{ "_meta": { "source": "Kengxxiao/ArknightsGameData zh_CN activity_table.json (act2autochess = 盟约 下半) + community research; see 01-core-rules.md", "notes": "Fields marked assumed=true are NOT in client data." }, "modes": { "mode_training_1": { "modeId": "mode_training_1", "name": "入门协议", "code": "AC-TR-1", "sortId": 1, "desc": "用以熟悉协议内容的模式", "effectDescList": [ "·仅可使用预置的调配干员", "·无奖励", "·无法用于解锁策略" ], "preposedMode": null, "unlockText": null, "modeType": "LOCAL", "modeDifficulty": "TRAINING", "modeColor": "4ed8af", "specialPhaseTime": 150, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [], "startTime": 1773475200 }, "mode_single_funny": { "modeId": "mode_single_funny", "name": "标准模拟", "code": "AC-1", "sortId": 2, "desc": "时长较短的模拟训练", "effectDescList": [ "·可以快速完成作战", "·常规奖励" ], "preposedMode": "mode_training_1", "unlockText": "通关【入门协议】后解锁", "modeType": "SINGLE", "modeDifficulty": "FUNNY", "modeColor": "f6a329", "specialPhaseTime": 150, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "siracusaShip", "preciShip", "swiftShip", "steadShip", "deputShip", "visiShip", "indomShip", "maniShip", "emptyShip" ], "inactiveBondIdList": [ "lateranoShip", "egirShip", "kazimierzShip", "skillfulShip", "arcaneShip", "miraShip", "investShip", "raidShip", "soloShip", "suntShip" ], "inactiveEnemyKey": [ "enemy_1112_emppnt", "enemy_1207_sfji", "enemy_1275_dwlock_2", "enemy_1234_dsubrl_2", "enemy_10122_uacann_2", "enemy_1272_nhtank_2", "enemy_9008_acbunn", "enemy_1174_duholy_2", "enemy_1355_mrfly_2", "enemy_1197_sfshu_2", "enemy_10067_ftsjc", "enemy_1270_nhstlk_2", "enemy_1283_sgkill", "enemy_1175_dushdo_2", "enemy_1254_lypa_2", "enemy_1425_lrcmra_2", "enemy_1329_cbshld_2", "enemy_1072_dlancer" ], "startTime": 1773475200 }, "mode_single_normal": { "modeId": "mode_single_normal", "name": "险境模拟", "code": "AC-2", "sortId": 3, "desc": "敌方攻击强度较高的模拟训练", "effectDescList": [ "·可使用盟约数增加", "·大幅增加奖励" ], "preposedMode": "mode_single_funny;mode_multi_funny", "unlockText": "通关【标准模拟】后解锁", "modeType": "SINGLE", "modeDifficulty": "NORMAL", "modeColor": "e85a1a", "specialPhaseTime": 150, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [ "enemy_1112_emppnt", "enemy_1207_sfji", "enemy_1275_dwlock_2", "enemy_1234_dsubrl_2", "enemy_10122_uacann_2", "enemy_1272_nhtank_2", "enemy_9008_acbunn", "enemy_1174_duholy_2", "enemy_1355_mrfly_2", "enemy_1197_sfshu_2", "enemy_10067_ftsjc", "enemy_1270_nhstlk_2", "enemy_1283_sgkill", "enemy_1175_dushdo_2", "enemy_1254_lypa_2", "enemy_1425_lrcmra_2", "enemy_1329_cbshld_2", "enemy_1072_dlancer" ], "startTime": 1773475200 }, "mode_single_hard": { "modeId": "mode_single_hard", "name": "绝境模拟", "code": "AC-3", "sortId": 4, "desc": "敌方攻击强度极高的模拟训练", "effectDescList": [ "·作战环境困难", "·出现更加危险的敌人" ], "preposedMode": "mode_single_normal;mode_multi_normal", "unlockText": "通关【险境模拟】后解锁", "modeType": "SINGLE", "modeDifficulty": "HARD", "modeColor": "e73118", "specialPhaseTime": 150, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [], "startTime": 1773475200 }, "mode_single_abyss": { "modeId": "mode_single_abyss", "name": "终极模拟", "code": "AC-4", "sortId": 5, "desc": "敌方攻击强度到达极限的模拟训练", "effectDescList": [ "·作战环境无比困难", "·出现极度危险的敌人" ], "preposedMode": "mode_single_hard;mode_multi_hard", "unlockText": "通关2次【绝境模拟】后解锁", "modeType": "SINGLE", "modeDifficulty": "ABYSS", "modeColor": "ff0024", "specialPhaseTime": 150, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [], "startTime": 1774598400 }, "mode_multi_funny": { "modeId": "mode_multi_funny", "name": "标准模拟", "code": "AC-1", "sortId": 2, "desc": "敌方攻击强度较低的模拟训练", "effectDescList": [ "·作战环境较为温和", "·常规奖励" ], "preposedMode": "mode_training_1", "unlockText": "通关【入门协议】后解锁", "modeType": "MULTI", "modeDifficulty": "FUNNY", "modeColor": "f6a329", "specialPhaseTime": 16, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "siracusaShip", "preciShip", "swiftShip", "steadShip", "deputShip", "visiShip", "indomShip", "maniShip", "emptyShip" ], "inactiveBondIdList": [ "lateranoShip", "egirShip", "kazimierzShip", "skillfulShip", "arcaneShip", "miraShip", "investShip", "raidShip", "soloShip", "suntShip" ], "inactiveEnemyKey": [ "enemy_1112_emppnt", "enemy_1207_sfji", "enemy_1275_dwlock_2", "enemy_1234_dsubrl_2", "enemy_10122_uacann_2", "enemy_1272_nhtank_2", "enemy_9008_acbunn", "enemy_1174_duholy_2", "enemy_1355_mrfly_2", "enemy_1197_sfshu_2", "enemy_10067_ftsjc", "enemy_1270_nhstlk_2", "enemy_1283_sgkill", "enemy_1175_dushdo_2", "enemy_1254_lypa_2", "enemy_1425_lrcmra_2", "enemy_1329_cbshld_2", "enemy_1072_dlancer" ], "startTime": 1773475200 }, "mode_multi_normal": { "modeId": "mode_multi_normal", "name": "险境模拟", "code": "AC-2", "sortId": 3, "desc": "敌方攻击强度较高的模拟训练", "effectDescList": [ "·可使用盟约数增加", "·大幅增加奖励" ], "preposedMode": "mode_single_funny;mode_multi_funny", "unlockText": "通关【标准模拟】后解锁", "modeType": "MULTI", "modeDifficulty": "NORMAL", "modeColor": "e85a1a", "specialPhaseTime": 16, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [ "enemy_1112_emppnt", "enemy_1207_sfji", "enemy_1275_dwlock_2", "enemy_1234_dsubrl_2", "enemy_10122_uacann_2", "enemy_1272_nhtank_2", "enemy_9008_acbunn", "enemy_1174_duholy_2", "enemy_1355_mrfly_2", "enemy_1197_sfshu_2", "enemy_10067_ftsjc", "enemy_1270_nhstlk_2", "enemy_1283_sgkill", "enemy_1175_dushdo_2", "enemy_1254_lypa_2", "enemy_1425_lrcmra_2", "enemy_1329_cbshld_2", "enemy_1072_dlancer" ], "startTime": 1773475200 }, "mode_multi_hard": { "modeId": "mode_multi_hard", "name": "绝境模拟", "code": "AC-3", "sortId": 4, "desc": "敌方攻击强度极高的模拟训练", "effectDescList": [ "·作战环境困难", "·出现更加危险的敌人" ], "preposedMode": "mode_single_normal;mode_multi_normal", "unlockText": "通关【险境模拟】后解锁", "modeType": "MULTI", "modeDifficulty": "HARD", "modeColor": "e73118", "specialPhaseTime": 16, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [], "startTime": 1773475200 }, "mode_multi_abyss": { "modeId": "mode_multi_abyss", "name": "终极模拟", "code": "AC-4", "sortId": 5, "desc": "敌方攻击强度到达极限的模拟训练", "effectDescList": [ "·作战环境无比困难", "·出现极度危险的敌人" ], "preposedMode": "mode_single_hard;mode_multi_hard", "unlockText": "通关2次【绝境模拟】后解锁", "modeType": "MULTI", "modeDifficulty": "ABYSS", "modeColor": "ff0024", "specialPhaseTime": 16, "activeBondIdList": [ "yanShip", "sargonShip", "victoriaShip", "kjeragShip", "lateranoShip", "egirShip", "siracusaShip", "kazimierzShip", "preciShip", "swiftShip", "skillfulShip", "arcaneShip", "steadShip", "deputShip", "visiShip", "miraShip", "investShip", "raidShip", "indomShip", "maniShip", "emptyShip", "soloShip", "suntShip" ], "inactiveBondIdList": [], "inactiveEnemyKey": [], "startTime": 1774598400 } }, "modeFactorInfo": { "SINGLE": 1.25, "MULTI": 1.25 }, "difficultyFactorInfo": { "FUNNY": 1.0, "NORMAL": 1.6, "HARD": 1.7, "ABYSS": 1.7 }, "rounds": { "mode_training_1": [ { "round": 1, "prepPhaseTimeSec": 999, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_tr01" } ] }, { "round": 2, "prepPhaseTimeSec": 999, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_tr02" } ] }, { "round": 3, "prepPhaseTimeSec": 999, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_tr02" } ] }, { "round": 4, "prepPhaseTimeSec": 999, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_tr04" } ] } ], "mode_single_funny": [ { "round": 1, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01_S" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02_S" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03_S" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04_S" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05_S" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06_S" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07_S" } ] } ], "mode_single_normal": [ { "round": 1, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01_S" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02_S" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03_S" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04_S" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05_S" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06_S" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07_S" } ] }, { "round": 15, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_8", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_01_S" }, { "bossId": "boss_9", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_02_S" }, { "bossId": "boss_10", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_03_S" } ] } ], "mode_single_hard": [ { "round": 1, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01_S" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02_S" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03_S" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04_S" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05_S" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06_S" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07_S" } ] }, { "round": 15, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_8", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_01_S" }, { "bossId": "boss_9", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_02_S" }, { "bossId": "boss_10", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_03_S" } ] } ], "mode_single_abyss": [ { "round": 1, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 300, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01_S" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02_S" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03_S" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04_S" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05_S" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06_S" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07_S" } ] }, { "round": 15, "prepPhaseTimeSec": 300, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_8", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_01_S" }, { "bossId": "boss_9", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_02_S" }, { "bossId": "boss_10", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_03_S" } ] } ], "mode_multi_funny": [ { "round": 1, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 100, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 150, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 195, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07" } ] } ], "mode_multi_normal": [ { "round": 1, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 100, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 150, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 195, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07" } ] }, { "round": 15, "prepPhaseTimeSec": 195, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_8", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_01" }, { "bossId": "boss_9", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_02" }, { "bossId": "boss_10", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_03" } ] } ], "mode_multi_hard": [ { "round": 1, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_02" } ] }, { "round": 3, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_03" } ] }, { "round": 4, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_04" } ] }, { "round": 5, "prepPhaseTimeSec": 95, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_05" } ] }, { "round": 6, "prepPhaseTimeSec": 100, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_06" } ] }, { "round": 7, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_07" } ] }, { "round": 8, "prepPhaseTimeSec": 105, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h01" } ] }, { "round": 9, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h02" } ] }, { "round": 10, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h03" } ] }, { "round": 11, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": true, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h04" } ] }, { "round": 12, "prepPhaseTimeSec": 125, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h05" } ] }, { "round": 13, "prepPhaseTimeSec": 150, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h06" } ] }, { "round": 14, "prepPhaseTimeSec": 195, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_1", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_01" }, { "bossId": "boss_2", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_02" }, { "bossId": "boss_3", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_03" }, { "bossId": "boss_4", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_04" }, { "bossId": "boss_5", "levelId": "Activities/ACT2AUTOCHESS/level_act2autochess_h07_05" }, { "bossId": "boss_6", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_06" }, { "bossId": "boss_7", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h07_07" } ] }, { "round": 15, "prepPhaseTimeSec": 215, "isBossTurn": true, "bossTurnHpReduceTimeSec": 150, "isSpPrepare": false, "levels": [ { "bossId": "boss_8", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_01" }, { "bossId": "boss_9", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_02" }, { "bossId": "boss_10", "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_h08_03" } ] } ], "mode_multi_abyss": [ { "round": 1, "prepPhaseTimeSec": 65, "isBossTurn": false, "bossTurnHpReduceTimeSec": 0, "isSpPrepare": false, "levels": [ { "bossId": null, "levelId": "Activities/ACT1AUTOCHESS/level_act1autochess_01" } ] }, { "round": 2, "prepPhaseTimeSec": 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"enemyDefFactor": 3.0, "enemyMagicResistanceFactor": 3.0, "singleReconnectTime": 86400, "specialPhaseStayTime": 1, "hintTimeSpecialPhase": 10, "hintTimeNormalPhase": 10, "hintTimeFightPhase": 10, "hintTimeDotPhase": 10, "invitationSendCd": 60, "discountColor": "#59f4ca", "premiumColor": "#ff5454", "normalColor": "#ffc600", "reportMaxNum": 3, "chatCD": 1.0, "chatTime": 3.0, "broadcastBeginDelay": 1.0, "noMoneyTipsBand": [ "band_cannot" ], "bossTrailerStartRound": 3, "singleClosureStayTime": 15.0, "matchTimeMax": 120.0, "enemyDataLevelId": "Activities/ACT1AUTOCHESS/level_autochess_enemy_data" }, "incomePerRound": { "formula": "income(r)=min(3+r, CAP)", "R1": 4, "R2": 5, "R3": 6, "CAP": 10, "evidence": "band_lmlee give_coin_in_round: R1=0,R2=0,R3=15 (=4+5+6); NGA posts", "assumed": "R1..R3 strongly inferred; +1/round and CAP=10 assumed", "standardModeBonus": "FUNNY: +2 per round [assumed] (\"初始资源更加丰富\")" }, "upgradeRules": { "upgradePriceDecreasePerRound": 1, "min": 0, "resetOnUpgrade": "next level initialUpgradePrice", "source": "official help text (bwiki/PRTS)" }, "merge": { "copiesToGolden": 3, "exception": { "chess_char_2_11_a": "风丸 upgradeNum=2" }, "goldenCannotMergeFurther": true, "equipReturnedToBench": true, "promotionReward": "free choice 1 of 3 random operators of tier min(shopLevel+1,6); cannot be refreshed/frozen; expires at round end (community + gameTips)" }, "bands": [ { "bandId": "band_bldsk", "sortId": 1, "name": "华法琳", "iconId": "icon_bldsk", "unlockDesc": null, "modeTypeList": [ "LOCAL", "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_21", "effectName": "重点监护", "desc": "【重点监护】开始作战时,使场上每个不同等阶的1个随机我方干员的所属盟约层数+2", "descRaw": "【重点监护】开始作战时,使场上每个不同等阶的1个随机我方干员的所属盟约层数+2", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "prep_finish_char_bond_add_layer", "blackboard": { "layer": 2.0 } } ] }, { "bandId": "band_amiya", "sortId": 2, "name": "阿米娅", "iconId": "icon_amiya", "unlockDesc": null, "modeTypeList": [ "LOCAL", "SINGLE", "MULTI" ], "totalHp": 25, "effectId": "aceffect_band_22", "effectName": "众志合一", "desc": "【众志合一】场上存在3、4或5种以上激活盟约时,所有干员攻击力、生命值分别+20/30/40%", "descRaw": "【众志合一】场上存在3、4或5种以上激活盟约时,所有干员攻击力、生命值分别+20/30/40%", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band2_buff", "atk_1": 0.2, "atk_2": 0.3, "atk_3": 0.4, "max_hp_1": 0.2, "max_hp_2": 0.3, "max_hp_3": 0.4, "value_1": 3.0, "value_2": 4.0, "value_3": 5.0 } } ] }, { "bandId": "band_duyaoy", "sortId": 3, "name": "杜遥夜", "iconId": "icon_duyaoy", "unlockDesc": null, "modeTypeList": [ "LOCAL", "SINGLE", "MULTI" ], "totalHp": 29, "effectId": "aceffect_band_28", "effectName": "广交豪杰", "desc": "【广交豪杰】每回合前2次主动刷新为特殊刷新:优先刷新出1名<炎>干员\n在<炎>部分干员缺席时体验可能不完整", "descRaw": "【广交豪杰】每回合前2次主动刷新为特殊刷新:优先刷新出1名<炎>干员\\n<@ba.vdown>在<炎>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "band_first_self_refresh_present_char", "blackboard": { "bond": "yanShip", "count": 1.0 } } ] }, { "bandId": "band_sarkazb", "sortId": 4, "name": "歌利亚", "iconId": "icon_sarkazb", "unlockDesc": null, "modeTypeList": [ "LOCAL", "SINGLE", "MULTI" ], "totalHp": 45, "effectId": "aceffect_band_44", "effectName": "坚不可摧", "desc": "【坚不可摧】初始目标生命值为45点", "descRaw": "【坚不可摧】初始目标生命值为45点", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [] }, { "bandId": "band_orchid", "sortId": 5, "name": "梓兰", "iconId": "icon_orchid", "unlockDesc": "在【标准模拟】中通过第9回合后解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 30, "effectId": "aceffect_band_23", "effectName": "猎头顾问", "desc": "【猎头顾问】每次主动刷新均变为特殊刷新:必定刷新2名同名干员,并冻结其中一名;第10回合获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)", "descRaw": "【猎头顾问】每次主动刷新均变为特殊刷新:必定刷新2名同名干员,并冻结其中一名;第10回合获得1个<寻呼模块>\\n<@ba.acrem><寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "band_shop_refresh_copy_max_lv_char", "blackboard": { "count": 1.0 } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 10.0, "count": 1.0, "type": "equip", "chess": "chess_item_4_01_e_a" } } ] }, { "bandId": "band_justin", "sortId": 6, "name": "小贾斯汀", "iconId": "icon_justin", "unlockDesc": "通关【标准模拟】后解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 23, "effectId": "aceffect_band_47", "effectName": "私募基金", "desc": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\n<骑士储蓄罐>:装备时随机获得1~6资金并销毁", "descRaw": "【私募基金】在第1、4、7、10回合进入休整期时获得1个<骑士储蓄罐>\\n<@ba.acrem><骑士储蓄罐>:装备时随机获得1~6资金并销毁", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 1.0, "count": 1.0, "type": "equip", "chess": "chess_item_3_12_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 4.0, "count": 1.0, "type": "equip", "chess": "chess_item_3_12_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 7.0, "count": 1.0, "type": "equip", "chess": "chess_item_3_12_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 10.0, "count": 1.0, "type": "equip", "chess": "chess_item_3_12_e_a" } } ] }, { "bandId": "band_ermengard", "sortId": 7, "name": "埃芒加德", "iconId": "icon_ermengard", "unlockDesc": "在【险境模拟】中通过第9回合后解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 27, "effectId": "aceffect_band_48", "effectName": "命结之秘", "desc": "【命结之秘】战斗中前3个被击倒的干员立刻复活!", "descRaw": "【命结之秘】战斗中前3个被击倒的干员立刻复活!", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band28_buff", "max_respawn_cnt": 3.0 } } ] }, { "bandId": "band_lmlee", "sortId": 8, "name": "老鲤", "iconId": "icon_lmlee", "unlockDesc": "通关任意模拟2次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 27, "effectId": "aceffect_band_46", "effectName": "得闲饮茶", "desc": "【得闲饮茶】第1、2回合的资金暂存至第3回合发放;第3回合进入休整期时,获得2、4阶随机干员各1名", "descRaw": "【得闲饮茶】第1、2回合的资金暂存至第3回合发放;第3回合进入休整期时,获得2、4阶随机干员各1名", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "give_coin_in_round", "blackboard": { "round": 1.0, "coin": 0.0 } }, { "key": "give_coin_in_round", "blackboard": { "round": 2.0, "coin": 0.0 } }, { "key": "give_coin_in_round", "blackboard": { "round": 3.0, "coin": 15.0 } }, { "key": "prep_start_gain_chess_from_pool_in_round", "blackboard": { "round": 3.0, "type": "char", "pool": "pool_chess_shop_2_reward", "count": 1.0 } }, { "key": "prep_start_gain_chess_from_pool_in_round", "blackboard": { "round": 3.0, "type": "char", "pool": "pool_chess_shop_4_reward", "count": 1.0 } } ] }, { "bandId": "band_kirara", "sortId": 9, "name": "绮良", "iconId": "icon_kirara", "unlockDesc": "在【险境模拟】中通过第13回合后解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_24", "effectName": "通关奖励", "desc": "【通关奖励】每使用20资金,获得一名不高于当前调度中心等级的随机干员", "descRaw": "【通关奖励】每使用20资金,获得一名不高于当前调度中心等级的随机干员", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "band_coin_cost_gain_random_char_by_shop_level", "blackboard": { "coin_cnt": 20.0, "count": 1.0 } } ] }, { "bandId": "band_pepe", "sortId": 10, "name": "佩佩", "iconId": "icon_pepe", "unlockDesc": "通关时的结算阵容中,包含6名【萨尔贡】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 23, "effectId": "aceffect_band_29", "effectName": "博学多通", "desc": "【博学多通】升级调度中心至2、4和6级后,获得1次特殊刷新:此次刷新出现的干员优先为<萨尔贡>干员\n在<萨尔贡>部分干员缺席时体验可能不完整", "descRaw": "【博学多通】升级调度中心至2、4和6级后,获得1次特殊刷新:此次刷新出现的干员优先为<萨尔贡>干员\\n<@ba.vdown>在<萨尔贡>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "up_shop_next_refresh_must_present_bond_char", "blackboard": { "bond": "sargonShip", "cnt": 0.0, "price": 0.0, "lvlist": "2,4,6" } } ] }, { "bandId": "band_harold", "sortId": 11, "name": "哈洛德", "iconId": "icon_harold", "unlockDesc": "通关时的结算阵容中,包含6名【维多利亚】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 