feedback7: §27.60 — an Esc pressed the moment the 自选 picker opens closes it (found by the full browser pass); the intro maps it

This commit is contained in:
sganggs committed 2026-10-08 23:50:54 +08:00
1 parent b2d33b1d41
commit ab7379e789
1 file changed
+12 -1
+12 -1
View File
@@ -18,7 +18,7 @@ the boss bounty payout and the bots' guards → §27.33–§27.35; the battle vi
pull slides, the champagne's bar, closed eyes, late attack clips, the HP-bar readouts, the renderer abort, held skill pull slides, the champagne's bar, closed eyes, late attack clips, the HP-bar readouts, the renderer abort, held skill
cues, atlas refreshes, 梓兰's frost) → §27.36–§27.46; the interface (device tips, the settings button, the shop fold, cues, atlas refreshes, 梓兰's frost) → §27.36–§27.46; the interface (device tips, the settings button, the shop fold,
spectators, the top-bar capsule, the empty new shop slot) → §27.47–§27.52; voices → §27.53–§27.54; the statistics page spectators, the top-bar capsule, the empty new shop slot) → §27.47–§27.52; voices → §27.53–§27.54; the statistics page
→ §27.55; potential and training (潜能 / 练度) and the 干员调配 list → §27.56–§27.59. → §27.55; potential and training (潜能 / 练度) and the 干员调配 list → §27.56–§27.59; the 自选 picker's Esc → §27.60.
Decisions of the owner, 2026-10-08 (round 22, from community reports, GitHub and research into the official rules): Decisions of the owner, 2026-10-08 (round 22, from community reports, GitHub and research into the official rules):
潜能 and the 自持有 练度 bonus are set per operator in 干员调配, defaults 潜能 6 and 精英2 Lv.60 (official: the account's 潜能 and the 自持有 练度 bonus are set per operator in 干员调配, defaults 潜能 6 and 精英2 Lv.60 (official: the account's
@@ -1445,3 +1445,14 @@ Notes for the integrator
- **Tests**: test/data.test.js (REA-Y line = the class trait's, added line +12, REA-X 60; no module line differs from - **Tests**: test/data.test.js (REA-Y line = the class trait's, added line +12, REA-X 60; no module line differs from
its class trait only by its own added line's numbers); test/content/kits_alt_t5.test.js (reaper heal 50 / 60 / 50 its class trait only by its own added line's numbers); test/content/kits_alt_t5.test.js (reaper heal 50 / 60 / 50
for REA-Y / REA-X / none); test/ui/loadout-rows.test.js (the module card: 特性 50, 特性追加 +12). for REA-Y / REA-X / none); test/ui/loadout-rows.test.js (the module card: 特性 50, 特性追加 +12).
### 27.60 An Esc pressed the moment the 自选 picker opens closes it (found by the 0.2.2 full browser pass) — `public/js/screens/diy.js DiyPicker`
- **Seen**: with §26.15's Esc, an Esc pressed right after the picker appeared (before the next animation frame) was
swallowed: the 干员调配 overlay skips Esc as soon as `.diy-pick` exists, while the picker attached its own keydown
listener in a plain effect, a frame later. The picker stayed open; diy.e2e's Esc test hit it on a busy machine.
- **Now**: the listener is attached in a layout effect, in the picker's own commit.
- **Golden**: unchanged.
- **Tests**: test/ui/diy.e2e.test.js adds the immediate Esc (it fails without the fix). The loadout-battle /
teammate-loadout / loadout browser tests follow §27.57's 干员调配: the row's quick skill / module choices, the default
练度 in the detail card's base ATK (×1.1), the detail back at the top before a click.