Commit Graph
3 Commits
Author SHA1 Message Date
sganggs 753d2f8796 feedback1 final: the boss-field speed test tolerates CI runners (1.0 ms with CI set, best of three runs; 0.5 ms locally)
test/sim/robustness.test.js "performance: heavy 2-player boss field" failed on GitHub's windows runners (0.51-0.58 ms
per tick against the 0.5 ms bar) on PR #10, PR #12, PR #14 and master's own push. The bar stays 0.5 ms on a development
machine and is 1.0 ms when process.env.CI is set (GitHub sets it); the measured time is the best of three runs of the
same battle after two warm-up battles, each run still checking the peak, the 18 operators and zero errors. Documented
in the test header, DESIGN §11 and the CHANGELOG's 工具 section.
2026-10-03 19:18:37 +08:00
sganggs 54e131645a feedback1f WV: engine and docs tests follow the knocked-out tile rule
- engine-requests: a unit knocked out on its landing tile comes back there; a
  retreated one still comes back home.
- robustness: the busy-tile spawnToken check uses the tile the guard stands on
  after its redeploy (where it was knocked out).
- docs-consistency: SIM.md's b.snap `down` entry carries row, col; the DESIGN
  check accepts the shape before and after the integrator's §8.2 update.
2026-10-03 07:21:11 +08:00
sganggs 01a44cd288 卫戍协议:盟约 web remake — initial import
Online co-op browser remake of Arknights' Stronghold Protocol: Alliance
(client-simulated combat, official waves/bonds/items/strategies, 3D board,
facing wheel, operator loadout, official emotes, deployment scripts).
2026-09-29 16:21:31 +08:00