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herryyun/ark-stronghold-protocol
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02fd42abe57b3d04133e73d8bd6861a001faf278
ark-stronghold-protocol/docs/design
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IceCodeNew 02fd42abe5 fix(render): show exact remaining ammunition
Reference: lolink’s numeric ammunition display in https://github.com/Yilegendoflink/garrison-protocol/commit/071ed14aa27d5ebf54e57447c958f2681737403c. This implementation uses the existing PIXI HUD and exact snapshot counts; no fork code is copied.
2026-10-12 09:55:51 +00:00
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client.md
fix(render): show exact remaining ammunition
2026-10-12 09:55:51 +00:00
engine.md
0.2.4-dev: round-29 community fixes and the official shared card pool
2026-10-11 01:58:52 +08:00
geometry-time.md
feedback7 R23-TICK: docs for whole-frame attack intervals and SP costs (PR #402 by @Cloudnyco) — SIM.md §2 / §7.1, design/geometry-time.md §4, DESIGN §27.61 and the intro's area map; golden: none in this commit (the previous one moved every family: roster, bonds, fields, matches, standins, diy)
2026-10-09 01:37:32 +08:00
match.md
0.2.4-dev: round-29 community fixes and the official shared card pool
2026-10-11 01:58:52 +08:00
network.md
0.2.4-dev: round-29 community fixes and the official shared card pool
2026-10-11 01:58:52 +08:00
overview.md
0.2.3: 重绘系列通用安装图标并记录功能审核决定(#413、#77/#408、#444、#407)
2026-10-10 02:11:23 +08:00
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