23, "effectId": "aceffect_band_30", "effectName": "人才盲盒", "desc": "【人才盲盒】从第4回合开始每2回合获得1名<维多利亚>干员\n在<维多利亚>部分干员缺席时体验可能不完整", "descRaw": "【人才盲盒】从第4回合开始每2回合获得1名<维多利亚>干员\\n<@ba.vdown>在<维多利亚>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "gain_bond_char_per_round", "blackboard": { "bond": "victoriaShip", "round": 4.0, "count": 1.0, "preround": 2.0 } } ] }, { "bandId": "band_sciurus", "sortId": 12, "name": "休露丝", "iconId": "icon_sciurus", "unlockDesc": "通关时的结算阵容中,包含6名【谢拉格】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_31", "effectName": "雪域礼赠", "desc": "【雪域礼赠】每回合购买的首名<谢拉格>干员消耗资金为1\n在<谢拉格>部分干员缺席时体验可能不完整", "descRaw": "【雪域礼赠】每回合购买的首名<谢拉格>干员消耗资金为1\\n<@ba.vdown>在<谢拉格>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "first_buy_in_round_char_price_change", "blackboard": { "bond": "kjeragShip", "price": 1.0 } } ] }, { "bandId": "band_paganini", "sortId": 13, "name": "潘格尼尼", "iconId": "icon_paganini", "unlockDesc": "多场模拟中【拉特兰】盟约累计200层解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_32", "effectName": "定制铳械", "desc": "【定制铳械】累计花费55资金后,获得1名4阶及以上随机的精锐<拉特兰>干员\n在<拉特兰>部分干员缺席时体验可能不完整", "descRaw": "【定制铳械】累计花费55资金后,获得1名4阶及以上随机的精锐<拉特兰>干员\\n<@ba.vdown>在<拉特兰>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "band_cost_coin_reach_cnt_gain_chess_from_pool", "blackboard": { "coin_cnt": 55.0, "count": 1.0, "type": "char", "pool": "pool_char_later" } } ] }, { "bandId": "band_clementia", "sortId": 14, "name": "克莱门莎", "iconId": "icon_clementia", "unlockDesc": "多场模拟中【阿戈尔】盟约累计200层解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_33", "effectName": "崇高牺牲", "desc": "【崇高牺牲】<阿戈尔>干员被击倒时,提供等同于该干员等阶的<阿戈尔>盟约层数\n在<阿戈尔>部分干员缺席时体验可能不完整", "descRaw": "【崇高牺牲】<阿戈尔>干员被击倒时,提供等同于该干员等阶的<阿戈尔>盟约层数\\n<@ba.vdown>在<阿戈尔>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band13_buff", "bond_type": "bond_by_id", "bond_id": "egirShip", "bond_add_type": "by_charlevel" } } ] }, { "bandId": "band_emperor", "sortId": 15, "name": "大帝", "iconId": "icon_emperor", "unlockDesc": "通关时本局内,累计获取过6名特种干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_36", "effectName": "加急调派", "desc": "【加急调派】我方干员每次部署后再部署时间减少50%", "descRaw": "【加急调派】我方干员每次部署后再部署时间减少50%", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band16_buff", "respawn_time": -0.5, "value": 0.0 } } ] }, { "bandId": "band_mberry", "sortId": 16, "name": "桑葚", "iconId": "icon_mberry", "unlockDesc": "通关任意模拟4次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_37", "effectName": "药枚实验", "desc": "【药枚实验】战斗开始时,使最右边的所有我方单位获得效果:每次攻击时有25%的概率获得1层护盾(最多1层)", "descRaw": "【药枚实验】战斗开始时,使最右边的所有我方单位获得效果:每次攻击时有25%的概率获得1层护盾(最多1层)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band17_buff", "prob": 0.25 } } ] }, { "bandId": "band_humus", "sortId": 17, "name": "休谟斯", "iconId": "icon_humus", "unlockDesc": "通关任意模拟3次解锁", "modeTypeList": [ "LOCAL", "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_38", "effectName": "回收利用", "desc": "【回收利用】地面干员技能结束时使周围四格随机1名干员获得3点技力", "descRaw": "【回收利用】地面干员技能结束时使周围四格随机1名干员获得3点技力", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band18_buff", "sp": 3.0 } } ] }, { "bandId": "band_quintus", "sortId": 18, "name": "昆图斯", "iconId": "icon_quintus", "unlockDesc": "通关任意模拟3次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 31, "effectId": "aceffect_band_41", "effectName": "不稳定要素", "desc": "【不稳定要素】第3回合获得1件特殊装备<突变细胞>\n<突变细胞>:战斗结束后使装备者变为高一阶的随机干员(最高6阶)", "descRaw": "【不稳定要素】第3回合获得1件特殊装备<突变细胞>\\n<@ba.acrem><突变细胞>:战斗结束后使装备者变为高一阶的随机干员(最高6阶)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 3.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_08_e_a" } } ] }, { "bandId": "band_yu", "sortId": 19, "name": "余", "iconId": "icon_yu", "unlockDesc": "在【标准模拟】中通过第9回合后解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 27, "effectId": "aceffect_band_50", "effectName": "文火慢炖", "desc": "【文火慢炖】第8回合开始时,若仅激活了1个盟约,使其增加36层;否则使所有已激活盟约增加12层", "descRaw": "【文火慢炖】第8回合开始时,若仅激活了1个盟约,使其增加36层;否则使所有已激活盟约增加12层", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "round_start_bond_check_gain_layer", "blackboard": { "round": 8.0, "factioncount": 1.0, "count1": 36.0, "count2": 12.0 } } ] }, { "bandId": "band_doberm", "sortId": 20, "name": "杜宾", "iconId": "icon_doberm", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 30, "effectId": "aceffect_band_25", "effectName": "加练!", "desc": "【加练!】每2个回合获得1个特殊法术<教鞭>\n<教鞭>:使用后为下场战斗添加额外敌人,若自身战斗完美作战可获得资金", "descRaw": "【加练!】每2个回合获得1个特殊法术<教鞭>\\n<@ba.acrem><教鞭>:使用后为下场战斗添加额外敌人,若自身战斗完美作战可获得资金", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_every_n_round", "blackboard": { "round": 2.0, "count": 1.0, "type": "trap", "chess": "chess_item_6_03_m" } } ] }, { "bandId": "band_cathy", "sortId": 21, "name": "凯瑟琳", "iconId": "icon_cathy", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_26", "effectName": "定向投放", "desc": "【定向投放】每次升级调度中心时,在调度中心刷新随机3件装备,可以选择并获得其中1件", "descRaw": "【定向投放】每次升级调度中心时,在调度中心刷新随机3件装备,可以选择并获得其中1件", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "up_shop_add_special_goods", "blackboard": { "count": 3.0, "choice": 1.0, "pool": "pool_equip_kathe" } } ] }, { "bandId": "band_malkie", "sortId": 22, "name": "马克维茨", "iconId": "icon_malkie", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_27", "effectName": "商业包装", "desc": "【商业包装】初始获得1个<商业包装方案>\n<商业包装方案>:每出售8名任意干员后,获得1名装备者的同盟约普通干员", "descRaw": "【商业包装】初始获得1个<商业包装方案>\\n<@ba.acrem><商业包装方案>:每出售8名任意干员后,获得1名装备者的同盟约普通干员", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 1.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_07_e_a" } } ] }, { "bandId": "band_qalaisa", "sortId": 23, "name": "卡莱莎", "iconId": "icon_qalaisa", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_35", "effectName": "食腐之蝶", "desc": "【食腐之蝶】我方干员被击倒时,场上剩余我方单位攻击力+20%(最大200%,持续至该干员被击倒或战斗结束)", "descRaw": "【食腐之蝶】我方干员被击倒时,场上剩余我方单位攻击力+20%(最大200%,持续至该干员被击倒或战斗结束)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band15_buff", "atk": 0.2, "max_stack_cnt": 10.0 } } ] }, { "bandId": "band_chen", "sortId": 24, "name": "陈", "iconId": "icon_chen", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 22, "effectId": "aceffect_band_39", "effectName": "以己之长", "desc": "【以己之长】所有干员造成的物理和法术伤害变为弱点伤害(根据敌人的防御力和法术抗性变更伤害类型)", "descRaw": "【以己之长】所有干员造成的物理和法术伤害变为弱点伤害(根据敌人的防御力和法术抗性变更伤害类型)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_band19_buff" } } ] }, { "bandId": "band_damaztic", "sortId": 25, "name": "“变形者集群”", "iconId": "icon_damaztic", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 29, "effectId": "aceffect_band_40", "effectName": "变形同构", "desc": "【变形同构】每5回合获得1件特殊装备<变形同构体>\n<变形同构体>:与特定装备一同装备时装备者将视为特定盟约成员", "descRaw": "【变形同构】每5回合获得1件特殊装备<变形同构体>\\n<@ba.acrem><变形同构体>:与特定装备一同装备时装备者将视为特定盟约成员", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 5.0, "count": 1.0, "type": "equip", "chess": "chess_item_6_09_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 10.0, "count": 1.0, "type": "equip", "chess": "chess_item_6_09_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 15.0, "count": 1.0, "type": "equip", "chess": "chess_item_6_09_e_a" } } ] }, { "bandId": "band_pith", "sortId": 26, "name": "Pith", "iconId": "icon_pith", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_42", "effectName": "优等生", "desc": "【优等生】第1回合获得1名可以造成神经、灼燃、凋亡损伤的特殊干员,其属于调和盟约:可以使部分盟约人数计数+1", "descRaw": "【优等生】第1回合获得1名可以造成神经、灼燃、凋亡损伤的特殊干员,其属于调和盟约:可以使部分盟约人数计数+1", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 1.0, "count": 1.0, "type": "char", "chess": "chess_char_1_15_a" } } ] }, { "bandId": "band_dusk", "sortId": 27, "name": "夕", "iconId": "icon_dusk", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_45", "effectName": "墨色真颜", "desc": "【墨色真颜】若你的场上存在同名干员,这些干员攻击力+30%\n【幻画为真】第1回合获得1个特殊法术<画卷>\n<画卷>:使用后可以复制该法术范围内的1名干员(包括精锐状态和携带的装备)", "descRaw": "【墨色真颜】若你的场上存在同名干员,这些干员攻击力+30%\\n【幻画为真】第1回合获得1个特殊法术<画卷>\\n<@ba.acrem><画卷>:使用后可以复制该法术范围内的1名干员(包括精锐状态和携带的装备)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 1.0, "count": 1.0, "type": "trap", "chess": "chess_item_6_02_m" } }, { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act2autochess_band12_buff", "atk": 0.3 } } ] }, { "bandId": "band_cannot", "sortId": 28, "name": "坎诺特", "iconId": "icon_cannot", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 27, "effectId": "aceffect_band_34", "effectName": "利滚利", "desc": "【利滚利】每回合剩余的资金可以继承,剩余至少5资金时,每回合额外获得1资金", "descRaw": "【利滚利】每回合剩余的资金可以继承,剩余至少5资金时,每回合额外获得1资金", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "coin_carry_over", "blackboard": { "capital": 5.0, "interest": 1.0, "max": 1.0 } } ] }, { "bandId": "band_ducklord", "sortId": 29, "name": "鸭爵", "iconId": "icon_ducklord", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 29, "effectId": "aceffect_band_49", "effectName": "“神秘顾客”", "desc": "【“神秘顾客”】从第5回合起,你和队友遭遇的部分敌人可能会替换为<鸭爵><高普尼克><流泪小子><圆仔>,击倒这些敌人者获得1资金奖励(包括联防阶段)", "descRaw": "【“神秘顾客”】从第5回合起,你和队友遭遇的部分敌人可能会替换为<鸭爵><高普尼克><流泪小子><圆仔>,击倒这些敌人者获得1资金奖励(包括联防阶段)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "round_start_all_player_change_enemy_2", "blackboard": { "min": 0.0, "max": 2.0, "enemylist": "enemy_2002_bearmi_2,enemy_2034_sythef_2,enemy_2085_skzjxd_2,enemy_2001_duckmi_2", "round": 5.0, "count": 1.0, "minweight": 0.6, "maxweight": 0.99 } } ] }, { "bandId": "band_lisa", "sortId": 30, "name": "铃兰", "iconId": "icon_lisa", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 20, "effectId": "aceffect_band_51", "effectName": "御守之力", "desc": "【御守之力】每个回合开始时,触发战场上一名干员的获得时效果一次(优先选择最靠右和最靠下)", "descRaw": "【御守之力】每个回合开始时,触发战场上一名干员的获得时效果一次(优先选择最靠右和最靠下)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "round_start_activate_char_chess_effect_in_board", "blackboard": { "event_type": "SERVER_GAIN", "count": 1.0 } } ] }, { "bandId": "band_vodfox", "sortId": 31, "name": "巫恋", "iconId": "icon_vodfox", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 22, "effectId": "aceffect_band_52", "effectName": "替身娃娃", "desc": "【替身娃娃】每回合首次出售初始干员时,改为与调度中心中随机一名干员交换", "descRaw": "【替身娃娃】每回合首次出售初始干员时,改为与调度中心中随机一名干员交换", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "first_sell_char_chess_exchange_char_chess_in_shop", "blackboard": { "count": 1.0 } } ] }, { "bandId": "band_ioleta", "sortId": 32, "name": "伊奥莱塔·罗素", "iconId": "icon_ioleta", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 29, "effectId": "aceffect_band_53", "effectName": "统御号令", "desc": "【统御号令】战斗开始时,场上每有一个精锐干员,精锐干员的攻击力,生命值+10%", "descRaw": "【统御号令】战斗开始时,场上每有一个精锐干员,精锐干员的攻击力,生命值+10%", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act2autochess_band3_buff", "atk_per_cnt": 0.1, "max_hp_per_cnt": 0.1 } } ] }, { "bandId": "band_jesica", "sortId": 33, "name": "杰西卡", "iconId": "icon_jesica", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 22, "effectId": "aceffect_band_54", "effectName": "集结指示", "desc": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)", "descRaw": "【集结指示】在第4、7、10、13回合进入休整期时获得1个<寻呼模块>\\n<@ba.acrem><寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 4.0, "count": 1.0, "type": "equip", "chess": "chess_item_4_01_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 7.0, "count": 1.0, "type": "equip", "chess": "chess_item_4_01_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 10.0, "count": 1.0, "type": "equip", "chess": "chess_item_4_01_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 13.0, "count": 1.0, "type": "equip", "chess": "chess_item_4_01_e_a" } } ] }, { "bandId": "band_mlyss", "sortId": 34, "name": "缪尔赛思", "iconId": "icon_mlyss", "unlockDesc": "通关任意模拟1次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_55", "effectName": "至纯凝结", "desc": "【至纯凝结】在第1回合开始时获得一个进阶<博士投影>\n进阶<博士投影>:任意干员可装备,立即使该干员晋升为精锐干员", "descRaw": "【至纯凝结】在第1回合开始时获得一个进阶<博士投影>\\n<@ba.acrem>进阶<博士投影>:任意干员可装备,立即使该干员晋升为精锐干员", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 1.