess_item_3_01_e)"
]
},
"preciShip": {
"bondName": "精准",
"items": [
"精准狙击镜(chess_item_3_02_e)"
]
},
"yanShip": {
"bondName": "炎",
"items": [
"炎国短刀(chess_item_3_04_e)"
]
},
"swiftShip": {
"bondName": "迅捷",
"items": [
"迅捷作战粮(chess_item_3_05_e)"
]
},
"egirShip": {
"bondName": "阿戈尔",
"items": [
"阿戈尔重刃(chess_item_3_07_e)"
]
},
"arcaneShip": {
"bondName": "奥术",
"items": [
"奥术法阵(chess_item_3_08_e)"
]
},
"raidShip": {
"bondName": "突袭",
"items": [
"突袭手雷(chess_item_3_11_e)"
]
},
"kazimierzShip": {
"bondName": "卡西米尔",
"items": [
"卡西米尔竞技旗(chess_item_4_07_e)"
]
},
"lateranoShip": {
"bondName": "拉特兰",
"items": [
"拉特兰桥夹(chess_item_4_08_e)"
]
},
"kjeragShip": {
"bondName": "谢拉格",
"items": [
"谢拉格不融冰(chess_item_5_02_e)"
]
}
},
"statusDefinitions": {
"晕眩 Stun": "cannot move, block, attack or use skills",
"寒冷 Cold": "ASPD -30; if Cold is applied again while Cold -> Frozen",
"冻结 Frozen": "cannot move, attack or use skills; (AK standard) RES -15 while frozen",
"战栗 Tremble": "while blocked, cannot perform normal attacks (implemented as disarm-when-blocked)",
"麻痹 Paralysis": "each layer cancels one enemy normal attack; max 3 layers",
"失去特殊能力 Silence(enemy)": "enemy loses its special abilities/talents for the duration",
"隐匿 Camouflage": "not targeted by enemy attacks unless blocking",
"护盾 Shield layer": "each layer absorbs one instance of damage completely",
"灼燃损伤 Burn (elemental)": "accumulates on target; (AK standard) at 1000 burst for 7000 arts damage and RES -20 for 10 s; simplify if needed",
"弱点伤害 Weakness damage": "deals physical or arts, whichever the target resists less",
"伤害减免 Flat DR": "each hit reduced by a fixed value",
"嘲讽 tauntLevel": "higher tauntLevel is targeted first by enemies"
},
"itemSources": [
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_23",
"effectName": "猎头顾问",
"desc": "【猎头顾问】每次主动刷新均变为特殊刷新:必定刷新2名同名干员,并冻结其中一名;第10回合获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 10.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_4_01_e_a"
},
"bandIds": [
"band_orchid"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_25",
"effectName": "加练!",
"desc": "【加练!】每2个回合获得1个特殊法术<教鞭>\n<教鞭>:使用后为下场战斗添加额外敌人,若自身战斗完美作战可获得资金",
"buffKey": "preparation_start_gain_chess_every_n_round",
"blackboard": {
"round": 2.0,
"count": 1.0,
"type": "trap",
"chess": "chess_item_6_03_m"
},
"bandIds": [
"band_doberm"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_26",
"effectName": "定向投放",
"desc": "【定向投放】每次升级调度中心时,在调度中心刷新随机3件装备,可以选择并获得其中1件",
"buffKey": "up_shop_add_special_goods",
"blackboard": {
"count": 3.0,
"choice": 1.0,
"pool": "pool_equip_kathe"
},
"bandIds": [
"band_cathy"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_27",
"effectName": "商业包装",
"desc": "【商业包装】初始获得1个<商业包装方案>\n<商业包装方案>:每出售8名任意干员后,获得1名装备者的同盟约普通干员",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 1.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_07_e_a"
},
"bandIds": [
"band_malkie"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_40",
"effectName": "变形同构",
"desc": "【变形同构】每5回合获得1件特殊装备<变形同构体>\n<变形同构体>:与特定装备一同装备时装备者将视为特定盟约成员",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 5.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_6_09_e_a"
},
"bandIds": [
"band_damaztic"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_40",
"effectName": "变形同构",
"desc": "【变形同构】每5回合获得1件特殊装备<变形同构体>\n<变形同构体>:与特定装备一同装备时装备者将视为特定盟约成员",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 10.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_6_09_e_a"
},
"bandIds": [
"band_damaztic"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_40",
"effectName": "变形同构",
"desc": "【变形同构】每5回合获得1件特殊装备<变形同构体>\n<变形同构体>:与特定装备一同装备时装备者将视为特定盟约成员",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 15.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_6_09_e_a"
},
"bandIds": [
"band_damaztic"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_41",
"effectName": "不稳定要素",
"desc": "【不稳定要素】第3回合获得1件特殊装备<突变细胞>\n<突变细胞>:战斗结束后使装备者变为高一阶的随机干员(最高6阶)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 3.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_08_e_a"
},
"bandIds": [
"band_quintus"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_45",
"effectName": "墨色真颜",
"desc": "【墨色真颜】若你的场上存在同名干员,这些干员攻击力+30%\n【幻画为真】第1回合获得1个特殊法术<画卷>\n<画卷>:使用后可以复制该法术范围内的1名干员(包括精锐状态和携带的装备)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 1.0,
"count": 1.0,
"type": "trap",
"chess": "chess_item_6_02_m"
},
"bandIds": [
"band_dusk"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_47",
"effectName": "私募基金",
"desc": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\n<骑士储蓄罐>:装备时随机获得1~6资金并销毁",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 1.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_3_12_e_a"
},
"bandIds": [
"band_justin"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_47",
"effectName": "私募基金",
"desc": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\n<骑士储蓄罐>:装备时随机获得1~6资金并销毁",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 4.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_3_12_e_a"
},
"bandIds": [
"band_justin"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_47",
"effectName": "私募基金",
"desc": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\n<骑士储蓄罐>:装备时随机获得1~6资金并销毁",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 7.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_3_12_e_a"
},
"bandIds": [
"band_justin"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_47",
"effectName": "私募基金",
"desc": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\n<骑士储蓄罐>:装备时随机获得1~6资金并销毁",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 10.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_3_12_e_a"
},
"bandIds": [
"band_justin"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_54",
"effectName": "集结指示",
"desc": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 4.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_4_01_e_a"
},
"bandIds": [
"band_jesica"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_54",
"effectName": "集结指示",
"desc": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 7.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_4_01_e_a"
},
"bandIds": [
"band_jesica"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_54",
"effectName": "集结指示",
"desc": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 10.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_4_01_e_a"
},
"bandIds": [
"band_jesica"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_54",
"effectName": "集结指示",
"desc": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 13.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_4_01_e_a"
},
"bandIds": [
"band_jesica"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_55",
"effectName": "至纯凝结",
"desc": "【至纯凝结】在第1回合开始时获得一个进阶<博士投影>\n进阶<博士投影>:任意干员可装备,立即使该干员晋升为精锐干员",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 1.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_06_e_b"
},
"bandIds": [
"band_mlyss"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_57",
"effectName": "协力共进",
"desc": "【协力共进】第8、10、12、14回合时,获得1个<信标>\n<信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 8.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_04_e_a"
},
"bandIds": [
"band_fang"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_57",
"effectName": "协力共进",
"desc": "【协力共进】第8、10、12、14回合时,获得1个<信标>\n<信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 10.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_04_e_a"
},
"bandIds": [
"band_fang"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_57",
"effectName": "协力共进",
"desc": "【协力共进】第8、10、12、14回合时,获得1个<信标>\n<信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 12.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_04_e_a"
},
"bandIds": [
"band_fang"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_57",
"effectName": "协力共进",
"desc": "【协力共进】第8、10、12、14回合时,获得1个<信标>\n<信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友",
"buffKey": "preparation_start_gain_chess_from_round",
"blackboard": {
"round": 14.0,
"count": 1.0,
"type": "equip",
"chess": "chess_item_5_04_e_a"
},
"bandIds": [
"band_fang"
]
},
{
"sourceType": "BAND_INITIAL",
"effectId": "aceffect_band_60",
"effectName": "见者有份",
"desc": "【见者有份】偶数回合进入休整期时,调度中心特殊刷新两件装备,免费获取其中一件;萨尔贡盟约<在场6名不同【萨尔贡】干员>效果替换为【萨尔贡】干员技能开启后,周围八格干员同时享受该干员携带的不高于V阶的装备效果,持续60秒\n在<萨尔贡>部分干员缺席时体验可能不完整",
"buffKey": "preparation_start_add_special_goods_every_n_round",
"blackboard": {
"round": 2.0,
"count": 1.0,
"type": "equip",
"pool": "pool_equip_narant",
"refresh_cnt": 2.0,
"choice_cnt": 1.0
},
"bandIds": [
"band_narant"
]
},
{
"sourceType": "BOND",
"effectId": "bondeffect_victoria",
"effectName": "维多利亚",
"desc": "携带装备的【维多利亚】干员伤害提升至{0:0%}(受层数影响)\n<每叠加25层>获得一件带有随机特殊效果的维式重锤\n<在场6名不同【维多利亚】干员>【维多利亚】干员每携带1件装备攻击力+50%,携带进阶装备改为+80%",
"buffKey": "bond_layer_added_reward_equip",
"blackboard": {
"layer": 25.0,
"count": 1.0,
"pool": "pool_equip_vict"
},
"bandIds": []
},
{
"sourceType": "BUFF_GAIN",
"effectId": "allybuff_select_1",
"effectName": "列装",
"desc": "你获得2件随机1阶装备,若存在其他队友则他们也获得",
"buffKey": "global_special_choice_gain_equip",
"blackboard": {
"count": 2.0,
"pool": "pool_equip_shop_1"
},
"bandIds": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_45_a",
"desc": "<进入休整期时>获得1件随机装备",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_normal",
"count": 1.0,
"conditionkey": "character_target_inboard"
},
"operators": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_49_a",
"desc": "<获得时>获得1件“迅捷作战粮”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_3_05_e_a",
"count": 1.0
},
"operators": [
"卡涅利安(char_426_billro)",
"蜜蜡(char_344_beewax)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_76_a",
"desc": "<获得时>获得1个“变形同构体”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_6_09_e_a",
"count": 1.0
},
"operators": [
"缪尔赛思(char_249_mlyss)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_91_a",
"desc": "<获得时>随机制造1件洛洛的定制品",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_rockr",
"count": 1.0
},
"operators": [
"洛洛(char_4040_rockr)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_92_a",
"desc": "<获得时>获得1件“谢拉格不融冰”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_5_02_e_a",
"count": 1.0
},
"operators": [
"耶拉(char_4013_kjera)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_94_a",
"desc": "<进入休整期时>获得1件“盟约之币”或“萨尔贡浓茶”,有小概率发现“黄沙罗盘”",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_pepe",
"count": 1.0,
"conditionkey": "character_target_inboard"
},
"operators": [
"佩佩(char_4058_pepe)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_127_a",
"desc": "<进入休整期时>若当前为奇数回合,获得1件随机装备",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_normal",
"round_list": "1,3,5,7,9,11,13,15",
"count": 1.0,
"conditionkey": "character_target_inboard"
},
"operators": [
"凯瑟琳(char_4162_cathy)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_133_a",
"desc": "<获得时>获得1个“盟约之币”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_1_03_e_a",
"count": 1.0
},
"operators": [
"诗怀雅(char_308_swire)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_134_a",
"desc": "本干员三合一为精锐状态时获得1件高阶装备:“骑士戒律”",
"buffKey": null,
"blackboard": {},
"operators": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_135_a",
"desc": "<获得时>获得1件“卡西米尔竞技旗”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_4_07_e_a",
"count": 1.0
},
"operators": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_45_b",
"desc": "<进入休整期时>获得2件随机装备",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_normal",
"count": 2.0,
"conditionkey": "character_target_inboard"
},
"operators": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_49_b",
"desc": "<获得时>获得2件“迅捷作战粮”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_3_05_e_a",
"count": 2.0
},
"operators": [
"卡涅利安(char_426_billro)",
"蜜蜡(char_344_beewax)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_76_b",
"desc": "<获得时>获得2个“变形同构体”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_6_09_e_a",
"count": 2.0
},
"operators": [
"缪尔赛思(char_249_mlyss)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_91_b",
"desc": "<获得时>随机制造2件洛洛的定制品",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_rockr",
"count": 2.0
},
"operators": [
"洛洛(char_4040_rockr)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_92_b",
"desc": "<获得时>获得2件“谢拉格不融冰”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_5_02_e_a",
"count": 2.0
},
"operators": [
"耶拉(char_4013_kjera)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_94_b",
"desc": "<进入休整期时>获得2件“盟约之币”或“萨尔贡浓茶”,有概率发现“黄沙罗盘”",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_pepe",
"count": 2.0,
"conditionkey": "character_target_inboard"
},
"operators": [
"佩佩(char_4058_pepe)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_127_b",
"desc": "<进入休整期时>若当前为奇数回合,获得2件随机装备",
"buffKey": null,
"blackboard": {
"pool": "pool_equip_normal",
"round_list": "1,3,5,7,9,11,13,15",
"count": 2.0,
"conditionkey": "character_target_inboard"
},
"operators": [
"凯瑟琳(char_4162_cathy)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_133_b",
"desc": "<获得时>获得2个“盟约之币”",
"buffKey": null,
"blackboard": {
"chess": "chess_item_1_03_e_a",
"count": 2.0
},
"operators": [
"诗怀雅(char_308_swire)"
]
},
{
"sourceType": "GARRISON",
"effectId": "garrison_134_b",
"desc": "<获得时>获得1件【骑士戒律】",
"buffKey": null,
"blackboard": {
"chess": "chess_item_6_10_e_a",
"count": 1.0
},
"operators": []
},
{
"sourceType": "GARRISON",
"effectId": "garrison_135_b",
"desc": "<获得时>获得2件【卡西米尔竞技旗】",
"buffKey": null,
"blackboard": {
"chess": "chess_item_4_07_e_a",
"count": 2.0
},
"operators": []
}
],
"choiceEvents": [
{
"choiceEventId": "equip_free_1_tr",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "equip_free_1",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "equip_free_2",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "equip_free_3",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "artifact_paid_1",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "equip_free_4",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "artifact_paid_2",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "artifact_paid_3",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "artifact_paid_4",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "artifact_paid_5",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "hunter_band_1",
"choiceType": "PERSONAL_CHOOSE",
"effectType": "ENEMY_GAIN",
"name": "悬赏决策",
"desc": "选定悬赏目标,获取额外奖励。",
"typeTxtColor": "#35d8b4"
},
{
"choiceEventId": "equip_free_2_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "equip_free_3_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "artifact_paid_1_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "equip_free_4_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "道具补给",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "artifact_paid_2_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "artifact_paid_3_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "artifact_paid_4_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
},
{
"choiceEventId": "artifact_paid_5_s",
"choiceType": "EQUIP_FREE",
"effectType": "EQUIP",
