feedback7: merge fb7-voices — the 选中干员 line on every tap (prep / shop / hand, official FOCUS_CHAR: priority 10, cooldown 0, no gap restart), the Japanese voice tree (audio.voiceJp, 2674 files, setting 语音语言 中文 / 日本語, CN fallback), the full zip ships both
- Conflict: public/js/ui/settings.js imports (store from #321 + VOICE_LANGS) — both kept. test/ui/playtest6-elite.test.js's source pin of the onDetail line allows the new tap counter (bcee737f). - Grok review: MERGE AFTER FIXES — the three findings fixed on the branch (bcee737f). Golden unchanged; broad node --test 5334 (the one failure was that source pin, fixed), i18n strict clean, lint 0 errors, typecheck.
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@@ -151,6 +151,7 @@
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"完成": "Done",
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"背景音乐": "Music",
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"干员语音": "Operator Voices",
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"语音语言": "Voice Language",
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"音效": "Sound Effects",
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"静音": "Mute",
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"显示伤害数字": "Damage Numbers",
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@@ -157,6 +157,7 @@
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"完成": "完了",
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"背景音乐": "BGM",
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"干员语音": "オペレーターボイス",
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"语音语言": "ボイス言語",
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"音效": "効果音",
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"静音": "ミュート",
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"显示伤害数字": "ダメージ数値を表示",
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@@ -153,6 +153,7 @@
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"完成": "완료",
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"背景音乐": "배경 음악",
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"干员语音": "오퍼레이터 음성",
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"语音语言": "음성 언어",
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"音效": "효과음",
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"静音": "음소거",
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"显示伤害数字": "대미지 수치 표시",
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@@ -155,6 +155,7 @@
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"完成": "完成",
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"背景音乐": "背景音樂",
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"干员语音": "幹員語音",
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"语音语言": "語音語言",
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"音效": "音效",
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"静音": "靜音",
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"显示伤害数字": "顯示傷害數字",
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