fix: 禁用最后一个选策略的玩家的跳过按钮
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@@ -103,7 +103,8 @@ published as `m.public.deadline` (= `draft.turnDeadline`; `draft.turnSeconds` it
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at once. A turn that runs out takes the strategy the player highlights in the draft screen (`g.bandFocus {bandId?}`,
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`Match.timeoutBand`) while it is allowed and no teammate holds it, else `bandDraft.timeoutBandId` 华法琳, else the first
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free strategy by sortId (`defaultBand`; a departing seat gets `defaultBand` too). One skip per player (`g.bandSkip`: the
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player moves to the end of the order; refused when nobody is left to pass to); a strategy a teammate already took is
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player moves to the end of the order; refused when nobody is left to pass to). The draft screen disables skip when
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no other unpicked player remains; finished players stay in the published order but are not skip targets. A strategy a teammate already took is
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refused (队友已选); band must list the mode type in `modeTypeList`. A single human (co-op with AI teammates only):
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untimed. Solo: free pick, no timer, no skip. Starting LP = `bands[id].totalHp`.
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