feedback5 R2: docs and comments follow the split — DESIGN §2 and META list server/match/match/ and server/match/player/ (the classes: constructor + method install), research 09 / 11 name the new homes (Match.watch in match/watch.js, the settle in match/settle.js, the facing changes in player/placement.js / items.js), code comments that pointed at moved code say where it lives now (shared constants, client bandDraft / observe / result / hud / teamPanel / underframe / game-mock, test comments); .git-blame-ignore-revs lists the two pure-move commits. DESIGN §17–§23 history citations, the "before" column and the proposal of research 11, tools/build-data.mjs (Match.js still exports BAND_TURN_SECONDS) and public/js/ui/gameLogic.js (in the client stream R5) are left as they are
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// Observing rules and labels of client-side combat (research 09 §3.1 / §6.3, DESIGN §14 "Spectating") — pure helpers
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// for the game screen, the team panel and the combat HUD (mirror of server/match/Match.js _watchClient):
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// for the game screen, the team panel and the combat HUD (mirror of server/match/match/watch.js _watchClient):
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// * prep (休整期): tap a teammate → 前往查看 → their board (read-only);
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// * own normal battle running: no observing ("当前无法查看");
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// * own battle over: "⌛ 作战结束,等待队友完成作战" + the teammates' progress; tap a teammate → 前往查看 → a local
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