"name": "机密商店",
"desc": "无需消耗资金,获得装备补给。",
"typeTxtColor": "#f2bd3e"
}
],
"items": [
{
"id": "chess_item_1_01_e_a",
"goldenId": "chess_item_1_01_e_b",
"trapId": "trap_1041_acarm041",
"name": "维式重锤",
"nameEn": "Victorian Hammer",
"itemType": "EQUIP",
"tier": 1,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "victoriaShip",
"giveBondName": "维多利亚",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一柄曾在维多利亚的工厂内铸造和平的重锤。\n“用同样的铁与火,去终结那场战争。”",
"talentNotes": [],
"implFormula": "ATK% += atk (additive with other ATK% buffs)",
"normal": {
"chessId": "chess_item_1_01_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_1_01_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm041_1",
"effectId": "eff_acarm041",
"effectName": "维式重锤",
"effectDesc": "攻击力+15%",
"effectDescRaw": "攻击力<@ba.vup>+15%</>",
"skillDesc": "攻击力+15%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.15
}
}
],
"params": {
"atk": 0.15
}
},
"golden": {
"chessId": "chess_item_1_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm041_2",
"effectId": "eff_acgarm041",
"effectName": "维式重锤",
"effectDesc": "攻击力+25%",
"effectDescRaw": "攻击力<@ba.vup>+25%</>",
"skillDesc": "攻击力+25%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.25
}
}
],
"params": {
"atk": 0.25
}
},
"inAct1": true,
"act1TierPrice": [
1,
1
]
},
{
"id": "chess_item_1_02_e_a",
"goldenId": "chess_item_1_02_e_b",
"trapId": "trap_1047_acarm047",
"name": "坚守盾牌",
"nameEn": "Durable Shield",
"itemType": "EQUIP",
"tier": 1,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "steadShip",
"giveBondName": "坚守",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一面属于坚守之人的盾牌。\n“推击、拨挡、压制,主动防御的基础在于对盾的运用。”",
"talentNotes": [],
"implFormula": "DEF% += def",
"normal": {
"chessId": "chess_item_1_02_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_1_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm047_1",
"effectId": "eff_acarm047",
"effectName": "坚守盾牌",
"effectDesc": "防御力+20%",
"effectDescRaw": "防御力<@ba.vup>+20%</>",
"skillDesc": "防御力+20%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"def": 0.2
}
}
],
"params": {
"def": 0.2
}
},
"golden": {
"chessId": "chess_item_1_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm047_2",
"effectId": "eff_acgarm047",
"effectName": "坚守盾牌",
"effectDesc": "防御力+35%",
"effectDescRaw": "防御力<@ba.vup>+35%</>",
"skillDesc": "防御力+35%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"def": 0.35
}
}
],
"params": {
"def": 0.35
}
},
"inAct1": true,
"act1TierPrice": [
1,
1
]
},
{
"id": "chess_item_1_03_e_a",
"goldenId": "chess_item_1_03_e_b",
"trapId": "trap_1066_acarm066",
"name": "盟约之币",
"nameEn": "Alliance Coin",
"itemType": "EQUIP",
"tier": 1,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ECONOMY",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“推动协议模拟进程的基础。”",
"talentNotes": [],
"implFormula": "On equip: destroy item, player.funds += randInt(min,max) (normal 1, golden 2). Does not use an equip slot.",
"normal": {
"chessId": "chess_item_1_03_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_1_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm066_1",
"effectId": "eff_acarm066",
"effectName": "盟约之币",
"effectDesc": "装备时销毁,并获得1资金",
"effectDescRaw": "装备时销毁,并获得<@ba.vup>1</>资金",
"skillDesc": "装备时销毁,并获得1资金",
"buffs": [
{
"key": "equip_destory_gain_random_coin",
"countType": "NONE",
"blackboard": {
"min": 1.0,
"max": 1.0
}
}
],
"params": {
"min": 1.0,
"max": 1.0
}
},
"golden": {
"chessId": "chess_item_1_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm066_2",
"effectId": "eff_acgarm066",
"effectName": "盟约之币",
"effectDesc": "装备时销毁,并获得2资金",
"effectDescRaw": "装备时销毁,并获得<@ba.vup>2</>资金",
"skillDesc": "装备时销毁,并获得2资金",
"buffs": [
{
"key": "equip_destory_gain_random_coin",
"countType": "NONE",
"blackboard": {
"min": 2.0,
"max": 2.0
}
}
],
"params": {
"min": 2.0,
"max": 2.0
}
},
"inAct1": true,
"act1TierPrice": [
4,
3
]
},
{
"id": "chess_item_1_04_e_a",
"goldenId": "chess_item_1_04_e_b",
"trapId": "trap_1124_acarm124",
"name": "随身身份牌",
"nameEn": "Portable ID Tag",
"itemType": "EQUIP",
"tier": 1,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一个可以证明身份的便捷小装置。 “欢迎进入模拟战场。”",
"talentNotes": [],
"implFormula": "On equip: destroy item; for EACH bond of the target operator: bondLayer[bond] += layer (works even if that bond is not activated).",
"normal": {
"chessId": "chess_item_1_04_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_1_04_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm124_1",
"effectId": "eff_acarm124",
"effectName": "随身身份牌",
"effectDesc": "装备时销毁,并使携带者所属盟约层数+3(无需激活盟约)",
"effectDescRaw": "装备时销毁,并使携带者所属盟约层数<@ba.vup>+3</>(无需激活盟约)",
"skillDesc": "装备时销毁,并使携带者所属盟约层数+3(无需激活盟约)",
"buffs": [
{
"key": "use_equip_reward_char_chess_bond_layer",
"countType": "NONE",
"blackboard": {
"layer": 3.0
}
}
],
"params": {
"layer": 3.0
}
},
"golden": {
"chessId": "chess_item_1_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm124_2",
"effectId": "eff_acgarm124",
"effectName": "随身身份牌",
"effectDesc": "装备时销毁,并使携带者所属盟约层数+6(无需激活盟约)",
"effectDescRaw": "装备时销毁,并使携带者所属盟约层数<@ba.vup>+6</>(无需激活盟约)",
"skillDesc": "装备时销毁,并使携带者所属盟约层数+6(无需激活盟约)",
"buffs": [
{
"key": "use_equip_reward_char_chess_bond_layer",
"countType": "NONE",
"blackboard": {
"layer": 6.0
}
}
],
"params": {
"layer": 6.0
}
},
"inAct1": false
},
{
"id": "chess_item_1_05_e_a",
"goldenId": "chess_item_1_05_e_b",
"trapId": "trap_1125_acarm125",
"name": "源石溶剂",
"nameEn": "Originium Solvent",
"itemType": "EQUIP",
"tier": 1,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“经典的工业材料军事化应用案例。”",
"talentNotes": [],
"implFormula": "ATK% += atk; in battle the carrier takes `damage` true damage per second — 无来源 持续 damage, not a 流失 (PRTS 盟约记录 修正 \"并非流失\", 备注 \"造成无来源真实持续环境伤害\"): shields and damage-taken modifiers apply, it counts as 受到伤害 (受击回复 SP, the 重装 skill trigger, 信仰搅拌机 S3 counters); can kill the carrier. Every 敌人类我方单位 of the field (炎佑, a partner's too) takes the same tick while a carrier is on the field — once per second however many carriers (PRTS 备注 \"全场范围内的所有敌人类我方单位也会获得此装备的…效果\").",
"normal": {
"chessId": "chess_item_1_05_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_1_05_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm125_1",
"effectId": "eff_acarm125",
"effectName": "源石溶剂",
"effectDesc": "携带者每秒流失60点生命值,攻击力+40%",
"effectDescRaw": "携带者每秒流失<@ba.vdown>60</>点生命值,攻击力<@ba.vup>+40%</>",
"skillDesc": "携带者每秒流失60点生命值,攻击力+40%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.4
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "periodic_damage",
"damage": 60.0
}
}
],
"params": {
"atk": 0.4,
"damage": 60.0
}
},
"golden": {
"chessId": "chess_item_1_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm125_2",
"effectId": "eff_acgarm125",
"effectName": "源石溶剂",
"effectDesc": "携带者每秒流失60点生命值,攻击力+60%",
"effectDescRaw": "携带者每秒流失<@ba.vdown>60</>点生命值,攻击力<@ba.vup>+60%</>",
"skillDesc": "携带者每秒流失60点生命值,攻击力+60%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.6
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "periodic_damage",
"damage": 60.0
}
}
],
"params": {
"atk": 0.6,
"damage": 60.0
}
},
"inAct1": false
},
{
"id": "chess_item_2_01_e_a",
"goldenId": "chess_item_2_01_e_b",
"trapId": "trap_1056_acarm056",
"name": "不屈弹射器",
"nameEn": "Tough Launcher",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "indomShip",
"giveBondName": "不屈",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一台属于不屈之人的弹射器。\n“它能让你在各个平台间快速移动,前提是你学会使用它,而不是摔个佩洛啃泥。”",
"talentNotes": [],
"implFormula": "respawnTime *= (1 + respawn_time) (i.e. -30%/-50%); maxHP% += max_hp (-30%).",
"normal": {
"chessId": "chess_item_2_01_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_2_01_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm056_1",
"effectId": "eff_acarm056",
"effectName": "不屈弹射器",
"effectDesc": "再部署时间-30%,生命值-30%",
"effectDescRaw": "再部署时间<@ba.vup>-30%</>,生命值<@ba.vdown>-30%</>",
"skillDesc": "再部署时间-30%,生命值-30%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm056_global_buff",
"respawn_time": -0.3,
"max_hp": -0.3
}
}
],
"params": {
"respawn_time": -0.3,
"max_hp": -0.3
}
},
"golden": {
"chessId": "chess_item_2_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm056_2",
"effectId": "eff_acgarm056",
"effectName": "不屈弹射器",
"effectDesc": "再部署时间-50%,生命值-30%",
"effectDescRaw": "再部署时间<@ba.vup>-50%</>,生命值<@ba.vdown>-30%</>",
"skillDesc": "再部署时间-50%,生命值-30%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm056_global_buff",
"respawn_time": -0.5,
"max_hp": -0.3
}
}
],
"params": {
"respawn_time": -0.5,
"max_hp": -0.3
}
},
"inAct1": true,
"act1TierPrice": [
1,
1
]
},
{
"id": "chess_item_2_02_e_a",
"goldenId": "chess_item_2_02_e_b",
"trapId": "trap_1115_acarm115",
"name": "紧急调度券",
"nameEn": "Emergency Dispatch Voucher",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“有时候成功是需要那么一点点运气……”",
"talentNotes": [],
"implFormula": "On equip: destroy item; pick `count` random operator(s) currently displayed in the player's shop (调度中心) slots, move them to hand for free; those shop slots become empty.",
"normal": {
"chessId": "chess_item_2_02_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_2_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm115_1",
"effectId": "eff_acarm115",
"effectName": "紧急调度券",
"effectDesc": "装备时销毁,随机获取当前调度中心内的1名干员 (调度中心中对应干员消失)",
"effectDescRaw": "装备时销毁,随机获取当前调度中心内的<@ba.vup>1</>名干员 (调度中心中对应干员消失)",
"skillDesc": "装备时销毁,随机获取当前调度中心内的1名干员 (调度中心中对应干员消失)",
"buffs": [
{
"key": "use_equip_reward_random_char_chess_in_shop",
"countType": "NONE",
"blackboard": {
"count": 1.0
}
}
],
"params": {
"count": 1.0
}
},
"golden": {
"chessId": "chess_item_2_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm115_2",
"effectId": "eff_acgarm115",
"effectName": "紧急调度券",
"effectDesc": "装备时销毁,随机获取当前调度中心内的2名干员 (调度中心中对应干员消失)",
"effectDescRaw": "装备时销毁,随机获取当前调度中心内的<@ba.vup>2</>名干员 (调度中心中对应干员消失)",
"skillDesc": "装备时销毁,随机获取当前调度中心内的2名干员 (调度中心中对应干员消失)",
"buffs": [
{
"key": "use_equip_reward_random_char_chess_in_shop",
"countType": "NONE",
"blackboard": {
"count": 2.0
}
}
],
"params": {
"count": 2.0
}
},
"inAct1": false
},
{
"id": "chess_item_2_03_e_a",
"goldenId": "chess_item_2_03_e_b",
"trapId": "trap_1045_acarm045",
"name": "战栗维式重锤",
"nameEn": "Frightening Victorian Hammer",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "victoriaShip",
"giveBondName": "维多利亚",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": "hammer",
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一柄曾在维多利亚的工厂内铸造和平的重锤,如今它的威名更盛。\n“用同样的铁与火,去终结那场战争。”",
"talentNotes": [],
"implFormula": "ATK% += atk. If carrier is a MELEE(ground) operator: on each attack, prob chance to apply 战栗(Tremble: target cannot normal-attack while blocked) for disarmed_duration s. Special effect doubled (prob x2 [ASSUMED]) when carrier also has 蒸汽之心 and is Victoria.",
"normal": {
"chessId": "chess_item_2_03_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_2_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm045_1",
"effectId": "eff_acarm045",
"effectName": "战栗维式重锤",
"effectDesc": "攻击力+20%;若携带者是地面干员则攻击时有10%概率使目标战栗2秒",
"effectDescRaw": "攻击力<@ba.vup>+20%</>;若携带者是地面干员则攻击时有10%概率使目标<$ba.tremble>战栗</>2秒",
"skillDesc": "攻击力+20%;若携带者是地面干员则攻击时有10%概率使目标战栗2秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.2
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm045_global_buff",
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.2,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "chess_item_6_05_e"
}
},
"golden": {
"chessId": "chess_item_2_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm045_2",
"effectId": "eff_acgarm045",
"effectName": "战栗维式重锤",
"effectDesc": "攻击力+35%;若携带者是地面干员则攻击时有10%概率使目标战栗2秒",
"effectDescRaw": "攻击力<@ba.vup>+35%</>;若携带者是地面干员则攻击时有10%概率使目标<$ba.tremble>战栗</>2秒",
"skillDesc": "攻击力+35%;若携带者是地面干员则攻击时有10%概率使目标战栗2秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.35
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm045_global_buff",
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.35,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "chess_item_6_05_e"
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_2_04_e_a",
"goldenId": "chess_item_2_04_e_b",
"trapId": "trap_1050_acarm050",
"name": "萨尔贡浓茶",
"nameEn": "Sargonian Teaspresso",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "sargonShip",
"giveBondName": "萨尔贡",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一种曾在萨尔贡的荒漠中救人性命的浓茶。\n“别畏惧苦涩,它能让你保持清醒,清醒地活下去。”",
"talentNotes": [],
"implFormula": "spRecoveryPerSec += sp_recovery_per_sec (flat, on top of base 1 SP/s for auto-recovery skills).",
"normal": {
"chessId": "chess_item_2_04_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_2_04_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm050_1",
"effectId": "eff_acarm050",
"effectName": "萨尔贡浓茶",
"effectDesc": "技力自然回复速度+0.15/秒",
"effectDescRaw": "技力自然回复速度<@ba.vup>+0.15</>/秒",
"skillDesc": "技力自然回复速度+0.15/秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm050_global_buff",
"sp_recovery_per_sec": 0.15
}
}
],
"params": {
"sp_recovery_per_sec": 0.15
}
},
"golden": {
"chessId": "chess_item_2_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm050_2",
"effectId": "eff_acgarm050",
"effectName": "萨尔贡浓茶",
"effectDesc": "技力自然回复速度+0.25/秒",
"effectDescRaw": "技力自然回复速度<@ba.vup>+0.25</>/秒",
"skillDesc": "技力自然回复速度+0.25/秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm050_global_buff",
"sp_recovery_per_sec": 0.25
}
}
],
"params": {
"sp_recovery_per_sec": 0.25
}
},
"inAct1": true,
"act1TierPrice": [
3,
2
]
},
{
"id": "chess_item_2_05_e_a",
"goldenId": "chess_item_2_05_e_b",
"trapId": "trap_1113_acarm113",
"name": "精打细算玩偶",
"nameEn": "Thrifty Doll",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ECONOMY",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“她总是想为你多省一点。”",
"talentNotes": [],
"implFormula": "On equip: destroy item; register a permanent player effect: at the start of every subsequent round player.funds += count (stackable).",
"normal": {
"chessId": "chess_item_2_05_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_2_05_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm113_1",
"effectId": "eff_acarm113",
"effectName": "精打细算玩偶",
"effectDesc": "装备时销毁,之后每回合开始时额外获得1资金",
"effectDescRaw": "装备时销毁,之后每回合开始时额外获得<@ba.vup>1</>资金",
"skillDesc": "装备时销毁,之后每回合开始时额外获得1资金",
"buffs": [
{
"key": "gain_coin_when_round_start",
"countType": "NONE",
"blackboard": {
"count": 1.0
}
}
],
"params": {
"count": 1.0
}
},
"golden": {
"chessId": "chess_item_2_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm113_2",
"effectId": "eff_acgarm113",
"effectName": "精打细算玩偶",
"effectDesc": "装备时销毁,之后每回合开始时额外获得2资金",
"effectDescRaw": "装备时销毁,之后每回合开始时额外获得<@ba.vup>2</>资金",
"skillDesc": "装备时销毁,之后每回合开始时额外获得2资金",
"buffs": [
{
"key": "gain_coin_when_round_start",
"countType": "NONE",
"blackboard": {
"count": 2.0
}
}
],
"params": {
"count": 2.0
}
},
"inAct1": false
},
{
"id": "chess_item_2_06_e_a",
"goldenId": "chess_item_2_06_e_b",
"trapId": "trap_1114_acarm114",
"name": "简易通讯机",
"nameEn": "Simple Communicator",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 6,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“我已到达接头地点。”",
