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231da0efbc1fbec8a9c9367b01a0849bf305539b
ark-stronghold-protocol
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docs
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design
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sganggs
231da0efbc
0.2.6-dev: port PR
#416
by Cromemadnd — at every round start the own board's pieces replay their Start clip and landing sound one after another in deployment order (the maintainer's confirmation from official play, 2026-10-13), and a purchase or a move onto / across the board plays them too ([ASSUMED], the PR author's account); one sound per landing, idle prep pieces only, the round marked once the view took the sequence, own board only, timers cleared when prep mode ends and on destroy; DESIGN §31.8; golden: unchanged
2026-10-13 04:36:56 +08:00
..
client.md
0.2.6-dev: port PR
#416
by Cromemadnd — at every round start the own board's pieces replay their Start clip and landing sound one after another in deployment order (the maintainer's confirmation from official play, 2026-10-13), and a purchase or a move onto / across the board plays them too ([ASSUMED], the PR author's account); one sound per landing, idle prep pieces only, the round marked once the view took the sequence, own board only, timers cleared when prep mode ends and on destroy; DESIGN §31.8; golden: unchanged
2026-10-13 04:36:56 +08:00
engine.md
0.2.5-dev: docs — §30 sections renumbered in order after the merges and every reference pointed at its topic; the 0.2.5 CHANGELOG section regrouped under the usual headings (no change to code behaviour)
2026-10-12 16:02:41 +08:00
geometry-time.md
feedback7 R23-TICK: docs for whole-frame attack intervals and SP costs (PR
#402
by @Cloudnyco) — SIM.md §2 / §7.1, design/geometry-time.md §4, DESIGN §27.61 and the intro's area map; golden: none in this commit (the previous one moved every family: roster, bonds, fields, matches, standins, diy)
2026-10-09 01:37:32 +08:00
match.md
0.2.5-dev: docs — §30 sections renumbered in order after the merges and every reference pointed at its topic; the 0.2.5 CHANGELOG section regrouped under the usual headings (no change to code behaviour)
2026-10-12 16:02:41 +08:00
network.md
0.2.6-dev: the WebSocket compression figures in the code and docs are the server counters' measurement (173 KB of frames → 60 KB on the wire)
2026-10-12 16:53:43 +08:00
overview.md
0.2.6-dev: brotli (quality 5) on the fly with the existing memory cache for clients that name br, gzip for the rest; separate ETags per encoding (measured against gzip-6: .skel −27 %, data JSON −26 %, vendor −14 %, scripts −5 %) — host bandwidth layer 1.4; golden: unchanged
2026-10-12 16:29:52 +08:00