feedback5 CB3: DESIGN §25.17 — the community reports of 2026-10-06 for operator kits and triggers (five fixed, five answered, 乌尔比安's revive tile a question for the owner); kit comments follow the counter rule
docs/history/0.2.0.md: §25.17 in §25's style (seen / official / cause / now / [ASSUMED] / golden / tests) and the intro list; docs/design/engine.md cites §25.17.5 for the in-place revive; the header comments of 星熊, 斩业星熊, 年 and 余 say "every enemy damage instance" instead of "every attack". No code change.
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@@ -27,8 +27,8 @@
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// no-SP-during-a-skill rule, tier1 giveSp).
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// - S1 锡灼 (MANUAL, time SP; data DEFAULT — the owner's 重装 cast-in-range exception, rawRule TAKE_DAMAGE): `duration` s of
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// DEF +def and ATK +atk; normal attacks deal arts damage.
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// - S2 铜印 (MANUAL; data DEFAULT): `duration` s — stops attacking; DEF +def, block +block_cnt; every enemy attack she takes
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// (each damage instance of one, as 星熊 荆棘 / 泡泡) deals atk_scale × ATK arts to the attacker and silences it `silence`
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// - S2 铜印 (MANUAL; data DEFAULT): `duration` s — stops attacking; DEF +def, block +block_cnt; every enemy damage instance she
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// takes (its attack or not, as 星熊 荆棘 / 泡泡) deals atk_scale × ATK arts to its source and silences it `silence`
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// s ("失去特殊能力"): a direct pick of the damage source (ignoreSelect), enemies only (PRTS 备注), even when a 护盾 layer
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// negated the hit.
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// - S3 铁御 (MANUAL; data DEFAULT — its x-2 is a 技能范围 for the allies, no attack-range change): `duration` s of ATK
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