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ark-stronghold-protocol
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0882ed2dcc3bf602b031f02a20ff1fb1e30bead5
ark-stronghold-protocol
/
public
/
js
T
History
sganggs
a8ff5e7c1d
0.2.5-dev: merge claude/036-touch
...
# Conflicts: # CHANGELOG.md # docs/history/0.2.5.md
2026-10-12 15:00:10 +08:00
..
battle
0.2.5-dev: community round 30 and follow-ups
2026-10-12 14:07:08 +08:00
render
0.2.5-dev: merge claude/036-touch
2026-10-12 15:00:10 +08:00
screens
0.2.5-dev: merge claude/036-touch
2026-10-12 15:00:10 +08:00
ui
0.2.5-dev: merge claude/036-touch
2026-10-12 15:00:10 +08:00
assets.js
0.2.4-dev: round-29 community fixes and the official shared card pool
2026-10-11 01:58:52 +08:00
audio.js
0.2.5-dev: community round 30 and follow-ups
2026-10-12 14:07:08 +08:00
data.js
feedback5 WAD: language packs are the first type of content packs — a language is a file in a language folder (public/i18n/<code>.json, optional data/i18n/<code>.json) or a pack folder (packs/<id>/pack.json); the server lists them live at /packs/index.json (server/packs.js), the menu shows every pack, strings fall back pack → base → declared fallback (English) → Chinese, broken placeholders are skipped, plurals follow Intl.PluralRules (English unchanged), English carries a _meta manifest like any pack; tools: i18n.mjs template / check <code>, packs.mjs list / index, build-i18n --lang ja|ko|zh-TW (the official JP / KR / TW clients); the release zip ships packs/ and a generated packs/index.json; golden unchanged
2026-10-07 02:38:22 +08:00
diag.js
0.2.5-dev: an optional 「官方伤害数字」 setting (default off) shows only the numbers the official game shows per the PRTS red-number rule (
#412
, the owner's decision of 2026-10-12); a small link to the project's GitHub repository on the title page (
#543
); golden: unchanged
2026-10-12 14:59:20 +08:00
main.js
0.2.5-dev: community round 30 and follow-ups
2026-10-12 14:07:08 +08:00
media.js
feedback5 R1: docs and comments follow the split — DESIGN §2 layout lists server/http/, the README table names the entry and http/, path comments in shared/media.js, public/js/media.js, buildGuard.js, net.js and three tests point at the new modules; .git-blame-ignore-revs lists the pure-move commit
2026-10-05 16:11:30 +08:00
net.js
0.2.3: Clementia S2 releases a dead, hidden, uncarriable or pathless rider at once (slot and weight back before the same tick's boarding checks); same-browser match recovery never takes the seat of a window that is reloading or still starting (a tab keeps its own session token; seats are stamped at the server's welcome, the older welcome wins); golden: diy-135 moves (outcome unchanged)
2026-10-10 01:58:06 +08:00
pwa.js
0.2.3: prepare follow-up fixes and client features (
#407
,
#408
,
#410
,
#413
,
#431
,
#435
,
#436
,
#440
,
#444
)
2026-10-09 22:55:24 +08:00
store.js
feedback5 W5S: i18n phase 2, ui — HUD, shop bar, detail card, bond strip and popup, 机变 overlay, enemy drawer, team panel, under-frame, guide, emotes, match chrome, connection banner, components, the loadout / roster models, the store, net and observe texts through t() / tParts() (whole sentences where a number or a name sat inside), msgid tables marked N_() and translated where shown, the shop's refusal reasons compared through t(); tools/i18n.mjs reads aliased imports (t as tr); English for the 59 new msgids; Chinese output unchanged (zh render proof; five rewrites checked by hand, listed in the notes)
2026-10-06 18:09:50 +08:00
voicePrefs.js
0.2.3: prepare follow-up fixes and client features (
#407
,
#408
,
#410
,
#413
,
#431
,
#435
,
#436
,
#440
,
#444
)
2026-10-09 22:55:24 +08:00