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_06_e_b" } } ] }, { "bandId": "band_makiri", "sortId": 35, "name": "松桐", "iconId": "icon_makiri", "unlockDesc": null, "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_56", "effectName": "九流之缘", "desc": "【九流之缘】偶数回合的休整期开始时,随机获得调度中心的一名干员", "descRaw": "【九流之缘】偶数回合的休整期开始时,随机获得调度中心的一名干员", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "round_start_gain_char_chess_in_shop_every_n_round", "blackboard": { "round": 2.0, "count": 1.0 } } ] }, { "bandId": "band_fang", "sortId": 36, "name": "芬", "iconId": "icon_fang", "unlockDesc": "通关任意模拟3次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_57", "effectName": "协力共进", "desc": "【协力共进】第8、10、12、14回合时,获得1个<信标>\n<信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友", "descRaw": "【协力共进】第8、10、12、14回合时,获得1个<信标>\\n<@ba.acrem><信标>:装备后销毁携带干员,并在调度中心刷新两名同等阶干员免费获取其中一名;原干员在下回合传递给对应盟约人数最多的队友", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 8.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_04_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 10.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_04_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 12.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_04_e_a" } }, { "key": "preparation_start_gain_chess_from_round", "blackboard": { "round": 14.0, "count": 1.0, "type": "equip", "chess": "chess_item_5_04_e_a" } } ] }, { "bandId": "band_mlynar", "sortId": 37, "name": "玛恩纳", "iconId": "icon_mlynar", "unlockDesc": "通关时的结算阵容中,包含6名【卡西米尔】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 24, "effectId": "aceffect_band_58", "effectName": "业务指标", "desc": "【业务指标】每购买一名<卡西米尔>干员,下回合开始时资金+1(每回合至多3资金)\n在<卡西米尔>部分干员缺席时体验可能不完整", "descRaw": "【业务指标】每购买一名<卡西米尔>干员,下回合开始时资金+1(每回合至多3资金)\\n<@ba.vdown>在<卡西米尔>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "round_start_gain_coin_by_bond_char_chess_buy", "blackboard": { "bond": "kazimierzShip", "count": 1.0, "max_count": 3.0 } } ] }, { "bandId": "band_chiave", "sortId": 38, "name": "贾维", "iconId": "icon_chiave", "unlockDesc": "通关时的结算阵容中,包含6名【叙拉古】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 23, "effectId": "aceffect_band_59", "effectName": "团伙行动", "desc": "【团伙行动】主动刷新6次调度中心后获得一名不高于当前调度中心等级的<叙拉古>干员(每回合至多获得2名)\n在<叙拉古>部分干员缺席时体验可能不完整", "descRaw": "【团伙行动】主动刷新6次调度中心后获得一名不高于当前调度中心等级的<叙拉古>干员(每回合至多获得2名)\\n<@ba.vdown>在<叙拉古>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "refresh_shop_count_gain_coin_bond_char_chess", "blackboard": { "refresh_count": 6.0, "bond": "siracusaShip", "max_count": 2.0 } } ] }, { "bandId": "band_narant", "sortId": 39, "name": "娜仁图亚", "iconId": "icon_narant", "unlockDesc": "通关时的结算阵容中,包含6名【萨尔贡】干员解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 26, "effectId": "aceffect_band_60", "effectName": "见者有份", "desc": "【见者有份】偶数回合进入休整期时,调度中心特殊刷新两件装备,免费获取其中一件;萨尔贡盟约<在场6名不同【萨尔贡】干员>效果替换为【萨尔贡】干员技能开启后,周围八格干员同时享受该干员携带的不高于V阶的装备效果,持续60秒\n在<萨尔贡>部分干员缺席时体验可能不完整", "descRaw": "【见者有份】偶数回合进入休整期时,调度中心特殊刷新两件装备,免费获取其中一件;萨尔贡盟约<在场6名不同【萨尔贡】干员>效果替换为【萨尔贡】干员技能开启后,周围八格干员同时享受该干员携带的不高于V阶的装备效果,持续60秒\\n<@ba.vdown>在<萨尔贡>部分干员缺席时体验可能不完整", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "preparation_start_add_special_goods_every_n_round", "blackboard": { "round": 2.0, "count": 1.0, "type": "equip", "pool": "pool_equip_narant", "refresh_cnt": 2.0, "choice_cnt": 1.0 } } ] }, { "bandId": "band_amedic", "sortId": 40, "name": "Touch", "iconId": "icon_amedic", "unlockDesc": "通关任意模拟3次解锁", "modeTypeList": [ "SINGLE", "MULTI" ], "totalHp": 28, "effectId": "aceffect_band_61", "effectName": "外勤医疗", "desc": "【外勤医疗】所有玩家场地上出现一名<预备干员-医疗>;战斗开始时,若场上至少有两名精锐干员,则替换为", "descRaw": "【外勤医疗】所有玩家场地上出现一名<预备干员-医疗>;战斗开始时,若场上至少有两名精锐干员,则替换为", "victorCount": 3, "bandRewardModulus": 1.0, "buffs": [ { "key": "auto_chess_change_map", "blackboard": { "common_condition": "condition_golden_chess_le", "cnt": 1.0, "char_605_cmedic#1": 1.0, "char_605_cmedic#2_multi_only": 1.0, "char_605_cmedic#3": 1.0, "char_605_cmedic#4_multi_only": 1.0, "char_613_acmedc#1": 0.0, "char_613_acmedc#2_multi_only": 0.0, "char_613_acmedc#3": 0.0, "char_613_acmedc#4_multi_only": 0.0 } }, { "key": "auto_chess_change_map", "blackboard": { "common_condition": "condition_golden_chess_ge", "cnt": 2.0, "char_613_acmedc#1": 1.0, "char_613_acmedc#2_multi_only": 1.0, "char_613_acmedc#3": 1.0, "char_613_acmedc#4_multi_only": 1.0, "char_605_cmedic#1": 0.0, "char_605_cmedic#2_multi_only": 0.0, "char_605_cmedic#3": 0.0, "char_605_cmedic#4_multi_only": 0.0 } } ] } ], "choiceEvents": { "equip_free_1_tr": { "choiceEventId": "equip_free_1_tr", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "道具补给", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "equip_free_1": { "choiceEventId": "equip_free_1", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "道具补给", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "enemy_initial_1": { "choiceEventId": "enemy_initial_1", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_2": { "choiceEventId": "enemy_initial_2", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_3": { "choiceEventId": "enemy_initial_3", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_4": { "choiceEventId": "enemy_initial_4", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_5": { "choiceEventId": "enemy_initial_5", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_6": { "choiceEventId": "enemy_initial_6", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_7": { "choiceEventId": "enemy_initial_7", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_8": { "choiceEventId": "enemy_initial_8", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_9": { "choiceEventId": "enemy_initial_9", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "enemy_initial_10": { "choiceEventId": "enemy_initial_10", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "equip_free_2": { "choiceEventId": "equip_free_2", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "道具补给", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "equip_free_3": { "choiceEventId": "equip_free_3", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "道具补给", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "buff_select_1": { "choiceEventId": "buff_select_1", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "artifact_paid_1": { "choiceEventId": "artifact_paid_1", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "机密商店", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "bossInitial_1": { "choiceEventId": "bossInitial_1", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bossInitial_2": { "choiceEventId": "bossInitial_2", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bossInitial_3": { "choiceEventId": "bossInitial_3", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bossInitial_4": { "choiceEventId": "bossInitial_4", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bossInitial_5": { "choiceEventId": "bossInitial_5", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bossInitial_6": { "choiceEventId": "bossInitial_6", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_1": { "choiceEventId": "bounty_hunter_1", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_2": { "choiceEventId": "bounty_hunter_2", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_3": { "choiceEventId": "bounty_hunter_3", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_4": { "choiceEventId": "bounty_hunter_4", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_5": { "choiceEventId": "bounty_hunter_5", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_6": { "choiceEventId": "bounty_hunter_6", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "bounty_hunter_7": { "choiceEventId": "bounty_hunter_7", "choiceType": "BOUNTY_HUNT", "effectType": "ENEMY_GAIN", "name": "悬赏决策", "desc": "选定悬赏目标,获取额外奖励。", "typeTxtColor": "#35d8b4" }, "equip_free_4": { "choiceEventId": "equip_free_4", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "道具补给", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "buff_select_2": { "choiceEventId": "buff_select_2", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "buff_select_3": { "choiceEventId": "buff_select_3", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "buff_select_4": { "choiceEventId": "buff_select_4", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "artifact_paid_2": { "choiceEventId": "artifact_paid_2", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "机密商店", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "artifact_paid_3": { "choiceEventId": "artifact_paid_3", "choiceType": "EQUIP_FREE", "effectType": "EQUIP", "name": "机密商店", "desc": "无需消耗资金,获得装备补给。", "typeTxtColor": "#35d8b4" }, "terrain_m01_1": { "choiceEventId": "terrain_m01_1", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "terrain_m02_1": { "choiceEventId": "terrain_m02_1", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "terrain_m02_2": { "choiceEventId": "terrain_m02_2", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "terrain_m03_1": { "choiceEventId": "terrain_m03_1", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": "#35d8b4" }, "terrain_m04_1": { "choiceEventId": "terrain_m04_1", "choiceType": "BUFF_SELECT", "effectType": "BUFF_GAIN", "name": "战术决策", "desc": "进行协同调整,做好迎战准备。", "typeTxtColor": 