feedback1 final: merge the client fixes for GitHub issues #5 (prep camera follows the folded shop) and #8 item 5 (operators no longer stay placeholders)

Conflicts resolved keeping both sides:
- CHANGELOG 0.1.1 界面: the three gaps lines, then the issue #5 and #8 lines.
- DESIGN: the branch's "§21.26 Client fixes for GitHub issues #5 and #8" follows the gaps' §21.26 as §21.27; its
  references in §9 (setCamera `shop`, the model fallback), §17.1 (the quiet budget) and §19.8 (the collapsed shop)
  now point at §21.27.
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sganggs committed 2026-10-03 18:49:39 +08:00
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@@ -72,6 +72,8 @@
- 变形同构体的详情卡列出天赋栏里的对应关系:每个盟约由哪些装备搭配,本局禁用的盟约会标出;装在干员身上时高亮正在生效的那一组,各盟约装备的详情也写明与变形同构体一同装备时携带者视为哪个盟约的成员。
- 调和让核心盟约人数 +1 时,盟约详情写明「含调和 +1」,成员列表上方列出带来这 1 人的调和干员(如缪尔赛思);查看队友的盟约时也一样。
- 选择策略时,围绕本局禁用盟约的策略(标准模拟下的潘格尼尼、克莱门莎、玛恩纳)标出「本局禁用」并在详情里说明,仍可选择。
- 准备阶段收起商店后,棋盘按官方收起商店时的视角放大,整备区留在收起的商店栏和左下角按钮上方,展开后恢复原视角;拖动干员或选择朝向时会等放下后再切换(GitHub #5)。
- 浏览器在后台回收页面、切回时重新加载后,干员不再一直显示为方块加水滴的占位图标:素材清单直接沿用已载入的游戏数据,下载失败会重试,模型下载失败或超时也会重试;在后台开始的战斗切回时干员直接显示模型(GitHub #8)。
### 人机