feedback4: merge master — PR #73 (operator battle voices); golden regenerated: every moved roster / bonds / fields scenario differs only in events.engage (the sim's new 'engage' event for the voice slot; no gameplay change), matches unchanged

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sganggs committed 2026-10-06 01:55:26 +08:00
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@@ -341,7 +341,7 @@ export function validateC2S(msg) {
// Event tuple kinds inside `b.ev` (DESIGN §8.2).
export const EV = Object.freeze({
SPAWN: 'spawn', ATK: 'atk', DMG: 'dmg', HEAL: 'heal', SKILL: 'skill', DIE: 'die', LEAK: 'leak',
SPAWN: 'spawn', ATK: 'atk', DMG: 'dmg', HEAL: 'heal', SKILL: 'skill', ENGAGE: 'engage', DIE: 'die', LEAK: 'leak',
STATUS: 'status', FX: 'fx', LAYER: 'layer', BOUNTY: 'bounty', DEPLOY: 'deploy',
});