feedback5 O18: 自选 kits for 阿, 傀影 (with his 镜中虚影) and 弑君者
Three owned-6★ 自选 picks get operator kits (kits/ops/op-haak.js, op-phatom.js, op-crosly.js; appended to OPERATOR_KIT_FILES): every skill, both talents, the trait and every module at stage 1 / 3 in every DIY form, from the data, PRTS (备注) and the client's battle logic (charpacks, skill / equip prefabs, buff templates). - 阿: 怪杰 drain (profession default), 混合药物射击 (one of four per attack, GEE-X stage 2+ "all four" roll), 药剂扩散 (healing received, GEE-Y stage 3 deploy heal on the ally ahead), S1 ASPD, S2 / S3 爆发剂 (15 hits of 500 fixed ATK on the ally of his range ahead, then the buff on both), GEE-X SP recovery while HP >= 80 %. - 傀影: S1 dodge + physical-only barrier, S2 stacked ATK used per damage instance, S3 burst (x-4, ground, radial 小力 push, one random status per cast); the twin's kit (its skill copy, killed when he leaves, back on its tile once its own redeploy time has run from its last deployment and he stands, 5 DP), 虚影精通, EXE-X (refund N/A), EXE-Y (lonely ATK, stage 3 ATK on both), ISW-A attributes only. - 弑君者: the smoke's 命中率 cut (x-4, S3 x-1, S2 x2; battle-wide hit handler), 弑君者威名 (fresh ground enemies x1.2, EXE-Y stage 3 x1.35 and stun x1.5), S1 ATK / dodge, S2 no attacks + taunt -1 + end blast, S3 隐匿 + block 0 + 2 s strikes with 6 s marks. Tests: test/content/op_haak.test.js (10), op_phatom.test.js (8), op_crosly.test.js (8). Golden: only diy moved — diy-094..diy-100 field the 78 new configurations (阿 24, 傀影 30, 弑君者 24; no summon is placed by the family), diy-101..diy-104 are the 预备干员 / prototype battles re-packed after them (new index, stage and seed). roster, bonds, fields, matches and standins are unchanged.
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@@ -127,6 +127,9 @@ export const OPERATOR_KIT_FILES = Object.freeze([
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'op-jesca2.js',
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'op-mcnist.js',
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'op-kalts.js',
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'op-haak.js',
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'op-phatom.js',
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'op-crosly.js',
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]);
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/**
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