fix: 外勤医疗预置角色保持初始索敌顺序 (#315)

This commit is contained in:
YinqiMargatroid committed 2026-10-11 08:33:39 +08:00
1 parent bc50cac01f
commit e85942bce1
12 files changed
+153 -21

No files matched your search

+1 -1
View File
@@ -77,7 +77,7 @@ export class Unit {
this.deathAt = -Infinity;
this.respawnAt = Infinity;
this.deploySeq = 0; // deployment counter; also the identity of one deployment (content: `seq === u.deploySeq`)
this.aggroSeq = 0; // 仇恨 order (the later the more attacked): = deploySeq, except summons of the initial deployment
this.aggroSeq = 0; // 仇恨 order: usually deploySeq; initial summons and prepared map characters are exceptions
this.spawnSeq = 0;
this.elem = { burn: 0, neural: 0, necrosis: 0, apoptosis: 0, erosion: 0 };
this.burstPending = null; // { [element]: true } while that element's burst resolves (damage.js burstLocked)