feedback2 WI: the client draws a dollkeeper's 替身 on its *_B clips (归溟幽灵鲨 Start_B / Idle_B / Die_B / Die_B_2, back on Start_2; 风丸 too) with a 替身 status icon; a form ends in the unit's own skill clips (issue #44)
This commit is contained in:
1 parent
64f715fb20
commit
ff294b8e40
7 files changed
+258
-15
No files matched your search
@@ -835,7 +835,7 @@ export function fxAtlas() {
|
||||
return _fx;
|
||||
}
|
||||
|
||||
export const STATUS_KEYS = ['stun', 'freeze', 'cold', 'stealth', 'shield', 'fragile', 'sleep', 'invuln', 'silence', 'slow', 'bind', 'fear', 'weaken', 'levitate', 'taunt', 'burn', 'neural', 'necrosis', 'blocked', 'skill'];
|
||||
export const STATUS_KEYS = ['stun', 'freeze', 'cold', 'stealth', 'shield', 'fragile', 'sleep', 'invuln', 'silence', 'slow', 'bind', 'fear', 'weaken', 'levitate', 'taunt', 'burn', 'neural', 'necrosis', 'blocked', 'skill', 'doll'];
|
||||
|
||||
function drawStatusIcon(c, key, x, y, s) {
|
||||
const cx = x + s / 2, cy = y + s / 2;
|
||||
@@ -930,6 +930,17 @@ function drawStatusIcon(c, key, x, y, s) {
|
||||
c.fillStyle = '#ffe066'; star(c, cx, cy, 10, 4.5);
|
||||
break;
|
||||
}
|
||||
case 'doll': {
|
||||
// a 傀儡师's <替身>: a puppet hanging from two strings
|
||||
disc('rgba(40,25,55,0.92)', '#d8b0ff');
|
||||
c.strokeStyle = '#f0dcff'; c.lineWidth = 1.2;
|
||||
c.beginPath(); c.moveTo(cx - 6, cy - 12); c.lineTo(cx - 6, cy - 1); c.moveTo(cx + 6, cy - 12); c.lineTo(cx + 6, cy - 1); c.stroke();
|
||||
c.fillStyle = '#f0dcff';
|
||||
c.beginPath(); c.arc(cx, cy - 5, 3.2, 0, Math.PI * 2); c.fill();
|
||||
c.beginPath(); c.moveTo(cx - 6, cy - 1); c.lineTo(cx + 6, cy - 1); c.lineTo(cx + 3, cy + 5); c.lineTo(cx + 5, cy + 11); c.lineTo(cx + 1.5, cy + 11);
|
||||
c.lineTo(cx, cy + 6); c.lineTo(cx - 1.5, cy + 11); c.lineTo(cx - 5, cy + 11); c.lineTo(cx - 3, cy + 5); c.closePath(); c.fill();
|
||||
break;
|
||||
}
|
||||
default: disc('rgba(30,30,30,0.9)', '#ccc');
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user