Commit Graph
2 Commits
Author SHA1 Message Date
sganggs 183b8c12b6 feedback5 CB4: 鸭爵's “神秘顾客” swapping two enemies of one wave (two ducks included) is the official 0-2 per wave — pinned, no change (community report of 2026-10-06, item 35)
PRTS 下半/PRTS盟约记录 鸭爵 备注 「每回合将有0~2名敌人被替换为上述敌人之一」. 1000 real waves (m._normalOpts, solo and
co-op, rounds 5-12): 0 / 1 / 2 swaps 388 / 312 / 300, never more; two of the same kind in 81 of the 300 2-swap waves.
Golden unchanged. Tests: test/sim/feedback5-cb4-pins.test.js (+1). Docs: DESIGN §25.18.8.
2026-10-07 02:11:27 +08:00
sganggs 686f7ecf37 feedback5 CB4: three community reports already answered, pinned — the briefing types fill 7-9 of the 13 normal waves, at most 3 each (item 6, the official schedule; now stated in docs/PLAYING.md); 新硎's 4 断刃 since GitHub #107 (item 53); a freed prisoner re-enters 联防 confined (item 57)
No product change. Item 6: 400 seeds per mode, 险境/绝境/终极 7 in 141, 8 in 192, 9 in 67, per type 1-3 (R14/R15 take
slots of the 15). Item 53: v0.1.4 stacked a layer per attack (2430 -> 5670), this tree spends one blade per attack and
ends the bonus with the 4th (client template enemy_dead_spawn[sfji]). Item 57: a leak re-enters as a new spawn (key,
mods, LP, bounty only), confined.
Golden unchanged. Tests: test/sim/feedback5-cb4-pins.test.js (2). Docs: DESIGN §25.18.3-§25.18.5, docs/PLAYING.md.
2026-10-07 01:51:18 +08:00