0.2.5-dev: docs — §30 sections renumbered in order after the merges and every reference pointed at its topic; the 0.2.5 CHANGELOG section regrouped under the usual headings (no change to code behaviour)
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@@ -16,7 +16,7 @@
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// ("copy-weighted"; duplicates within a roll allowed). The item slot picks a tier with the same tier shares, then a
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// uniform shop-eligible item of that tier (falling back to lower tiers). A roll may add entries outside the pool
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// (`extra`, after its own): one player's 自选 stock — the ordinary shop passes diyRollEntries (the shopLevel gate);
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// the promotion reward and random grants pass diyStockEntries (the roll's own tier, DESIGN §30.20). Weighted by its
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// the promotion reward and random grants pass diyStockEntries (the roll's own tier, DESIGN §30.23). Weighted by its
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// copies like any chess, drawn by that player only.
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/**
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