- README English summary: the official 3D board, some HUD icons, two enemy models and 39 summon models come from a
local client; without one the summons show their avatars (as the Chinese 本地客户端素材 line says).
- DEPLOY §7: measured on this tree (cee16a9, both zips built, deleted after): the 0.2.0 full zip 448 534 389 bytes,
16 031 files; the 0.1.x layout of the same tree (every tracked file plus all of public/assets: the 0.2.0 stage with
the 602 tracked files it leaves out and the 38 art files nothing lists) 457 108 488 bytes, 16 671 files — about 640
files, 26 MB unpacked (27 047 047 bytes) and 8 MB of zip less (was ~570 / 25 / 8 from W5U's tree).
- tools/setup.mjs: the download size shown when data/assets.json gives none (missing, unreadable, no stats.bytes) is
ART_DOWNLOAD_FALLBACK, 460 MB — the 0.2.0 manifest's stats.bytes (463 MB) as README and DEPLOY quote it; the
manifest's own size is still shown whenever it has one. The header comment says ~460 MB.
- Tests: version 6 / 6, docs-consistency 24 / 24, docs-paths 7 / 7, package 10 / 10, client-static 313 / 313,
i18n 10 / 10, i18n-data 8 / 8, i18n-packs 12 / 12, i18n-server 5 / 5, doctor 4 / 4, assets 47 / 47,
asset-network 21 / 21, static-local-art 3 / 3; npm run golden ok; lint 0 errors.