Commit Graph
2 Commits
Author SHA1 Message Date
sganggs 695ece2653 feedback1b WG: review fixes - off popup without 当前效果, destroyPiece merge test, 奥术 refresh noted
- The popup of a bond the mode never activates no longer shows the 当前效果
  block (its +20 % / +68 % promised an effect 本局禁用 denies); the bond
  text stays. The popup test asserts it.
- ctx.destroyPiece's auto-merge of returned equipment has its own test
  (constructed pair; fails without the call).
- SIM.md and the 奥术 header: an earlier PRTS revision (oldid 386936) forbade
  a unit re-applying while its own instance lasts; an equal hit here
  refreshes it - recorded as a known [ASSUMED] deviation, slightly stronger.
2026-10-03 03:08:03 +08:00
sganggs 8fa7a85a52 feedback1b WG: item merges re-checked; returned equipment auto-merges
Player report after 0.1.0: "源石溶剂两个白的合成一个金色的之后又多给一个白的".
Not reproduced: buying next to a white (hand / equipped), buying twice, equip
on another or a full carrier, reward pick, 道具补给, 列装, 整备, 画卷 and the
sale of a carrier all end with one golden and no white; random intents over
all 50 mergeable items conserve the white-equivalents and never leave a pair.

The one gap: equipment a promotion (PlayerState._mergeChess) or an effect
that removes an operator (ctx.destroyPiece) returns to the hand skipped the
auto-merge. Unreachable from a normal state (a pair never exists), closed:
both now run checkItemMerges.
2026-10-03 02:31:44 +08:00