feedback7 R22-LOADOUT: the battle takes each operator's potential and 练度 from its spec entry; golden: unchanged
A PlayerBattleInput operator entry may carry `potential` (潜能 1–6) and `cultivate` (练度 0–3, the 自持有 bonus) —
the player's 干员调配 settings (the owner's decision of 2026-10-08). Specs without them field what 0.2.1 fielded, so
no golden scenario moves here; the match states both next.
- shared/loadoutRecord.js: a resolved loadout carries `potential`; loadoutRecord composes the record at it first
(shared/potential.js atPotential), then the skill / module as before.
- server/sim/simdata.js: getChess(id, { …, potential }), getDiy(slot, pick, potential) (an owned 自选 pick's form at it;
a prototype has none — `diyProto` on its record, shared/diy.js), getToken / getDiyToken compose the owner variant at
the owner's potential (talents; a 自选 summon's deploy limit / holding / count); the per-battle loadout view keeps it
per unit; DataSource.cultivateMul reads the effects.json CHAR_MAP record's char_attribute_mul.
- battle/players.js: `potential` composes the def (never a stand-in's); `cultivate` sets unit.cultMul — ×ATK / ×DEF /
×max HP in the unit's Πmul (units.js), a multiplier of its own, never summed with the 直接乘算 percentages (PRTS
盟约记录 「…与自持有干员的属性加成独立」); a stand-in, a prototype 自选 pick and a summon take none [ASSUMED for summons].
- spec.js keeps both only when well-formed (never on a stand-in or a summon); content/index.js passes the potential to
the loadout sync; the kits that read a summon variant raw (content/tokens.js ownVariant, summoner.js tokenStat,
多萝西, 麦克尼斯特) compose it at the owner's potential; UnitInfo carries `potential` (below 6) / `cultivate`;
unitStatsEntry counts the 练度 in the unit's own numbers (no green delta for it on the card).
- Docs: SIM.md §2 (Πmul), §9 (UnitInfo), §12.
- Tests: test/sim/potential-battle.test.js (new, 6): a unit at each potential (刺玫 413 / 17 / 70 s and 8 % at 潜能1;
the elite on 不装备), the four 练度 tiers and their product with a +20 % ATK bonus, HP at deployment and the card's
numbers, stand-in / prototype take neither and an owned 自选 pick both, Mon3tr / 望's 棋子 / “小自在” at the owner's
potential, the spec round trip (kept, dropped, the JSON spec gives the same result digest), two players with the same
chess at different settings on one field; test/sim/loadout.test.js expects the resolved loadout's new fields.
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@@ -93,6 +93,7 @@ import { bardRegen } from '../professions.js';
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import { normDir, localOrder } from '../dir.js';
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import { SKILL_SUMMON_START_DEPLOY } from '../../../shared/constants.js';
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import { hypot } from '../detmath.js';
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import { atPotential } from '../../../shared/potential.js';
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const num = (v, d = 0) => (typeof v === 'number' && Number.isFinite(v) ? v : (typeof v === 'string' && v.trim() !== '' && Number.isFinite(+v) ? +v : d));
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const GRID_3X3 = Object.freeze([[1, -1], [1, 0], [1, 1], [0, -1], [0, 0], [0, 1], [-1, -1], [-1, 0], [-1, 1]]);
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@@ -157,7 +158,8 @@ function ownVariant(raw, owner) {
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const oid = owner?.def?.tokenOwner ?? owner?.defId;
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if (!vs || typeof vs !== 'object' || !oid) return null;
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const v = vs[oid] ?? vs[String(oid).replace(/_b$/, '_a')] ?? null;
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return v ? withLoadout(v, owner.def?.loadout) : null;
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// at the owner's potential (0.2.2: a 自选 summon's deploy limit / count, the talents — shared/potential.js)
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return v ? withLoadout(atPotential(v, owner.def?.loadout?.potential), owner.def?.loadout) : null;
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}
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/**
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