feedback5 WE2: 自选 rosters refuse the 集成战略 SO-A / SO-B and the 生息演算 RA-A modules like ISW-A (#25, #10)
shared/diy.js DIY_EXCLUDED_MODULE_TYPE = /^(?:ISW|SO|RA)-/: modules whose own effect works in
another game mode only ("在【岁的界园志异】中", "在【沉沦者的黑流树海】中", "在生息演算中"; the
excel gates those parts roguelike / sandbox) — 电弧 SO-A / SO-B, 机械师 SO-A, 森蚺 RA-A
[ASSUMED, the ISW-A reason]. validateDiyPicks refuses them, checkDiyPicks drops such a pick,
the picker hides them; the record and the kits still field them. Docs: DATA, PLAYING,
DESIGN §8. Golden: no scenario moved.
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@@ -50,7 +50,8 @@
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// - Modules SO-A 电弧特勤证章 / SO-B 新起点: their trait and talent parts act "在【岁的界园志异】中" only (the client gates them to
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// the 集成战略 theme rogue_yan / validInGameTag roguelike): N/A here — the module talents the composed record carries
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// (SO-A's hidden respawn_time / prob / sp, SO-B's attack@max_target and x-5 recall) are ignored; their attributes are in the
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// stats. (DIY_EXCLUDED_MODULE_TYPE refuses ISW-* only, so a roster may carry them — see the report.)
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// stats. A player's roster never carries them (shared/diy.js DIY_EXCLUDED_MODULE_TYPE, 0.2.0 WE2); the kit fields them for
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// its tests.
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import { num, talentBb, skillRec, up } from '../shared/tier1.js';
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import { summonDeck, holdBuff, tokenStat } from '../shared/summoner.js';
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