feedback1d WN: a field opened after 暴鸰's drop draws it without its bomb (UnitInfo.form)
The bomb-less mode lived only in the client that saw the fx 'phase' event. UnitInfo now carries an enemy's recorded mode (unit.form, set by kitBombd at the release), and the renderer keeps it on the unit info, so a field watched or rejoined later starts on the *_2 clips.
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@@ -1296,6 +1296,8 @@ export async function createFieldView(host, options = {}) {
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// tap hands them to the detail card (a teammate's unit shows its owner's skill / module)
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skillIndex: Number.isInteger(u.skillIndex) ? u.skillIndex : undefined,
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moduleId: typeof u.moduleId === 'string' ? u.moduleId : undefined,
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// an enemy's mode already taken (UnitInfo.form: 暴鸰 'bombed'): a field opened later draws it (units.js FORMS)
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form: typeof u.form === 'string' ? u.form : undefined,
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};
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infos.set(info.id, info);
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return info;
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