feedback5 R2: docs and comments follow the split — DESIGN §2 and META list server/match/match/ and server/match/player/ (the classes: constructor + method install), research 09 / 11 name the new homes (Match.watch in match/watch.js, the settle in match/settle.js, the facing changes in player/placement.js / items.js), code comments that pointed at moved code say where it lives now (shared constants, client bandDraft / observe / result / hud / teamPanel / underframe / game-mock, test comments); .git-blame-ignore-revs lists the two pure-move commits. DESIGN §17–§23 history citations, the "before" column and the proposal of research 11, tools/build-data.mjs (Match.js still exports BAND_TURN_SECONDS) and public/js/ui/gameLogic.js (in the client stream R5) are left as they are
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@@ -22,7 +22,7 @@ import { audio } from '../audio.js';
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const cx = (...p) => p.flat().filter(Boolean).join(' ');
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// The first seven present are shown (+ remaining LP = a 4×2 grid); the title (评语) stats come first.
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// `gold` is the funds a player SPENT (server/match/PlayerState.js spend(); the 挥金如土 title stat).
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// `gold` is the funds a player SPENT (server/match/player/economy.js spend(); the 挥金如土 title stat).
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const STAT_ROWS = [
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['dmgDealt', '造成伤害'], ['kills', '击倒敌人'], ['bossDamage', '领袖伤害'], ['activatedLayers', '盟约层数'],
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['merges', '晋升次数'], ['itemsEquipped', '配发装备'], ['gold', '消耗资金'], ['perfectRounds', '完美作战'],
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