feedback5 CB3: DESIGN §25.17 — the community reports of 2026-10-06 for operator kits and triggers (five fixed, five answered, 乌尔比安's revive tile a question for the owner); kit comments follow the counter rule

docs/history/0.2.0.md: §25.17 in §25's style (seen / official / cause / now / [ASSUMED] / golden / tests) and the intro list;
docs/design/engine.md cites §25.17.5 for the in-place revive; the header comments of 星熊, 斩业星熊, 年 and 余 say "every enemy
damage instance" instead of "every attack". No code change.
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sganggs committed 2026-10-07 02:47:47 +08:00
1 parent 4a3d11b568
commit de78d49f9b
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+143 -11

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@@ -5,7 +5,7 @@ import { AURA, num, tbb, whileDeployed, pulse, toggleBuff, isSel, alt, withDefau
import { byEnemyAttack } from '../shared/tier1.js';
export default withDefaults({
// ===== 星熊 (protector) S2 荆棘 (passive) — DEF +13 %, counters every attacker for 65 % ATK phys; talents
// ===== 星熊 (protector) S2 荆棘 (passive) — DEF +13 %, answers every enemy damage instance with 65 % ATK phys on its source; talents
// S1 战意 (TAKE_DAMAGE: DEF/ATK up); S3 力之锯 (ATK/DEF up, cuts every enemy on her front tile — all enemies of her
// range); module PRO-X (护身符): DEF +20 % while blocking
chess_char_4_17_a: (bb, chess, def) => {