0.2.3: version 0.2.3 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.3 — 2026-10-10 in the usual sections, DESIGN versions line

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Language: player-facing text is **Simplified Chinese** by default, with an English switch since 0.2.0 (§25.2, docs/I18N.md: UI strings through `t('中文')`, game texts from the official Chinese data or the official EN client's). Code, comments and identifiers are English.
Versions: the first public release was **0.1.0** (2026-10-02, the state of §0–§20.15); the releases after it add the player feedback and GitHub reports — 0.1.1 §21, 0.1.2 §22, 0.1.3 §23, 0.1.4 §24 — and **0.2.0** (2026-10-07; `CHANGELOG.md`) the maintainability refactor, two languages, 补位, 自选编队 and their fidelity work — §25 — **0.2.1** (2026-10-07) the 联防 battlefield restored, full potential and the GitHub fixes after it — §26 — and **0.2.2** (2026-10-09) per-operator 潜能 / 练度, Japanese voices, the statistics page, 失衡, whole-frame attack timing and the GitHub fixes after 0.2.1 — §27. The current development state is **0.2.3-dev** (`package.json`, `shared/constants.js APP_VERSION`) — §28 (not yet released). The labels v1 / v2 / v2.1–v2.5.2 in §0, §14–§20 and in the BALANCE / SIM comparisons name the design generations and the private playtest builds that came before it; they are kept as history.
Versions: the first public release was **0.1.0** (2026-10-02, the state of §0–§20.15); the releases after it add the player feedback and GitHub reports — 0.1.1 §21, 0.1.2 §22, 0.1.3 §23, 0.1.4 §24 — and **0.2.0** (2026-10-07; `CHANGELOG.md`) the maintainability refactor, two languages, 补位, 自选编队 and their fidelity work — §25 — **0.2.1** (2026-10-07) the 联防 battlefield restored, full potential and the GitHub fixes after it — §26 — and **0.2.2** (2026-10-09) per-operator 潜能 / 练度, Japanese voices, the statistics page, 失衡, whole-frame attack timing and the GitHub fixes after 0.2.1 — §27. **0.2.3** (2026-10-10; `package.json`, `shared/constants.js APP_VERSION`) 克莱门莎 and new modules, community fixes, text size, per-operator voices, installation, the opening reroll and local match recovery — §28, the state described by this document. The labels v1 / v2 / v2.1–v2.5.2 in §0, §14–§20 and in the BALANCE / SIM comparisons name the design generations and the private playtest builds that came before it; they are kept as history.
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@@ -34,4 +34,4 @@ normative lines it rewrote).
| §25 | [history/0.2.0.md](history/0.2.0.md) | 0.2.0 |
| §26 | [history/0.2.1.md](history/0.2.1.md) | 0.2.1 — after the 0.2.0 release |
| §27 | [history/0.2.2.md](history/0.2.2.md) | 0.2.2 — after the 0.2.1 release (2026-10-09) |
| §28 | [history/0.2.3.md](history/0.2.3.md) | 0.2.3 — development after 0.2.2 |
| §28 | [history/0.2.3.md](history/0.2.3.md) | 0.2.3 — after the 0.2.2 release (2026-10-10) |
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## 28. New content and community fixes
This chapter describes the development version, not a published release. Numerical content is rebuilt from
This chapter describes 0.2.3, released on 2026-10-10. Numerical content is rebuilt from
CN client 2.7.81, ArknightsGameData commit `17759cc8cdf37388414145d16262a3a06f3ab25e` (2026-10-08),
with mechanism notes from PRTS checked on 2026-10-09. Launch-day descriptions may receive corrections.