// test/match/feedback5-we2-placement.test.js — 0.2.0 WE2: where the 自选 summon pieces may be placed in prep. // #22 望's 棋子 go on any tile class (PRTS 棋子 部署位置 "全部位", 备注 "游戏内召唤物信息与实际不符(显示为仅部署在近战位)"). // #26 Mon3tr's 重构体 only inside her attack range on the ground (her talent "可以在攻击范围内的地面使用一个…重构体"); // 凯尔希·思衡托's 战术锚点 only on a ranged tile outside her attack range (PRTS 战术锚点 特性 "仅可以部署在凯尔希·思衡托攻击范围外的 // 远程位") — server (PlayerState._legal / summonRange / summonExcluded, board.js 'high'), the client mirror (gameLogic // canPlace) and the re-orientation lift. // Run: node --test test/match/feedback5-we2-placement.test.js import { test } from 'node:test'; import assert from 'node:assert/strict'; import { ERR } from '../../shared/constants.js'; import { FIELD, canPlace, placeClass, tileKey, parseKey } from '../../server/match/board.js'; import { placementContext, canPlace as clientCanPlace, diyGetter } from '../../public/js/ui/gameLogic.js'; import { DATA, makeMatch, checkInvariants } from './harness.js'; const T5A = 'chess_char_5_diy1_a'; const WANG = 'char_2027_wang'; const STONE = 'token_10064_wang_stone1'; const MONSTR = 'char_4179_monstr'; const PROSTS = 'token_10050_monstr_prosts'; const KALTS2 = 'char_1052_kalts2'; const ANCHOR = 'token_10068_kalts2_mtship'; /** A solo match whose human slots `picks`, in its first prep on `stage` (战场#01: 3 高台 tiles) with an empty board and hand. */ function prep(picks, seed = 2101, stage = 'act2autochess_m01') { const seats = [{ seat: 0, playerId: 'p_0', name: 'P0', isBot: false, connected: true, diy: picks }]; const h = makeMatch({ mode: 'solo', difficulty: 'NORMAL', seats, seed }).start(); h.toPrep(1); h.setStage(stage); const ps = h.ps('p_0'); for (const p of [...ps.board.values(), ...ps.hand.filter(Boolean)]) if (p.kind === 'chess') ps.returnCopies(p); ps.board.clear(); ps.hand.fill(null); ps.recompute(); ps.funds = 100; return { h, m: h.m, ps }; } /** Free tiles of the player's deploy map of class `cls` ('melee' | 'ranged'), reading order. */ function tilesOf(ps, cls) { const map = ps.deployMap(); const out = []; for (let r = FIELD.r1; r >= FIELD.r0; r--) for (let c = FIELD.c0; c <= FIELD.c1; c++) { if (!ps.board.has(tileKey(r, c)) && map.get(tileKey(r, c)) === cls) out.push([r, c]); } return out; } /** Gain slot `slotId` (its 自选 operator) and place it on the first free tile of its class; returns the piece. */ function placeDiy(m, ps, slotId, at = null) { const piece = ps.acquireChess(slotId, { source: 'buy' }); assert.ok(piece, `${slotId} gained`); const map = ps.deployMap(); const pos = placeClass(ps, ps.gd.chess(slotId)); let tile = at; for (let r = FIELD.r1; r >= FIELD.r0 && !tile; r--) for (let c = FIELD.c0; c <= FIELD.c1 && !tile; c++) { if (!ps.board.has(tileKey(r, c)) && canPlace(map, pos, r, c)) tile = [r, c]; } assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: piece.uid, to: { area: 'board', row: tile[0], col: tile[1] } }), { ok: true }, `${slotId} placed`); return piece; } test('#22 望\'s 棋子: a hand piece goes on a 高台 (ranged tile) as well as on the ground — PRTS 棋子 全部位', () => { const { m, ps } = prep({ [T5A]: { charId: WANG, skillIndex: 0 } }); assert.equal(ps.gd.token(STONE).position, 'ALL'); const wang = placeDiy(m, ps, T5A); const stack = ps.hand.find((p) => p && p.kind === 'token' && p.id === STONE && p.ownerUid === wang.uid); assert.ok(stack && stack.count === 7, 'her 7 棋子 joined the hand (6 + 1 at full potential)'); const high = tilesOf(ps, 'ranged'); const ground = tilesOf(ps, 'melee'); assert.ok(high.length && ground.length, 'the stage has both tile classes'); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: stack.uid, to: { area: 'board', row: high[0][0], col: high[0][1] } }), { ok: true }, 'onto a 高台'); const left = ps.hand.find((p) => p && p.kind === 'token' && p.id === STONE); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: left.uid, to: { area: 'board', row: ground[0][0], col: ground[0][1] } }), { ok: true }, 'onto the ground'); // still refused off the deploy map (a forbidden tile of the field) const map = ps.deployMap(); let off = null; for (let r = FIELD.r1; r >= FIELD.r0 && !off; r--) for (let c = FIELD.c0; c <= FIELD.c1 && !off; c++) if (!map.get(tileKey(r, c)) && !ps.board.has(tileKey(r, c))) off = [r, c]; if (off) { const again = ps.hand.find((p) => p && p.kind === 'token' && p.id === STONE); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: again.uid, to: { area: 'board', row: off[0], col: off[1] } }), { error: ERR.BAD_TILE }, 'not a deployable tile'); } checkInvariants(m); m.dispose(); }); /** The owner's attack-range keys on the board (the server's own reading). */ const rangeOf = (ps, owner) => ps._ownerRangeOf({ kind: 'token', ownerUid: owner.uid, id: '' }); /** The summon stack of `owner` in the hand. */ const stackOf = (ps, owner, tokenId) => ps.hand.find((p) => p && p.kind === 'token' && p.id === tokenId && p.ownerUid === owner.uid); /** The client's legality of dropping `uid` on (r, c), from the player's private view. */ function clientOk(m, ps, uid, r, c) { const priv = ps.privateView(); const getChess = diyGetter((id) => DATA.chess[id] ?? null, priv, DATA); const ctx = placementContext({ priv, stage: m.stage, editable: true, getChess, backups: DATA.backups, getToken: (id) => DATA.tokens[id] ?? DATA.backups.tokens[id] ?? null, getItem: (id) => DATA.items[id] ?? null, }); return clientCanPlace(ctx, uid, { area: 'board', row: r, col: c }).ok; } /** Every free tile of the field: [r, c, serverLegal]. */ function freeTiles(ps, piece) { const out = []; for (let r = FIELD.r1; r >= FIELD.r0; r--) for (let c = FIELD.c0; c <= FIELD.c1; c++) if (!ps.board.has(tileKey(r, c))) out.push([r, c, ps._legal(piece, r, c)]); return out; } test('#26 Mon3tr\'s 重构体: only on a ground tile of her attack range — data ownerRange from her talent; server and client agree', () => { assert.equal(DATA.backups.tokens[PROSTS].ownerRange, true); const { m, ps } = prep({ [T5A]: { charId: MONSTR, skillIndex: 0 } }); const mon = placeDiy(m, ps, T5A, [10, 5]); const stack = stackOf(ps, mon, PROSTS); assert.ok(stack, 'her 重构体 joined the hand'); const range = rangeOf(ps, mon); const map = ps.deployMap(); const tiles = freeTiles(ps, stack); let inside = 0, outside = 0; for (const [r, c, legal] of tiles) { const k = tileKey(r, c); assert.equal(legal, range.has(k) && map.get(k) === 'melee', `server ${k}`); assert.equal(clientOk(m, ps, stack.uid, r, c), legal, `client ${k}`); if (legal) inside++; else if (map.get(k) === 'melee') outside++; } assert.ok(inside > 0 && outside > 0, `${inside} legal ground tiles in her range, ${outside} outside`); const [r0, c0] = tiles.find((t) => t[2]); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: stack.uid, to: { area: 'board', row: r0, col: c0 } }), { ok: true }); const off = tiles.find(([r, c]) => map.get(tileKey(r, c)) === 'melee' && !range.has(tileKey(r, c))); const