"talentNotes": [],
"implFormula": "On equip: destroy item; give player `count` random NORMAL-quality operator(s) that share at least one bond with the target operator (tier <= current shop level [ASSUMED]).",
"normal": {
"chessId": "chess_item_2_06_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_2_06_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm114_1",
"effectId": "eff_acarm114",
"effectName": "简易通讯机",
"effectDesc": "装备时销毁,随机获得1名与该干员有相同盟约的干员",
"effectDescRaw": "装备时销毁,随机获得<@ba.vup>1</>名与该干员有相同盟约的干员",
"skillDesc": "装备时销毁,随机获得1名与该干员有相同盟约的干员",
"buffs": [
{
"key": "use_equip_reward_char_chess_with_same_bond",
"countType": "NONE",
"blackboard": {
"count": 1.0
}
}
],
"params": {
"count": 1.0
}
},
"golden": {
"chessId": "chess_item_2_06_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm114_2",
"effectId": "eff_acgarm114",
"effectName": "简易通讯机",
"effectDesc": "装备时销毁,随机获得2名与该干员有相同盟约的干员",
"effectDescRaw": "装备时销毁,随机获得<@ba.vup>2</>名与该干员有相同盟约的干员",
"skillDesc": "装备时销毁,随机获得2名与该干员有相同盟约的干员",
"buffs": [
{
"key": "use_equip_reward_char_chess_with_same_bond",
"countType": "NONE",
"blackboard": {
"count": 2.0
}
}
],
"params": {
"count": 2.0
}
},
"inAct1": false
},
{
"id": "chess_item_2_07_e_a",
"goldenId": "chess_item_2_07_e_b",
"trapId": "trap_1116_acarm116",
"name": "见钱眼开玩偶",
"nameEn": "Money-Eyed Doll",
"itemType": "EQUIP",
"tier": 2,
"shopLevelSortId": 7,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ECONOMY",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“看到你的钱包,她总是很开心。”",
"talentNotes": [],
"implFormula": "On equip: destroy item; at the start of NEXT round only: player.funds += count.",
"normal": {
"chessId": "chess_item_2_07_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_2_07_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm116_1",
"effectId": "eff_acarm116",
"effectName": "见钱眼开玩偶",
"effectDesc": "装备时销毁,下回合额外获得2资金",
"effectDescRaw": "装备时销毁,下回合额外获得<@ba.vup>2</>资金",
"skillDesc": "装备时销毁,下回合额外获得2资金",
"buffs": [
{
"key": "use_equip_gain_coin_when_next_round_start",
"countType": "NONE",
"blackboard": {
"count": 2.0
}
}
],
"params": {
"count": 2.0
}
},
"golden": {
"chessId": "chess_item_2_07_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm116_2",
"effectId": "eff_acgarm116",
"effectName": "见钱眼开玩偶",
"effectDesc": "装备时销毁,下回合额外获得4资金",
"effectDescRaw": "装备时销毁,下回合额外获得<@ba.vup>4</>资金",
"skillDesc": "装备时销毁,下回合额外获得4资金",
"buffs": [
{
"key": "use_equip_gain_coin_when_next_round_start",
"countType": "NONE",
"blackboard": {
"count": 4.0
}
}
],
"params": {
"count": 4.0
}
},
"inAct1": false
},
{
"id": "chess_item_3_01_e_a",
"goldenId": "chess_item_3_01_e_b",
"trapId": "trap_1121_acarm121",
"name": "叙拉古正装",
"nameEn": "Siracusan Formalwear",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "siracusaShip",
"giveBondName": "叙拉古",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一套彰显家族成员身份的正式着装。 “在这里,服装有言语不能说明的意义。”",
"talentNotes": [],
"implFormula": "Carrier ASPD += attack_speed. Allies deployed on the 2 tiles left/right of the carrier (perpendicular to its facing direction) get ASPD += attack_speed_1 while the carrier is on the field.",
"normal": {
"chessId": "chess_item_3_01_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_01_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm121_1",
"effectId": "eff_acarm121",
"effectName": "叙拉古正装",
"effectDesc": "攻击速度+15,携带者部署方向左右两侧的我方干员攻击速度+10",
"effectDescRaw": "攻击速度<@ba.vup>+15</>,携带者部署方向左右两侧的我方干员攻击速度<@ba.vup>+10</>",
"skillDesc": "攻击速度+15,携带者部署方向左右两侧的我方干员攻击速度+10",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"attack_speed": 15.0
}
},
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"at_root": 1.0,
"key": "act2autochess_equip_acarm121_ability",
"attack_speed": 10.0
}
}
],
"params": {
"attack_speed": 15.0,
"at_root": 1.0,
"attack_speed_1": 10.0
}
},
"golden": {
"chessId": "chess_item_3_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm121_2",
"effectId": "eff_acgarm121",
"effectName": "叙拉古正装",
"effectDesc": "攻击速度+25,携带者部署方向左右两侧的我方干员攻击速度+15",
"effectDescRaw": "攻击速度<@ba.vup>+25</>,携带者部署方向左右两侧的我方干员攻击速度<@ba.vup>+15</>",
"skillDesc": "攻击速度+25,携带者部署方向左右两侧的我方干员攻击速度+15",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"attack_speed": 25.0
}
},
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"at_root": 1.0,
"key": "act2autochess_equip_acarm121_ability",
"attack_speed": 15.0
}
}
],
"params": {
"attack_speed": 25.0,
"at_root": 1.0,
"attack_speed_1": 15.0
}
},
"inAct1": false
},
{
"id": "chess_item_3_02_e_a",
"goldenId": "chess_item_3_02_e_b",
"trapId": "trap_1063_acarm063",
"name": "精准狙击镜",
"nameEn": "Precision Scope",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "preciShip",
"giveBondName": "精准",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一个属于精准之人的狙击镜。\n“定住身形,盯紧目标,钉死敌人。”",
"talentNotes": [],
"implFormula": "If distance(carrier tile, target) >= radius (3 tiles, Chebyshev/Euclid on tile grid [ASSUMED Euclidean]), outgoing damage *= damage_scale.",
"normal": {
"chessId": "chess_item_3_02_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm063_1",
"effectId": "eff_acarm063",
"effectName": "精准狙击镜",
"effectDesc": "攻击距离自身3格及以上的目标时,伤害提高30%",
"effectDescRaw": "攻击距离自身3格及以上的目标时,伤害提高<@ba.vup>30%</>",
"skillDesc": "攻击距离自身3格及以上的目标时,伤害提高30%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm063_global_buff",
"radius": 3.0,
"damage_scale": 1.3
}
}
],
"params": {
"radius": 3.0,
"damage_scale": 1.3
}
},
"golden": {
"chessId": "chess_item_3_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm063_2",
"effectId": "eff_acgarm063",
"effectName": "精准狙击镜",
"effectDesc": "攻击距离自身3格及以上的目标时,伤害提高50%",
"effectDescRaw": "攻击距离自身3格及以上的目标时,伤害提高<@ba.vup>50%</>",
"skillDesc": "攻击距离自身3格及以上的目标时,伤害提高50%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm063_global_buff",
"radius": 3.0,
"damage_scale": 1.5
}
}
],
"params": {
"radius": 3.0,
"damage_scale": 1.5
}
},
"inAct1": true,
"act1TierPrice": [
3,
2
]
},
{
"id": "chess_item_3_03_e_a",
"goldenId": "chess_item_3_03_e_b",
"trapId": "trap_1053_acarm053",
"name": "激光发射器",
"nameEn": "Laser Sighter",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“除了有定位与穿透效用,也可作为诱饵使用。”",
"talentNotes": [],
"implFormula": "Carrier's attacks ignore magic_resist_penetrate (percent) of target RES: effRES = RES * (1 - p).",
"normal": {
"chessId": "chess_item_3_03_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm053_1",
"effectId": "eff_acarm053",
"effectName": "激光发射器",
"effectDesc": "攻击无视目标25%法术抗性",
"effectDescRaw": "攻击无视目标<@ba.vup>25%</>法术抗性",
"skillDesc": "攻击无视目标25%法术抗性",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "magic_penetrate_global_buff",
"magic_resist_penetrate": 0.25
}
}
],
"params": {
"magic_resist_penetrate": 0.25
}
},
"golden": {
"chessId": "chess_item_3_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm053_2",
"effectId": "eff_acgarm053",
"effectName": "激光发射器",
"effectDesc": "攻击无视目标45%法术抗性",
"effectDescRaw": "攻击无视目标<@ba.vup>45%</>法术抗性",
"skillDesc": "攻击无视目标45%法术抗性",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "magic_penetrate_global_buff",
"magic_resist_penetrate": 0.45
}
}
],
"params": {
"magic_resist_penetrate": 0.45
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_3_04_e_a",
"goldenId": "chess_item_3_04_e_b",
"trapId": "trap_1040_acarm040",
"name": "炎国短刀",
"nameEn": "Yanese Dagger",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "yanShip",
"giveBondName": "炎",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive_counter",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一把曾在炎国的江湖上铲除不义的短刀。\n“拔刀之前,先想清楚是否值得。拔出刀后,就不可再犹豫。”",
"talentNotes": [],
"implFormula": "Each time the carrier activates a skill: stacks = min(stacks+1, atk_buff_cnt); ATK% += atk * stacks. Stacks reset each battle.",
"normal": {
"chessId": "chess_item_3_04_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_04_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm040_1",
"effectId": "eff_acarm040",
"effectName": "炎国短刀",
"effectDesc": "每开启一次技能,获得5%的攻击力加成(最多叠加10次)",
"effectDescRaw": "每开启一次技能,获得<@ba.vup>5%</>的攻击力加成(最多叠加10次)",
"skillDesc": "每开启一次技能,获得5%的攻击力加成(最多叠加10次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "COUNTING",
"blackboard": {
"key": "act1vautochess_equip_acarm024_global_buff",
"prob": 1.0,
"atk": 0.05,
"atk_buff_cnt": 10.0
}
}
],
"params": {
"prob": 1.0,
"atk": 0.05,
"atk_buff_cnt": 10.0
}
},
"golden": {
"chessId": "chess_item_3_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm040_2",
"effectId": "eff_acgarm040",
"effectName": "炎国短刀",
"effectDesc": "每开启一次技能,获得8%的攻击力加成(最多叠加10次)",
"effectDescRaw": "每开启一次技能,获得<@ba.vup>8%</>的攻击力加成(最多叠加10次)",
"skillDesc": "每开启一次技能,获得8%的攻击力加成(最多叠加10次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "COUNTING",
"blackboard": {
"key": "act1vautochess_equip_acarm024_global_buff",
"prob": 1.0,
"atk": 0.08,
"atk_buff_cnt": 10.0
}
}
],
"params": {
"prob": 1.0,
"atk": 0.08,
"atk_buff_cnt": 10.0
}
},
"inAct1": true,
"act1TierPrice": [
2,
1
]
},
{
"id": "chess_item_3_05_e_a",
"goldenId": "chess_item_3_05_e_b",
"trapId": "trap_1051_acarm051",
"name": "迅捷作战粮",
"nameEn": "Quick Combat Rations",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "swiftShip",
"giveBondName": "迅捷",
"canGiveBond": false,
"category": "SP",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一份属于迅捷之人的作战粮。\n“它的作用是提供能量,不是满足口腹之欲。”",
"talentNotes": [],
"implFormula": "On deploy: SP += sp_each_person * (1 + N), N = number of OTHER deployed operators sharing at least one bond with the carrier [ASSUMED interpretation].",
"normal": {
"chessId": "chess_item_3_05_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_05_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm051_1",
"effectId": "eff_acarm051",
"effectName": "迅捷作战粮",
"effectDesc": "部署时,获得3点技力;每有一个同盟约的其他干员,额外获得3点技力",
"effectDescRaw": "部署时,获得<@ba.vup>3</>点技力;每有一个同盟约的其他干员,额外获得<@ba.vup>3</>点技力",
"skillDesc": "部署时,获得3点技力;每有一个同盟约的其他干员,额外获得3点技力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm051_global_buff",
"sp_each_person": 3.0
}
}
],
"params": {
"sp_each_person": 3.0
}
},
"golden": {
"chessId": "chess_item_3_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm051_2",
"effectId": "eff_acgarm051",
"effectName": "迅捷作战粮",
"effectDesc": "部署时,获得6点技力;每有一个同盟约的其他干员,额外获得6点技力",
"effectDescRaw": "部署时,获得<@ba.vup>6</>点技力;每有一个同盟约的其他干员,额外获得<@ba.vup>6</>点技力",
"skillDesc": "部署时,获得6点技力;每有一个同盟约的其他干员,额外获得6点技力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm051_global_buff",
"sp_each_person": 6.0
}
}
],
"params": {
"sp_each_person": 6.0
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_3_06_e_a",
"goldenId": "chess_item_3_06_e_b",
"trapId": "trap_1049_acarm049",
"name": "歌利亚头盔",
"nameEn": "Goliath Helmet",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 6,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“锅炉工先生经常看着这个头盔发呆,他在想什么呢?”",
"talentNotes": [],
"implFormula": "maxHP% += init_max_hp; additionally, if at deploy time the tile directly in front of the carrier (facing direction) has no allied operator, maxHP% += ex_max_hp.",
"normal": {
"chessId": "chess_item_3_06_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_06_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm049_1",
"effectId": "eff_acarm049",
"effectName": "歌利亚头盔",
"effectDesc": "生命值+25%;部署时若身前一格没有其他干员,生命值额外+15%",
"effectDescRaw": "生命值<@ba.vup>+25%</>;部署时若身前一格没有其他干员,生命值额外<@ba.vup>+15%</>",
"skillDesc": "生命值+25%;部署时若身前一格没有其他干员,生命值额外+15%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm049_global_buff",
"init_max_hp": 0.25,
"ex_max_hp": 0.15
}
}
],
"params": {
"init_max_hp": 0.25,
"ex_max_hp": 0.15
}
},
"golden": {
"chessId": "chess_item_3_06_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm049_2",
"effectId": "eff_acgarm049",
"effectName": "歌利亚头盔",
"effectDesc": "生命值+45%;部署时若身前一格没有其他干员,生命值额外+25%",
"effectDescRaw": "生命值<@ba.vup>+45%</>;部署时若身前一格没有其他干员,生命值额外<@ba.vup>+25%</>",
"skillDesc": "生命值+45%;部署时若身前一格没有其他干员,生命值额外+25%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm049_global_buff",
"init_max_hp": 0.45,
"ex_max_hp": 0.25
}
}
],
"params": {
"init_max_hp": 0.45,
"ex_max_hp": 0.25
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_3_07_e_a",
"goldenId": "chess_item_3_07_e_b",
"trapId": "trap_1046_acarm046",
"name": "阿戈尔重刃",
"nameEn": "Aegirian Blade",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 7,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "egirShip",
"giveBondName": "阿戈尔",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一把曾在阿戈尔的漩涡里击碎浪涛的重刃。\n“直面那些你必将战胜的目标,证明你比它们更强大。”",
"talentNotes": [],
"implFormula": "ATK% += atk; ASPD += attack_speed (-10).",
"normal": {
"chessId": "chess_item_3_07_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_07_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm046_1",
"effectId": "eff_acarm046",
"effectName": "阿戈尔重刃",
"effectDesc": "攻击力+40%,攻击速度-10",
"effectDescRaw": "攻击力<@ba.vup>+40%</>,攻击速度<@ba.vdown>-10</>",
"skillDesc": "攻击力+40%,攻击速度-10",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.4,
"attack_speed": -10.0
}
}
],
"params": {
"atk": 0.4,
"attack_speed": -10.0
}
},
"golden": {
"chessId": "chess_item_3_07_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm046_2",
"effectId": "eff_acgarm046",
"effectName": "阿戈尔重刃",
"effectDesc": "攻击力+60%,攻击速度-10",
"effectDescRaw": "攻击力<@ba.vup>+60%</>,攻击速度<@ba.vdown>-10</>",
"skillDesc": "攻击力+60%,攻击速度-10",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.6,
"attack_speed": -10.0
}
}
],
"params": {
"atk": 0.6,
"attack_speed": -10.0
}
},
"inAct1": true,
"act1TierPrice": [
1,
1
]
},
{
"id": "chess_item_3_08_e_a",
"goldenId": "chess_item_3_08_e_b",
"trapId": "trap_1048_acarm048",
"name": "奥术法阵",
"nameEn": "Pocket Arts Circle",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 8,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "arcaneShip",
"giveBondName": "奥术",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“赶紧把术师们派到战场上去!”",
"talentNotes": [],
"implFormula": "RES += magic_resistance (flat); each attack applies 失去特殊能力 (silence: enemy loses its special abilities/talents) to target for `silence` s.",
"normal": {
"chessId": "chess_item_3_08_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_3_08_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm048_1",
"effectId": "eff_acarm048",
"effectName": "奥术法阵",
"effectDesc": "法术抗性+20,攻击使目标失去特殊能力5秒",
"effectDescRaw": "法术抗性<@ba.vup>+20</>,攻击使目标失去特殊能力<@ba.vup>5</>秒",
"skillDesc": "法术抗性+20,攻击使目标失去特殊能力5秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"magic_resistance": 20.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "silence_attachment",
"silence": 5.0
}
}
],
"params": {
"magic_resistance": 20.0,
"silence": 5.0
}
},
"golden": {
"chessId": "chess_item_3_08_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm048_2",
"effectId": "eff_acgarm048",
"effectName": "奥术法阵",
"effectDesc": "法术抗性+30,攻击使目标失去特殊能力5秒",
"effectDescRaw": "法术抗性<@ba.vup>+30</>,攻击使目标失去特殊能力<@ba.vup>5</>秒",
"skillDesc": "法术抗性+30,攻击使目标失去特殊能力5秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"magic_resistance": 30.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "silence_attachment",
"silence": 5.0
}
}
],
"params": {
