0.2.3: prepare follow-up fixes and client features (#407, #408, #410, #413, #431, #435, #436, #440, #444)
Add special-target activation without bypassing attack cadence, cooperative card preferences and emotes, skill sound banks, per-operator voice choices, text sizing, install prompts, closed-tab recovery and unanimous setup rerolls. Retain late deployment elapsed time and resolve echo/counter pulses without recursive hook overflow. Independent final review remains pending. Golden: roster-016, roster-035, roster-036, roster-045; boss-boss_1-pair, boss-boss_3-pair, boss-boss_5-pair, boss-boss_7-pair, hidden-boss_9-pair; solo-HARD-9-boosted: Lemuen attack cadence. diy-132: Necras extra activation targets. coop2-NORMAL-14-standins: cooperative purchase preference and simulation fixes. hidden-boss_10-solo: echo pulse FIFO resolution. See DESIGN 28.13-28.24 for assumptions, sources and contributor credit.
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@@ -11,6 +11,7 @@
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// Texts go through t() (docs/I18N.md); the module-level tables hold msgids (N_) translated where they are shown, the
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// config.json mode texts come localized from data.js.
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import { ResumeMatchButton } from '../ui/resumeMatch.js';
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import { useEffect, useRef, useState } from '../../vendor/hooks.module.js';
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import { DIFFICULTIES, DIFFICULTY_NAMES, DIFFICULTY_COLORS, ROOM_CODE_LEN, MAX_SEATS, MAX_SPECTATORS, modeIdFor, ERR } from '../../../shared/constants.js';
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import { html, Button, Icon, MicroLabel, Panel, TextField, PingPill, AvatarFrame, Tooltip, Spinner, DifficultyIcon, doctorNo } from '../ui/components.js';
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@@ -18,6 +19,7 @@ import { toast, toastError } from '../ui/toasts.js';
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import { GuideButton } from '../ui/guide.js';
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import { openStats } from './stats.js';
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import { SettingsButton } from '../ui/settings.js';
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import { PwaInstallButton } from '../ui/device.js';
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import { LoadoutButton } from './loadout.js';
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import { net, identity } from '../net.js';
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import { store, useStore, shallowEqual, loadPref, savePref } from '../store.js';
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@@ -315,6 +317,8 @@ export function LobbyScreen() {
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<div class="topbar__right">
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<${Button} variant="secondary" size="sm" icon="chart" class="stats-entry" onClick=${openStats} title=${t('统计数据')} aria-label=${t('统计数据')}>${t('统计')}<//>
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<${SettingsButton} class="lobby-settings" variant="secondary" label=${t('设置')} />
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<${ResumeMatchButton} />
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<${PwaInstallButton} class="lobby-pwa" />
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<${GuideButton} class="lobby-guide" variant="secondary" label=${t('玩法说明')} />
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<${LoadoutButton} from="lobby" size="sm" class="lobby-loadout" label=${t('干员调配')} />
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<div class="me-chip">
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