feedback5: merge WE1 — fidelity (sim rules): 秘术师 store at the attack check (深靛; 维伊 / 黑键 plug into it), enemy attacks land at their damage frame so a short stun / freeze / sleep / 浮空 / 缴械 / 恐惧 before it cancels the swing, 武者 heal per damage instance through 禁疗, 庇护 the strongest only, PHY-X 不高于 50 %, 链愈师 jumps in the 3×3, a summon readied at its owner's redeploy, Misery's duration skills, 伺夜 S2 in 战术点形态, centurions hit up to block-count targets; merge fixes: 黑键's kit keeps the up() import WE2's S2 cast needs (WE1 dropped it with its tick store — the first regeneration had stored 9288 swallowed errors in diy-114), the 自选 refusal names 集成战略 / 生息演算, tools/golden.mjs prints a missing value, test/golden.test.js fails on any stored engine error; golden: vs WE1 only the W4B / WE2 scenarios differ (roster-042, bond-egirShip-high, coop2-ABYSS-10-boosted, coop2-NORMAL-70-diy, diy-045 / 078 / 114 / 115 / 116)
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@@ -1127,7 +1127,7 @@ export function compareFamily(stored, computed) {
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}
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export function formatDiffs(family, list, { maxScenarios = 12, maxDiffs = 8 } = {}) {
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const fmt = (v) => { const s = typeof v === 'string' ? v : JSON.stringify(v); return s.length > 160 ? `${s.slice(0, 157)}…` : s; };
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const fmt = (v) => { const s = typeof v === 'string' ? v : (JSON.stringify(v) ?? String(v)); return s.length > 160 ? `${s.slice(0, 157)}…` : s; };
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const lines = [`golden ${family}: ${list.length} scenario(s) differ`];
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for (const { scenario, diffs } of list.slice(0, maxScenarios)) {
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lines.push(` ${scenario}:`);
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