"magic_resistance": 30.0,
"silence": 5.0
}
},
"inAct1": true,
"act1TierPrice": [
1,
2
]
},
{
"id": "chess_item_3_09_e_a",
"goldenId": "chess_item_3_09_e_b",
"trapId": "trap_1043_acarm043",
"name": "坚固维式重锤",
"nameEn": "Durable Victorian Hammer",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 9,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "victoriaShip",
"giveBondName": "维多利亚",
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": "hammer",
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一柄曾在维多利亚的工厂内铸造和平的重锤,如今它的质地更硬。\n“用同样的铁与火,去终结那场战争。”",
"talentNotes": [],
"implFormula": "ATK% += atk. First time per battle carrier would take lethal damage: HP cannot drop below 1 for undeadable_duration s.",
"normal": {
"chessId": "chess_item_3_09_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_09_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm043_1",
"effectId": "eff_acarm043",
"effectName": "坚固维式重锤",
"effectDesc": "攻击力+25%;首次受到致命伤害时生命值不低于1,持续8秒",
"effectDescRaw": "攻击力<@ba.vup>+25%</>;首次受到致命伤害时生命值不低于<@ba.vup>1</>,持续8秒",
"skillDesc": "攻击力+25%;首次受到致命伤害时生命值不低于1,持续8秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.25
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm043_global_buff",
"undeadable_duration": 8.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.25,
"undeadable_duration": 8.0,
"big_hammer": "chess_item_6_05_e"
}
},
"golden": {
"chessId": "chess_item_3_09_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm043_2",
"effectId": "eff_acgarm043",
"effectName": "坚固维式重锤",
"effectDesc": "攻击力+45%;首次受到致命伤害时生命值不低于1,持续8秒",
"effectDescRaw": "攻击力<@ba.vup>+45%</>;首次受到致命伤害时生命值不低于<@ba.vup>1</>,持续8秒",
"skillDesc": "攻击力+45%;首次受到致命伤害时生命值不低于1,持续8秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.45
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm043_global_buff",
"undeadable_duration": 8.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.45,
"undeadable_duration": 8.0,
"big_hammer": "chess_item_6_05_e"
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_3_10_e_a",
"goldenId": "chess_item_3_10_e_b",
"trapId": "trap_1044_acarm044",
"name": "加速维式重锤",
"nameEn": "Speedy Victorian Hammer",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 10,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "victoriaShip",
"giveBondName": "维多利亚",
"canGiveBond": false,
"category": "STAT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": "hammer",
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一柄曾在维多利亚的工厂内铸造和平的重锤,如今它的势头更猛。\n“用同样的铁与火,去终结那场战争。”",
"talentNotes": [],
"implFormula": "ATK% += atk; ASPD += attack_speed (the hammer 'special effect' = the ASPD part).",
"normal": {
"chessId": "chess_item_3_10_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_3_10_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm044_1",
"effectId": "eff_acarm044",
"effectName": "加速维式重锤",
"effectDesc": "攻击力+25%;攻击速度+30",
"effectDescRaw": "攻击力<@ba.vup>+25%</>;攻击速度<@ba.vup>+30</>",
"skillDesc": "攻击力+25%;攻击速度+30",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.25
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm044_global_buff",
"attack_speed": 30.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.25,
"attack_speed": 30.0,
"big_hammer": "chess_item_6_05_e"
}
},
"golden": {
"chessId": "chess_item_3_10_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm044_2",
"effectId": "eff_acgarm044",
"effectName": "加速维式重锤",
"effectDesc": "攻击力+45%;攻击速度+30",
"effectDescRaw": "攻击力<@ba.vup>+45%</>;攻击速度<@ba.vup>+30</>",
"skillDesc": "攻击力+45%;攻击速度+30",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.45
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm044_global_buff",
"attack_speed": 30.0,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.45,
"attack_speed": 30.0,
"big_hammer": "chess_item_6_05_e"
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_3_11_e_a",
"goldenId": "chess_item_3_11_e_b",
"trapId": "trap_1064_acarm064",
"name": "突袭手雷",
"nameEn": "Raid Grenade",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 11,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "raidShip",
"giveBondName": "突袭",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一枚属于突袭之人的手雷。\n“就是现在!!!”",
"talentNotes": [],
"implFormula": "For `duration` s after EACH deploy, every attack stuns the target for `stun` s.",
"normal": {
"chessId": "chess_item_3_11_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_3_11_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm064_1",
"effectId": "eff_acarm064",
"effectName": "突袭手雷",
"effectDesc": "每次部署后的10秒内,攻击时使目标晕眩2秒",
"effectDescRaw": "每次部署后的10秒内,攻击时使目标<$ba.stun>晕眩</>2秒",
"skillDesc": "每次部署后的10秒内,攻击时使目标晕眩2秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm064_global_buff",
"stun": 2.0,
"duration": 10.0
}
}
],
"params": {
"stun": 2.0,
"duration": 10.0
}
},
"golden": {
"chessId": "chess_item_3_11_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm064_2",
"effectId": "eff_acgarm064",
"effectName": "突袭手雷",
"effectDesc": "每次部署后的15秒内,攻击时使目标晕眩2秒",
"effectDescRaw": "每次部署后的15秒内,攻击时使目标<$ba.stun>晕眩</>2秒",
"skillDesc": "每次部署后的15秒内,攻击时使目标晕眩2秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm064_global_buff",
"stun": 2.0,
"duration": 15.0
}
}
],
"params": {
"stun": 2.0,
"duration": 15.0
}
},
"inAct1": true,
"act1TierPrice": [
3,
1
]
},
{
"id": "chess_item_3_12_e_a",
"goldenId": "chess_item_3_12_e_b",
"trapId": "trap_1123_acarm123",
"name": "骑士储蓄罐",
"nameEn": "Knight Piggy Bank",
"itemType": "EQUIP",
"tier": 3,
"shopLevelSortId": 12,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ECONOMY",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一款卡西米尔各大周边商城在售的储蓄罐。 “将你积攒起的幸运传递给喜爱的选手吧。”",
"talentNotes": [],
"implFormula": "On equip: destroy item, player.funds += randInt(min,max) inclusive (normal 1-6, golden 2-12).",
"normal": {
"chessId": "chess_item_3_12_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_3_12_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm123_1",
"effectId": "eff_acarm123",
"effectName": "骑士储蓄罐",
"effectDesc": "装备时销毁,并随机获得1~6资金",
"effectDescRaw": "装备时销毁,并随机获得<@ba.vup>1~6</>资金",
"skillDesc": "装备时销毁,并随机获得1~6资金",
"buffs": [
{
"key": "equip_destory_gain_random_coin",
"countType": "NONE",
"blackboard": {
"min": 1.0,
"max": 6.0
}
}
],
"params": {
"min": 1.0,
"max": 6.0
}
},
"golden": {
"chessId": "chess_item_3_12_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm123_2",
"effectId": "eff_acgarm123",
"effectName": "骑士储蓄罐",
"effectDesc": "装备时销毁,并随机获得2~12资金",
"effectDescRaw": "装备时销毁,并随机获得<@ba.vup>2~12</>资金",
"skillDesc": "装备时销毁,并随机获得2~12资金",
"buffs": [
{
"key": "equip_destory_gain_random_coin",
"countType": "NONE",
"blackboard": {
"min": 2.0,
"max": 12.0
}
}
],
"params": {
"min": 2.0,
"max": 12.0
}
},
"inAct1": false
},
{
"id": "chess_item_4_01_e_a",
"goldenId": "chess_item_4_01_e_b",
"trapId": "trap_1075_acarm075",
"name": "寻呼模块",
"nameEn": "Dispatch Module",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“呼叫调度中心,呼叫调度中心,我们已准备好接收指令。”",
"talentNotes": [
"本装备不会合并为进阶品质"
],
"implFormula": "On equip: destroy item; open a special shop refresh with refresh_cnt(3) operators sharing a bond with the target (tier <= current shop level); player takes choice_cnt(1) of them for free. Never merges (upgradeNum=100).",
"normal": {
"chessId": "chess_item_4_01_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_4_01_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm075_1",
"effectId": "eff_acarm075",
"effectName": "寻呼模块",
"effectDesc": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"effectDescRaw": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"skillDesc": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"buffs": [
{
"key": "use_equip_reward_special_goods_char_chess",
"countType": "NONE",
"blackboard": {
"refresh_cnt": 3.0,
"choice_cnt": 1.0
}
}
],
"params": {
"refresh_cnt": 3.0,
"choice_cnt": 1.0
}
},
"golden": {
"chessId": "chess_item_4_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm075_2",
"effectId": "eff_acgarm075",
"effectName": "寻呼模块",
"effectDesc": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"effectDescRaw": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"skillDesc": "装备时销毁,立即特殊刷新一次调度中心,出现三名与该干员有相同盟约的干员,免费获取其中一名!(不高于当前调度中心等级)",
"buffs": [
{
"key": "use_equip_reward_special_goods_char_chess",
"countType": "NONE",
"blackboard": {
"refresh_cnt": 3.0,
"choice_cnt": 1.0
}
}
],
"params": {
"refresh_cnt": 3.0,
"choice_cnt": 1.0
}
},
"inAct1": true,
"act1TierPrice": [
5,
4
]
},
{
"id": "chess_item_4_02_e_a",
"goldenId": "chess_item_4_02_e_b",
"trapId": "trap_1054_acarm054",
"name": "蜂鸣器",
"nameEn": "Buzzer",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“你们去救伤员,我来对付这些混蛋!”",
"talentNotes": [],
"implFormula": "tauntLevel = 1 (enemies prefer this unit as target); maxHP% += max_hp.",
"normal": {
"chessId": "chess_item_4_02_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_4_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm054_1",
"effectId": "eff_acarm054",
"effectName": "蜂鸣器",
"effectDesc": "更容易受到攻击,生命值+40%",
"effectDescRaw": "更容易受到攻击,生命值<@ba.vup>+40%</>",
"skillDesc": "更容易受到攻击,生命值+40%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm054_global_buff",
"taunt_level": 1.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.4
}
}
],
"params": {
"taunt_level": 1.0,
"max_hp": 0.4
}
},
"golden": {
"chessId": "chess_item_4_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm054_2",
"effectId": "eff_acgarm054",
"effectName": "蜂鸣器",
"effectDesc": "更容易受到攻击,生命值+60%",
"effectDescRaw": "更容易受到攻击,生命值<@ba.vup>+60%</>",
"skillDesc": "更容易受到攻击,生命值+60%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm054_global_buff",
"taunt_level": 1.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.6
}
}
],
"params": {
"taunt_level": 1.0,
"max_hp": 0.6
}
},
"inAct1": true,
"act1TierPrice": [
2,
1
]
},
{
"id": "chess_item_4_03_e_a",
"goldenId": "chess_item_4_03_e_b",
"trapId": "trap_1052_acarm052",
"name": "有限加速器",
"nameEn": "Miniature Accelerator",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive_counter",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“通过触摸有限的极致,我们得以观察无限的边缘。”",
"talentNotes": [],
"implFormula": "After each attack or heal: stacks = min(stacks+1, max_buff_cnt); ASPD += attack_speed * stacks. Resets each battle.",
"normal": {
"chessId": "chess_item_4_03_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm052_1",
"effectId": "eff_acarm052",
"effectName": "有限加速器",
"effectDesc": "每次攻击或治疗后,本场战斗中攻击速度+1,最高60层",
"effectDescRaw": "每次攻击或治疗后,本场战斗中攻击速度<@ba.vup>+1</>,最高60层",
"skillDesc": "每次攻击或治疗后,本场战斗中攻击速度+1,最高60层",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "COUNTING",
"blackboard": {
"key": "act1vautochess_equip_acarm037_global_buff",
"attack_speed": 1.0,
"max_buff_cnt": 60.0,
"atk": 0.0
}
}
],
"params": {
"attack_speed": 1.0,
"max_buff_cnt": 60.0,
"atk": 0.0
}
},
"golden": {
"chessId": "chess_item_4_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm052_2",
"effectId": "eff_acgarm052",
"effectName": "有限加速器",
"effectDesc": "每次攻击或治疗后,本场战斗中攻击速度+2,最高60层",
"effectDescRaw": "每次攻击或治疗后,本场战斗中攻击速度<@ba.vup>+2</>,最高60层",
"skillDesc": "每次攻击或治疗后,本场战斗中攻击速度+2,最高60层",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "COUNTING",
"blackboard": {
"key": "act1vautochess_equip_acarm037_global_buff",
"attack_speed": 2.0,
"max_buff_cnt": 60.0,
"atk": 0.0
}
}
],
"params": {
"attack_speed": 2.0,
"max_buff_cnt": 60.0,
"atk": 0.0
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_4_04_e_a",
"goldenId": "chess_item_4_04_e_b",
"trapId": "trap_1055_acarm055",
"name": "伪装服",
"nameEn": "Disguise Outfit",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“我会让你们记住这份教训,我将让你们永远对暗处怀有恐惧。”",
"talentNotes": [],
"implFormula": "First time the carrier takes damage in a battle: gain 隐匿(Camouflage: not targeted by ranged enemies unless blocking) for `duration` s.",
"normal": {
"chessId": "chess_item_4_04_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_4_04_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm055_1",
"effectId": "eff_acarm055",
"effectName": "伪装服",
"effectDesc": "首次受到伤害后获得隐匿,持续15秒",
"effectDescRaw": "首次受到伤害后获得<$ba.invisible>隐匿</>,持续15秒",
"skillDesc": "首次受到伤害后获得隐匿,持续15秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm055_global_buff",
"duration": 15.0
}
}
],
"params": {
"duration": 15.0
}
},
"golden": {
"chessId": "chess_item_4_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm055_2",
"effectId": "eff_acgarm055",
"effectName": "伪装服",
"effectDesc": "首次受到伤害后获得隐匿,持续25秒",
"effectDescRaw": "首次受到伤害后获得<$ba.invisible>隐匿</>,持续25秒",
"skillDesc": "首次受到伤害后获得隐匿,持续25秒",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm055_global_buff",
"duration": 25.0
}
}
],
"params": {
"duration": 25.0
}
},
"inAct1": true,
"act1TierPrice": [
3,
1
]
},
{
"id": "chess_item_4_05_e_a",
"goldenId": "chess_item_4_05_e_b",
"trapId": "trap_1060_acarm060",
"name": "防暴盾",
"nameEn": "Riot Shield",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“我会保护好我的队友,我会保护好我自己。”",
"talentNotes": [],
"implFormula": "While the carrier is blocking >=1 enemy: damage taken from sources NOT blocked by the carrier *= damage_scale.",
"normal": {
"chessId": "chess_item_4_05_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_05_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm060_1",
"effectId": "eff_acarm060",
"effectName": "防暴盾",
"effectDesc": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低40%",
"effectDescRaw": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低<@ba.vup>40%</>",
"skillDesc": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低40%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm060_global_buff",
"damage_scale": 0.6
}
}
],
"params": {
"damage_scale": 0.6
}
},
"golden": {
"chessId": "chess_item_4_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm060_2",
"effectId": "eff_acgarm060",
"effectName": "防暴盾",
"effectDesc": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低70%",
"effectDescRaw": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低<@ba.vup>70%</>",
"skillDesc": "阻挡敌人时,受到来自非自身阻挡单位的伤害降低70%",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm060_global_buff",
"damage_scale": 0.3
}
}
],
"params": {
"damage_scale": 0.3
}
},
"inAct1": true,
"act1TierPrice": [
3,
2
]
},
{
"id": "chess_item_4_06_e_a",
"goldenId": "chess_item_4_06_e_b",
"trapId": "trap_1065_acarm065",
"name": "休眠子裔",
"nameEn": "Dormant Heir",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 6,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“别把袋子戳破了,你不会想和这些小家伙亲密接触的。”",
"talentNotes": [],
"implFormula": "For each target hit by an attack: heal self hp_ratio * maxHP.",
"normal": {
"chessId": "chess_item_4_06_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_06_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm065_1",
"effectId": "eff_acarm065",
"effectName": "休眠子裔",
"effectDesc": "每攻击1个目标,回复自身2%最大生命值",
"effectDescRaw": "每攻击1个目标,回复自身<@ba.vup>2%</>最大生命值",
"skillDesc": "每攻击1个目标,回复自身2%最大生命值",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1vautochess_equip_acarm025_global_buff",
"hp_ratio": 0.02
}
}
],
"params": {
"hp_ratio": 0.02
}
},
"golden": {