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"aceffect_char_1": { "type": "CHAR_MAP", "name": "未精英化", "desc": "无相关加成", "bountyFunds": 0, "buffs": [ { "key": "char_attribute_mul", "blackboard": { "atk": 1.0 } }, { "key": "acbattle_shop_char_cultivate_effect", "blackboard": { "atk": 1.0 } } ] }, "aceffect_char_2": { "type": "CHAR_MAP", "name": "精英阶段1", "desc": "攻击力和防御力+5%", "bountyFunds": 0, "buffs": [ { "key": "char_attribute_mul", "blackboard": { "atk": 1.05, "def": 1.05 } }, { "key": "acbattle_shop_char_cultivate_effect", "blackboard": { "atk": 1.05, "def": 1.05 } } ] }, "aceffect_char_3": { "type": "CHAR_MAP", "name": "精英阶段2", "desc": "攻击力+10%,防御力和最大生命值+5%", "bountyFunds": 0, "buffs": [ { "key": "char_attribute_mul", "blackboard": { "atk": 1.1, "def": 1.05, "max_hp": 1.05 } }, { "key": "acbattle_shop_char_cultivate_effect", "blackboard": { "atk": 1.1, "def": 1.05, "max_hp": 1.05 } } ] }, "aceffect_char_4": { "type": "CHAR_MAP", "name": "精英阶段2-60级", "desc": "攻击力、防御力和最大生命值+10%", "bountyFunds": 0, "buffs": [ { "key": "char_attribute_mul", "blackboard": { "atk": 1.1, "def": 1.1, "max_hp": 1.1 } }, { "key": "acbattle_shop_char_cultivate_effect", "blackboard": { "atk": 1.1, "def": 1.1, "max_hp": 1.1 } } ] }, "enemyeffect_1": { "type": "ENEMY_GAIN", "name": "无人机护障·P·战术特训", "desc": "为自身下场作战添加3只无人机护障·P,若各自行动阶段就达成完美作战,获得2资金", "bountyFunds": 2, "buffs": [ { "key": "next_battle_add_enemy_win_gain_coin", "blackboard": { "count": 4.0, "enemy_id": "enemy_1355_mrfly_2", "coin": 2.0 } }, { "key": "add_enemy_selfbattle_win_gain_coin", "blackboard": { "count": 3.0, "enemy_id": "enemy_1355_mrfly_2", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_2": { "type": "ENEMY_GAIN", "name": "法术大师A2·多轮战术特训", "desc": "之后的每场作战添加2只法术大师A2,若各自行动阶段就达成完美作战,获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_selfbattle_win_gain_coin", "blackboard": { "count": 2.0, "enemy_id": "enemy_1041_lazerd_2", "coin": 2.0, "round": 99.0 } } ] }, "enemyeffect_3_2": { "type": "ENEMY_GAIN", "name": "法术大师A2·悬赏", "desc": "为自身下场作战添加1只法术大师A2,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1041_lazerd_2", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_3_3": { "type": "ENEMY_GAIN", "name": "元核孽生者·悬赏", "desc": "为自身下场作战添加1只元核孽生者,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1439_dslntf", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_3_4": { "type": "ENEMY_GAIN", "name": "山海众头目·悬赏", "desc": "为自身下场作战添加1只山海众头目,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1299_ymkilr", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_3_2_e": { "type": "ENEMY_GAIN", "name": "“萨科塔之眼”·悬赏", "desc": "为自身下场作战添加1只“萨科塔之眼”,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10084_hlegle", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_3_3_e": { "type": "ENEMY_GAIN", "name": "幽灵组长·悬赏", "desc": "为自身下场作战添加1只幽灵组长,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1026_aghost", "coin": 1.0, "round": 1.0 } } ] }, "enemyeffect_3_4_e": { "type": "ENEMY_GAIN", "name": "重装防御者·悬赏", "desc": "为自身下场作战添加1只重装防御者,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1006_shield", "coin": 1.0, "round": 1.0 } } ] }, "enemyeffect_3_5_e": { "type": "ENEMY_GAIN", "name": "重弩突袭者·悬赏", "desc": "为自身下场作战添加1只重弩突袭者,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1404_msnip", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_4": { "type": "ENEMY_GAIN", "name": "山海众头目·多轮悬赏", "desc": "之后的每场作战添加1只山海众头目,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1299_ymkilr", "coin": 1.0, "round": 99.0 } } ] }, "enemyeffect_5_1": { "type": "ENEMY_GAIN", "name": "源石虫·特训", "desc": "为自身下场作战添加1只源石虫,但不获得资金", "bountyFunds": 0, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1007_slime", "coin": 0.0, "round": 1.0 } } ] }, "enemyeffect_5": { "type": "ENEMY_GAIN", "name": "鸭爵·悬赏", "desc": "为自身下场作战添加1只鸭爵,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2001_duckmi", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_6": { "type": "ENEMY_GAIN", "name": "高普尼克·悬赏", "desc": "为自身下场作战添加1只高普尼克,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2002_bearmi", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_7": { "type": "ENEMY_GAIN", "name": "流泪小子·悬赏", "desc": "为自身下场作战添加1只流泪小子,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2034_sythef", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_8": { "type": "ENEMY_GAIN", "name": "圆仔·悬赏", "desc": "为自身下场作战添加1只圆仔,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2085_skzjxd", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_1": { "type": "ENEMY_GAIN", "name": "碎骨·悬赏", "desc": "为自身下场作战添加1个碎骨,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1500_skulsr", "coin": 1.0, "round": 1.0 } } ] }, "enemyeffect_b_2": { "type": "ENEMY_GAIN", "name": "萨卡兹百夫长·悬赏", "desc": "为自身下场作战添加1个萨卡兹百夫长,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1501_demonk", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_b_3": { "type": "ENEMY_GAIN", "name": "弑君者·悬赏", "desc": "为自身下场作战添加1个弑君者,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1502_crowns", "coin": 1.0, "round": 1.0 } } ] }, "enemyeffect_b_4": { "type": "ENEMY_GAIN", "name": "泥岩·悬赏", "desc": "为自身下场作战添加1个泥岩,将其击倒者获得4资金", "bountyFunds": 4, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1511_mdrock", "coin": 4.0, "round": 1.0 } } ] }, "enemyeffect_b_5": { "type": "ENEMY_GAIN", "name": "腐败骑士·悬赏", "desc": "为自身下场作战添加1个腐败骑士,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1513_dekght", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_6": { "type": "ENEMY_GAIN", "name": "凋零骑士·悬赏", "desc": "为自身下场作战添加1个凋零骑士,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1513_dekght_2", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_7": { "type": "ENEMY_GAIN", "name": "“遗弃者”·悬赏", "desc": "为自身下场作战添加1个“遗弃者”,将其击倒者获得4资金", "bountyFunds": 4, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2005_axetro", "coin": 4.0, "round": 1.0 } } ] }, "enemyeffect_b_8": { "type": "ENEMY_GAIN", "name": "喷气人·悬赏", "desc": "为自身下场作战添加1个喷气人,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2004_balloon", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_9": { "type": "ENEMY_GAIN", "name": "杰斯顿·威廉姆斯·悬赏", "desc": "为自身下场作战添加1个杰斯顿·威廉姆斯,将其击倒者获得4资金", "bountyFunds": 4, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1516_jakill", "coin": 4.0, "round": 1.0 } } ] }, "enemyeffect_b_10": { "type": "ENEMY_GAIN", "name": "W·悬赏", "desc": "为自身下场作战添加1个W,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1504_cqbw", "coin": 1.0, "round": 1.0 } } ] }, "enemyeffect_b_11": { "type": "ENEMY_GAIN", "name": "“鼠王”·悬赏", "desc": "为自身下场作战添加1个“鼠王”,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1509_mousek", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_b_12": { "type": "ENEMY_GAIN", "name": "“庞贝”·悬赏", "desc": "为自身下场作战添加1个“庞贝”,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1050_lslime", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_b_13": { "type": "ENEMY_GAIN", "name": "大鲍勃·悬赏", "desc": "为自身下场作战添加1个大鲍勃,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1001_bigbo", "coin": 2.0, "round": 1.0 } } ] }, "enemyeffect_b_14": { "type": "ENEMY_GAIN", "name": "“自在”·悬赏", "desc": "为自身下场作战添加1个“自在”,将其击倒者获得4资金", "bountyFunds": 4, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1517_xi", "coin": 4.0, "round": 1.0 } } ] }, "enemyeffect_b_15": { "type": "ENEMY_GAIN", "name": "锏·悬赏", "desc": "为自身下场作战添加1个锏,将其击倒者获得5资金", "bountyFunds": 5, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1525_blkswb", "coin": 5.0, "round": 1.0 } } ] }, "enemyeffect_b_16": { "type": "ENEMY_GAIN", "name": "扎罗,“狼之主”·悬赏", "desc": "为自身下场作战添加1个扎罗,“狼之主”,将其击倒者获得5资金", "bountyFunds": 5, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1535_wlfmster", "coin": 5.0, "round": 1.0 } } ] }, "enemyeffect_b_17": { "type": "ENEMY_GAIN", "name": "“墓碑”·悬赏", "desc": "为自身下场作战添加1个“墓碑”,将其击倒者获得4资金", "bountyFunds": 4, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2008_flking", "coin": 4.0, "round": 1.0 } } ] }, "enemyeffect_b_18": { "type": "ENEMY_GAIN", "name": "迷路的巨像·悬赏", "desc": "为自身下场作战添加1个迷路的巨像,将其击倒者获得5资金", "bountyFunds": 5, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2003_rockman", "coin": 5.0, "round": 1.0 } } ] }, "enemyeffect_b_19": { "type": "ENEMY_GAIN", "name": "澪·悬赏", "desc": "为自身下场作战添加1个澪,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10118_ymgprc", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_20": { "type": "ENEMY_GAIN", "name": "“巨大的丑东西”·悬赏", "desc": "为自身下场作战添加1个“巨大的丑东西”,将其击倒者获得5资金", "bountyFunds": 5, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1512_mcmstr", "coin": 5.0, "round": 1.0 } } ] }, "enemyeffect_b_21": { "type": "ENEMY_GAIN", "name": "“复仇者”·悬赏", "desc": "为自身下场作战添加1个“复仇者”,将其击倒者获得6资金", "bountyFunds": 6, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1539_reid", "coin": 6.0, "round": 1.0 } } ] }, "enemyeffect_b_22": { "type": "ENEMY_GAIN", "name": "“邪魔的利刃”·悬赏", "desc": "为自身下场作战添加1个“邪魔的利刃”,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2048_smgrd", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_23": { "type": "ENEMY_GAIN", "name": "陷落雪祀·悬赏", "desc": "为自身下场作战添加1个陷落雪祀,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2050_smsha", "coin": 3.0, "round": 1.0 } } ] }, "enemyeffect_b_24": { "type": "ENEMY_GAIN", "name": "纠缠藤蔓·悬赏", "desc": "为自身下场作战添加1个纠缠藤蔓,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_2052_smgia", "coin": 3.0, "round": 1.0 } } ] }, "allybuff_select_1": { "type": "BUFF_GAIN", "name": "列装", "desc": "你获得2件随机1阶装备,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_gain_equip", "blackboard": { "count": 2.0, "pool": "pool_equip_shop_1" } } ] }, "allybuff_select_2_1": { "type": "BUFF_GAIN", "name": "斯卡蒂的盟誓", "desc": "你的阿戈尔、突袭和坚守盟约层数+8,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "raidShip,steadShip,egirShip", "count": 8.0 } } ] }, "allybuff_select_2_2": { "type": "BUFF_GAIN", "name": "诗怀雅的盟誓", "desc": "你的炎和投资人盟约层数+10,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "yanShip,investShip", "count": 10.0 } } ] }, "allybuff_select_2_3": { "type": "BUFF_GAIN", "name": "风笛的盟誓", "desc": "你的维多利亚、远见和不屈盟约层数+8,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "victoriaShip,indomShip,visiShip", "count": 