again = ps.board.get(tileKey(r0, c0)); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: again.uid, to: { area: 'board', row: off[0], col: off[1] } }), { error: ERR.BAD_TILE }, 'outside her range'); checkInvariants(m); m.dispose(); }); test('#26 凯尔希·思衡托\'s 战术锚点 (S3): only on a ranged tile outside her attack range; re-oriented so that her range covers it, it goes back to the hand', () => { const rec = DATA.backups.tokens[ANCHOR]; assert.deepEqual([rec.position, rec.ownerRangeOutside, rec.rangedTilesOnly, rec.ownerRange], ['RANGED', true, true, false]); // act1 m03: 高台 at (10, 3), (10, 4), (11, 7), (11, 8); she stands on the ground at (12, 5), facing RIGHT — her y-6 takes // (11, 7) in and leaves the other three out const { h, m, ps } = prep({ [T5A]: { charId: KALTS2, skillIndex: 2 } }, 2102, 'act1autochess_m03'); const map = ps.deployMap(); const highs = [...map].filter(([, v]) => v === 'ranged').map(([k]) => parseKey(k)); assert.ok(highs.length >= 2, 'the stage has 高台 tiles'); const kal = placeDiy(m, ps, T5A, [12, 5]); const stack = stackOf(ps, kal, ANCHOR); assert.ok(stack && (stack.count || 1) === 1, 'one 战术锚点 in the hand (S3)'); const range = rangeOf(ps, kal); const tiles = freeTiles(ps, stack); let legalN = 0; for (const [r, c, legal] of tiles) { const k = tileKey(r, c); assert.equal(legal, map.get(k) === 'ranged' && !range.has(k), `server ${k}`); assert.equal(clientOk(m, ps, stack.uid, r, c), legal, `client ${k}`); if (legal) legalN++; } const insideHigh = highs.find(([r, c]) => range.has(tileKey(r, c)) && !ps.board.has(tileKey(r, c))); const ground = tiles.find(([r, c]) => map.get(tileKey(r, c)) === 'melee' && !range.has(tileKey(r, c))); assert.ok(ground, 'a ground tile outside her range'); assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: stack.uid, to: { area: 'board', row: ground[0], col: ground[1] } }), { error: ERR.BAD_TILE }, 'not on the ground'); if (insideHigh) assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: stack.uid, to: { area: 'board', row: insideHigh[0], col: insideHigh[1] } }), { error: ERR.BAD_TILE }, 'not inside her range'); assert.ok(legalN > 0, 'a 高台 outside her range'); // placed on a 高台 outside her range; then she turns so that her range takes that tile in: the anchor goes back for (const dir of ['RIGHT', 'UP', 'DOWN', 'LEFT']) { const atDir = { key: tileKey(12, 5), piece: kal, dir }; const keys = ps._ownerRangeOf({ kind: 'token', ownerUid: kal.uid, id: '' }, atDir); const spot = tiles.find(([r, c, legal]) => legal && keys.has(tileKey(r, c))); if (!spot) continue; assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: stack.uid, to: { area: 'board', row: spot[0], col: spot[1] } }), { ok: true }, 'onto a free 高台 outside her range'); const placed = ps.board.get(tileKey(spot[0], spot[1])); assert.equal(placed.id, ANCHOR); const toasts = h.sent.length; assert.deepEqual(m.handle('p_0', { t: 'g.move', uid: kal.uid, to: { area: 'board', row: 12, col: 5 }, dir }), { ok: true }, `re-oriented ${dir}`); assert.ok(!ps.board.has(tileKey(spot[0], spot[1])), 'the anchor left the board'); assert.ok(stackOf(ps, kal, ANCHOR), 'back on its stack'); const said = h.sent.slice(toasts).filter(([, msg]) => msg.t === 'm.toast').map(([, msg]) => msg.msgid || msg.text); assert.ok(said.some((x) => String(x).includes('只能部署在召唤者攻击范围外')), `the toast: ${said.join(' / ')}`); checkInvariants(m); m.dispose(); return; } assert.fail('no facing of hers covers a legal 高台'); });