From f632e0b0091d9e7dfaa4d4a5f4c1ca63f91ed576 Mon Sep 17 00:00:00 2001 From: sganggs Date: Thu, 8 Oct 2026 19:50:45 +0800 Subject: [PATCH] =?UTF-8?q?feedback7=20UIBACK:=20docs/design/client.md=20n?= =?UTF-8?q?ames=20the=20new=20pieces=20of=20the=20screens=20=E2=80=94=20th?= =?UTF-8?q?e=20=E8=AE=BE=E7=BD=AE=20button=20of=20the=20lobby=20and=20the?= =?UTF-8?q?=20room=20(GitHub=20#238),=20the=20=E8=A7=82=E6=88=98=E5=B8=AD?= =?UTF-8?q?=20capsule=20(#120),=20the=20capsule's=20kill=20counter=20(PR?= =?UTF-8?q?=20#308),=20the=20empty=20shop=20slot=20(#332)=20and=20the=20sh?= =?UTF-8?q?op's=20fold=20on=20=E5=87=86=E5=A4=87=E5=B0=B1=E7=BB=AA=20(#138?= =?UTF-8?q?);=20golden:=20unchanged=20(docs=20only)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/design/client.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/design/client.md b/docs/design/client.md index 5a3db6c4..526bf012 100644 --- a/docs/design/client.md +++ b/docs/design/client.md @@ -37,7 +37,7 @@ Visuals: oblique perspective board (tilted ~30°, trapezoid tiles), raised highl Look & feel: research 06 §11–§12 (near-black green-grey panels, mint `#4ed8af` accents, gold prices, bracket frames, hexagon badges, bond discs, 7-segment countdown). Fonts: Noto Sans SC (Google Fonts with local fallback), Bender/Novecento self-hosted for numerals and Latin micro-labels. -Screens: **Title** (season art backdrop, 开始 → nickname), **Lobby** (独立模拟 / 同盟模拟 → create or join; recent rooms), **Room** (4 seats, invite code + copy link, difficulty picker (host), add/remove AI, ready, start), **Briefing** (INFO_CHECK: stage, factions, disabled bonds, banned chess, boss silhouette, ready x/4), **Band draft** (grid of 40 bands with icon/name/LP/effect; turn order list; skip; 查看禁用盟约与干员 under the order list opens the briefing's bond rows, legend and banned operators again in a read-only dialog — one component, `ui/matchInfo.js`, §21.28), **Game** (Pixi field + DOM HUD: top bar with round/phase capsule/LP (live during the own battle, §17.5)/timer/ready; bond strip + popups; left team panel with LP/status/emote bubbles, click to watch (a boss round frames the viewer's pair in green, §15); bottom shop bar (level card, 3–5 chess cards, item card, funds, refresh, freeze, collapse); detail panel on click/hover (header with bonds, then 特质 — the operator's own effect — right under it, 特性, stats (live: the battle's own numbers / the start-of-battle ones in prep, §18.5), skill, module, equipped items, talents: §17.5); enemy preview drawer (next round enemies with counts, factions; its 本局信息 tab lists the briefing's disabled bonds and banned operators, §21.28); 机变 overlay (the official card: framed icon + name, the effect text — data `descRaw` — under it, the taker's round avatar at the top-right; two taps, §18.2, §20.7); merge reward overlay (the promotion reward, or a special offer — 凯瑟琳's 定向投放 … — as item / chess cards under its source's label, with the count of offers queued behind it, §21.2); phase banners; the round's result box at SETTLE (the official 「作战结束」 + 「全员无伤!」 / 「生命值减少 −N」 for the viewer's own LP — after a 联防 the server's charge, `m.public.uniteResult.losses` — with the matching BATTLEOVER sound; none in the boss rounds or for a viewer not in the round; GitHub #235, PR #112); ticker (by broadcast priority, highest first; a leader-damage line plays only in its round and a player's newer one replaces the older, §21.10); toasts; emote wheel; settings (volume, quality, show damage numbers)), **Result** (victory/defeat, rounds, per-player lineup, stats, titles, back to room). +Screens: **Title** (season art backdrop, 开始 → nickname), **Lobby** (独立模拟 / 同盟模拟 → create or join; recent rooms; a 设置 button left of 玩法说明 opens the title screen's settings dialog, GitHub #238), **Room** (4 seats, invite code + copy link, difficulty picker (host), add/remove AI, ready, start; the same 设置 button), **Briefing** (INFO_CHECK: stage, factions, disabled bonds, banned chess, boss silhouette, ready x/4), **Band draft** (grid of 40 bands with icon/name/LP/effect; turn order list; skip; 查看禁用盟约与干员 under the order list opens the briefing's bond rows, legend and banned operators again in a read-only dialog — one component, `ui/matchInfo.js`, §21.28), **Game** (Pixi field + DOM HUD: top bar with round/phase capsule (the kill counter reads 已解决 / the round's own enemies: a leak counts, a split child or summon is in neither number, §14)/LP (live during the own battle, §17.5)/timer/ready, and beside the latency a 观战席 capsule (eye + count, a roster with the host's ✕) while the room has spectators (GitHub #120); bond strip + popups; left team panel with LP/status/emote bubbles, click to watch (a boss round frames the viewer's pair in green, §15); bottom shop bar (level card, 3–5 chess cards — a slot the upgrade just opened is a bare frame until the next refresh, GitHub #332 —, item card, funds, refresh, freeze, collapse; 准备就绪 folds it and cancelling unfolds it, GitHub #138); detail panel on click/hover (header with bonds, then 特质 — the operator's own effect — right under it, 特性, stats (live: the battle's own numbers / the start-of-battle ones in prep, §18.5), skill, module, equipped items, talents: §17.5); enemy preview drawer (next round enemies with counts, factions; its 本局信息 tab lists the briefing's disabled bonds and banned operators, §21.28); 机变 overlay (the official card: framed icon + name, the effect text — data `descRaw` — under it, the taker's round avatar at the top-right; two taps, §18.2, §20.7); merge reward overlay (the promotion reward, or a special offer — 凯瑟琳's 定向投放 … — as item / chess cards under its source's label, with the count of offers queued behind it, §21.2); phase banners; the round's result box at SETTLE (the official 「作战结束」 + 「全员无伤!」 / 「生命值减少 −N」 for the viewer's own LP — after a 联防 the server's charge, `m.public.uniteResult.losses` — with the matching BATTLEOVER sound; none in the boss rounds or for a viewer not in the round; GitHub #235, PR #112); ticker (by broadcast priority, highest first; a leader-damage line plays only in its round and a player's newer one replaces the older, §21.10); toasts; emote wheel; settings (volume, quality, show damage numbers)), **Result** (victory/defeat, rounds, per-player lineup, stats, titles, back to room). 盟约栏支持「收起/展开盟约」(GitHub #142):收起时隐藏完整列表并关闭由列表打开的浮层,让原图标区域的指针事件到达棋盘,只保留至少 44×44 CSS px 的恢复按钮。折叠状态在本局阶段变化、观看队友时保留;展开后仍按当前观看对象显示最新盟约。按钮支持 Enter / Space,聚焦按钮时 Space 不触发准备或暂停。