8.0 } } ] }, "allybuff_select_2_4": { "type": "BUFF_GAIN", "name": "银灰的盟誓", "desc": "你的谢拉格、投资人、迅捷盟约层数+8,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "investShip,kjeragShip,swiftShip", "count": 8.0 } } ] }, "allybuff_select_2_5": { "type": "BUFF_GAIN", "name": "莫斯提马的盟誓", "desc": "你的拉特兰、奥术盟约层数+10,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "lateranoShip,arcaneShip", "count": 10.0 } } ] }, "allybuff_select_2_6": { "type": "BUFF_GAIN", "name": "缇缇的盟誓", "desc": "你的萨尔贡、精准盟约层数+10,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "sargonShip,preciShip", "count": 10.0 } } ] }, "allybuff_select_2_7": { "type": "BUFF_GAIN", "name": "玛恩纳的盟誓", "desc": "你的卡西米尔盟约层数+12,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "kazimierzShip", "count": 12.0 } } ] }, "allybuff_select_2_8": { "type": "BUFF_GAIN", "name": "德克萨斯的盟誓", "desc": "你的叙拉古、突袭盟约层数+10,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_bond_addlayer", "blackboard": { "bond_list": "siracusaShip,raidShip", "count": 10.0 } } ] }, "allybuff_select_3": { "type": "BUFF_GAIN", "name": "财富", "desc": "你获得1资金,若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_gain_coin", "blackboard": { "count": 1.0 } } ] }, "allybuff_select_4": { "type": "BUFF_GAIN", "name": "补给", "desc": "你接下来的2次刷新变为免费(可叠加),若存在其他队友则他们也获得", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_refresh_free", "blackboard": { "count": 2.0 } } ] }, "allybuff_select_5": { "type": "BUFF_GAIN", "name": "整备", "desc": "你接下来购买的1件装备变为进阶品质", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gloden_equip_chess", "blackboard": { "count": 1.0 } } ] }, "allybuff_select_6": { "type": "BUFF_GAIN", "name": "升华", "desc": "你接下来购买的1名干员变为精锐状态", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gloden_char_chess", "blackboard": { "count": 1.0 } } ] }, "allybuff_select_7_1": { "type": "BUFF_GAIN", "name": "炎盟约驰援", "desc": "你获得1名炎盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "yanShip" } } ] }, "allybuff_select_7_2": { "type": "BUFF_GAIN", "name": "谢拉格驰援", "desc": "你获得1名谢拉格盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "kjeragShip" } } ] }, "allybuff_select_7_3": { "type": "BUFF_GAIN", "name": "萨尔贡驰援", "desc": "你获得1名萨尔贡盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "sargonShip" } } ] }, "allybuff_select_7_4": { "type": "BUFF_GAIN", "name": "叙拉古驰援", "desc": "你获得1名叙拉古盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "siracusaShip" } } ] }, "allybuff_select_7_5": { "type": "BUFF_GAIN", "name": "卡西米尔驰援", "desc": "你获得1名卡西米尔盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "kazimierzShip" } } ] }, "allybuff_select_7_6": { "type": "BUFF_GAIN", "name": "拉特兰驰援", "desc": "你获得1名拉特兰盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "lateranoShip" } } ] }, "allybuff_select_7_7": { "type": "BUFF_GAIN", "name": "维多利亚驰援", "desc": "你获得1名维多利亚盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "victoriaShip" } } ] }, "allybuff_select_7_8": { "type": "BUFF_GAIN", "name": "阿戈尔驰援", "desc": "你获得1名阿戈尔盟约的随机干员棋子", "bountyFunds": 0, "buffs": [ { "key": "single_special_choice_gain_bond_chess", "blackboard": { "count": 1.0, "bond": "egirShip" } } ] }, "allybuff_select_11": { "type": "BUFF_GAIN", "name": "自愈", "desc": "你获得:我方单位每次受到伤害时回复50点生命值;若存在其他队友则他们也获得此效果", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_debuff_3", "value": 50.0 } } ] }, "allybuff_select_13": { "type": "BUFF_GAIN", "name": "火力", "desc": "你获得:休整期结束时若手牌区至少有3个单位,我方所有干员无视敌人20法术抗性;若存在其他队友则他们也获得此效果", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_prep_finish_bench_at_least", "blackboard": { "count": 3.0 } }, { "key": "env_gbuff_new", "blackboard": { "key": "halfIdle_magic_resist_penetration", "magic_resist_penetrate_fixed": 20.0 } } ] }, "allybuff_select_14": { "type": "BUFF_GAIN", "name": "征召", "desc": "你获得:开始作战时若场上至少有一行存在3名干员,所有干员的再部署时间-50%;若存在其他队友则他们也获得此效果", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_prep_finish_same_row_at_least", "blackboard": { "count": 3.0 } }, { "key": "char_respawntime_mul", "blackboard": { "scale": 0.5 } } ] }, "allybuff_select_18": { "type": "BUFF_GAIN", "name": "无瑕", "desc": "你获得:干员在生命值为满时,攻击力、防御力+30%;若存在其他队友则他们也获得此效果", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "env_gbuff_new_with_verify", "blackboard": { "key": "act1autochess_debuff_9", "atk": 0.3, "def": 0.3 } } ] }, "allybuff_select_19": { "type": "BUFF_GAIN", "name": "锐利", "desc": "你获得:休整期结束时若手牌区为空,我方所有干员无视敌人30%的防御力;若存在其他队友则他们也获得此效果", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_prep_finish_bench_at_most", "blackboard": { "count": 0.0 } }, { "key": "env_gbuff_new", "blackboard": { "key": "halfIdle_def_penetration", "def_penetrate": 0.3 } } ] }, "enemydebuff_select_1": { "type": "BUFF_GAIN", "name": "排斥:乏力", "desc": "全部敌人获得减益效果:攻击力-5%", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_mul", "blackboard": { "atk": 0.95 } } ] }, "enemydebuff_select_2": { "type": "BUFF_GAIN", "name": "排斥:脆弱", "desc": "全部敌人获得减益效果:防御力-100", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "def": -100.0 } } ] }, "enemydebuff_select_3": { "type": "BUFF_GAIN", "name": "排斥:致幻", "desc": "全部敌人获得减益效果:法术抗性-3", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "magic_resistance": -3.0 } } ] }, "enemydebuff_select_4": { "type": "BUFF_GAIN", "name": "责罚:乏力", "desc": "精英敌人获得减益效果:攻击力-6%", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_mul", "blackboard": { "atk": 0.94, "enemy_level_type": "ELITE" } } ] }, "enemydebuff_select_5": { "type": "BUFF_GAIN", "name": "责罚:脆弱", "desc": "精英敌人获得减益效果:防御力-150", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "def": -150.0, "enemy_level_type": "ELITE" } } ] }, "enemydebuff_select_6": { "type": "BUFF_GAIN", "name": "责罚:致幻", "desc": "精英敌人获得减益效果:法术抗性-5", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "magic_resistance": -5.0, "enemy_level_type": "ELITE" } } ] }, "enemydebuff_select_7": { "type": "BUFF_GAIN", "name": "裁决:乏力", "desc": "领袖敌人获得减益效果:攻击力-7%", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_mul", "blackboard": { "atk": 0.93, "enemy_level_type": "BOSS" } } ] }, "enemydebuff_select_8": { "type": "BUFF_GAIN", "name": "裁决:脆弱", "desc": "领袖敌人获得减益效果:防御力-200", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "def": -200.0, "enemy_level_type": "BOSS" } } ] }, "enemydebuff_select_9": { "type": "BUFF_GAIN", "name": "裁决:致幻", "desc": "领袖敌人获得减益效果:法术抗性-7", "bountyFunds": 0, "buffs": [ { "key": "global_special_choice_all_activated", "blackboard": {} }, { "key": "enemy_attribute_add", "blackboard": { "magic_resistance": -7.0, "enemy_level_type": "BOSS" } } ] }, "aceffect_enemy_1": { "type": "ENEMY", "name": "急行军", "desc": "所有敌人移动速度+15%", "bountyFunds": 0, "buffs": [ { "key": "env_gbuff_new", "blackboard": { "key": "enemy_move_speed_mul", "move_speed": 0.15, "enemy_exclude": "enemy_9012_acloon" } } ] }, "aceffect_enemy_2": { "type": "ENEMY", "name": "补给线", "desc": "所有敌人最大生命值+8%", "bountyFunds": 0, "buffs": [ { "key": "enemy_attribute_mul", "blackboard": { "max_hp": 1.08, "enemy_exclude": "enemy_9012_acloon|enemy_1196_msfyin|enemy_1196_msfyin_2|enemy_1198_msfshu|enemy_1198_msfshu_2|enemy_1200_msfjin|enemy_1200_msfjin_2|enemy_1202_msfzhi|enemy_1202_msfzhi_2|enemy_1204_msfhu|enemy_1204_msfhu_2|enemy_1208_msfji|enemy_1208_msfji_2|enemy_1210_msfden|enemy_1210_msfden_2" } } ] }, "aceffect_enemy_2_2": { "type": "ENEMY", "name": "补给线II", "desc": "所有敌人最大生命值+20%", "bountyFunds": 0, "buffs": [ { "key": "enemy_attribute_mul", "blackboard": { "max_hp": 1.2, "enemy_exclude": "enemy_9012_acloon|enemy_1196_msfyin|enemy_1196_msfyin_2|enemy_1198_msfshu|enemy_1198_msfshu_2|enemy_1200_msfjin|enemy_1200_msfjin_2|enemy_1202_msfzhi|enemy_1202_msfzhi_2|enemy_1204_msfhu|enemy_1204_msfhu_2|enemy_1208_msfji|enemy_1208_msfji_2|enemy_1210_msfden|enemy_1210_msfden_2" } } ] }, "aceffect_enemy_3": { "type": "ENEMY", "name": "攻坚装备", "desc": "所有敌人攻击力+10%,最大生命值+20%", "bountyFunds": 0, "buffs": [ { "key": "enemy_attribute_mul", "blackboard": { "atk": 1.1, "max_hp": 1.2, "enemy_exclude": "enemy_9012_acloon" } } ] }, "aceffect_enemy_4": { "type": "ENEMY", "name": "攻坚装备II", "desc": "所有敌人攻击力-20%,最大生命值-20%", "bountyFunds": 0, "buffs": [ { "key": "enemy_attribute_mul", "blackboard": { "atk": 0.8, "max_hp": 0.8, "enemy_exclude": "enemy_9012_acloon" } } ] }, "aceffect_enemy_5": { "type": "ENEMY", "name": "攻坚装备III", "desc": "所有敌人攻击力-30%,最大生命值-25%", "bountyFunds": 0, "buffs": [ { "key": "enemy_attribute_mul", "blackboard": { "atk": 0.7, "max_hp": 0.75, "enemy_exclude": "enemy_9012_acloon" } } ] }, "enemyInitial_1": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:蚀裂", "desc": "后续每场作战添加1只假想敌:蚀裂(被击倒时造成持续伤害),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9006_actoxi", "coin": 1.0, "round": 99.0 } } ] }, "enemyInitial_2": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:淤困", "desc": "后续每场作战添加1只假想敌:淤困(可造成元素损伤),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9007_acelem", "coin": 1.0, "round": 99.0 } } ] }, "enemyInitial_3": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:骨刺", "desc": "后续每场作战添加1只假想敌:骨刺(拥有隐匿),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9008_acbunn", "coin": 1.0, "round": 99.0 } } ] }, "enemyInitial_4": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:黑云", "desc": "后续每场作战添加1只假想敌:黑云(空中敌人),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9009_acfort", "coin": 1.0, "round": 99.0 } } ] }, "enemyInitial_5": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:再生", "desc": "后续每场作战添加1只假想敌:再生(需要一定攻击次数击破),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9010_acpupp", "coin": 1.0, "round": 99.0 } } ] }, "enemyInitial_6": { "type": "ENEMY_GAIN", "name": "多轮悬赏 · 假想敌:镜膜", "desc": "后续每场作战添加1只假想敌:镜膜(拥有折射),击倒它的你或队友获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_9011_acrefr", "coin": 1.0, "round": 99.0 } } ] }, "map_m01_1": { "type": "BUFF_GAIN", "name": "模拟战场演变·模式一", "desc": "移除场地上全部阻隔工事", "bountyFunds": 0, "buffs": [ { "key": "auto_chess_change_map", "blackboard": { "trap_1105_accrate#001": 0.0, "trap_1105_accrate#002": 0.0, "trap_1105_accrate#003": 0.0, "trap_1105_accrate#101": 0.0, "trap_1105_accrate#102": 0.0, "trap_1105_accrate#103": 0.0, "trap_1105_accrate#201": 0.0, "trap_1105_accrate#202": 0.0, "trap_1105_accrate#203": 0.0, "trap_1105_accrate#301": 0.0, "trap_1105_accrate#302": 0.0, "trap_1105_accrate#303": 0.0 } } ] }, "map_m02_1": { "type": "BUFF_GAIN", "name": "模拟战场演变·模式二", "desc": "场地上全部阻隔工事变为射击台", "bountyFunds": 