"chessId": "chess_item_4_06_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm065_2",
"effectId": "eff_acgarm065",
"effectName": "休眠子裔",
"effectDesc": "每攻击1个目标,回复自身4%最大生命值",
"effectDescRaw": "每攻击1个目标,回复自身<@ba.vup>4%</>最大生命值",
"skillDesc": "每攻击1个目标,回复自身4%最大生命值",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1vautochess_equip_acarm025_global_buff",
"hp_ratio": 0.04
}
}
],
"params": {
"hp_ratio": 0.04
}
},
"inAct1": true,
"act1TierPrice": [
4,
1
]
},
{
"id": "chess_item_4_07_e_a",
"goldenId": "chess_item_4_07_e_b",
"trapId": "trap_1119_acarm119",
"name": "卡西米尔竞技旗",
"nameEn": "Kazimierz Tournament Banner",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 7,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "kazimierzShip",
"giveBondName": "卡西米尔",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一面代表卡西米尔骑士竞技的旗帜。 “看见它仿佛就能听到山呼海啸般的助威声。”",
"talentNotes": [],
"implFormula": "After each deploy: outgoing damage *= damage_scale for `interval` (15) s; afterwards every ex_interval (0.5) s the multiplier changes by damage_scale_minus until it reaches 1.0.",
"normal": {
"chessId": "chess_item_4_07_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_07_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm119_1",
"effectId": "eff_acarm119",
"effectName": "卡西米尔竞技旗",
"effectDesc": "部署后15秒内造成的伤害提升至135%,随后逐渐衰减",
"effectDescRaw": "部署后<@ba.vup>15</>秒内造成的伤害提升至<@ba.vup>135%</>,随后逐渐衰减",
"skillDesc": "部署后15秒内造成的伤害提升至135%,随后逐渐衰减",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm120_global_buff",
"damage_scale": 1.35,
"interval": 15.0,
"ex_interval": 0.5,
"damage_scale_minus": -0.04
}
}
],
"params": {
"damage_scale": 1.35,
"interval": 15.0,
"ex_interval": 0.5,
"damage_scale_minus": -0.04
}
},
"golden": {
"chessId": "chess_item_4_07_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm119_2",
"effectId": "eff_acgarm119",
"effectName": "卡西米尔竞技旗",
"effectDesc": "部署后15秒内造成的伤害提升至160%,随后逐渐衰减",
"effectDescRaw": "部署后<@ba.vup>15</>秒内造成的伤害提升至<@ba.vup>160%</>,随后逐渐衰减",
"skillDesc": "部署后15秒内造成的伤害提升至160%,随后逐渐衰减",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm120_global_buff",
"damage_scale": 1.6,
"interval": 15.0,
"ex_interval": 0.5,
"damage_scale_minus": -0.07
}
}
],
"params": {
"damage_scale": 1.6,
"interval": 15.0,
"ex_interval": 0.5,
"damage_scale_minus": -0.07
}
},
"inAct1": false
},
{
"id": "chess_item_4_08_e_a",
"goldenId": "chess_item_4_08_e_b",
"trapId": "trap_1057_acarm057",
"name": "拉特兰桥夹",
"nameEn": "Lateran Clip",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 8,
"hideInShop": false,
"price": 1,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "lateranoShip",
"giveBondName": "拉特兰",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一个曾在拉特兰的夜空里引发大爆炸的桥夹。\n“开火,别停下!克里夫,我们三个一定能闯出比这更辉煌的事业!”",
"talentNotes": [],
"implFormula": "Ammo-type skills: when ammo remaining becomes 1, prob chance to restore ceil(ammo_percent * maxAmmo) [ASSUMED rounding] bullets; max max_trigger_cnt triggers per deploy.",
"normal": {
"chessId": "chess_item_4_08_e_a",
"isGolden": false,
"purchasePrice": 1,
"upgradeChessId": "chess_item_4_08_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm057_1",
"effectId": "eff_acarm057",
"effectName": "拉特兰桥夹",
"effectDesc": "子弹类技能剩余一发子弹时有50%概率恢复40%的子弹(每次部署最多触发3次)",
"effectDescRaw": "子弹类技能剩余一发子弹时有50%概率恢复40%的子弹(每次部署最多触发3次)",
"skillDesc": "子弹类技能剩余一发子弹时有50%概率恢复40%的子弹(每次部署最多触发3次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm057_global_buff",
"prob": 0.5,
"ammo_percent": 0.4,
"max_trigger_cnt": 3.0
}
}
],
"params": {
"prob": 0.5,
"ammo_percent": 0.4,
"max_trigger_cnt": 3.0
}
},
"golden": {
"chessId": "chess_item_4_08_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm057_2",
"effectId": "eff_acgarm057",
"effectName": "拉特兰桥夹",
"effectDesc": "子弹类技能剩余一发子弹时有60%概率恢复60%的子弹(每次部署最多触发3次)",
"effectDescRaw": "子弹类技能剩余一发子弹时有60%概率恢复60%的子弹(每次部署最多触发3次)",
"skillDesc": "子弹类技能剩余一发子弹时有60%概率恢复60%的子弹(每次部署最多触发3次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm057_global_buff",
"prob": 0.6,
"ammo_percent": 0.6,
"max_trigger_cnt": 3.0
}
}
],
"params": {
"prob": 0.6,
"ammo_percent": 0.6,
"max_trigger_cnt": 3.0
}
},
"inAct1": true,
"act1TierPrice": [
3,
2
]
},
{
"id": "chess_item_4_09_e_a",
"goldenId": "chess_item_4_09_e_b",
"trapId": "trap_1042_acarm042",
"name": "灼燃维式重锤",
"nameEn": "Burning Victorian Hammer",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 9,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "victoriaShip",
"giveBondName": "维多利亚",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": "hammer",
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一柄曾在维多利亚的工厂内铸造和平的重锤,如今它的火焰更旺。\n“用同样的铁与火,去终结那场战争。”",
"talentNotes": [],
"implFormula": "ATK% += atk. When dealing ARTS damage: also inflict 灼燃损伤(Burn elemental damage) = damage_scale * that damage.",
"normal": {
"chessId": "chess_item_4_09_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_09_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm042_1",
"effectId": "eff_acarm042",
"effectName": "灼燃维式重锤",
"effectDesc": "攻击力+30%;造成法术伤害附带相当于10%伤害的灼燃损伤",
"effectDescRaw": "攻击力<@ba.vup>+30%</>;造成法术伤害附带相当于<@ba.vup>10%</>伤害的<$ba.dt.burning2>灼燃损伤</>",
"skillDesc": "攻击力+30%;造成法术伤害附带相当于10%伤害的灼燃损伤",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.3
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm042_global_buff",
"damage_scale": 0.1,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.3,
"damage_scale": 0.1,
"big_hammer": "chess_item_6_05_e"
}
},
"golden": {
"chessId": "chess_item_4_09_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm042_2",
"effectId": "eff_acgarm042",
"effectName": "灼燃维式重锤",
"effectDesc": "攻击力+50%;造成法术伤害附带相当于10%伤害的灼燃损伤",
"effectDescRaw": "攻击力<@ba.vup>+50%</>;造成法术伤害附带相当于<@ba.vup>10%</>伤害的<$ba.dt.burning2>灼燃损伤</>",
"skillDesc": "攻击力+50%;造成法术伤害附带相当于10%伤害的灼燃损伤",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.5
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm042_global_buff",
"damage_scale": 0.1,
"big_hammer": "chess_item_6_05_e"
}
}
],
"params": {
"atk": 0.5,
"damage_scale": 0.1,
"big_hammer": "chess_item_6_05_e"
}
},
"inAct1": true,
"act1TierPrice": [
2,
2
]
},
{
"id": "chess_item_4_10_e_a",
"goldenId": "chess_item_4_10_e_b",
"trapId": "trap_1059_acarm059",
"name": "浓缩嗅盐",
"nameEn": "Concentrated Smelling Salts",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 10,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“增强了烈性的配方,能让你保持清醒,前提是你能忍受那种奇特的味道。”",
"talentNotes": [],
"implFormula": "While HP/maxHP > hp_ratio: immune to stun, freeze, sleep, and other CC 'special states' [ASSUMED list: stun/freeze/sleep/levitate/palsy].",
"normal": {
"chessId": "chess_item_4_10_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_10_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm059_1",
"effectId": "eff_acarm059",
"effectName": "浓缩嗅盐",
"effectDesc": "生命值大于70%时,免疫晕眩、冻结等特殊状态",
"effectDescRaw": "生命值大于70%时,免疫<$ba.stun>晕眩</>、<$ba.frozen>冻结</>等特殊状态",
"skillDesc": "生命值大于70%时,免疫晕眩、冻结等特殊状态",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm059_global_buff",
"hp_ratio": 0.7
}
}
],
"params": {
"hp_ratio": 0.7
}
},
"golden": {
"chessId": "chess_item_4_10_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm059_2",
"effectId": "eff_acgarm059",
"effectName": "浓缩嗅盐",
"effectDesc": "生命值大于40%时,免疫晕眩、冻结等特殊状态",
"effectDescRaw": "生命值大于40%时,免疫<$ba.stun>晕眩</>、<$ba.frozen>冻结</>等特殊状态",
"skillDesc": "生命值大于40%时,免疫晕眩、冻结等特殊状态",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm059_global_buff",
"hp_ratio": 0.4
}
}
],
"params": {
"hp_ratio": 0.4
}
},
"inAct1": true,
"act1TierPrice": [
4,
2
]
},
{
"id": "chess_item_4_11_e_a",
"goldenId": "chess_item_4_11_e_b",
"trapId": "trap_1061_acarm061",
"name": "护盾无人机",
"nameEn": "Protection Drone",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 11,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“你可以用它来挡住一些攻击,它并不介意。”",
"talentNotes": [],
"implFormula": "Each heal the carrier performs: prob chance to give the healed target 1 shield layer (max max_stack_cnt layers; 1 layer blocks one instance of damage).",
"normal": {
"chessId": "chess_item_4_11_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_4_11_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm061_1",
"effectId": "eff_acarm061",
"effectName": "护盾无人机",
"effectDesc": "治疗时有10%概率使目标获得1层护盾(最多1层)",
"effectDescRaw": "治疗时有10%概率使目标获得1层<$ba.shield>护盾</>(最多1层)",
"skillDesc": "治疗时有10%概率使目标获得1层护盾(最多1层)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm061_global_buff",
"prob": 0.1,
"max_stack_cnt": 1.0
}
}
],
"params": {
"prob": 0.1,
"max_stack_cnt": 1.0
}
},
"golden": {
"chessId": "chess_item_4_11_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm061_2",
"effectId": "eff_acgarm061",
"effectName": "护盾无人机",
"effectDesc": "治疗时有15%概率使目标获得1层护盾(最多1层)",
"effectDescRaw": "治疗时有15%概率使目标获得1层<$ba.shield>护盾</>(最多1层)",
"skillDesc": "治疗时有15%概率使目标获得1层护盾(最多1层)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm061_global_buff",
"prob": 0.15,
"max_stack_cnt": 1.0
}
}
],
"params": {
"prob": 0.15,
"max_stack_cnt": 1.0
}
},
"inAct1": true,
"act1TierPrice": [
4,
3
]
},
{
"id": "chess_item_4_12_e_a",
"goldenId": "chess_item_4_12_e_b",
"trapId": "trap_1068_acarm068",
"name": "M3茧甲",
"nameEn": "M3 Cocoon Shell",
"itemType": "EQUIP",
"tier": 4,
"shopLevelSortId": 12,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SURVIVAL",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“她听懂了你说的那句谢谢,她很高兴能救下你。”",
"talentNotes": [],
"implFormula": "When the carrier is defeated during the battle phase: revive immediately in place at full HP [ASSUMED full HP] up to max_respawn_cnt times per battle.",
"normal": {
"chessId": "chess_item_4_12_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_4_12_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm068_1",
"effectId": "eff_acarm068",
"effectName": "M3茧甲",
"effectDesc": "战斗阶段被击倒时立刻复活(一场战斗仅1次)",
"effectDescRaw": "战斗阶段被击倒时立刻复活(一场战斗仅<@ba.vup>1</>次)",
"skillDesc": "战斗阶段被击倒时立刻复活(一场战斗仅1次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm068_global_buff",
"max_respawn_cnt": 1.0
}
}
],
"params": {
"max_respawn_cnt": 1.0
}
},
"golden": {
"chessId": "chess_item_4_12_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm068_2",
"effectId": "eff_acgarm068",
"effectName": "M3茧甲",
"effectDesc": "战斗阶段被击倒时立刻复活(一场战斗仅2次)",
"effectDescRaw": "战斗阶段被击倒时立刻复活(一场战斗仅<@ba.vup>2</>次)",
"skillDesc": "战斗阶段被击倒时立刻复活(一场战斗仅2次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm068_global_buff",
"max_respawn_cnt": 2.0
}
}
],
"params": {
"max_respawn_cnt": 2.0
}
},
"inAct1": true,
"act1TierPrice": [
4,
3
]
},
{
"id": "chess_item_5_01_e_a",
"goldenId": "chess_item_5_01_e_b",
"trapId": "trap_1058_acarm058",
"name": "催泪瓦斯",
"nameEn": "Teargas Can",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“它能让目标痛到打滚,使用前一定要确认好风向。”",
"talentNotes": [],
"implFormula": "On attack: prob chance to add 1 layer of 麻痹(Paralysis: each layer interrupts one enemy normal attack, max 3 layers).",
"normal": {
"chessId": "chess_item_5_01_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_5_01_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm058_1",
"effectId": "eff_acarm058",
"effectName": "催泪瓦斯",
"effectDesc": "攻击时有3%概率使目标获得一层麻痹",
"effectDescRaw": "攻击时有3%概率使目标获得一层<$ba.palsy>麻痹</>",
"skillDesc": "攻击时有3%概率使目标获得一层麻痹",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm058_global_buff",
"prob": 0.03
}
}
],
"params": {
"prob": 0.03
}
},
"golden": {
"chessId": "chess_item_5_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm058_2",
"effectId": "eff_acgarm058",
"effectName": "催泪瓦斯",
"effectDesc": "攻击时有5%概率使目标获得一层麻痹",
"effectDescRaw": "攻击时有5%概率使目标获得一层<$ba.palsy>麻痹</>",
"skillDesc": "攻击时有5%概率使目标获得一层麻痹",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm058_global_buff",
"prob": 0.05
}
}
],
"params": {
"prob": 0.05
}
},
"inAct1": true,
"act1TierPrice": [
4,
2
]
},
{
"id": "chess_item_5_02_e_a",
"goldenId": "chess_item_5_02_e_b",
"trapId": "trap_1062_acarm062",
"name": "谢拉格不融冰",
"nameEn": "Kjeragi Nevermeltice",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": "kjeragShip",
"giveBondName": "谢拉格",
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "\"一块曾在谢拉格的山峰上见证日月升落的不融冰。\n“让自己冷静下来,如同冰川,不可被撼动,却能摧毁一切。”\"",
"talentNotes": [],
"implFormula": "On attack: prob chance to apply 寒冷(Cold: ASPD -30; cold again while cold -> Frozen) for `cold` s.",
"normal": {
"chessId": "chess_item_5_02_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_5_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm062_1",
"effectId": "eff_acarm062",
"effectName": "谢拉格不融冰",
"effectDesc": "攻击时有12%概率对目标施加1.5秒的寒冷",
"effectDescRaw": "攻击时有12%概率对目标施加1.5秒的<$ba.cold>寒冷</>",
"skillDesc": "攻击时有12%概率对目标施加1.5秒的寒冷",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1vautochess_equip_acarm003_global_buff",
"prob": 0.12,
"cold": 1.5
}
}
],
"params": {
"prob": 0.12,
"cold": 1.5
}
},
"golden": {
"chessId": "chess_item_5_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm062_2",
"effectId": "eff_acgarm062",
"effectName": "谢拉格不融冰",
"effectDesc": "攻击时有20%概率对目标施加1.5秒的寒冷",
"effectDescRaw": "攻击时有20%概率对目标施加1.5秒的<$ba.cold>寒冷</>",
"skillDesc": "攻击时有20%概率对目标施加1.5秒的寒冷",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1vautochess_equip_acarm003_global_buff",
"prob": 0.2,
"cold": 1.5
}
}
],
"params": {
"prob": 0.2,
"cold": 1.5
}
},
"inAct1": true,
"act1TierPrice": [
4,
2
]
},
{
"id": "chess_item_5_03_e_a",
"goldenId": "chess_item_5_03_e_b",
"trapId": "trap_1067_acarm067",
"name": "双模机械臂",
"nameEn": "Bimodule Robotic Arm",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "ON_HIT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“是的,这台设备能帮上你不小的忙,但要获得胜利,还是得靠你自己。”",
"talentNotes": [],
"implFormula": "ATK% += atk; carrier's physical and arts damage becomes 弱点伤害(weakness damage): each hit is dealt as whichever of physical/arts yields MORE damage against that target's DEF/RES.",
"normal": {
"chessId": "chess_item_5_03_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_5_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm067_1",
"effectId": "eff_acarm067",
"effectName": "双模机械臂",
"effectDesc": "攻击力+30%,自身造成物理和法术伤害时,伤害类型转化为弱点伤害",
"effectDescRaw": "攻击力<@ba.vup>+30%</>,自身造成物理和法术伤害时,伤害类型转化为<$ba.weaknessatk>弱点伤害</>",
"skillDesc": "攻击力+30%,自身造成物理和法术伤害时,伤害类型转化为弱点伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm067_global_buff"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.3
}
}
],
"params": {
"atk": 0.3
}
},
"golden": {
"chessId": "chess_item_5_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm067_2",
"effectId": "eff_acgarm067",
"effectName": "双模机械臂",
"effectDesc": "攻击力+50%,自身造成物理和法术伤害时,伤害类型转化为弱点伤害",
"effectDescRaw": "攻击力<@ba.vup>+50%</>,自身造成物理和法术伤害时,伤害类型转化为<$ba.weaknessatk>弱点伤害</>",
"skillDesc": "攻击力+50%,自身造成物理和法术伤害时,伤害类型转化为弱点伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm067_global_buff"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.5
}
}
],
"params": {
"atk": 0.5
}
},
"inAct1": true,
"act1TierPrice": [
4,
4
]
},
{
"id": "chess_item_5_04_e_a",
"goldenId": "chess_item_5_04_e_b",
"trapId": "trap_1109_acarm109",
"name": "信标",
"nameEn": "Transmitter (Beacon)",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": null,
