0.2.3: prepare follow-up fixes and client features (#407, #408, #410, #413, #431, #435, #436, #440, #444)
Add special-target activation without bypassing attack cadence, cooperative card preferences and emotes, skill sound banks, per-operator voice choices, text sizing, install prompts, closed-tab recovery and unanimous setup rerolls. Retain late deployment elapsed time and resolve echo/counter pulses without recursive hook overflow. Independent final review remains pending. Golden: roster-016, roster-035, roster-036, roster-045; boss-boss_1-pair, boss-boss_3-pair, boss-boss_5-pair, boss-boss_7-pair, hidden-boss_9-pair; solo-HARD-9-boosted: Lemuen attack cadence. diy-132: Necras extra activation targets. coop2-NORMAL-14-standins: cooperative purchase preference and simulation fixes. hidden-boss_10-solo: echo pulse FIFO resolution. See DESIGN 28.13-28.24 for assumptions, sources and contributor credit.
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@@ -634,3 +634,8 @@
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.lo-io__text:focus { border-color: var(--mint-700); }
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.lo-io__text::placeholder { color: var(--text-lo); }
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.lo-io__file { display: none; }
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/* Per-operator voice, a browser-local preference in roster and DIY details. */
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.lo-voice { display: flex; flex-wrap: wrap; align-items: center; gap: .12rem; padding: .14rem 0; font-size: calc(.18 * var(--t)); }
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.lo-voice > small { flex-basis: 100%; color: var(--text-dim); font-size: calc(.15 * var(--t)); }
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.lo-voice .lo-select { min-width: 1.6rem; max-width: 100%; }
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