0, "buffs": [ { "key": "auto_chess_change_map", "blackboard": { "trap_1105_accrate#001": 0.0, "trap_1105_accrate#002": 0.0, "trap_1105_accrate#003": 0.0, "trap_1105_accrate#004": 0.0, "trap_1105_accrate#101": 0.0, "trap_1105_accrate#102": 0.0, "trap_1105_accrate#103": 0.0, "trap_1105_accrate#104": 0.0 } }, { "key": "auto_chess_change_map", "blackboard": { "trap_1105_accrate#201": 0.0, "trap_1105_accrate#202": 0.0, "trap_1105_accrate#203": 0.0, "trap_1105_accrate#204": 0.0, "trap_1105_accrate#301": 0.0, "trap_1105_accrate#302": 0.0, "trap_1105_accrate#303": 0.0, "trap_1105_accrate#304": 0.0 } }, { "key": "auto_chess_change_map", "blackboard": { "trap_1106_achplat#001": 1.0, "trap_1106_achplat#002": 1.0, "trap_1106_achplat#003": 0.0, "trap_1106_achplat#004": 0.0, "trap_1106_achplat#101": 1.0, "trap_1106_achplat#102": 1.0, "trap_1106_achplat#103": 0.0, "trap_1106_achplat#104": 0.0 } }, { "key": "auto_chess_change_map", "blackboard": { "trap_1106_achplat#201": 1.0, "trap_1106_achplat#202": 1.0, "trap_1106_achplat#203": 0.0, "trap_1106_achplat#204": 0.0, "trap_1106_achplat#301": 1.0, "trap_1106_achplat#302": 1.0, "trap_1106_achplat#303": 0.0, "trap_1106_achplat#304": 0.0 } } ] }, "map_m02_2": { "type": "BUFF_GAIN", "name": "模拟战场演变·模式三", "desc": "移除场地上全部阻隔工事", "bountyFunds": 0, "buffs": [ { "key": "auto_chess_change_map", "blackboard": { "trap_1105_accrate#001": 0.0, "trap_1105_accrate#002": 0.0, "trap_1105_accrate#003": 0.0, "trap_1105_accrate#004": 0.0, "trap_1105_accrate#101": 0.0, "trap_1105_accrate#102": 0.0, "trap_1105_accrate#103": 0.0, "trap_1105_accrate#104": 0.0 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1.0, "round": 2.0 } } ] }, "enemyeffect_18_4": { "type": "ENEMY_GAIN", "name": "悬赏·特异II", "desc": "为自身接下来两场作战添加1只圣堂剑士,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10087_hlchgr", "coin": 2.0, "round": 2.0 } } ] }, "enemyeffect_18_5": { "type": "ENEMY_GAIN", "name": "悬赏·特异II", "desc": "为自身接下来两场作战添加1只寻仇者,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1025_reveng", "coin": 2.0, "round": 2.0 } } ] }, "enemyeffect_18_6": { "type": "ENEMY_GAIN", "name": "悬赏·损伤III", "desc": "为自身接下来两场作战添加1只主角阵营角色,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10098_crhro", "coin": 3.0, "round": 2.0 } } ] }, "enemyeffect_19_1": { "type": "ENEMY_GAIN", "name": "悬赏·特异I", "desc": "为自身接下来两场作战添加1只节日气球,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": 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"desc": "为自身接下来两场作战添加1只咸鳞汁推荐者,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10044_wintun", "coin": 2.0, "round": 2.0 } } ] }, "enemyeffect_19_6": { "type": "ENEMY_GAIN", "name": "悬赏·损伤III", "desc": "为自身接下来两场作战添加1只反派阵营角色,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10099_crvln", "coin": 3.0, "round": 2.0 } } ] }, "enemyeffect_20_1": { "type": "ENEMY_GAIN", "name": "悬赏·持续I", "desc": "为自身接下来两场作战添加1只萨卡兹枯朽战士,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1267_nhpbr", "coin": 1.0, "round": 2.0 } } ] }, "enemyeffect_20_2": { "type": "ENEMY_GAIN", "name": "悬赏·频次I", "desc": "为自身接下来两场作战添加1只俗心,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1197_sfshu", "coin": 1.0, "round": 2.0 } } ] }, "enemyeffect_20_3": { "type": "ENEMY_GAIN", "name": "悬赏·特异I", "desc": "为自身接下来两场作战添加1只潜伏者,将其击倒者获得1资金", "bountyFunds": 1, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1009_lurker", "coin": 1.0, "round": 2.0 } } ] }, "enemyeffect_20_4": { "type": "ENEMY_GAIN", "name": "悬赏·特异II", "desc": "为自身接下来两场作战添加1只“独轮车玩具”,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10018_sgrobh", "coin": 2.0, "round": 2.0 } } ] }, "enemyeffect_20_5": { "type": "ENEMY_GAIN", "name": "悬赏·损伤II", "desc": "为自身接下来两场作战添加1只无胄盟清扫小队,将其击倒者获得2资金", "bountyFunds": 2, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_1183_mlasrt", "coin": 2.0, "round": 2.0 } } ] }, "enemyeffect_20_6": { "type": "ENEMY_GAIN", "name": "悬赏·损伤III", "desc": "为自身接下来两场作战添加1只鼎沸,将其击倒者获得3资金", "bountyFunds": 3, "buffs": [ { "key": "add_enemy_kill_gain_coin", "blackboard": { "count": 1.0, "enemy_id": "enemy_10054_cjhot", "coin": 3.0, "round": 2.0 } } ] } }, "choiceRoundsCommunity": { "multi": { "FUNNY": "after R2, R8 (no bounty)", "NORMAL": "after R2, R5, R8", "HARD/ABYSS": "after R2, R8 (bounty fixed), R10 (no 战术决策)" }, "single": { "FUNNY": "none (9 rounds)", "NORMAL": "after R5 (道具补给), R8 (战术决策)", "HARD": "after R2/3, R8, R10", "ABYSS": "after R2, R8, R10" }, "multiPick": "6 options, players pick 1 each in turn; first picker 30s, others 16s; ~70s total", "singlePick": "3 options (3选1), unlimited time (下半)" }, "gameTipsList": [ { "tip": "只有在联合模拟中才能获得奖杯", "weight": 50 }, { "tip": "联合模拟在选择策略时可以进行一次跳过", "weight": 50 }, { "tip": "归属于特定盟约的干员只有部分会出现在调度中心内", "weight": 50 }, { "tip": "调度中心即使冻结,依然可以主动刷新", "weight": 50 }, { "tip": "晋级的特殊奖励无法被刷新、冻结,也不会保留至下一回合", "weight": 50 }, { "tip": "处于临时整备区的调度资源,在进入下一回合后会自动销毁", "weight": 50 }, { "tip": "一些特殊的盟约不需要部署干员也能激活生效", "weight": 50 }, { "tip": "干员晋级后已配发装备会回收至整备区,需要重新配置\n", "weight": 50 }, { "tip": "两件同名装备可以合成一件更强力的装备", "weight": 50 }, { "tip": "特定的装备组合可以为干员赋予额外的盟约效果", "weight": 50 }, { "tip": "叠加的盟约会在单次模拟中始终保留,但只有在盟约被激活时才会发挥作用", "weight": 50 }, { "tip": "多数情况下只有已经激活的盟约才可进行叠加", "weight": 50 }, { "tip": "休整期可以查看队友的战场情况", "weight": 50 }, { "tip": "休整期可以查看当前回合即将迎击的敌方单位", "weight": 50 }, { "tip": "拖拽干员至整备区可以直接撤退干员", "weight": 50 }, { "tip": "全体参与者就绪之前可随时取消准备,准备战斗后将无法进行操作", "weight": 50 }, { "tip": "只有达成完美作战的队友可以进行联防", "weight": 50 }, { "tip": "进行联防时,盟约不会继续叠加", "weight": 50 }, { "tip": "最终攻势中,两名参与者会处于同一个战场,但无法查看另一组队友的战场情况", "weight": 50 }, { "tip": "最终攻势中,所有人将一起对敌方领袖造成伤害", "weight": 50 }, { "tip": "达成特定的条件,可在最终攻势后解锁隐秘核心", "weight": 50 } ], "medalDataList": [ { "medalCount": 0, "medalIconId": "trophy_level1_icon" }, { "medalCount": 10, "medalIconId": "trophy_level2_icon" }, { "medalCount": 30, "medalIconId": "trophy_level3_icon" }, { "medalCount": 60, "medalIconId": "trophy_level4_icon" }, { "medalCount": 100, "medalIconId": "trophy_level5_icon" } ], "roundScoreDataList": [ { "round": 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}, "enemyTypeDatas": { "SPECIAL": { "type": "SPECIAL", "sortId": 1, "name": "特训敌人·特异", "description": "此类敌人拥有优秀的造成伤害和承受伤害能力", "icon": "special_icon", "typeIdentifier": 1, "involveRandom": false }, "FLY": { "type": "FLY", "sortId": 2, "name": "特训敌人·飞行", "description": "此类敌人包含大量空中单位", "icon": "fly_icon", "typeIdentifier": 2, "involveRandom": true }, "TIMES": { "type": "TIMES", "sortId": 3, "name": "特训敌人·频次", "description": "此类敌人需要一定攻击次数击破", "icon": "times_icon", "typeIdentifier": 3, "involveRandom": true }, "ELEMENT": { "type": "ELEMENT", "sortId": 4, "name": "特训敌人·元素", "description": "此类敌人拥有造成元素损伤的能力", "icon": "element_icon", "typeIdentifier": 4, "involveRandom": true }, "DOT": { "type": "DOT", "sortId": 5, "name": "特训敌人·持续", "description": "此类敌人擅长造成持续性伤害", "icon": "dot_icon", "typeIdentifier": 5, "involveRandom": true }, "INVISIBLE": { "type": "INVISIBLE", "sortId": 6, "name": "特训敌人·隐匿", "description": "此类敌人拥有隐匿", "icon": "invisible_icon", "typeIdentifier": 6, "involveRandom": true }, "REFLECTION": { "type": "REFLECTION", "sortId": 7, "name": "特训敌人·折射", "description": "此类敌人拥有折射", "icon": "reflection_icon", "typeIdentifier": 7, "involveRandom": true } }, "enabledEmoticonThemeIdList": [ "emoticon_autochess_basic", "emoticon_originium_slug", "emoticon_autochess_basic_2", "emoticon_foolsday_doctor", "emoticon_foolsday_amiya", "emoticon_foolsday_wisdel" ], "versionInfoDict": { "V1_1": { "versionId": null, "activityId": "act1autochess", "seasonName": "盟约", "startTime": 1763107200 }, "V1_2": { "versionId": null, "activityId": "act1autochess", "seasonName": "盟约", "startTime": 1764057600 }, "V2_1": { "versionId": null, "activityId": "act2autochess", "seasonName": "盟约", "startTime": 1773475200 }, "V2_2": { "versionId": null, "activityId": "act2autochess", "seasonName": "盟约", "startTime": 1774598400 } }, "baseRewardDataList": [ { "round": 1, "item": { "id": "act2autochess_token_chess", "count": 10, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 10 }, { "round": 2, "item": { "id": "act2autochess_token_chess", "count": 20, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 20 }, { "round": 3, "item": { "id": "act2autochess_token_chess", "count": 30, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 30 }, { "round": 4, "item": { "id": "act2autochess_token_chess", "count": 40, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 40 }, { "round": 5, "item": { "id": "act2autochess_token_chess", "count": 50, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 50 }, { "round": 6, "item": { "id": "act2autochess_token_chess", "count": 60, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 60 }, { "round": 7, "item": { "id": "act2autochess_token_chess", "count": 70, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 70 }, { "round": 8, "item": { "id": "act2autochess_token_chess", "count": 80, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 80 }, { "round": 9, "item": { "id": "act2autochess_token_chess", "count": 90, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 90 }, { "round": 10, "item": { "id": "act2autochess_token_chess", "count": 100, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 100 }, { "round": 11, "item": { "id": "act2autochess_token_chess", "count": 120, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 120 }, { "round": 12, "item": { "id": "act2autochess_token_chess", "count": 140, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 140 }, { "round": 13, "item": { "id": "act2autochess_token_chess", "count": 160, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 160 }, { "round": 14, "item": { "id": "act2autochess_token_chess", "count": 200, "type": "ACTIVITY_ITEM" }, "dailyMissionPoint": 200 } ], "playerTitleDataDict": { "comment_1": { "id": "comment_1", "picId": "comment_icon_1", "txt": "卫戍之星" }, "comment_2": { "id": "comment_2", "picId": "comment_icon_2", "txt": "不朽盟约" }, "comment_3": { "id": "comment_3", "picId": "comment_icon_3", "txt": "坚若磐石" }, "comment_4": { "id": "comment_4", "picId": "comment_icon_4", "txt": "精英云集" }, "comment_5": { "id": "comment_5", "picId": "comment_icon_5", "txt": "万事俱备" }, "comment_6": { "id": "comment_6", "picId": "comment_icon_6", "txt": "挥金如土" } }, "trainingNpcList": [ { "npcId": "npc_1", "charId": "char_171_bldsk", "nameCardSkinId": "nc_sports_1", "medalCount": 120, "bandId": "band_bldsk" }, { "npcId": "npc_2", "charId": "char_002_amiya", "nameCardSkinId": "nc_arc_1", "medalCount": 120, "bandId": "band_amiya" }, { "npcId": "npc_3", "charId": "char_306_leizi", "nameCardSkinId": "nc_as2024_novafive", "medalCount": 120, "bandId": "band_duyaoy" } ], "stageDatasDict": { "act1autochess_m01": { "stageId": "act1autochess_m01", "mode": [ "mode_training_1", "mode_single_normal", "mode_single_funny", "mode_multi_normal", "mode_multi_funny" ], "weight": 50 }, "act1autochess_m02": { "stageId": "act1autochess_m02", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act1autochess_m03": { "stageId": "act1autochess_m03", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act1autochess_m04": { "stageId": "act1autochess_m04", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act1autochess_m05": { "stageId": "act1autochess_m05", "mode": [ "mode_single_normal" ], "weight": 0 }, "act1autochess_m06": { "stageId": "act1autochess_m06", "mode": [ "mode_single_normal" ], "weight": 0 }, "act1autochess_m07": { "stageId": "act1autochess_m07", "mode": [ "mode_single_normal" ], "weight": 0 }, "act2autochess_m01": { "stageId": "act2autochess_m01", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act2autochess_m02": { "stageId": "act2autochess_m02", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act2autochess_m03": { "stageId": "act2autochess_m03", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 }, "act2autochess_m04": { "stageId": "act2autochess_m04", "mode": [ "mode_single_normal", "mode_multi_normal", "mode_single_hard", "mode_multi_hard", "mode_single_abyss", "mode_multi_abyss" ], "weight": 50 } }, "bosses": [ { "bossId": "boss_1", "sortId": 1, "weight": 6, "bloodPoint": 247500, "bloodPointNormal": 675000, "bloodPointHard": 1800000, "bloodPointAbyss": 3600000, "isHidingBoss": false, "enemyId": "enemy_9013_acstmk" }, { "bossId": "boss_2", "sortId": 2, "weight": 6, "bloodPoint": 225000, "bloodPointNormal": 400000, "bloodPointHard": 800000, "bloodPointAbyss": 3000000, "isHidingBoss": false, "enemyId": "enemy_9017_achunt" }, { "bossId": "boss_3", "sortId": 3, "weight": 6, "bloodPoint": 285000, "bloodPointNormal": 708750, "bloodPointHard": 2000000, "bloodPointAbyss": 4000000, "isHidingBoss": false, "enemyId": "enemy_9021_acduml" }, { "bossId": "boss_4", "sortId": 4, "weight": 5, "bloodPoint": 307500, "bloodPointNormal": 708750, "bloodPointHard": 2100000, "bloodPointAbyss": 4200000, "isHidingBoss": false, "enemyId": "enemy_1521_dslily" }, { "bossId": "boss_5", "sortId": 5, "weight": 10, "bloodPoint": 200000, "bloodPointNormal": 390000, "bloodPointHard": 780000, "bloodPointAbyss": 3000000, "isHidingBoss": false, "enemyId": "enemy_2016_csphtm" }, { "bossId": "boss_6", "sortId": 6, "weight": 5, "bloodPoint": 285000, "bloodPointNormal": 705000, "bloodPointHard": 1990000, "bloodPointAbyss": 3980000, "isHidingBoss": false, "enemyId": "enemy_9032_aclionk" }, { "bossId": "boss_7", "sortId": 7, "weight": 5, "bloodPoint": 277500, "bloodPointNormal": 787500, "bloodPointHard": 2000000, "bloodPointAbyss": 4000000, "isHidingBoss": false, "enemyId": "enemy_9033_acdeer" }, { "bossId": "boss_8", "sortId": 8, "weight": 50, "bloodPoint": 750000, "bloodPointNormal": 937500, "bloodPointHard": 3600000, "bloodPointAbyss": 7200000, "isHidingBoss": true, "enemyId": "enemy_9013_acstmk_2" }, { "bossId": "boss_9", "sortId": 9, "weight": 40, "bloodPoint": 675000, "bloodPointNormal": 900000, "bloodPointHard": 2800000, "bloodPointAbyss": 3950000, "isHidingBoss": true, "enemyId": "enemy_9017_achunt_2" }, { "bossId": "boss_10", "sortId": 10, "weight": 40, "bloodPoint": 825000, "bloodPointNormal": 1012500, "bloodPointHard": 3800000, "bloodPointAbyss": 7600000, "isHidingBoss": true, "enemyId": "enemy_9021_acduml_2" } ], "trophiesPerClear": { "_source": "PRTS 卫戍协议:盟约 下半 (multi only)", "roundsCleared<=4": [ 0, 0, 0, 0 ], "<=8": [ 1, 1, 1, 1 ], "<=11": [ 2, 2, 2, 2 ], "<=13": [ 2, 3, 3, 3 ], "14": [ 3, 4, 5, 6 ], "hiddenCore": [ null, 5, 7, 8 ], "_cols": [ "FUNNY", "NORMAL", "HARD", "ABYSS" ] }, "hiddenCore": { "act2_single": "activated bond layers total > 350 and LP > 1", "act2_multi": "sum of all players activated layers > 1200 and LP sum > 1", "act1_single": ">300", "act1_multi": ">1000", "modes": "NORMAL/HARD/ABYSS only; entered after passing R14", "failureDoesNotAffectClear": true }, "enemyStatScaleByMode": { "single": { "FUNNY": 0.7, "NORMAL": 0.7, "HARD": 0.8, "ABYSS": 1.0 }, "multi": { "FUNNY": 0.8, "NORMAL": 0.8, "HARD": 1.0, "ABYSS": 1.0 }, "_applies": "maxHp and atk", "_source": "PRTS 下半" }, "_criticAddendum": { "_note": "Added by the completeness critic 2026-09-27. Supersedes conflicting fields above. See 01-core-rules.md 'Addendum (critic)'.", "incomePerRound": { "formula": "income(r)=min(3+r, CAP)", "R1": 4, "R2": 5, "R3": 6, "verified": "R1-R3 by official intro long image + TW/CN screenshots", "CAP": 12, "capAssumed": true, "capAlternative": 10, "capRationale": "predecessor 卫戍协议(2024): +1/round, 上限12", "funnyBonus": 0, "funnyBonusNote": "official intro shows 4 funds at R1 in 标准; no bonus", "grantedBeforeSpecialPhase": true }, "freeze": { "scope": "whole shop (all unsold operator+item slots) via one toggle", "consumedAtNextRoundStart": true, "refreshWhileFrozen": "allowed; rerolls ALL slots incl. frozen", "internalPerSlotFlag": "needed for 梓兰", "source": "BWIKI 盟约; official intro" }, "shopClearedAtCombatStart": "unfrozen slots are emptied when combat starts", "hand": { "regular": 10, "temporary": 5, "sharedBy": [ "operators", "items", "hand-deployable summons (stack per owner)" ], "fullRegularBlocks": [ "buy (except a buy that completes a merge)", "withdraw from board" ], "passiveOverflowTo": "temporary", "tempBlocksReady": true, "tempWipedAtNextPhase": true, "boardHandSwapAllowedWhenFull": true, "fillOrder": "right-to-left" }, "itemSell": { "funds": 0, "action": "destroy only", "source": "official intro '多余的装备无法进行出售,可以销毁'" }, "promotion": { "eliteGoesTo": "hand; when a consumed copy was deployed, that copy's board position (PRTS 卫戍协议/帮助 '发送1名【精锐】状态的该干员至手牌区(若消耗已部署至作战区的干员,则发送至作战区对应位置)'; user-confirmed after playtest #6)", "eliteTileAmongSeveralDeployed": { "rule": "the consumed deployed copy that deploys first (board col asc, then row desc — the deployment order since 0.1.3; mirrored on the right boss half), with its facing", "assumed": true }, "equipmentReturnsTo": "hand", "reward": "shop temporarily shows 3 ops of tier min(shopLevel+1,6) at price 0; take 1; no refresh/freeze; expires at round end", "verified": true }, "bandDraft": { "allUnlockedVisible": true, "coopOrder": "random, sequential", "skipPerPlayer": 1, "stepSeconds": 50, "timeoutBand": "band_bldsk", "duplicatesAllowed": true, "duplicatesEvidence": "official illustration: teammates' picks not greyed", "perTurnSecondsAssumed": 12 }, "bannedOperators": { "rule": "banned iff chess.bondIds ⊆ (D ∪ mode.inactiveBondIdList); D = random Nc core (isPower) + Na add-on (weight>0)", "verified": "screenshot 9H7Kugy counts 7/6/5/5/5/4/3 reproduced exactly", "NcNa": { "NORMAL": [ 3, 4 ], "HARD": [ 3, 4 ], "ABYSS": [ 3, 4 ], "FUNNY": [ 0, 1 ] }, "NcNaAssumedFor": [ "NORMAL", "HARD" ], "meanBannedAt3plus4": 22.1 }, "combat": { "initialDeploy": "free, all at t=0 in order top->bottom then left->right (right-side boss player mirrored)", "dp": { "start": 10, "perSec": 1, "max": 99, "usedFor": "automatic redeploy only" }, "speed": 2, "timeLimitUnit": "game seconds [ASSUMED]", "timeout": "battle stops; not-killed enemies count as leaked" }, "unite": { "maxHelpers": 2, "helperChoiceDefault": "highest LP then seat [ASSUMED]" }, "finalAssault": { "oddPlayerAlone": true, "movableBossPerAlivePlayerSide": true, "bossPoolUnaffectedByMultipliers": true, "overtimeStartsSec": 150, "drainPerSec": 1 }, "soloTimers": "none in 下半 (prep and 机变 unlimited)", "specialPhase": { "multiCards": 6, "soloCards": 3, "pickOrder": "random", "firstPickSec": 30, "otherPickSec": 16, "familyByRoundDefault": { "HARD/ABYSS": { "3": "悬赏", "9": "悬赏", "11": "道具补给|机密商店" }, "NORMAL_multi": { "3,6,9": { "悬赏": 50, "道具补给": 25, "机密商店": 10, "战术决策": 15 } }, "NORMAL_single": { "6": "道具补给", "9": "战术决策" }, "FUNNY_multi": { "3,9": { "道具补给": 45, "战术决策": 35, "机密商店": 20 } } }, "familyAssumed": "partly", "机密商店": "6 random EQUIP any tier I-VI, duplicates allowed (observed)", "道具补给TierWindowAssumed": { "3": [ 1, 4 ], "6": [ 2, 5 ], "9": [ 3, 6 ], "11": [ 4, 6 ] } }, "enemyStatMultipliers": { "formula": "atkMul = base * 1.1**kAtk ; hpMul = base * 1.2**kHp * hpExtra ; DEF/RES unchanged ; leader HP pool (bloodPoint) NOT affected", "source": "PRTS 卫戍协议:盟约_下半 §开始模拟 (user-provided table) ; base 0.7 = data 攻坚装备III (ATK x0.7, HP x0.75 -> use hpBase 0.75), base 0.8 = 攻坚装备II, k = stacks of 攻坚装备 (+10% ATK, +20% HP), extra 1.08 = 补给线", "abyssMoveSpeedMulFromRound3": 1.15, "single": { "FUNNY": { "atkBase": 0.7, "hpBase": 0.75, "k": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "hidden": null }, "NORMAL": { "atkBase": 0.7, "hpBase": 0.75, "k": [ 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 4, 5, 5 ], "hidden": 5, "hiddenAssumed": true }, "HARD": { "atkBase": 0.8, "hpBase": 0.8, "k": [ 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 3, 3, 4, 4 ], "hidden": 4 }, "ABYSS": { "atkBase": 1.0, "hpBase": 1.0, "k": [ 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 5, 5, 6, 7 ], "hidden": 7 } }, "multi": { "FUNNY": { "atkBase": 0.8, "hpBase": 0.8, "k": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1 ], "hidden": null }, "NORMAL": { "atkBase": 0.8, "hpBase": 0.8, "k": [ 0, 1, 1, 2, 2, 2, 2, 3, 4, 4, 5, 6, 7, 7 ], "hidden": 7, "hiddenAssumed": true }, "HARD": { "atkBase": 1.0, "hpBase": 1.0, "k": [ 1, 2, 2, 3, 3, 3, 3, 3, 4, 5, 6, 6, 7, 8 ], "hidden": 8 }, "ABYSS": { "atkBase": 1.0, "hpBase": 1.0, "kAtk": [ 1, 2, 2, 3, 3, 4, 5, 5, 5, 5, 6, 6, 7, 8 ], "hiddenAtk": 8, "kHp": [ 1, 2, 2, 3, 4, 4, 7, 8, 8, 8, 9, 10, 10, 10 ], "hpExtra": [ 1, 1, 1, 1, 1, 1.08, 1, 1, 1, 1, 1, 1, 1.08, 1.08 ], "hiddenHp": 10, "hiddenHpExtra": 1.08 } } }, "warfarinGrantedTraitCap": { "normal": 12, "elite": 24, "source": "official 3/27 notice + PRTS; client data still 7/14" }, "skillTriggerIndexSemantics": "skillIndex 0 in profession/subProfession rows = skill 1 only (BWIKI); other skills use DEFAULT" } }