"talentNotes": [],
"implFormula": "On equip: destroy BOTH the item and the target operator; special refresh of refresh_cnt(2) operators of the SAME tier as the target, take choice_cnt(1) free. Multiplayer: at next prep phase send 1 copy of the original operator to the teammate who has the most operators of that operator's bond(s) (tie -> random). Cannot target DIY(自编) operators. Never merges.",
"normal": {
"chessId": "chess_item_5_04_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_5_04_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm109_1",
"effectId": "eff_acarm109",
"effectName": "信标",
"effectDesc": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\n若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员\n相应盟约人数相同则随机发送\n无法装备给自编干员",
"effectDescRaw": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\\n<@ba.rem>若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员</>\\n<@ba.acrem>相应盟约人数相同则随机发送</>\\n<@ba.acrem>无法装备给自编干员</>",
"skillDesc": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\n若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员\n相应盟约人数相同则随机发送\n无法装备给自编干员",
"buffs": [
{
"key": "use_equip_recruit_new_char_and_give_char_to_player_most_bond",
"countType": "NONE",
"blackboard": {
"refresh_cnt": 2.0,
"choice_cnt": 1.0
}
}
],
"params": {
"refresh_cnt": 2.0,
"choice_cnt": 1.0
}
},
"golden": {
"chessId": "chess_item_5_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm109_2",
"effectId": "eff_acgarm109",
"effectName": "信标",
"effectDesc": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\n若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员\n相应盟约人数相同则随机发送\n无法装备给自编干员",
"effectDescRaw": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\\n<@ba.rem>若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员</>\\n<@ba.acrem>相应盟约人数相同则随机发送</>\\n<@ba.acrem>无法装备给自编干员</>",
"skillDesc": "装备时,目标干员和本装备销毁并进行一次特殊刷新,出现两名与携带者同等阶的干员,免费获取其中一名\n若在同盟模拟中且存在其他队友,下个休整期向相应盟约人数最多的队友发送1个原干员\n相应盟约人数相同则随机发送\n无法装备给自编干员",
"buffs": [
{
"key": "use_equip_recruit_new_char_and_give_char_to_player_most_bond",
"countType": "NONE",
"blackboard": {
"refresh_cnt": 2.0,
"choice_cnt": 1.0
}
}
],
"params": {
"refresh_cnt": 2.0,
"choice_cnt": 1.0
}
},
"inAct1": true,
"act1TierPrice": [
5,
1
]
},
{
"id": "chess_item_5_05_e_a",
"goldenId": "chess_item_5_05_e_b",
"trapId": "trap_1069_acarm069",
"name": "拟态物质",
"nameEn": "Mimic Matter",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“这是一份礼物,你可以让它变成任何你想要的样子。”",
"talentNotes": [
"本装备不会合并为进阶品质"
],
"implFormula": "On equip: destroy item; if player owns >= 2 NORMAL copies of the target operator (field+hand), give 1 more normal copy (usually triggers 3->elite merge); else give 1 random normal operator sharing a bond with the target. Never merges.",
"normal": {
"chessId": "chess_item_5_05_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_5_05_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm069_1",
"effectId": "eff_acarm069",
"effectName": "拟态物质",
"effectDesc": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"effectDescRaw": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"skillDesc": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"buffs": [
{
"key": "use_equip_reward_char_chess",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"golden": {
"chessId": "chess_item_5_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm069_2",
"effectId": "eff_acgarm069",
"effectName": "拟态物质",
"effectDesc": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"effectDescRaw": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"skillDesc": "装备时销毁,若已拥有至少2名该初始干员,则再获得1名该初始干员;否则随机获得1名同盟约初始干员",
"buffs": [
{
"key": "use_equip_reward_char_chess",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"inAct1": true,
"act1TierPrice": [
5,
4
]
},
{
"id": "chess_item_5_06_e_a",
"goldenId": "chess_item_5_06_e_b",
"trapId": "trap_1071_acarm071",
"name": "博士投影",
"nameEn": "Doctor Hologram",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 6,
"hideInShop": false,
"price": 5,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip_or_delayed",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“仔细听,博士正在布置任务。”",
"talentNotes": [],
"implFormula": "Normal: equip onto any normal operator (occupies a slot until next round start), at the start of the next round destroy item and promote the operator to elite(精锐/golden). Golden: on equip, destroy item and promote immediately. On promotion, equipped items return to hand.",
"normal": {
"chessId": "chess_item_5_06_e_a",
"isGolden": false,
"purchasePrice": 5,
"upgradeChessId": "chess_item_5_06_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm071_1",
"effectId": "eff_acarm071",
"effectName": "博士投影",
"effectDesc": "任意干员可装备,下个回合开始时销毁,并使该干员晋升为精锐干员",
"effectDescRaw": "任意干员可装备,下个回合开始时销毁,并使该干员晋升为精锐干员",
"skillDesc": "任意干员可装备,下个回合开始时销毁,并使该干员晋升为精锐干员",
"buffs": [
{
"key": "equip_round_start_upgrade_char",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"golden": {
"chessId": "chess_item_5_06_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm071_2",
"effectId": "eff_acgarm071",
"effectName": "博士投影",
"effectDesc": "任意干员可装备,立即使该干员晋升为精锐干员",
"effectDescRaw": "任意干员可装备,立即使该干员晋升为精锐干员",
"skillDesc": "任意干员可装备,立即使该干员晋升为精锐干员",
"buffs": [
{
"key": "use_equip_upgrade_char",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"inAct1": true,
"act1TierPrice": [
5,
5
]
},
{
"id": "chess_item_5_07_e_a",
"goldenId": "chess_item_5_07_e_b",
"trapId": "trap_1074_acarm074",
"name": "商业包装方案",
"nameEn": "Commercial Packaging Plan",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 7,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "passive_player",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“端起酒杯,注意微笑的弧度,我保证你会火得一塌糊涂!不,现在还不够打动人,再去换一套衣服看看。”",
"talentNotes": [],
"implFormula": "Stays equipped. Counter of operators SOLD by the player (any): every `count` sales, give 1 random NORMAL operator sharing a bond with the carrier, tier <= current shop level.",
"normal": {
"chessId": "chess_item_5_07_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_5_07_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm074_1",
"effectId": "eff_acarm074",
"effectName": "商业包装方案",
"effectDesc": "每出售8名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"effectDescRaw": "每出售8名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"skillDesc": "每出售8名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"buffs": [
{
"key": "sell_char_count_gain_equip_owner_bond",
"countType": "NONE",
"blackboard": {
"count": 8.0
}
}
],
"params": {
"count": 8.0
}
},
"golden": {
"chessId": "chess_item_5_07_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm074_2",
"effectId": "eff_acgarm074",
"effectName": "商业包装方案",
"effectDesc": "每出售7名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"effectDescRaw": "每出售7名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"skillDesc": "每出售7名干员,额外获得一个与此装备携带者的同盟约初始干员(不高于当前调度中心等级)",
"buffs": [
{
"key": "sell_char_count_gain_equip_owner_bond",
"countType": "NONE",
"blackboard": {
"count": 7.0
}
}
],
"params": {
"count": 7.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
3
]
},
{
"id": "chess_item_5_08_e_a",
"goldenId": "chess_item_5_08_e_b",
"trapId": "trap_1072_acarm072",
"name": "突变细胞",
"nameEn": "Mutated Cells",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 8,
"hideInShop": false,
"price": 2,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "post_battle_transform",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“代价……”",
"talentNotes": [
"本装备不会合并为进阶品质"
],
"implFormula": "After the battle ends: the carrier is destroyed wherever it stands (a board tile is freed); its equipment, the cell included, returns to the hand first (the cell is not consumed); then a random NORMAL operator one tier higher (max tier 6; an elite carrier too) is gained like any gained operator, into the 整备区 (overflow temp), never onto the carrier's tile. Never merges. [Corrected after 0.1.0 — the first reading was 'item consumed [ASSUMED]': PRTS 下半 记录 备注 '生效时,原干员销毁,获得一名高一阶的随机初始干员(最高六阶)'; official footage bilibili BV1vzyVBuEN9 / BV1Qkw1zMEoR (the tile empty, the operator on the bench; PR #2); see the 04-items.md addenda.]",
"normal": {
"chessId": "chess_item_5_08_e_a",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": "chess_item_5_08_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm072_1",
"effectId": "eff_acarm072",
"effectName": "突变细胞",
"effectDesc": "战斗结束后,装备者替换为高一阶的随机干员",
"effectDescRaw": "战斗结束后,装备者替换为高一阶的随机干员",
"skillDesc": "战斗结束后,装备者替换为高一阶的随机干员",
"buffs": [
{
"key": "char_chess_transformation_equip",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"golden": {
"chessId": "chess_item_5_08_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm072_2",
"effectId": "eff_acgarm072",
"effectName": "突变细胞",
"effectDesc": "战斗结束后,装备者替换为高一阶的随机干员",
"effectDescRaw": "战斗结束后,装备者替换为高一阶的随机干员",
"skillDesc": "战斗结束后,装备者替换为高一阶的随机干员",
"buffs": [
{
"key": "char_chess_transformation_equip",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"inAct1": true,
"act1TierPrice": [
6,
2
]
},
{
"id": "chess_item_5_09_e_a",
"goldenId": "chess_item_5_09_e_b",
"trapId": "trap_1118_acarm118",
"name": "天马之盔",
"nameEn": "Pegasus Helm",
"itemType": "EQUIP",
"tier": 5,
"shopLevelSortId": 9,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SET",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“见证过无数勇士与英豪的诞生。”",
"talentNotes": [],
"implFormula": "maxHP% += max_hp. If carrier also holds 天马之枪 (either quality): regen hp_recovery_per_sec_by_max_hp_ratio * maxHP per second.",
"normal": {
"chessId": "chess_item_5_09_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_5_09_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm118_1",
"effectId": "eff_acarm118",
"effectName": "天马之盔",
"effectDesc": "生命值+50%,若与“天马之枪”一起装备,每秒回复8%最大生命值。",
"effectDescRaw": "生命值<@ba.vup>+50%</>,若与“天马之枪”一起装备,每秒回复<@ba.vup>8%</>最大生命值。",
"skillDesc": "生命值+50%,若与“天马之枪”一起装备,每秒回复8%最大生命值。",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.5
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm118_global_buff",
"hp_recovery_per_sec_by_max_hp_ratio": 0.08,
"equip_chess_id": "chess_item_6_01_e"
}
}
],
"params": {
"max_hp": 0.5,
"hp_recovery_per_sec_by_max_hp_ratio": 0.08,
"equip_chess_id": "chess_item_6_01_e"
}
},
"golden": {
"chessId": "chess_item_5_09_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm118_2",
"effectId": "eff_acgarm118",
"effectName": "天马之盔",
"effectDesc": "生命值+75%,若与“天马之枪”一起装备,每秒回复8%最大生命值。",
"effectDescRaw": "生命值<@ba.vup>+75%</>,若与“天马之枪”一起装备,每秒回复<@ba.vup>8%</>最大生命值。",
"skillDesc": "生命值+75%,若与“天马之枪”一起装备,每秒回复8%最大生命值。",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.75
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm118_global_buff",
"hp_recovery_per_sec_by_max_hp_ratio": 0.08,
"equip_chess_id": "chess_item_6_01_e"
}
}
],
"params": {
"max_hp": 0.75,
"hp_recovery_per_sec_by_max_hp_ratio": 0.08,
"equip_chess_id": "chess_item_6_01_e"
}
},
"inAct1": false
},
{
"id": "chess_item_6_01_e_a",
"goldenId": "chess_item_6_01_e_b",
"trapId": "trap_1117_acarm117",
"name": "天马之枪",
"nameEn": "Pegasus Lance",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 1,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "SET",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“造就了无数血肉与精神的溃散。”",
"talentNotes": [],
"implFormula": "ATK% += atk. If carrier also holds 天马之盔: every damage instance additionally deals atk_scale * ATK as TRUE damage [ASSUMED: % of ATK, per blackboard key atk_scale; description says 30% true damage].",
"normal": {
"chessId": "chess_item_6_01_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_6_01_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm117_1",
"effectId": "eff_acarm117",
"effectName": "天马之枪",
"effectDesc": "攻击力+40%,若与“天马之盔”一起装备,造成伤害时额外造成30%的真实伤害",
"effectDescRaw": "攻击力<@ba.vup>+40%</>,若与“天马之盔”一起装备,造成伤害时额外造成<@ba.vup>30%</>的真实伤害",
"skillDesc": "攻击力+40%,若与“天马之盔”一起装备,造成伤害时额外造成30%的真实伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.4
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm117_global_buff",
"equip_chess_id": "chess_item_5_09_e",
"atk_scale": 0.3
}
}
],
"params": {
"atk": 0.4,
"equip_chess_id": "chess_item_5_09_e",
"atk_scale": 0.3
}
},
"golden": {
"chessId": "chess_item_6_01_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm117_2",
"effectId": "eff_acgarm117",
"effectName": "天马之枪",
"effectDesc": "攻击力+60%,若与“天马之盔”一起装备,造成伤害时额外造成30%的真实伤害",
"effectDescRaw": "攻击力<@ba.vup>+60%</>,若与“天马之盔”一起装备,造成伤害时额外造成<@ba.vup>30%</>的真实伤害",
"skillDesc": "攻击力+60%,若与“天马之盔”一起装备,造成伤害时额外造成30%的真实伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.6
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm117_global_buff",
"equip_chess_id": "chess_item_5_09_e",
"atk_scale": 0.3
}
}
],
"params": {
"atk": 0.6,
"equip_chess_id": "chess_item_5_09_e",
"atk_scale": 0.3
}
},
"inAct1": false
},
{
"id": "chess_item_6_02_e_a",
"goldenId": "chess_item_6_02_e_b",
"trapId": "trap_1076_acarm076",
"name": "铳骑之威",
"nameEn": "Gun-Knight's Might",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 2,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "lateranoShip",
"requiresBondName": "拉特兰",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“拉特兰人从不曾怀疑过铳骑的威严。”",
"talentNotes": [],
"implFormula": "ATK% += atk. If carrier has bond Laterano: on each attack, prob chance to fire an extra bullet at 1 enemy in range dealing atk_scale_1 * ATK physical damage; if carrier also holds 拉特兰桥夹 -> atk_scale_2 * ATK.",
"normal": {
"chessId": "chess_item_6_02_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_02_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm076_1",
"effectId": "eff_acarm076",
"effectName": "铳骑之威",
"effectDesc": "攻击力+40%;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成150%攻击力的物理伤害\n若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为300%攻击力",
"effectDescRaw": "攻击力<@ba.vup>+40%</>;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成<@ba.vup>150%</>攻击力的物理伤害\\n<@ba.acrem>若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为<@ba.vup>300%</>攻击力</>",
"skillDesc": "攻击力+40%;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成150%攻击力的物理伤害\n若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为300%攻击力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm076_global_buff",
"equip_chess_id": "chess_item_4_08_e",
"prob": 0.35,
"atk_scale_1": 1.5,
"atk_scale_2": 3.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.4
}
}
],
"params": {
"equip_chess_id": "chess_item_4_08_e",
"prob": 0.35,
"atk_scale_1": 1.5,
"atk_scale_2": 3.0,
"atk": 0.4
}
},
"golden": {
"chessId": "chess_item_6_02_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm076_2",
"effectId": "eff_acgarm076",
"effectName": "铳骑之威",
"effectDesc": "攻击力+60%;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成150%攻击力的物理伤害\n若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为300%攻击力",
"effectDescRaw": "攻击力<@ba.vup>+60%</>;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成<@ba.vup>150%</>攻击力的物理伤害\\n<@ba.acrem>若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为<@ba.vup>300%</>攻击力</>",
