Applied as-is. Prep-scout refresh now signs the public prepFieldMeta payload, so a 机变 or bounty change that only updates effects or nextEnemies is pushed to teammates and spectators. Shop, funds, and private views stay off that payload. An unchanged public view is still not sent twice, and an explicit g.watch still resends the current view.
Tests: node --test test/match/prep-watch.test.js test/match/prep-bench.test.js test/match/spectator.test.js test/match/feedback5-boss-prep-scout.test.js test/match/teammate-loadout.test.js test/ui/spectate-effects.test.js test/match/feedback5-boss-pair-prep.test.js — 25 pass, 0 fail. eslint on the touched files: 0 errors.
The prep scout of another player's board carries their 整备区 hand and 临时整备区 as units on the bench rows (like the own prep bench), the equipped items of their operators, their strategy in the drawer and their effects column (the official mode shows a teammate's hand too). The scout signature includes the hand / temp slots, so a moved card refreshes the watcher. Closes#128. Contributed by @2321Robin.