feedback7 UIBACK: the top-bar capsule counts like the official — resolved = killed + leaked among the enemies the round scheduled (opening 0/3, a leak 1/3, a kill 2/3, the splitter 3/3); a split child, a summon and a boss summon are in neither number but still cost LP and break 完美作战 (PR #308 by @xcdoge, the capsule half of PR #157 — authored by them: the sim / protocol / HUD hunks applied as reviewed): inTotal / killedInTotal / leakedInTotal / resolved, b.snap / BattleResult / b.progress (optional field) / m.public progress carry resolved, killed may exceed total (validation bounds it by the content-spawn allowance); dropped the PR's stray design-doc line — it had replaced the S→C b.end bullet of docs/design/network.md, which is back; the 联防 live-counter change mark follows the enemy list now that a spawn no longer moves total (uniteLeftMark + test); golden: only total / players.*.total / snaps move, outcomes bit-identical — roster 23 (roster-002 003 007 008 009 010 011 012 013 015 017 018 020 023 024 025 026 027 037 045 047 048 049), bonds 2 (bond-maniShip-low, bond-soloShip-high), fields 11 (boss-boss_1 3 5 pair+solo, boss-boss_6-solo, hidden-boss_8 10 pair+solo), diy 11 (diy-036 040 056 062 068 073 083 091 095 114 115), matches 12 (solo-FUNNY-1 NORMAL-1 HARD-1 ABYSS-1 ABYSS-2, coop2-NORMAL-3 coop2-HARD-4 coop3-ABYSS-5 coop4-ABYSS-7 coop2-NORMAL-8-serverrun solo-HARD-9-boosted coop2-NORMAL-70-diy: the total column of 36 round rows), standins unchanged

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xcdoge authored and sganggs committed 2026-10-08 19:30:36 +08:00
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@@ -490,7 +490,7 @@ test('user playtest #6 (DESIGN §20): summons, skill triggers, blocking, push fo
assert.match(sec(17), /\*\*revised by §20\.6\*\*/);
assert.ok(!/the own battle's count stays on show as an upper bound tagged 联防中/.test(DESIGN), '§17.5: the frozen 联防 count is gone');
assert.match(sec(8), /uniteLeft\? \/\* 联防: the leaker's enemies still standing/);
assert.match(sec(14), /`b\.progress \{ battleId, gt, killed, total, leaks\?, left\?, bossDmg\?, by\?, done\? \}`/);
assert.match(sec(14), /`b\.progress \{ battleId, gt, killed, total, resolved\?, leaks\?, left\?, bossDmg\?, by\?, done\? \}`/);
assert.match(sec(6), /3 \*\*different\*\* free chess of tier `min\(level\+1, 6\)`/);
assert.match(S20, /105 cards: 56 next-battle incl\. 源石虫·特训, 42 two-battle, 7 multi-round/);
// #11 / #9 / #13: the gauge look (§18.3 / §19.5 superseded, §8.2 fill), model scale and fear (§9, §5.3, §2)