"skillDesc": "攻击力+60%;若携带者为【拉特兰】盟约干员,该干员每次攻击时,有35%概率额外对攻击范围内一名敌人发射子弹造成150%攻击力的物理伤害\n若该【拉特兰】盟约干员同时装备“拉特兰桥夹”,子弹伤害改为300%攻击力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm076_global_buff",
"equip_chess_id": "chess_item_4_08_e",
"prob": 0.35,
"atk_scale_1": 1.5,
"atk_scale_2": 3.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"atk": 0.6
}
}
],
"params": {
"equip_chess_id": "chess_item_4_08_e",
"prob": 0.35,
"atk_scale_1": 1.5,
"atk_scale_2": 3.0,
"atk": 0.6
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_03_e_a",
"goldenId": "chess_item_6_03_e_b",
"trapId": "trap_1077_acarm077",
"name": "天师古鼎",
"nameEn": "Tianshi's Cauldron",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 3,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "yanShip",
"requiresBondName": "炎",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“炎国人相信那些关于天师的上古传说绝非完全出自虚构。”",
"talentNotes": [],
"implFormula": "maxHP% += max_hp. If carrier has bond Yan: at battle start ASPD += attack_speed * min(k, max_cnt), k = operators the player acquired during THIS round's prep. If also holding 炎国短刀: each time the player acquires an operator, funds += count (max `max` times per round).",
"normal": {
"chessId": "chess_item_6_03_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_03_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm077_1",
"effectId": "eff_acarm077",
"effectName": "天师古鼎",
"effectDesc": "生命值+45%;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度+25(最多3层)\n若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得2资金(每回合最多3次)",
"effectDescRaw": "生命值<@ba.vup>+45%</>;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度<@ba.vup>+25</>(最多3层)\\n<@ba.acrem>若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得<@ba.vup>2</>资金(每回合最多3次)</>",
"skillDesc": "生命值+45%;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度+25(最多3层)\n若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得2资金(每回合最多3次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm077_global_buff",
"equip_chess_id": "chess_item_3_04_e",
"attack_speed": 25.0,
"max_cnt": 3.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.45
}
},
{
"key": "equip_with_another_gain_coin_when_gain_char",
"countType": "NONE",
"blackboard": {
"other_equip": "chess_item_3_04_e_a,chess_item_3_04_e_b",
"count": 2.0,
"max": 3.0,
"bond": "yanShip"
}
}
],
"params": {
"equip_chess_id": "chess_item_3_04_e",
"attack_speed": 25.0,
"max_cnt": 3.0,
"max_hp": 0.45,
"other_equip": "chess_item_3_04_e_a,chess_item_3_04_e_b",
"count": 2.0,
"max": 3.0,
"bond": "yanShip"
}
},
"golden": {
"chessId": "chess_item_6_03_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm077_2",
"effectId": "eff_acgarm077",
"effectName": "天师古鼎",
"effectDesc": "生命值+70%;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度+25(最多3层)\n若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得2资金(每回合最多3次)",
"effectDescRaw": "生命值<@ba.vup>+70%</>;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度<@ba.vup>+25</>(最多3层)\\n<@ba.acrem>若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得<@ba.vup>2</>资金(每回合最多3次)</>",
"skillDesc": "生命值+70%;若携带者为【炎】盟约干员,本回合每获得过1名干员战斗开始后攻击速度+25(最多3层)\n若该【炎】盟约干员同时装备“炎国短刀”,每次获得干员时获得2资金(每回合最多3次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm077_global_buff",
"equip_chess_id": "chess_item_3_04_e",
"attack_speed": 25.0,
"max_cnt": 3.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"max_hp": 0.7
}
},
{
"key": "equip_with_another_gain_coin_when_gain_char",
"countType": "NONE",
"blackboard": {
"other_equip": "chess_item_3_04_e_a,chess_item_3_04_e_b",
"count": 2.0,
"max": 3.0,
"bond": "yanShip"
}
}
],
"params": {
"equip_chess_id": "chess_item_3_04_e",
"attack_speed": 25.0,
"max_cnt": 3.0,
"max_hp": 0.7,
"other_equip": "chess_item_3_04_e_a,chess_item_3_04_e_b",
"count": 2.0,
"max": 3.0,
"bond": "yanShip"
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_04_e_a",
"goldenId": "chess_item_6_04_e_b",
"trapId": "trap_1078_acarm078",
"name": "海沟实验体",
"nameEn": "Trench Test Subject",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 4,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "egirShip",
"requiresBondName": "阿戈尔",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“属于阿戈尔人的秘密被埋葬在最深的海沟中,但它从未真正死去。”",
"talentNotes": [],
"implFormula": "Flat damage reduction: each incoming hit reduced by `value` (180/300, min 0 [ASSUMED]). If carrier has bond Aegir: when taking damage, deal atk_scale * ATK arts damage to the source (internal CD lock_duration 0.5 s); if also holding 阿戈尔重刃, one additional hit of atk_scale * ATK arts (same CD).",
"normal": {
"chessId": "chess_item_6_04_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_04_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm078_1",
"effectId": "eff_acarm078",
"effectName": "海沟实验体",
"effectDesc": "获得180点伤害减免;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力50%的法术伤害(每0.5秒最多触发一次)\n若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次50%攻击力的法术伤害(每0.5秒最多触发一次)",
"effectDescRaw": "获得<@ba.vup>180</>点<$ba.dmgresistance>伤害减免</>;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力<@ba.vup>50%</>的法术伤害(每0.5秒最多触发一次)\\n<@ba.acrem>若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次<@ba.vup>50%</>攻击力的法术伤害(每0.5秒最多触发一次)</>",
"skillDesc": "获得180点伤害减免;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力50%的法术伤害(每0.5秒最多触发一次)\n若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次50%攻击力的法术伤害(每0.5秒最多触发一次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm078_global_buff",
"equip_chess_id": "chess_item_3_07_e",
"lock_duration": 0.5,
"atk_scale": 0.5
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "halfidle_block_fixed_damage",
"value": 180.0
}
}
],
"params": {
"equip_chess_id": "chess_item_3_07_e",
"lock_duration": 0.5,
"atk_scale": 0.5,
"value": 180.0
}
},
"golden": {
"chessId": "chess_item_6_04_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm078_2",
"effectId": "eff_acgarm078",
"effectName": "海沟实验体",
"effectDesc": "获得300点伤害减免;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力50%的法术伤害(每0.5秒最多触发一次)\n若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次50%的攻击力的法术伤害(每0.5秒最多触发一次)",
"effectDescRaw": "获得<@ba.vup>300</>点<$ba.dmgresistance>伤害减免</>;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力<@ba.vup>50%</>的法术伤害(每0.5秒最多触发一次)\\n<@ba.acrem>若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次<@ba.vup>50%</>的攻击力的法术伤害(每0.5秒最多触发一次)</>",
"skillDesc": "获得300点伤害减免;若携带者为【阿戈尔】盟约干员,自身受到伤害时对伤害来源造成自身攻击力50%的法术伤害(每0.5秒最多触发一次)\n若该【阿戈尔】盟约干员同时装备“阿戈尔重刃”,则自身受到伤害时额外造成一次50%的攻击力的法术伤害(每0.5秒最多触发一次)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm078_global_buff",
"equip_chess_id": "chess_item_3_07_e",
"lock_duration": 0.5,
"atk_scale": 0.5
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "halfidle_block_fixed_damage",
"value": 300.0
}
}
],
"params": {
"equip_chess_id": "chess_item_3_07_e",
"lock_duration": 0.5,
"atk_scale": 0.5,
"value": 300.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_05_e_a",
"goldenId": "chess_item_6_05_e_b",
"trapId": "trap_1079_acarm079",
"name": "蒸汽之心",
"nameEn": "Steam Heart",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 5,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "victoriaShip",
"requiresBondName": "维多利亚",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“维多利亚人用数个时代证明了蒸汽与齿轮中蕴藏着真理。”",
"talentNotes": [],
"implFormula": "ASPD += attack_speed_1 (35/55). If carrier has bond Victoria: gains the special effects of every hammer (灼燃/坚固/加速/战栗) currently equipped by ANY of the player's on-field operators (burn 10% of arts dmg, undying 8 s, ASPD +30, 10% tremble 2 s). If it also holds a hammer-series item, that hammer's special effect is doubled (burn 20%, undying 16 s, ASPD +60, tremble prob 20% [ASSUMED doubling targets]).",
"normal": {
"chessId": "chess_item_6_05_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_05_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm079_1",
"effectId": "eff_acarm079",
"effectName": "蒸汽之心",
"effectDesc": "攻击速度+35;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\n若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)",
"effectDescRaw": "攻击速度<@ba.vup>+35</>;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\\n<@ba.acrem>若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)</>",
"skillDesc": "攻击速度+35;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\n若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm079_global_buff",
"hammer_1": "chess_item_4_09_e",
"hammer_2": "chess_item_3_09_e",
"hammer_3": "chess_item_3_10_e",
"hammer_4": "chess_item_2_03_e",
"damage_scale": 0.1,
"undeadable_duration": 8.0,
"attack_speed": 30.0,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "none"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"attack_speed": 35.0
}
}
],
"params": {
"hammer_1": "chess_item_4_09_e",
"hammer_2": "chess_item_3_09_e",
"hammer_3": "chess_item_3_10_e",
"hammer_4": "chess_item_2_03_e",
"damage_scale": 0.1,
"undeadable_duration": 8.0,
"attack_speed": 30.0,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "none",
"attack_speed_1": 35.0
}
},
"golden": {
"chessId": "chess_item_6_05_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm079_2",
"effectId": "eff_acgarm079",
"effectName": "蒸汽之心",
"effectDesc": "攻击速度+55;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\n若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)",
"effectDescRaw": "攻击速度<@ba.vup>+55</>;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\\n<@ba.acrem>若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)</>",
"skillDesc": "攻击速度+55;若携带者为【维多利亚】盟约干员,该干员获得当前场上所有维式重锤特殊效果\n若该【维多利亚】盟约干员同时装备“维式重锤”系列装备,该“维式重锤”装备特殊效果获得强化(效果变为2倍)",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm079_global_buff",
"hammer_1": "chess_item_4_09_e",
"hammer_2": "chess_item_3_09_e",
"hammer_3": "chess_item_3_10_e",
"hammer_4": "chess_item_2_03_e",
"damage_scale": 0.1,
"undeadable_duration": 8.0,
"attack_speed": 30.0,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "none"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"attack_speed": 55.0
}
}
],
"params": {
"hammer_1": "chess_item_4_09_e",
"hammer_2": "chess_item_3_09_e",
"hammer_3": "chess_item_3_10_e",
"hammer_4": "chess_item_2_03_e",
"damage_scale": 0.1,
"undeadable_duration": 8.0,
"attack_speed": 30.0,
"prob": 0.1,
"disarmed_duration": 2.0,
"big_hammer": "none",
"attack_speed_1": 55.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_06_e_a",
"goldenId": "chess_item_6_06_e_b",
"trapId": "trap_1102_acarm102",
"name": "耶拉冈德之泪",
"nameEn": "Kjeragandr's Tears",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 6,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "kjeragShip",
"requiresBondName": "谢拉格",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“谢拉格人相信冰川最深处的宝石是耶拉冈德的眼泪。”",
"talentNotes": [],
"implFormula": "RES += magic_resistance. If carrier has bond Kjerag: every `interval` (1 s) each Cold or Frozen enemy inside the carrier's attack range takes atk_scale * ATK arts damage; atk_scale_ex (100%) if carrier also holds 谢拉格不融冰.",
"normal": {
"chessId": "chess_item_6_06_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_06_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm102_1",
"effectId": "eff_acarm102",
"effectName": "耶拉冈德之泪",
"effectDesc": "法术抗性+30;若携带者为【谢拉格】盟约干员,该干员攻击范围内被寒冷或冻结的敌人每秒受到一次自身攻击力30%的法术伤害\n若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内寒冷或冻结的敌人每秒受到的法术伤害提升至100%攻击力",
"effectDescRaw": "法术抗性<@ba.vup>+30</>;若携带者为【谢拉格】盟约干员,该干员攻击范围内被<$ba.cold>寒冷</>或<$ba.frozen>冻结</>的敌人每秒受到一次自身攻击力<@ba.vup>30%</>的法术伤害\\n<@ba.acrem>若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内<$ba.cold>寒冷</>或<$ba.frozen>冻结</>的敌人每秒受到的法术伤害提升至<@ba.vup>100%</>攻击力</>",
"skillDesc": "法术抗性+30;若携带者为【谢拉格】盟约干员,该干员攻击范围内被寒冷或冻结的敌人每秒受到一次自身攻击力30%的法术伤害\n若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内寒冷或冻结的敌人每秒受到的法术伤害提升至100%攻击力",
"buffs": [
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm102_ability",
"atk_scale": 0.3,
"interval": 1.0,
"atk_scale_ex": 1.0,
"equip_chess_id": "chess_item_5_02_e"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"magic_resistance": 30.0
}
}
],
"params": {
"atk_scale": 0.3,
"interval": 1.0,
"atk_scale_ex": 1.0,
"equip_chess_id": "chess_item_5_02_e",
"magic_resistance": 30.0
}
},
"golden": {
"chessId": "chess_item_6_06_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm102_2",
"effectId": "eff_acgarm102",
"effectName": "耶拉冈德之泪",
"effectDesc": "法术抗性+50;若携带者为【谢拉格】盟约干员,该干员攻击范围内被寒冷或冻结的敌人每秒受到一次自身攻击力30%的法术伤害\n若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内寒冷或冻结的敌人每秒受到的法术伤害提升至100%攻击力",
"effectDescRaw": "法术抗性<@ba.vup>+50</>;若携带者为【谢拉格】盟约干员,该干员攻击范围内被<$ba.cold>寒冷</>或<$ba.frozen>冻结</>的敌人每秒受到一次自身攻击力<@ba.vup>30%</>的法术伤害\\n<@ba.acrem>若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内<$ba.cold>寒冷</>或<$ba.frozen>冻结</>的敌人每秒受到的法术伤害提升至<@ba.vup>100%</>攻击力</>",
"skillDesc": "法术抗性+50;若携带者为【谢拉格】盟约干员,该干员攻击范围内被寒冷或冻结的敌人每秒受到一次自身攻击力30%的法术伤害\n若该【谢拉格】盟约干员同时装备“谢拉格不融冰”,则使自身攻击范围内寒冷或冻结的敌人每秒受到的法术伤害提升至100%攻击力",
"buffs": [
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm102_ability",
"atk_scale": 0.3,
"interval": 1.0,
"atk_scale_ex": 1.0,
"equip_chess_id": "chess_item_5_02_e"
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "attr_common_global_buff",
"magic_resistance": 50.0
}
}
],
"params": {
"atk_scale": 0.3,
"interval": 1.0,
"atk_scale_ex": 1.0,
"equip_chess_id": "chess_item_5_02_e",
"magic_resistance": 50.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_07_e_a",
"goldenId": "chess_item_6_07_e_b",
"trapId": "trap_1103_acarm103",
"name": "黄沙罗盘",
"nameEn": "Desert Compass",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 7,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "sargonShip",
"requiresBondName": "萨尔贡",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“传说萨尔贡人将会在黄沙尽头找到时间回流的刻印。”",
"talentNotes": [],
"implFormula": "Initial SP += init_sp (30/50). If carrier has bond Sargon: when its FIRST skill ends, SP += sp (30). If also holding 萨尔贡浓茶: each time the carrier activates a skill, all Sargon operators on field gain addition_sp (3) SP.",
"normal": {
"chessId": "chess_item_6_07_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_07_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm103_1",
"effectId": "eff_acarm103",
"effectName": "黄沙罗盘",
"effectDesc": "初始技力+30;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复30点技力\n若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复3点技力",
"effectDescRaw": "初始技力<@ba.vup>+30</>;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复<@ba.vup>30</>点技力\\n<@ba.acrem>若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复<@ba.vup>3</>点技力</>",
"skillDesc": "初始技力+30;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复30点技力\n若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复3点技力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm103_global_buff",
"equip_chess_id": "chess_item_2_04_e",
"sp": 30.0,
"addition_sp": 3.0,
"init_sp": 30.0
}
}
],
"params": {
"equip_chess_id": "chess_item_2_04_e",
"sp": 30.0,
"addition_sp": 3.0,
"init_sp": 30.0
}
},
"golden": {
"chessId": "chess_item_6_07_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm103_2",
"effectId": "eff_acgarm103",
"effectName": "黄沙罗盘",
