feedback1 integrate: WR 阵法术师 / 轰击术师 attacks hit every enemy in range

# Conflicts:
#	docs/SIM.md
This commit is contained in:
sganggs committed 2026-10-03 07:04:07 +08:00
commit fcbccd4a32
13 files changed
+535 -59

No files matched your search

-8
View File
@@ -199,14 +199,6 @@ describe('shots', () => {
}
});
test("an arts blastcaster's bomb explodes purple", () => {
const a = unit(1, 3, 10, { info: { defId: 'char_blast' } }), b = unit(2, 6, 10, { isEnemy: true });
const { fx } = makeFx({ views: [a, b] });
fx.ctx.subProfOf = (id) => (id === 'char_blast' ? 'blastcaster' : null);
fx.attack(a, b, 'bomb');
assert.equal(fx.projs[0].glow, 0xb36bff);
});
test('chain / beam kinds are beams, melee shots are no projectile', () => {
const a = unit(1, 3, 10), b = unit(2, 5, 10, { isEnemy: true });
const { fx } = makeFx({ views: [a, b] });