feedback2 WJ: docs — buff auras and 蚀裂's 毒雾 vs 隐匿, locked targets as direct picks, 迷彩 only where PRTS backs it (the rest [ASSUMED]), 异常效果 §无法选择 instead of the 选择器 draft text; PLAYING: all-in-range normal attacks skip 迷彩

This commit is contained in:
sganggs committed 2026-10-04 00:41:51 +08:00
1 parent dcdb2754cf
commit b0c98fea31
4 files changed
+33 -23

No files matched your search

+2 -1
View File
@@ -60,7 +60,8 @@
// Every area effect of a leader or part — pulses, strikes around an echo, blasts, charges and tramples, crosses, columns,
// whole-field skills — selects with enemies.js areaAllies / areaAlliesInTiles / fieldAllies (targeting.js
// areaSelectable): no 隐匿 operator that does not block the unit, no untargetable or sleeping one, no 起飞 one for a
// ground unit; 迷彩 does not protect (DESIGN §22.12). Only 【盲信之誓】 ("无视无法选择、迷彩") takes everyone on its lines.
// ground unit; 迷彩 is not checked (splash-type, 中点判定 / 格子判定 or "无视迷彩" on PRTS; the rest [ASSUMED], DESIGN
// §22.12). Only 【盲信之誓】 ("无视无法选择、迷彩") takes everyone on its lines.
// LP effects ('lpLoss' hook + result.lpLoss) must be applied by the match (see the report of this module's owner).
// fx kinds: 'beam' 'shell' 'explode' 'telegraph' 'charge' 'link' 'dash' 'column' 'tide' 'rockfall' 'tentacle' 'equip'
// 'sword' 'vest' 'blink' 'summon' 'grow' 'phase' 'lpLoss' (x, y + extra {id, r, tiles, kind, tx, ty …}).