"effectDesc": "初始技力+50;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复30点技力\n若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复3点技力",
"effectDescRaw": "初始技力<@ba.vup>+50</>;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复<@ba.vup>30</>点技力\\n<@ba.acrem>若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复<@ba.vup>3</>点技力</>",
"skillDesc": "初始技力+50;若携带者为【萨尔贡】盟约干员,该干员首次技能结束时立刻回复30点技力\n若该【萨尔贡】盟约干员同时装备“萨尔贡浓茶”,每次开启技能时为全部【萨尔贡】干员回复3点技力",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm103_global_buff",
"equip_chess_id": "chess_item_2_04_e",
"sp": 30.0,
"addition_sp": 3.0,
"init_sp": 50.0
}
}
],
"params": {
"equip_chess_id": "chess_item_2_04_e",
"sp": 30.0,
"addition_sp": 3.0,
"init_sp": 50.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_08_e_a",
"goldenId": "chess_item_6_08_e_b",
"trapId": "trap_1070_acarm070",
"name": "人事部文档",
"nameEn": "HR File",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 8,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "RECRUIT",
"kind": "consume_on_equip",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“新来的这家伙肯定能帮上忙,不是吗?”",
"talentNotes": [
"本装备不会合并为进阶品质"
],
"implFormula": "On equip: destroy item; player's max deployable operator count becomes `count` (9) (base maxBattleChessCnt = 8). Never merges; a second copy has no further effect [ASSUMED].",
"normal": {
"chessId": "chess_item_6_08_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_08_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm070_1",
"effectId": "eff_acarm070",
"effectName": "人事部文档",
"effectDesc": "装备时销毁,最大可部署人数变为9",
"effectDescRaw": "装备时销毁,最大可部署人数变为9",
"skillDesc": "装备时销毁,最大可部署人数变为9",
"buffs": [
{
"key": "equip_destory_deployment_cnt_change",
"countType": "NONE",
"blackboard": {
"count": 9.0
}
}
],
"params": {
"count": 9.0
}
},
"golden": {
"chessId": "chess_item_6_08_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm070_2",
"effectId": "eff_acgarm070",
"effectName": "人事部文档",
"effectDesc": "装备时销毁,最大可部署人数变为9",
"effectDescRaw": "装备时销毁,最大可部署人数变为9",
"skillDesc": "装备时销毁,最大可部署人数变为9",
"buffs": [
{
"key": "equip_destory_deployment_cnt_change",
"countType": "NONE",
"blackboard": {
"count": 9.0
}
}
],
"params": {
"count": 9.0
}
},
"inAct1": true,
"act1TierPrice": [
6,
5
]
},
{
"id": "chess_item_6_09_e_a",
"goldenId": "chess_item_6_09_e_b",
"trapId": "trap_1073_acarm073",
"name": "变形同构体",
"nameEn": "Damazti Isomorph",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 9,
"hideInShop": false,
"price": 3,
"goldenPrice": 5,
"upgradeNum": 100,
"mergeable": false,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": true,
"category": "BOND_GRANT",
"kind": "passive",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "“变形者集群,我们早已见识到了你都能做到些什么……”",
"talentNotes": [
"“炎国短刀”→【炎】盟约\n“维式重锤”系列装备→【维多利亚】盟约\n“阿戈尔重刃”→【阿戈尔】盟约\n“坚守盾牌”→【坚守】盟约\n“萨尔贡浓茶”→【萨尔贡】盟约\n“不屈弹射器”→【不屈】盟约\n“拉特兰桥夹”→【拉特兰】盟约\n“谢拉格不融冰”→【谢拉格】盟约\n“精准狙击镜”→【精准】盟约\n“突袭手雷”→【突袭】盟约\n“迅捷作战粮”→【迅捷】盟约\n“卡西米尔竞技旗”→【卡西米尔】盟约\n“叙拉古正装”→【叙拉古】盟约\n“奥术法阵”→【奥术】盟约\n本装备不会合并为进阶品质"
],
"implFormula": "Carrier additionally counts as a member of bond B where B = giveBondId of the OTHER item equipped on the same operator (see bondGrantTable). No effect if the other item has giveBondId=null. Never merges.",
"normal": {
"chessId": "chess_item_6_09_e_a",
"isGolden": false,
"purchasePrice": 3,
"upgradeChessId": "chess_item_6_09_e_b",
"upgradeNum": 100,
"trapDuration": -1,
"skillId": "sktok_acarm073_1",
"effectId": "eff_acarm073",
"effectName": "变形同构体",
"effectDesc": "携带者获得额外盟约(由另一件携带装备而定)\n具体对应关系可在模拟中查看本装备天赋栏",
"effectDescRaw": "携带者获得额外盟约(由另一件携带装备而定)\\n<@ba.acrem>具体对应关系可在模拟中查看本装备天赋栏</>",
"skillDesc": "携带者获得额外盟约(由另一件携带装备而定)\n具体对应关系可在模拟中查看本装备天赋栏",
"buffs": [],
"params": {}
},
"golden": {
"chessId": "chess_item_6_09_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm073_2",
"effectId": "eff_acgarm073",
"effectName": "变形同构体",
"effectDesc": "携带者获得额外盟约(由另一件携带装备而定)\n具体对应关系可在模拟中查看本装备天赋栏",
"effectDescRaw": "携带者获得额外盟约(由另一件携带装备而定)\\n<@ba.acrem>具体对应关系可在模拟中查看本装备天赋栏</>",
"skillDesc": "携带者获得额外盟约(由另一件携带装备而定)\n具体对应关系可在模拟中查看本装备天赋栏",
"buffs": [],
"params": {}
},
"inAct1": true,
"act1TierPrice": [
6,
4
]
},
{
"id": "chess_item_6_10_e_a",
"goldenId": "chess_item_6_10_e_b",
"trapId": "trap_1120_acarm120",
"name": "骑士戒律",
"nameEn": "Knightly Code",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 10,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "kazimierzShip",
"requiresBondName": "卡西米尔",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一份为卡西米尔的骑士定下的戒律。 “诚实、坚定、勇敢、不屈。”",
"talentNotes": [],
"implFormula": "respawnTime *= (1 + respawn_time) (-40%/-60%). If carrier has bond Kazimierz: for `duration` (20) s after activating a skill, enemies inside its attack range get ASPD x attack_speed(0.65) and move speed x move_speed(0.65) (i.e. -35%). If also holding 卡西米尔竞技旗: during skill duration ATK% += atk (+100%), and lethal damage does not retreat it; it retreats when the skill ends.",
"normal": {
"chessId": "chess_item_6_10_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_10_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm120_1",
"effectId": "eff_acarm120",
"effectName": "骑士戒律",
"effectDesc": "再部署时间-40%;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度-35%,移动速度-35%\n若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力+100%,且受到致命伤害时不撤退,技能结束后退场",
"effectDescRaw": "再部署时间<@ba.vup>-40%</>;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度<@ba.vup>-35%</>,移动速度<@ba.vup>-35%</>\\n<@ba.acrem>若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力<@ba.vup>+100%</>,且受到致命伤害时不撤退,技能结束后退场</>",
"skillDesc": "再部署时间-40%;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度-35%,移动速度-35%\n若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力+100%,且受到致命伤害时不撤退,技能结束后退场",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm056_global_buff",
"respawn_time": -0.4,
"max_hp": 0.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm119_global_buff",
"duration": 20.0,
"equip_chess_id": "chess_item_4_07_e",
"atk": 1.0
}
},
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm119_ability",
"move_speed": 0.65,
"attack_speed": 0.65
}
}
],
"params": {
"respawn_time": -0.4,
"max_hp": 0.0,
"duration": 20.0,
"equip_chess_id": "chess_item_4_07_e",
"atk": 1.0,
"move_speed": 0.65,
"attack_speed": 0.65
}
},
"golden": {
"chessId": "chess_item_6_10_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm120_2",
"effectId": "eff_acgarm120",
"effectName": "骑士戒律",
"effectDesc": "再部署时间-60%;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度-35%,移动速度-35%\n若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力+100%,且受到致命伤害时不撤退,技能结束后退场",
"effectDescRaw": "再部署时间<@ba.vup>-60%</>;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度<@ba.vup>-35%</>,移动速度<@ba.vup>-35%</>\\n<@ba.acrem>若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力<@ba.vup>+100%</>,且受到致命伤害时不撤退,技能结束后退场</>",
"skillDesc": "再部署时间-60%;若携带者为【卡西米尔】盟约干员,开启技能后20s内,使攻击范围内敌人攻击速度-35%,移动速度-35%\n若该【卡西米尔】盟约干员同时装备“卡西米尔竞技旗”,该卡西米尔干员技能持续期间,攻击力+100%,且受到致命伤害时不撤退,技能结束后退场",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm056_global_buff",
"respawn_time": -0.6,
"max_hp": 0.0
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm119_global_buff",
"duration": 20.0,
"equip_chess_id": "chess_item_4_07_e",
"atk": 1.0
}
},
{
"key": "char_dynamic_ability_new",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm119_ability",
"move_speed": 0.65,
"attack_speed": 0.65
}
}
],
"params": {
"respawn_time": -0.6,
"max_hp": 0.0,
"duration": 20.0,
"equip_chess_id": "chess_item_4_07_e",
"atk": 1.0,
"move_speed": 0.65,
"attack_speed": 0.65
}
},
"inAct1": false
},
{
"id": "chess_item_6_11_e_a",
"goldenId": "chess_item_6_11_e_b",
"trapId": "trap_1122_acarm122",
"name": "家族徽章",
"nameEn": "Family Crest",
"itemType": "EQUIP",
"tier": 6,
"shopLevelSortId": 11,
"hideInShop": false,
"price": 4,
"goldenPrice": 5,
"upgradeNum": 2,
"mergeable": true,
"trapDuration": -1,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "BOND_SIGNATURE",
"kind": "passive",
"requiresBond": "siracusaShip",
"requiresBondName": "叙拉古",
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": "一枚能让人成为“家族成员”的叙拉古徽章。 “学会陪伴你的家人,真正的,家人。”",
"talentNotes": [],
"implFormula": "spRecoveryPerSec += sp_recovery_per_sec (0.2/0.35). If carrier has bond Siracusa: while Camouflaged, ATK% += atk_per_sec per second (2%/s) up to max_atk (+100%, i.e. 200% ATK); the bonus lasts until the first damage dealt after camouflage ends, or until the carrier leaves the field. If also holding 叙拉古正装: that first hit after losing camouflage additionally deals atk_scale (800%) * ATK true damage.",
"normal": {
"chessId": "chess_item_6_11_e_a",
"isGolden": false,
"purchasePrice": 4,
"upgradeChessId": "chess_item_6_11_e_b",
"upgradeNum": 2,
"trapDuration": -1,
"skillId": "sktok_acarm122_1",
"effectId": "eff_acarm122",
"effectName": "家族徽章",
"effectDesc": "技力自然回复速度+0.2/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至200%,持续至隐匿结束后首次造成伤害或干员离场\n若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成800%攻击力的真实伤害",
"effectDescRaw": "技力自然回复速度<@ba.vup>+0.2</>/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至<@ba.vup>200%</>,持续至隐匿结束后首次造成伤害或干员离场\\n<@ba.acrem>若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成<@ba.vup>800%</>攻击力的真实伤害</>",
"skillDesc": "技力自然回复速度+0.2/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至200%,持续至隐匿结束后首次造成伤害或干员离场\n若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成800%攻击力的真实伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm050_global_buff",
"sp_recovery_per_sec": 0.2
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm122_global_buff",
"equip_chess_id": "chess_item_3_01_e",
"atk_per_sec": 0.02,
"max_atk": 1.0,
"atk_scale": 8.0
}
}
],
"params": {
"sp_recovery_per_sec": 0.2,
"equip_chess_id": "chess_item_3_01_e",
"atk_per_sec": 0.02,
"max_atk": 1.0,
"atk_scale": 8.0
}
},
"golden": {
"chessId": "chess_item_6_11_e_b",
"isGolden": true,
"purchasePrice": 5,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acarm122_2",
"effectId": "eff_acgarm122",
"effectName": "家族徽章",
"effectDesc": "技力自然回复速度+0.35/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至200%,持续至隐匿结束后首次造成伤害或干员离场\n若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成800%攻击力的真实伤害",
"effectDescRaw": "技力自然回复速度<@ba.vup>+0.35</>/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至<@ba.vup>200%</>,持续至隐匿结束后首次造成伤害或干员离场\\n<@ba.acrem>若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成<@ba.vup>800%</>攻击力的真实伤害</>",
"skillDesc": "技力自然回复速度+0.35/秒;若携带者为【叙拉古】盟约干员,该干员处于隐匿状态时,攻击力逐渐提升至200%,持续至隐匿结束后首次造成伤害或干员离场\n若该【叙拉古】盟约干员同时装备“叙拉古正装”,该叙拉古干员失去隐匿后首次造成伤害时额外造成800%攻击力的真实伤害",
"buffs": [
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act1autochess_equip_acarm050_global_buff",
"sp_recovery_per_sec": 0.35
}
},
{
"key": "env_gbuff_new_with_verify",
"countType": "NONE",
"blackboard": {
"key": "act2autochess_equip_acarm122_global_buff",
"equip_chess_id": "chess_item_3_01_e",
"atk_per_sec": 0.02,
"max_atk": 1.0,
"atk_scale": 8.0
}
}
],
"params": {
"sp_recovery_per_sec": 0.35,
"equip_chess_id": "chess_item_3_01_e",
"atk_per_sec": 0.02,
"max_atk": 1.0,
"atk_scale": 8.0
}
},
"inAct1": false
},
{
"id": "chess_item_6_01_m",
"goldenId": null,
"trapId": "trap_1108_acdisney",
"name": "“神秘顾客”",
"nameEn": "\"Mystery Customer\"",
"itemType": "MAGIC",
"tier": 6,
"shopLevelSortId": 1,
"hideInShop": true,
"price": 2,
"goldenPrice": null,
"upgradeNum": 0,
"mergeable": false,
"trapDuration": 0,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "MAGIC",
"kind": "art_instant",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": null,
"talentNotes": [],
"implFormula": "Drag onto the field: choose a special bounty (hunter_band_1). When actively destroyed: +1 fund and the item passes to the next player. UNUSED in act2 (no band/garrison grants it) - implement last or skip.",
"normal": {
"chessId": "chess_item_6_01_m",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acdisney_1",
"effectId": "eff_acdisney",
"effectName": "“神秘顾客”",
"effectDesc": "拖拽至场上使用后,选择一项特殊悬赏任务进行挑战;主动销毁时获得1份资金,并将“神秘顾客”传递给下一名玩家",
"effectDescRaw": "拖拽至场上使用后,选择一项特殊悬赏任务进行挑战;主动销毁时获得1份资金,并将“神秘顾客”传递给下一名玩家",
"skillDesc": "拖拽至场上使用后,选择一项特殊悬赏任务进行挑战;主动销毁时获得1份资金,并将“神秘顾客”传递给下一名玩家",
"buffs": [
{
"key": "trap_create_self_choice",
"countType": "NONE",
"blackboard": {
"choice_event": "hunter_band_1"
}
},
{
"key": "trap_disney_special",
"countType": "NONE",
"blackboard": {
"count": 1.0
}
}
],
"params": {
"choice_event": "hunter_band_1",
"count": 1.0
}
},
"golden": null,
"inAct1": true,
"act1TierPrice": [
6,
2
]
},
{
"id": "chess_item_6_02_m",
"goldenId": null,
"trapId": "trap_1110_accopy",
"name": "画卷",
"nameEn": "Dusk's Scroll",
"itemType": "MAGIC",
"tier": 6,
"shopLevelSortId": 2,
"hideInShop": true,
"price": 2,
"goldenPrice": null,
"upgradeNum": 0,
"mergeable": false,
"trapDuration": 0,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "MAGIC",
"kind": "art_instant",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "1-1",
"rangeGrids": [
{
"row": 0,
"col": 0
},
{
"row": 0,
"col": 1
}
],
"flavor": null,
"talentNotes": [],
"implFormula": "Drag onto a map tile during prep. Range 1-1 = the tile itself + the tile in front (facing). Gives the player a copy of 1 operator inside that range, INCLUDING elite status and equipped items (copies go to hand). Consumed.",
"normal": {
"chessId": "chess_item_6_02_m",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_accopy_1",
"effectId": "eff_accopy",
"effectName": "画卷",
"effectDesc": "拖拽至场上使用后,获得范围内的干员(包括精锐状态和装备!)",
"effectDescRaw": "拖拽至场上使用后,获得范围内的干员(包括精锐状态和装备!)",
"skillDesc": "拖拽至场上使用后,获得范围内的干员(包括精锐状态和装备!)",
"buffs": [
{
"key": "trap_copy_front_char",
"countType": "NONE",
"blackboard": {}
}
],
"params": {}
},
"golden": null,
"inAct1": true,
"act1TierPrice": [
6,
2
]
},
{
"id": "chess_item_6_03_m",
"goldenId": null,
"trapId": "trap_1111_acchal",
"name": "教鞭",
"nameEn": "Pointing Stick",
"itemType": "MAGIC",
"tier": 6,
"shopLevelSortId": 3,
"hideInShop": true,
"price": 2,
"goldenPrice": null,
"upgradeNum": 0,
"mergeable": false,
"trapDuration": 0,
"giveBondId": null,
"giveBondName": null,
"canGiveBond": false,
"category": "MAGIC",
"kind": "art_instant",
"requiresBond": null,
"requiresBondName": null,
"family": null,
"rangeId": "0-1",
"rangeGrids": [
{
"row": 0,
"col": 0
}
],
"flavor": null,
"talentNotes": [],
"implFormula": "Drag onto the field during prep: opens a personal bounty choice (choice event hunter_band_1). The chosen bounty adds extra enemies to your next battle; killing them / perfect defence grants funds (see ENEMY_GAIN '...悬赏' effects). Consumed.",
"normal": {
"chessId": "chess_item_6_03_m",
"isGolden": false,
"purchasePrice": 2,
"upgradeChessId": null,
"upgradeNum": 0,
"trapDuration": 0,
"skillId": "sktok_acchal_1",
"effectId": "eff_acchal",
"effectName": "教鞭",
"effectDesc": "拖拽至场上使用后,选择一项悬赏任务进行挑战",
"effectDescRaw": "拖拽至场上使用后,选择一项悬赏任务进行挑战",
"skillDesc": "拖拽至场上使用后,选择一项悬赏任务进行挑战",
"buffs": [
{
"key": "trap_create_self_choice",
"countType": "NONE",
"blackboard": {
"choice_event": "hunter_band_1"
}
}
],
"params": {
"choice_event": "hunter_band_1"
}
},
"golden": null,
"inAct1": true,
"act1TierPrice": [
6,
2
]
}
]
}