- render/spine.js: no attack (wind-up or 'atk') cuts a form's change clip short;
a knocked-out 逐火 no longer reports its last attack in the snapshot.
- test/render/feedback1-forms.browser.test.js (opt-in RENDER_E2E=1): the real
sim in headless Chrome on 战场#01 — 转译基底·α A_* → A_Die_B → B_* → B_Die,
a 深池逐火战士 knocked out in front of its blocker: Die → the 隐匿 ember on
Idle_2, beaten → Die_2.
- PLAYING.md: the 余烬 and 转译基底 rules for players.